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Tongs was literally the first thing we thought of to get around mono-wind casting. Teclis or one of his students would have thought of that first, before giving up and just entirely abandoning the idea of humans doing 'proper' high magic. If it was that easy it would be standard practice.

I think you're basically maliciously twisting the narrative here. The oaths are important, yes. Do you have to dedicate your existence to them if you take them, and you're disrespecting them if they're just a side thing for you? Very clearly no, or they wouldn't be allowed to be a side thing in the first place.
They will SUPER grudge you if you share anything you learn, though, so they're pretty serious about them.
The actual requirements are trivial, we wouldn't be the only gazul lay-priest around so we wouldn't have any requirement on our time. That doesn't make the oaths not serious it just makes their impact on us limited.
Saying "We have WoQM that the oaths are trivial" is an outright lie. Period. I wanted to avoid saying it that way, but if you are going to try and defend the indefensible then I will make it perfectly clear.

Say they "are" trivial all you want. That's a value judgment we can disagree on. But there is not WoQM saying that.
 
Thanks, I was bit worried about the tombs, but if that is not a problem than I don't see a reason not to take them.

Overall I feel that we should have invested more into learning from dwarfs. For example learning from rangers.

Yea, I think it's kind of just strange that we have the chance to learn from the dwarves but we're not willing to do so pretty much regardless even when the oaths impacts on us are basically negligible. Reinventing the wheel all the time is kind of a waste unless we're trying something completely unprecedented.
 
Tongs was literally the first thing we thought of to get around mono-wind casting. Teclis or one of his students would have thought of that first, before giving up and just entirely abandoning the idea of humans doing 'proper' high magic. If it was that easy it would be standard practice.

Yes because Teclis students all had anti dhar belts to practice with to keep them protected from failing and he had plenty of time to run his wizard boot camp that needed battle wizards immediately. This argument has been brought up before it's trite and without merit. Elves do not cast in this way, they would never think to cast in this way.

They will SUPER grudge you if you share anything you learn, though, so they're pretty serious about them.

That is literally a trivial requirement to meet though? Not sharing what we learn from them is super easy.
 
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Okay then, I included a TL;DR at the bottom since I spent too much time and effort on this and the post is 1.6k words long.

Alright, effort post (sort of) incoming. I'm in a good mood tonight because the Steelers embarrassed themselves in front of the country by losing to the Browns (congrats to anyone from Cleveland by the way) last night on national television.


Anyways I'm going to give my theory on what has happened here, why I don't feel a particularly strong urge to risk Mathilde helping these people, and try to give some commentary on the ideas I have seen from the thread. So we arrive at Karag Dum to find it surrounded by old forest that should not be there, it's neighboring mountains gone, and a growing desert in front of it, littered with bones. Out of that forest steps, Morghur, who as I understand it is to the Wood Elves what Hitler is to us, and not exactly well-liked by any other people. Borek who has waited for 185 years to come home sees this and is resigned. He knew this was a possibility, and does not try to bother to defend it to anyone, he only asked us to say that Dum tried their hardest and apologized to the Ancestor Gods. Then he walked up to Morghur across the desert, which I think is evil by the way, and gets a nice head pat from Morghur before he walks into the forest presumably to his kin.

Now I'm going to talk about a theory people came up with to explain this. Those were not beastmen, rather illusions of beastmen. This would be a pretty radical departure from normal Dwarven tactics, but Dum is expressly called as being radical. However I kind of doubt that Borek would ask the Ancestor Gods for forgiveness over this. Like I know SV has a weirdly paternalistic view that the dwarfs have too many emotional hangups, and can't be trusted to have an unbiased view of stuff, because they feel too much shame at everything, but given that Borek accepted what he saw calmly I do not think that is the case. Anyways next update we found beastmen bones which put that theory to rest. The beastmen were real and were friendly with Borek.

At the same time that that first theory was proposed there was a parallel theory, that the Dwarfs of Dum created a rune that could purify chaos corruption and Dhar on a massive scale. Personally, I thought that theory was wildly over-optimistic the moment I remembered that the Old Ones, and Slann exist and that Dwarfs are currently not as advanced as they used to be in the field of runecraft. Why would they suddenly develop very a useful capability now, that more advanced groups would have tried to develop. I can get the argument that even though current dwarfs are not as technically advanced as the dwarfs of old they could develop some novel abilities to suit new circumstances, except the rune of purifying Chaos would be the desire of three much more advanced civilizations who would gladly slap it on everything (Old Ones, Slann and Golden Age Dwarfs). I can't really accept that these guys would be the ones to create the holy grail of anti-Chaos magic when people who should have found it first did not. Moreover theories like this I think set unrealistic expectations, Dum goes from being a distant Dwarf Hold to being a distant Dwarf Hold with the salvation of Malus.

