Also, for the record, I find myself favouring Drakken because that potential Drusselstein connection in his family tree may be the oldest plot thread in the whole damn quest.

For those who don't remember...


"Yeah, yeah, a failure who just founded my own sovereign nation. So, doing pretty well." you say casually. You're not going to let something like that get you down, you just faced off against a warlock! "What's this about your daughter now?" From the bits and pieces you remembered about your job he seemed to be pretty fond of her.

"Bah! She left not long after you did, dragged across the sea by another fool from America. America! Why does it always curse my line so?"

"What's America ever done to you?" Monogram mumbles through a mouth of pretzels.

"Took my daughter away, disgraced my ancestor… Klaus Drakkenblad left these shores in 1717 to make his fortune as a hardworking man of the seas, but he fell to piracy and died in shame! And on top of it all, there were rumors that he was a wizard of all things!"
 
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Also, for the record, I find myself favouring Drakken because that potential Drusselstein connection in his family tree may be the oldest plot thread in the whole damn quest.
Drakken might be Drusselsteinian (Drusselsteini?), but I don't know if any serious outcomes would come from him being notified of this. Besides, of course, Drakken asking what that even is and being frustrated because he can't find it on a map.
 
Aww man, this is a really difficult choice.

But if I were to break it down:

Judy/Liv = Low Priority. Judy is someone Mirage considers a friend, so we could always have her reach out as a personal action. Likewise with Liv, we can do a collab, and probably pretty easily now that we've peaked her interest.

To be clear I'm not saying the aforementioned options aren't worth taking, just that we have alternate avenues of approaching them that are easier than the other three (albeit we'd probably need to assign Mirage specifically to that action if we want to get a comparable takeaway).

Now as far as Drakken goes... I'm really tempted. It'd be difficult to specifically reach out to him through Shego, albeit we might be able to do so as a collab. But that would be in the context of a research action, whereas this would just be talking to him. We'd stand to find out a lot more about what the hell's going on with Shego/her territory (unfiltered), and just what the hell has happened that led to their state of affairs (with Drakken being subordinate to Shego, what happened with the Possibles, etc). Plus, he's a lot like the Doc and is - specifically - fascinating to Mirage. Not to mention I just feel bad cause his social skills aren't great and I can just imagine him sitting sadly at the table on his lonesome too awkward to speak to anyone/start a conversation. And, assuming the people we don't talk to will chat with others... I'm a tad bit worried Judge Doom might approach him. And there's also that bit about the exclusion zone that was glossed over while Mirage was (apparently) thinking (bit sad that she's used to zoning out the mad scientest rambling). Feel like that could be important.

Edna... I'm not gonna lie, I might be a bit biased cause I love her as a character. But I think she might be the one option that we really want to take, and for any number of reasons:
  • Learn/glean hints about what happened to Mr. Incredible's kids - closure for Mirage
  • Edna's employment situation - any possibility of direct collaberation? Any chance we might pilfer her? We've got Roddy to make the lairs, would be huge if we had Edna to work as a designer. Not to mention that iirc she created the material that was used in the Incredibles' super suits. Plus, she's great.
This is gonna get too long if I keep going, but I think this option is really important for Mirage. Even if, say, Mirage fails her intrigue checks if the subject of Mr. Incredible comes up, if Edna saw that she was genuinely remorseful and possibly forgave her that would be huge. And even if she doesn't forgive, but at least understands that Mirage regrets what she did I'd call that a win (despite Edna being a really passionate person, I can't see her reacting to Mirage with outright hate if she's remorseful).

That might be a bit of a long shot, though. But even if we were to suppose that the conversation just steered to an obvious topic aka the SRA appeal and Kronos/Olympia, that could be a big benefit if we tip off Edna to something being wrong with the whole thing (though she seems to already suspect). So even if Mirage flubs her intrigue checks, while it might not necessarily be a good thing for us, it might be a good thing in general if it attracts Edna's (and possibly Shego's) attention to it.

Anyway, enough about Edna, let's talk about the real question here: do we talk to Judge Doom? Now, what this is probably really asking is what do we want to do about him. We've been in a kinda cold war/hate rivalry for a while now, but as a collective we've failed to actually focus on doing anything about him/make a concerted effort to take him down for a while now. I mean we did do the whole thing with Bonkers and the Twilight Zone/Tower of Terror, but we haven't really made a concerted effort beyond that/just been sitting on the actions that would help us take down Doom. So do we want to take the effort to actually do so? Or do we just want to live and let be to focus on other things? Regardless of what we choose we can't tackle all the injustices in the setting. So I think this a question of whether we really want to commit to taking him down, or make an uneasy peace and stop making moves against each other.

