Voted best in category in the Users' Choice awards.
People going that first option will be noticeable too, as if it is also as good as option two, are, imo, succumbing to the quester diesease where one options actually has upsides 9f several option and, as such, superior. That is almost always not the case. Want the flashiest showcase against corruption? Put the stone in the New Town.
 
There is also the matter of New Town being the expert's opinion:

This will undoubtedly do the most good for Praag in the long run and will be looked well upon by the kind of person who has a Wizard in their employ to explain that to them, but in the immediate term most citizens of Praag will only know of riled-up denizens of Chaos and the inevitable death toll that taking and holding parts of New Town to establish Waystones within them will reap.

People with wizards, who are the experts on Chaos corruption and magic in general, know this will do the most good in the long run. Old Town is exchanging short term comfort for more suffering in the long term even in Praag.
 
People going that first option will be noticeable too, as if it is also as good as option two, are, imo, succumbing to the quester diesease where one options actually has upsides 9f several option and, as such, superior. That is almost always not the case. Want the flashiest showcase against corruption? Put the stone in the New Town.

The first option will be noticeable too.

The second option will be more noticeable.
 
Think about this in terms of sequencing.

Old town > death bridge: "that stone that suppresses all the nasty stuff, you want to put up more in the worse places? Heck yes!"

Death bridge > Old Town: "That stone that made chaos go crazy and start swarming everyone? And you want to put one up right where we all sleep and work? Heck no!"

[X] Karlsbridge and Old Town

#2 seems to be the closest to what most people were imagining in discussions about De-Praag'ing Praag, I think. But, #1 is the one that will make citizens feel the most like Praag is being de-Praag'ed. It's not a dilemma I was expecting.

It's why I'm voting for the first option. We are doing all of them eventually, this first one is for the public acclaim.

The Z'ra could make this inconvenient if he felt like it because he has a measure of local control, the citizenry has to bear it or the large armored folks with the swords arrive to 'convince them'. That is how the political system works.

Locals always get a veto. Sledgehammers are everywhere and destroying a thing that is making the local area more dangerous is a straightforward thing to do.

So we don't want locals to think waystones make the area more dangerous.

Ranald the Protector is about protecting people from tyranny, he is not about protecting people from Dhar. I know people like to just give him all the good boy traits, but this has nothing to do with him.

Tyranny is kinda the second option here. Doing a thing that the locals fear but the noble wants and is forcing upon them anyways? That's, like, the opposite of the story we want.

The symbolism of driving a stake into the most corrupted parts of Praag is fitting because that's what those Waystones are for.

If it's a symbol that only actually means that to wizards and a few others they spend time to convince, then it's not a great symbol.

Or, to put it another way, if we want a symbol of making places safe from chaos again, we want a symbol that common people understand.

Want the flashiest showcase against corruption? Put the stone in the New Town.

It won't be though? That's the point. The one that will be obvious and popular is the one that the common people like.

The new town is effective, but it's only going to be that symbol to the thread and the colleges, basically.

We picked Praag for political reasons. So let's not undermine that.
 
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I regret to inform you that this is Warhammer and sending a ton of people to their death is how we fix this. Now or later they are getting sent to their deaths. The gribbles will not go quietly into the night no matter how much we try to massage the tumor.
This right here cuts to the heart of the issue: Is Warhammer a setting that is grimdark, or is it a setting that fights grim darkness? Because if it's the former, then people dying is routine. The little people do not matter, they are an expendable resource. All that matters is what the big important men think.

But I don't think that fits Mathilde's story or the world she lives in.

Yes, this is a dark world, and oftentimes large numbers of people die. Sometimes it's soldiers fighting to protect others. Sometimes, it's innocent civilians who pay the price. But we can change that. When we destroyed Castle Drakenhof. When we retook Karak Eight Peaks. And here, today, when we rebuild the broken Waystone network. In a grindark world, victories are only delaying actions against the end. But in this one, we've seen that we. Can. Fight. Back! We have a device that quite literally fights back against the grim darkness. This city is one of the most Dhar tainted places in the world outside the Chaos Wastes, where the people who live here are resigned to death by Chaos, Dhar poison, and magical horrors - and we have something that can save them. Something to bring back life and hope to the city. And, yes, economic benefits and land reclamation in an an abstract sense. But that's not why we're here. We're here to "change the world we live in."

Mathilde doesn't want to live in a world that burns little girls to death. And she has never, not once, stopped fighting for that. Rebuilding the waystone network off a pile of corpses beacause of course people will die, it's normal goes against everything she's fought for and every reason why our decisions have lead us to here. Let's fight for hope. Let's fight for life. You want to stick it in Chaos's eye? Fight Chaos not just as a physical enemy, but also as a rotten, corruptive way of viewing the world.

[X] Karlsbridge and Old Town
 
This right here cuts to the heart of the issue: Is Warhammer a setting that is grimdark, or is it a setting that fights grim darkness? Because if it's the former, then people dying is routine. The little people do not matter, they are an expendable resource. All that matters is what the big important men think.

