Dermonster
The Shittiest Wizard
@ninjafish Any chance you could pace out the doomsaying? You've been saying nearly the exact same thing every 2-5 posts for several pages now.
He might be busy with something else allowing us to do something that has nothing to do with him.Unless Morghur turns out to be an elaborate illusion or something, he's still just straight up beyond us.
He don't tho.No, he still fights the likes of Ariel and Orion and doesn't immediately fucking die. So that immediately at least an order of magnitude beyond us at out absolute best.
This is hubris.
Give it up.
Uhuh. And if the failure mode isn't "Morghur gets a bit stronger, big deal" but instead "Morghur gets to corrupt the Dwarf Waystone Network from the northernmost Waystone spot"? That suddenly becomes our problem, then. It becomes everybody's problem, actually.Herdstones are bad when they are in order territory. This place is indescribably fucked already, remember the biting house? As for Mogur getting more blessings, that is not a reason to throw our lives away. Order wins by choosing their battles and their battlefields. This ain't one of them. I will take 'Moghur gets stronger' in exchange for Vlag's return any day and call it a win.
There's a non-punny reason, Mathilde just has no idea what it could be.
It's possible that Karag Dum -- or the Ancestor Gods -- foresaw his coming or something. Or that, Morghur was sent to Karag Dum, because it's a big enough deal.My first guess was that the name attracted his attention because it's one of his names, and he's insane.
I mean, the trajectory of the Quest changes with every option we pick. That's kinda how Quests work.So here's the thing. I don't know how unbeatable or not Morghur really is, but I'm just not at all interested in testing Kragg's belt against that mutation aura. Fantasy may not be 40k, but one thing it shares is that mutation is a death sentence. Even if we do take him out, one slip of that warp aura past our defenses, and the entire trajectory of this quest is irrevocably derailed. We'd never be able to show our face in the Empire again, at the least. I'm just not prepared to risk it.
Did she ever actually get a clear look at it?OK, so, this is awful. However, there is something to consider: we've seen the fuel line coming from Dum, and Mathilde would have said something if it was pumping Dhar like a Herdstone would. There is a possibility that Karag Dum itself has yet to fall.
Uhuh. And if the failure mode isn't "Morghur gets a bit stronger, big deal" but instead "Morghur gets to corrupt the Dwarf Waystone Network from the northernmost Waystone spot"? That suddenly becomes our problem, then. It becomes everybody's problem, actually.
Then we break the next Waystone linking Dun to Vlag rather than fighting the demigod. We have just done that trick once.
I'm not willing to risk it, at all.
We should leave, Dum is Dead.
I don't want to, or feel like we are forced to, fight him, actually.
What if we can just avoid him, edge around him, and observe the Karak from a distance? And then later potentially get to the Karay or its Waystone, without approaching Morghur himself?
So... We don't have to 1vLots Morghur in melee combat in order to win or defeat him.
We just need to fulfill our objectives. Which might be accomplished by looking around, or Magically Unclogging a Waystone, or whatever.
Also, the poetic nature of the description made me uncertain -- @BoneyM, stuff like this:
"You'd seen pictures of Karag Dum, the tallest of a small cluster of mountains approached through an exposed vale. But now it stands alone, jutting out from a great crater that you find yourself on the lip of."
Maybe it sound like, to me, that Karag Dum used to be a cluster of mountains but not there's only a single mountain of that entire mountain cluster left.
Is that the case, BoneyM? Karag Dum consisted or a Karak built into a mountain range, a mountain cluster, but now only the central most mountain stands?
Or am I wrong about that -- and the "stands alone" thing, is that Karag Dum was always built into a singular, central, mountain... and the other, non-inhabited mountains, used to surround Karag Dum. But now those non-Dawi-settled mountains are gone. Only Karag Dum itself is left.
In fact, @BoneyM... Since the poetic wording also left me confused.
Is Karag Dum actually there? Like, the mountain and the hold?
I was under the impression, from first reading, that it was literally corrupted and turned into a Herdstone. And then, after you said that that wasn't it, I was still left going: "... Okay, but. Karag Dum consisted of a set of mountains. But now it's just one?"
And now I'm going:
"Oh wait. Is what is happening the following: Karag Dum still stands, it's still there, the mountain and hold is there."
"It's just, there's a Beastmen Demigod in front of the passage to that Dwarf Hold."
So, the "Karag Dum stands alone" thing is that it used to be surrounded by other mountains, and was in a vale, but not -- well, now the vale and mountains are more forming a crater.
... So...
If Morghur is just standing in front of Karag Dum, then... That's actually a bit comforting? It just means he's in the nominal way to Karag Dum.
And, again, as I've said before: maybe we don't have to immediately fight him. Not as a first resort anyway.
Maybe we just need to circle around him and enter Karag Dum from another angle. ((Oh but first, we talk to the Kurgans and figure out wtf is going on.))
Uhuh. And if the failure mode isn't "Morghur gets a bit stronger, big deal" but instead "Morghur gets to corrupt the Dwarf Waystone Network from the northernmost Waystone spot"? That suddenly becomes our problem, then. It becomes everybody's problem, actually.
There's only one Waystone linking Dum to Vlag, and she got a pretty damn good look at that thing. She probably would've noticed if Cor-Dum had any access to it.Did she ever actually get a clear look at it?
Stone is an excellent insulator of magic and the magic was deep, deep underground.
If I'm drinking out of a cup with black glass and I only look at the drink from the side or bottom .. I really have no idea what color the drink is, do I?
And we got... second of the top row I think?Oh, shit.
Edit: I'm now guessing that the grid roll was for "Are they still holding out" and "Severity of besiegers".
I think there are, a herdstone should definitely have interrupted the flow of energy if it was pulled off properly.
Did Karag Dum decide to hold out against Chaos as a whole by making an alliance with part of it against the rest, seemingly with the Beastmen?
One of the scout's childhood homes bit him while he was out on patrol.I am somewhat confused by the whole cresting a rise and discovering crater/forest/mountain for the first time. What happened to all the ranging scouts?
Even with the update I am confused but is this a illusion? Or did we just time travel ?