Talking to him presents an opportunity to begin deescalating and a cease of hostilites, if we're so inclined. Probably helped along by Mirage being the one to first cross that bridge and not Dr. Doof who probably irritates Judge Doom's anti-toon sensibilities with his wackiness.

Of course, we could also always go for the ol' double-cross. Approach Doom like we want to make peace in order to disarm him, then go all in next turn for the takedown/kill.

Anyhow, those are my thoughts. But unless we collectively agree on what to do about Doom, I'm currently strongly leaning towards:

[X] Dr. Drakken (Medium Diplomacy Check)
[X] Edna Mode (Hard Diplomacy check)

As for conversation topics, I'll have to think about it - already spent quite a while on this.
 
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Drakken might be Drusselsteinian (Drusselsteini?), but I don't know if any serious outcomes would come from him being notified of this. Besides, of course, Drakken asking what that even is and being frustrated because he can't find it on a map.

I think that he wouldn't mind knowing that he has potential wizard pirate ancestry, at least.

I sure wouldn't.
 
  • Edna's employment situation - she flew in from Middleton. Is she working for Shego? Collaborating? Available for recruitment? We've got Roddy to make the lairs, would be huge if we had Edna to work as a designer. Not to mention that iirc she created the material that was used in the Incredibles' super suits. Plus, she's great.
We know this already, and have known it for a while. MiH canonized an omake about Edna working for Shego back in early 2015 (in game). That she still seems to be working for Shego suggests a contract of some sorts.

I rather doubt we will be able to peal her off.

Edna tsks. "Oh, that woman. So impunctual. I hate impuctuality, darhling. Shows lack of respect. She is lucky she pays well."
 
As for conversation topics, if we chat with Drakken I think we'd definitely want to open with flattery since iirc he's quite susceptible to it (also the poor guy probably just doesn't get enough compliments in general).

Maybe mention something we know he's worked on in the past, use that as a bridge to his current work or something? Maybe bring up his relationship with Shego if we want a better idea of how things currently stand?

As far as Edna... maybe mention Hego/our recent experiences with him, our reasons for letting him go, how we hope nothing else happens to him under his current employer hint hint.
We know this already, and have known it for a while. MiH canonized an omake about Edna working for Shego back in early 2015 (in game). That she still seems to be working for Shego suggests a contract of some sorts.

I rather doubt we will be able to peal her off.
Ah, thanks. Don't remember that omake so must have missed it, and I thought I'd read something concrete this chapter but couldn't remember and missed on my second read-through.
 
Who would you like to focus on speaking to over dinner?


Choose two:
[ ] Judy Silverman (Easy Diplomacy Check)
Judy is someone you would consider a friend; you see no reason not to speak with her further and try to enjoy your evening.

[ ] Liv Amara (Medium Diplomacy Check)
You haven't had a chance to get a read on Ms. Amara, she's a complete mystery to you. A polite chat over dinner is a good chance to learn more.

[ ] Dr. Drakken (Medium Diplomacy Check)
Dr. Drakken is disturbingly similar to the Doctor in many ways and yet strikingly different in others. Despite his obviously subordinate position he might still know a few things worth knowing about the company Shego runs… or about the woman herself. Also, he fascinates you.

[ ] Edna Mode (Hard Diplomacy check)
Designer to the Demigods Edna Mode… suspects something. You don't know what, but you are very, very concerned.

[ ] Judge Doom (???)
The Specter of Cloverleaf is an unexpected addition to your table this evening. Despite the Doctor's… opinions, you have no personal grudge against the… admittedly very disturbing man. Perhaps he would be worth speaking with on less hostile terms?

Optional:
What to talk about? (May effect DC)
[ ] Write-In
So, as a reminder. Mirage is at 26 Diplomacy (+10 vs. Kronos) and +30 Intrigue (+10 vs. Kronos). Judge Doom might be an Intrigue Check. Edna Mode wants to fix the SRA. as do we. She also probably either suspects or knows we were involved in Mr. Incredible's death already.

Things we know (out of character) about each option are as follows:
Judy Silverman is The the CEO of Bakemono, but she ACTUALLY works for the Yokai. She will likely not be spilling any Yokai beans at the table, but she probably does in fact know what's going on there.

Liv Amara is actually Di Amara A robot clone of Liv with one goal, to research Genetics in order to revive her master at all costs. She's a sociopathic monster who is currently turning the people of San Fransokyo into Super-Powered Mutants. She's also the biggest Geneticist in the setting at her level of power in a megacorp. If we want Genetics stuff, she's probably our best bet outside DNAmy (likely currently employed by Shego), Jumba, or Janus. If we want a genetics Collab? She'd almost certainly be super open to one.

