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I um this is not exactly what I have in mind, like there's not really asking for one.
I just see it like this, Mathilde as someone who used to be (kinda) in charge over them wants to give them a farewell gift of some sort.
I just thought that Mathilde will be more practical and give something that can help them to finish Journeyman stage/survive.
It's like, commissioning a gift for someone.

That might be workable, yeah. We would have to ask the GM.
 
I mean, if we want to give all our Journeymanlings something to remember us by, why not just give them a bound spell each? I'm pretty sure we can do it on objects rather than them directly, and it will be one use only- but it's a hell of a lot more personal (and affordable) than Dwarf commissions.
 
So when we go to pay off the Stiland Debt, talk about all the good deeds you did for her father, the people of Stirland, and how happy you are to see her fathers legacy continued threw his daughter.
Except- the loan is interest-free.
We've every reason to think the terms of repayment are ironclad.
EIC profits are being used to pay it off over time.
There (again) is no compelling reason to pay off the lump sum owing.
 
We can't really transfer favors to the journeymen for the same reason we can't do that to the colleges, it's Mathilde's favor not theirs. This is not a tradeable commodity, it's a measure of trust, respect and a desire to reward us for great deeds.

For argument's sake, that's not completely true.
For example, we had an option to fund Maximilian's smithing education (it cost 2 favors) earlier on.
 
[X] This is Dawongr Weber's money. The funds will largely go projects within the Karaz Ankor - your tower for one, but also investing in the Undumgi or Ulrikadrin, or purchasing goods made by Dwarven artisans or sold in the markets of Barak Varr.
[X] Karag Nar penthouse

[X] There's a growing concentration of royalty here. Get to know King Kazador, and this 'Sky-Thane' Prince Gotri.
[X] Write a series of papers on the magical phenomena you witnessed. Or better yet, get your Journeymanlings to do the actual writing.
[X] Claim the site where Ranald mugged Mork and build a shrine to Ranald there.
 
I mean, if we want to give all our Journeymanlings something to remember us by, why not just give them a bound spell each? I'm pretty sure we can do it on objects rather than them directly, and it will be one use only- but it's a hell of a lot more personal (and affordable) than Dwarf commissions.
"So I'm just gonna put this magic inside you. It could save your life! We've never tested it cross-College, but it's probably fine."
 
You know, there is something that combines much of the usefulness of a sword and a research lab:

It makes Mathilde much more killy like a sword.
It let's Mathilde disengage much better than a sword.
It is less attractive to thieves than a sword.
It let's Mathilde advance her magical skills (and power) like a lab.
It gives Mathilde utility options like a lab.

What I'm talking about is, of course, a wondrous wand of dispelling/grounding/anti-magic. It provides the sort of safety-net necessary if we want to advance into battle magic, which is much more versatile than any sword. In fact, I would consider it a prerequisite for even using battle magic. Additionally, it combines with all the other options: Having a sword and battlemagic makes that much more valuable on a battlefield. Being able to deal with errant energies makes researching (and practicing) magic that much safer and quicker…

I'd also like to note that a single-use grounding rod would cost 2 college favour. Having a reusable one alone would be worth at least 10 to me, but I expect that runed version would also be more versatile if you add a few more points.

It's an item that would be useful from the moment we we got it until the end of the quest. If other wizards would sacrifice an arm and a leg to get Mathilde's belt, a reusable grounding thingy would be worth that much more. Right now, Mathilde is at the edge of learning battle magic. Something to deal with miscasts is exactly what could carry her over.

the magic required to fight GDs or Dragons has great odds to fuck us over right now is getting irritating.
I agree with you, but that is battle magic, even if it is easier to cast than most. Doing it in a pinch, as in 'we need to be teleporting right now', may get dangerous, not to mention that getting it will take a while.
If we're not fast enough to ground the magic, we're not gonna somehow be rewarded with bonus time to do something else with it instead. It'd just explode.
But all those guys are tossing Battle Magic around and well...Battle Magic does not shit around when the dice comes up a 1.
A good
Also, an assassin's playstyle needs the following:
A way in,
A way to kill,
and a way out.
Magic would solve all of this.
I figure since Runelore is about harnessing and abusing the winds of magic and that runelords and runesmiths specifically learn how to harness their innate anti-magic nature, that they do know a lot about grounding a lot of energy in something.
Agreed. And runes also don't ask nicely, they will just force the magic away.
Do we have to worry about this with our mystical matrix?
I think Mathilde watched it remain stable for half a year or so.
 