Anyways in the bone update we found out that the desert was slowly expanding, and that there was divine energy doing it that was not of the big Four. Now personally I don't know who is causing that, but considering that the only thing that the desert does not swallow up like quicksand is bleached bones, I'm willing to wager that they are not someone we want to meet. That screams bad news to me and on its own probably shows that there's something seriously gone wrong here. At this point we don't even know if Dum caused this, but considering that people who support their innocence seems to assume it was in the arguments I read, I'm just going to say that if thats the case, that makes these people less trustworthy, if Karag Dum made a pact with for example Khaine, who seems like the sort of guy who would like a skeleton desert, I don't think the excuse "it's not Chaos" is going to play well to the rest of the Karaz Ankor.

Now after the most recent update we found out that Morghur or a very convincing facimile of Morghur is capable of using Dhar still. No one has told us that the beastmen that let Borek through to Karag Dum peacefully, and Karag Dum have an alliance, but it looks bad. If Borek thought they were under siege and not safe with the swarm of beastmen outside, and that the convoy could be convinced that Dum was worth saving, he probably would have tried to get the convoy to help them. He didn't so either the Dwarfs are safe, or this guy who is definitely the sort of person who thinks that the "ends justify the means" would not even make an attempt to justify what is going on to a convoy full of outcast Dwarfs who could probably be relied on to give him an honest listen, since if they had a lot of animosity towards Dum in the first place they would not have joined in the expedition to aid it. That he did not attempt to explain himself tells me that he thinks that we cannot justify the actions of Dum. And if he thinks that this stuff can't be justified, then I think he's probably right. Dum either has enslaved Morghur, created a look-a-like or entered into an agreement with him. None of these are going to go down well with the Karaz Ankor. And before people start pointing to stuff like apparition binding or the mirror catchbox as an example of hypocrisy, as far as we understand Ghennas Golden Hounds were given to the Colleges by Teclis, and apparitions are explicitly non-Chaotic. Morghur is explicitly chaotic, and if he can still use Dhar he has not been purified.

Finally on the why I think Dum is beyond saving is that they have not attempted to communicate. Leaving yourself blind to the world is a bad idea for anybody, but it's really bad idea when your in the Chaos Wastes and an army of daemons can come knocking at your door. They don't need to come out and talk to us if they need to verify that that is really Borek, they can put up a signal flag asking us to hold our position while they verify that that is indeed Borek. They did not do this so I think we can assume they do not have an interest in communicating with us. This is really where I think I stopped caring about these people, if they don't want to talk to us then they certainly will not want to re-establish contact with the Karaz Ankor. The Karaz Ankor is not coming out here again regardless of what we find for decades at least. Like trying to establish an alliance with Karag Dum would be like making an alliance with people on the moon, only we can't use radios or other wireless communication methods. Everytime we would want to interact with them an exceedingly risky mission to send someone to talk to them would have to carried out. By the way in this scenario the guy who lead the project to build the first rocket died during the first launch, and no one else can really recreate or improve on it, at least until someone goes through the effort of learning how to do it again.

Finally I want to have some parting thoughts:

The idea that we could attach messages to rocks or arrows, and throw or launch them at the beastmen is built on a very shaky assumption. The idea that the immediate reaction of someone coming up to you and throwing a rock at you, while you are explicitly keyed up for a fight like those beastmen were is not to assume that it's the opening of hostilities. I think that if we had done that we would have had a dead ranger on our hands.

I think Morghur reacted positively to Borek because Karag Dum had Morghur before Borek left. I already talked about where I think they picked him up from, but I will speculate that the Dwarfs of Dum treated him like a dog, you know they taught him tricks, and as a member of the Royal Clan of Dum Borek would have interacted with him often since what's the point of "taming" the evil monster if you don't show it off. Anyways I remember Boney saying that the Dwarfs of Dum did not appear to armor him up, likely because they don't care for him because he's Chaos. Oh Shit I need to explain this (can you tell that this is very poorly organized)

So Karag Dums purpose is to stand as a bastion against Chaos and I think they are still committed to that. The reason they are sending energy through the Waystones is that if they don't their little desertification trick will be countered by the growth of the Chaos Wastes. Ultimately I think they are opposed to Chaos, but they have resorted to using means that no one will accept, and also do not want to talk to us. I think think we should leave, and when there defensive scheme inevitably breaks down it will be a moot point anyways.


Basically TL;DR Dum is lost, they haven't communicated with us because they know it, and trying to clear their name is a waste of time.
Youre analysis pretty much sums up my thoughts on this that I couldnt put into exact words till now. Wholeheartedly agree. I dont follow them to the same conclusion, believing rather that they turned to some new not-Ancestor god who helps with the desert stuff and most likely Morghur, but that doesnt matter in regards to the preferred course of action, meaning we get the hell out of here.