Dr. Drakken is NOT the head of Drakktech. Shego is. He is the Poor man's Heinz Doofenshmirtz in every way. Scope of scemes, moral character, ability, personability, social skills, and even management skills (and that's a low bar to fail to hurdle). He is also a NOTORIOUS idea thief, and is *terrible* at programming AI. In all other ways he's basically Doof, except that he fails to a pair of Teenagers instead of a platypus, and he doesn't even get any catharsis or moral growth out of it.

Edna Mode is a fashion designer for supers. She is a close personal friend of the Incredible Family. She's shown an interest in studying superpowers in the past. She clearly has some degree of knowledge in materials science as well to design fireproof outfits. She hates capes (the article of clothing) and loves supers. An illustrative quote by Edna is: "Superheroes are easy, dahling. Mediocrity is much more difficult to work with -- and it is in such great supply." Edna will likely not let us know where the Incredible kids are. She's referred to as Auntie Edna multiple times in the movies and even babysits for Bob and Helen. She also suspects we're up to no good. She's a good judge of character.

Judge Doom is a murderous genocidal Toon who loves money and hates humor. He murdered Alonzo Hawk and framed Roger Rabbit. He is also our Nemesis. He is likely up to something and while this is pure speculation on my part, I believe he screwed with Shego's invite in order to get here at the table with us. Ostensibly he supports the SRA, but he also has no morals or principals whatsoever. He is dangerously genre-savvy... until he isn't.

Given this info, I'd suggest we talk to Liv Amara, and either Edna Mode or Judge Doom. Doom to figure out what he's up to, and Edna to figure out what she knows, and to gain her help in the crisis. Liv to get started on Genetics stuff.
 
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What do people hope to learn from Judy? She seems like a pretty low-priority pick, we've got close ties to SFIT already and I doubt well glean anything important from her we wouldn't already be privy to.
I don't really expect to learn any secrets from her. But an aspect of this sort of thing is that it's also a networking opportunity. Remember Glomgold's Dino offer? He ran into us here, Mez got us that meeting, and now we have an actual offer from Glomgold himself, with almost minimal effort. In this case it also helps that Judy and Mirage have a preestablished relationship, but even getting a jump start on, say, collabs without having to spend actions on it is definitely worth it imo.

Also Mirage has been in enough hard conversations that I'll happily take the low hanging fruit now.
 
[X] Liv Amara (Medium Diplomacy Check)
[X] Dr. Drakken (Medium Diplomacy Check)

I'll just go for the ones I like.
 
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Judge Doom is a murderous genocidal self-loathing Toon who loves money and hates humor. He murdered Alonzo Hawk and framed Roger Rabbit. He is also our Nemesis. He is likely up to something and while this is pure speculation on my part, I believe he screwed with Shego's invite in order to get here at the table with us. Ostensibly he supports the SRA, but he also has no morals or principals whatsoever. He is dangerously genre-savvy... until he isn't.

Nono, he is our *archenemy*, not our *nemesis* - very big difference.

anyway, my picks for:

[X] Judy Silverman (Easy Diplomacy Check)
[X] Edna Mode (Hard Diplomacy check)
 
Dr. Drakken is NOT the head of Drakktech. Shego is. He is the Poor man's Heinz Doofenshmirtz in every way. Scope of scemes, moral character, ability, personability, social skills, and even management skills (and that's a low bar to fail to hurdle). He is also a NOTORIOUS idea thief, and is *terrible* at programming AI. In all other ways he's basically Doof, except that he fails to a pair of Teenagers instead of a platypus, and he doesn't even get any catharsis or moral growth out of it.
Also a vastly worse combatant.

Doof on many occasions was able to, at least for a time, stalemate Perry. And arguably most of his defeats came from environmental hazards (admittedly hazards that Doof built) rather than being directly out-fought.
Drakken on the other hand would struggle to overpower Ron Stoppable, let alone Kim.


[X] Edna Mode (Hard Diplomacy check)
[X] Judge Doom (???)
 
Also a vastly worse combatant.

Doof on many occasions was able to, at least for a time, stalemate Perry. And arguably most of his defeats came from environmental hazards (admittedly hazards that Doof built) rather than being directly out-fought.
Drakken on the other hand would struggle to overpower Ron Stoppable, let alone Kim.


[X] Edna Mode (Hard Diplomacy check)
[X] Judge Doom (???)

Let´s be honest:

If Drakken were an actual part of P&F canon, he´d be a clear candidate for LOVEMUFFIN - most likely the slightly less obnoxious Second-In-Command to Rodney, in fact.

So I totally get Shego wanting to keep him from anything actually impactful.
 
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