[X] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[X] AND cause a distraction with an escape pod

[X] Give Jumba time to get his creation
 
So are we trying to frame Pleaky?
Actually do we have a a mosquito as an agent since we had an ant before he went rouge? Maybe we can use that to cause a scene.
Not really framing Leaky. The idea is somewhat like this in my head

Leaky: Hello Jookiba what can I help you?
Jookiba: Ah Leaky sorry that I didn't tell you sooner, but it seems there had been another mixup in the equipment that I use again. One that apparantly could result to death and could be infected through contact. See the problem here is while I brougth it back with me to my room for uh... personal study I accidentally infected it to a pigeon and it had just escaped. Sorry?
Leaky: CODE RED!!!
 
So what do you guys think of this plan?

[X] Plan Homewreckers
[X] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[X] Persuade Jumba to cause an "accident" similar to what Pleaky have mentioned earlier as a petty revenge present for his stay.
-[X] AND cause a distraction with an escape pod.
[X] Give Jumba time to get his creation.
 
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[X] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[X] AND cause a distraction with an escape pod

[X] Give Jumba time to get his creation
 
[x] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[x] AND cause a distraction with an escape pod

[x] Give Jumba time to get his creation
 
So what do you guys think of this plan?

[X] Plan Homewreckers
[X] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[X] Persuade Jumba to cause an "accident" similar to what Pleaky have mentioned earlier as a petty revenge present for his stay.
-[X] AND cause a distraction with an escape pod.
-[X] Also break and sabotage everything you can without being caught.
[X] Give Jumba time to get his creation.
We only have four people alongside Jookiba so I don't think we had enough man power to break and sabotage. If you remove it from your plan I am in.
 
[] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[] AND cause a distraction with an escape pod
-[] (Write In) Take the ship underwater to evade capture! It's a spaceship made to endure all sorts of hostile environments, so we can just go grab it later! Let Jumba grab his creation AFTER we secure our escape and park the ship.

[] Give Jumba time to get his creation




F*** it.
take everything and give nothing back.

Also best to ensure we get the experiment.
 
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[x] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[x] AND cause a distraction with an escape pod
-[x] (Write In) Take the ship underwater to evade capture! It's a spaceship made to endure all sorts of hostile environments, so we can just go grab it later! Let Jumba grab his creation AFTER we secure our escape and park the ship.

[x] Give Jumba time to get his creation
 
Being able to handle being in an atmosphere and in space does not mean it can handle being underwater.
 
[X] Plan Homewreckers
[X] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[X] Persuade Jumba to cause an "accident" similar to what Pleaky have mentioned earlier as a petty revenge present for his stay.
-[X] AND cause a distraction with an escape pod.
[X] Give Jumba time to get his creation.
 
[x] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[x] AND cause a distraction with an escape pod
-[x] (Write In) Take the ship underwater to evade capture! It's a spaceship made to endure all sorts of hostile environments, so we can just go grab it later! Let Jumba grab his creation AFTER we secure our escape and park the ship.

[X] Give Jumba time to get his creation
 
[] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[] AND cause a distraction with an escape pod
-[] (Write In) Take the ship underwater to evade capture! It's a spaceship made to endure all sorts of hostile environments, so we can just go grab it later! Let Jumba grab his creation AFTER we secure our escape and park the ship.

[] Give Jumba time to get his creation

Maybe later we can build proper underwater base
 
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[x] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[x] AND cause a distraction with an escape pod
-[x] (Write In) Take the ship underwater to evade capture! It's a spaceship made to endure all sorts of hostile environments, so we can just go grab it later! Let Jumba grab his creation AFTER we secure our escape and park the ship.

[x] Give Jumba time to get his creation
 
[x] Plan Save The Whales!
[x] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[x] (Write In) Take the ship underwater to evade capture! It's a spaceship made to endure all sorts of hostile environments, so we can just go grab it later! Let Jumba grab his creation AFTER we secure our escape and park the ship
-[x]... if possible. Otherwise, get the creation first, then get the ship and drive it underwater as far away as possible.
-[x] Also, ask Jumba about the feasibility of taking the ship underwater in the first place. If he says no, then just fly the ship away in the air like normal.
-[x] Regardless, when it's time for distractions, get back in contact with Agent W if possible to do so remotely and get him to act distressed close by to Jumba's Spaceship. If the aliens are really serious about this "Nature Preserve" thing, then they'll have to send people out from the ship to go investigate as it'd be the closest source of reinforcements.
-[x] Try and make sure Monogram, Khan, and Russ aren't seen during the escape unless things get ugly. You want it to seem like Jumba did this himself.
-[x] Inquire as to if there is a fire alarm on Jumba's Ship that can be pulled. Also, if there is a self destruct button, and the viability of faking it going off.
-[x] In general do any and all non-lethal distractions, but only if necessary, and it won't hurt the "Jumba did it!" narrative.
-[x] AND cause a distraction with an escape pod.
[x] Give Jumba time to get his creation

This is my write up. I downgraded Agent W from beaching to just acting distressed, which should still turn some heads.
 
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[X] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[X] AND cause a distraction with an escape pod

[X] Give Jumba time to get his creation

I don't trust the ocean
 
[x] Plan Save The Whales!
[x] Try to steal the whole lab (While it would be harder, and you'd have to deal with the guards and aliens still on the ship, never leaving it might make the aliens think Jumba escaped of his own volition. It would be hard to miss the escape, but just imagine the benefits you could get from a space-worthy ship with a functioning sublight drive!)
-[x] (Write In) Take the ship underwater to evade capture! It's a spaceship made to endure all sorts of hostile environments, so we can just go grab it later! Let Jumba grab his creation AFTER we secure our escape and park the ship
-[X]... if possible. Otherwise, get the creation first, then get the ship and drive it underwater as far away as possible.
-[x] Regardless, when it's time for distractions, get back in contact with Agent W if possible to do so remotely and get him to act distressed close by to Jumba's Spaceship. If the aliens are really serious about this "Nature Preserve" thing, then they'll have to send people out from the ship to go investigate as it'd be the closest source of reinforcements.
-[x] Try and make sure Monogram, Khan, and Russ aren't seen during the escape unless things get ugly. You want it to seem like Jumba did this himself.
-[x] Inquire as to if there is a fire alarm on Jumba's Ship that can be pulled. Also, if there is a self destruct button, and the viability of faking it going off.
-[x] In general do any and all non-lethal distractions, but only if necessary, and it won't hurt the "Jumba did it!" narrative.
-[x] AND cause a distraction with an escape pod.
[x] Give Jumba time to get his creation
 
Come to think of it is the whale from Pinocchio still around somewhere in the sea swallowing people like how agent W transported us?
 
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