[x] LAST: Attempt to infiltrate Karag Dum
[x] STAY: Attempt to join the Kvellige camp
[x] Leave
 
I don't feel that we need to worry about Mathilde just sharing some secrets.

We had the option to share some things with Chamberlain of the Seal, and the thread was very strongly against that.
 
It's not soul lore at all, it's explicitly lore about priestly rites of Morr, nothing to do with understanding of souls. The only human faction that has that knowledge are the Nehekarans.

Do I hear a trip to Numas aka Scarab City in the works?

Can someone remind me what the oath would entail ?

Just not sharing what we learned, having to bury dead dwarfs and no tomb raiding ?
Time out, what's that about no tomb raiding?

Not sure I'm willing to swear to that, is it only Dawi tombs?
 
Actually an edge case just occurred to me @BoneyM would the tombs of dead Chaos Champions fall under sanctified tombs by the oaths, given that they are sanctified by the enemies of the Dawi and all life?
 
Actually an edge case just occurred to me @BoneyM would the tombs of dead Chaos Champions fall under sanctified tombs by the oaths, given that they are sanctified by the enemies of the Dawi and all life?

No one considers the chaos gods to be normal gods that can sanctify things even if they do have their own chaos equivalent, you can't have a tomb sanctified by the devil.
 
Tongs was literally the first thing we thought of to get around mono-wind casting. Teclis or one of his students would have thought of that first, before giving up and just entirely abandoning the idea of humans doing 'proper' high magic. If it was that easy it would be standard practice.
It's also possible that it wasn't attempted, or it was, but it took too long for humans to figure out relative to their life expectancy, or perhaps it produces some Dhar but still allows for a useful manipulation of other winds. We don't know unless we try.

We had the option to share some things with Chamberlain of the Seal, and the thread was very strongly against that.
We've gone native. Let's just hope we never cross the oaths.


Do I hear a trip to Numas aka Scarab City in the works?
Myself and a few other people have been flirting with it, yes! They have so many shinies and a few of them could totally really, really use a friend!
 
How to put this...

The oaths are not trivial - they are deadly serious, and if we breach them we will be faced with an absolutely massive grudge. They are, literally, not to be trivialized.

However, they are also not onerous - the actual expectations the oaths place on us are very, very reasonable - and thus in dwarf eyes if we cannot even maintain said extremely reasonable expectations then we absolutely deserve the grudge.
 
How to put this...

The oaths are not trivial - they are deadly serious, and if we breach them we will be faced with an absolutely massive grudge. They are, literally, not to be trivialized.

However, they are also not onerous - the actual expectations the oaths place on us are very, very reasonable - and thus in dwarf eyes if we cannot even maintain said extremely reasonable expectations then we absolutely deserve the grudge.

Pretty much. 'Trivial' sounds disrespectful but they aren't intrusive.
 
Edit, this is what we were told:

Archaeon doing Archaeon things is normal. If Mathilde was trusted enough to be told deep secrets of the Dwarven understanding of souls and then broke what are some pretty easy to get along with strictures, that's an enormous betrayal.

WoQM is that they're 'pretty easy to get along with'. I think me describing it as trivial to do so is fair enough.
 
That whole "Shareware is copyright infringement" does put a pretty huge cap on how much good we can do with it though.

If we're gonna spend AP learning stuff, I would rather it be things we at least believe can make big differences.
 
How to put this...

The oaths are not trivial - they are deadly serious, and if we breach them we will be faced with an absolutely massive grudge. They are, literally, not to be trivialized.

However, they are also not onerous - the actual expectations the oaths place on us are very, very reasonable - and thus in dwarf eyes if we cannot even maintain said extremely reasonable expectations then we absolutely deserve the grudge.

They'll kill us for sharing them which we wont do.

But like the thing people are worried about is having to perform funeral rites, like some people said we'd have to do it during the expedition @Garlak I believe, but the QM came out and said otherwise as it's not a suicide pact. We're not a gazul priest by occupation whilst at K8P actual Gazul priests and others will perform the funeral rites we're not needed, when on expeditions we only perform the rites if it isn't super dangerous well most of our expeditions are going to be to places where stopping to perform funeral rites will get us or the others killed so we have no obligation to do so because dwarves are actually pretty practical about that specific kind of thing.

The oaths are not a suicide pact..

Where it matters is when things aren't so dangerous we can't stop for a day to perform the rites and frankly the loss in time occasionally on a roaming adventure isn't so bad, the oaths are deadly serious, that doesn't mean their requirements of us have to be onerous.
So yea we're in agreement.
 
You're right, it's exactly like the other copyrighted technique we've talked about learning and haven't done so far.

I am not a fan of learning that one either, partly for the same reasons.

We cant tell anyone that we have Liber Mortis and yet Mathilde has managed to use it to write book on how to fight against skaven and papers on undead.

Just because we cant use it directly doesnt mean that it is useless.
 
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