Except- the loan is interest-free.
We've every reason to think the terms of repayment are ironclad.
EIC profits are being used to pay it off over time.
There (again) is no compelling reason to pay off the lump sum owing.
Whilst I am inclined to agree, for us there is no reason we would want to pay back a no interest debt. Which is why I argued against it before, but I was thinking from a diplomatic point of view. Stirland is still recovering, and it is a sizable sum, plus our fief and friends and memory's are in stirland. Mathilde might want to make peace with the new elector count. And paying back the "debt" the little lass no doubt knows about might help. At the very least, its important from a reputation point of view. It can be used against us. If I remember correctly, I was merely reminding people of Ranalds ring, and how we can use it to patch relations using the debt as an excuse. We could settle the debt when ever, I was just positing the idea in others heads about uses for that damn ring. That being said, I would recommend settling that debt, when we decide to return to the empire permanently. After our stint with the dwarfs, if we decide to become a spymaster or advisor for an Elector Count or noble family or we just return period. We don't want the debt hanging on our head, period. People keep talking about our long life span, some might posit the argument that we are abusing our longer life span, to get away with not paying the debt. Even if we were to make a partial payment. That being said, you mention the profits paying off the debt. My memory was that our profits were being funneled back as investment into the EIC. If as you said, our profits are activily paying off the debt. We have proof we our activly paying back said debt, and this isn't a weapon to be used against us or are allies politically. Can we get a copy of all the documentation at the EIC. I worry our proof of paying our debt might disappear.
 
I find talk of Favours having diminishing returns to be fairly strange - I mean, did our Belt suffer from being a 15-point item rather than a set of 5- and 10-point items, or even the 10 alone?

I'd say the extra 5 points was why we got the unprecedented Dhar-burning function, instead of 'just' the three canonical runes that gave us a Ward save, Dispell, and fire immunity.

So the extra points above the 10 point TT Runefang 'standard' killyness might do other things like force enemies to re-roll Ward saves, stun enemies on a failed Toughness/Initiative save, ignore the weapon unless it's drawn (considering there's a rune to hide a whole cannon and crew)...

Alternatively/additionally, perhaps spending points means that more 'roles' can be added to it; I know most everyone that wants a weapon wants S10 as base, but some want other killyness, some want defensive, some want stealth...
Considering Kragg has proven his ability to mix multiple Runes into one, some even Masters, what if spending the full 25 Favour means we get one Kragg-rune dedicated to each aspect?


It... it was a joke, about Kragg working on our belt retroactively. I didn't mean he just happened to have one, and scuffed the name off for us or anything.

For the manling it was an incredible gift of literally unimaginable power.

For Kragg it was regifting something his particularly dim great-nephew made.
 
I like the idea of gifting all our journeymanlings with commemorative gifts.

Finely forged dwarf made daggers would be the perfect choice. It's valuable but not ludicrously so, we can have it inscribed with a symbol of our achievements together, and it's practical and useful for their future journeys.
 

Only quibble is that those types of Counter Magic runes are talismans and we've already got the belt. There are some other problems like being Dwarf only or temperary but Boney has waved away a lot of minor rune rules already. I don't think he will/should easily wave the equipment limits away though as that's a pretty important power creep limiter.


For gameplay reasons I'd prefer an item that just reduced the effects of miscasts instead of the chances of a miscast happening. Would make the unpredictability of magic more apparent in this setting. Without us questers worried that a couple bad rolls will kill some allies.