But I don't think that fits Mathilde's story or the world she lives in.

Yes, this is a dark world, and oftentimes large numbers of people die. Sometimes it's soldiers fighting to protect others. Sometimes, it's innocent civilians who pay the price. But we can change that. When we destroyed Castle Drakenhof. When we retook Karak Eight Peaks. And here, today, when we rebuild the broken Waystone network. In a grindark world, victories are only delaying actions against the end. But in this one, we've seen that we. Can. Fight. Back! We have a device that quite literally fights back against the grim darkness. This city is one of the most Dhar tainted places in the world outside the Chaos Wastes, where the people who live here are resigned to death by Chaos, Dhar poison, and magical horrors - and we have something that can save them. Something to bring back life and hope to the city. And, yes, economic benefits and land reclamation in an an abstract sense. But that's not why we're here. We're here to "change the world we live in."

Mathilde doesn't want to live in a world that burns little girls to death. And she has never, not once, stopped fighting for that. Rebuilding the waystone network off a pile of corpses beacause of course people will die, it's normal goes against everything she's fought for and every reason why our decisions have lead us to here. Let's fight for hope. Let's fight for life. You want to stick it in Chaos's eye? Fight Chaos not just as a physical enemy, but also as a rotten, corruptive way of viewing the world.

[X] Karlsbridge and Old Town

The option leads to more suffering overall, otherwise the wizards who are the experts in magic and the nobles who are the experts in war would not call it out as preferable, it just tricks the people of Praag by playing on their biases.
 
[X] Karlsbridge and Old Town

Because while starting out by ramming a stone spear down the throat of Chaos is metal as fuck, and very convincing, I also think just making the life of most people better is really cool too. The way the symbology comes together is also just *chef's kiss*, and totally the sort of think Mathilde would giddly giggle about (internally).

And anyway, we can ram a stone spear down the throat of Chaos a bit later, when we will have the hands of Pragg on the haft. But as the message to send, "life will be better for you" is a pretty great one.
 
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But in the interest of helping the world the most, the common people are not going to bankroll deployment.

Local nobles like this guy are.

We assume they are. We don't actually have any idea how the nations we are giving waystones to intend to fund them, or even how expensive they really are.

And honestly, I expect most nobles to react in a way that mirrors the reaction of the common people, rather than a way that mirrors the wizards. This guy in Praag is called out as being the sort to listen to wizards, but 'most politically resonant' implies to me that the vibes will be most widespread choosing that option.
 
But in the interest of helping the world the most, the common people are not going to bankroll deployment.

Local nobles like this guy are.
Just for clarity: The local noble will still be happy because there will be less horrible shit. He just won't be quite as happy as with the other option.

This vote is not about who likes this and who doesn't. The only people who don't like it are Chaos. Everyone else will be happy about it.

This vote is about who likes it the most. Everyone gets a baseline +2 to their "headpats for Mathilde gauge", and this vote is about who has a +5 instead.
 
Looking at the map, Death Bridge is actually within the walls of the Old City, so it's a fairly safe location. From there, it sounds like the army will march into Newtown, secure an area, plant a new waystone, and keep moving onwards. Mostly it's not the waystones agitating the locals, it's the military exerting control over a lawless part of the city. The waystones are just for holding the territory after the army has cleared it—something which they haven't yet been able to do.

And Newtown is pretty big—it's easily the largest district in the city.

Going for Karlsbridge makes life safer for the law abiding citizens of the city. Going for Death bridge allows the Z'ra to send in the army to reclaim the part of the city where he holds no authority.
 
Just for clarity: The local noble will still be happy because there will be less horrible shit. He just won't be quite as happy as with the other option.

This vote is not about who likes this and who doesn't. The only people who don't like it are Chaos. Everyone else will be happy about it.

This vote is about who likes it the most. Everyone gets a baseline +2 to their "headpats for Mathilde gauge", and this vote is about who has a +5 instead.
And the normal people will also be happy with the death bridge, just not immediately.
If the argument is "we will do all anyway." Upsetting the population for a short amount of time is preferable to having the local authorities not fully behind the incredibly expensive infrastructure project.

Edit: should not forget to vote
[X] Bridge of Death and New Town
 
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We assume they are. We don't actually have any idea how the nations we are giving waystones to intend to fund them, or even how expensive they really are.

And honestly, I expect most nobles to react in a way that mirrors the reaction of the common people, rather than a way that mirrors the wizards. This guy in Praag is called out as being the sort to listen to wizards, but 'most politically resonant' implies to me that the vibes will be most widespread choosing that option.
When news come to a guy in bretonia, he's going to hear, respectively:
They put a waystone and then:
- people stopped having nightmares every night, and streets became safer
- gribbles came out of the dark books they were hiding, allowing local noble to cut them down and remove the threat
- a lot of lands became hospitable and productive, allowing tzar to grant them to his supporters
- dead stopped raising spontaneously, making local priests job a lot easier
 
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