Finely forged dwarf made daggers would be the perfect choice. It's valuable but not ludicrously so, we can have it inscribed with a symbol of our achievements together, and it's practical and useful for their future journeys.

A-hem, Dwarf Hand Hatchets are far more efficient then the inferior dagger.
 
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Why do they need gifts? They followed orders(mostly), and they lived. The fact they survived where others did not should be prize enough.
 
I think spending more on the sword than on the lab is a better idea personally the lab can always be upgraded.
The sword would have to be replaced to get a better one.
 
I'm unsure how we could even spend more than a handful of points on the lab. I see only a few things we would need to buy with favours: Building a "magic-neutral" observation/dissection room and getting a mini-vault to store our stuff short-term. Maybe something to ground magic, if the extra item does not work for that. (Long-term storage could be in the proper vault.) Stuff like the rooms themselves and high-quality tools could just be bought with money considering how high Mathilde's reputation is.

The only other favour-sink I could see would be a library, which we could expand over time as we need it.
 
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Martial wise, we're good enough that I'm not sure formal training is going to do much. Most of the money there is in traits like Warrior of Fog.
WoG, learning new skills or upgrading old ones gives us a bonus to the relevant stat. They are as good as any other traits. Could be somewhat of an action-sink with mediocre or bad rolls however.
 
I want twenty for a sword because it's a single piece of work; we can' put in five here or five there and let them add up like we can with infrastructure, any favor spent on a sword that could have been much better is favor that might as well have been wasted.

In short, we can nickel and dime our income and our home, but not our weapon expenditures, so it's more efficient to go all in on one thing at a time.

It's just a meme vote for me; I'm expecting Rat Balrogs if I accidentally win.
I have to argue.. we dont need the runic sword that much.
We can use magic to make the sword extra killy.

What we need is a rune of silence to make our killy extra sneaky or a dwarven gramarly to improve our writing.
 
Can we get a copy of all the documentation at the EIC. I worry our proof of paying our debt might disappear.
Have you followed the updates- our friend Wilheimina 1. has been the Steward of Stirland until now/very recently, 2. Wrote the terms of the loans, 3. Has excellent financial sense 4. Has the exact same loans as us.
Really, I'd not worry about it. it keeps coming up, and there remains no need- for us, financially speaking- to repay free money. As for Stirland, there's five thousand crossbowmen bringing 50 gold each into the economy.
Having any debt is not great for a Grey Wizard or a spymaster.

It probably isn't terrible either but it is basically bound to be on the negative column next to Mathilde's name in the Grey College.
I don't think so, not debt to an Elector Count.
Debt to a random usurer- yes, problematic. But this is a debt that ties her to Stirland, to one of the pillars of the Empire. We took the exam and were promoted to Magister with this loan outstanding!
Anyway, Mathilde is rapidly becoming The Grey Wizard Who Does Financial Shenanigans.

When they see our latest schemes' 14,000 gold windfall, I expect a piddling loan of less than 10% of that sum will be the least of the Bursars concerns... :V
 
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I have to argue.. we dont need the runic sword that much.
We can use magic to make the sword extra killy.

What we need is a rune of silence to make our killy extra sneaky or a dwarven gramarly to improve our writing.

I feel like I've said this over and over again, but here it is again. A character in warhammer can equip precisely three magic items with continuous effect:
  1. Armor: can't be used with arcane magic unless you are a chaos worshiper
  2. Talisman: we already have one
  3. Weapon: which we are talking about now
Even if a dwarf rune of silence exists (which I doubt because sneaking about is not very prestigious for them and thus would not merit rune support) we could not stick it on a sword.
 
I feel like I've said this over and over again, but here it is again. A character in warhammer can equip precisely three magic items with continuous effect:
  1. Armor: can't be used with arcane magic unless you are a chaos worshiper
  2. Talisman: we already have one
  3. Weapon: which we are talking about now
Even if a dwarf rune of silence exists (which I doubt because sneaking about is not very prestigious for them and thus would not merit rune support) we could not stick it on a sword.
Actually Vampires can armor-cast as well. At least Vlad the Dad can.
 
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