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TBH we're in a logistical nightmare now. When we got a lot of monster cavalry on expedition we bought advantage in scouting and tactical mobility paying with food problems, and now it bites us.
 
It's more that I assumed that this expedition was embarked upon by the actually informed voters because they thought it stood a chance of success, and instead it's that they apparently wanted to see a story about tragedy and despair where most of the cast dies.

For evidence, see the following posts:






Given my severe anxiety and depression and general fragility (and the fact that I'm physically nauseous from stress after reading through the post-update thread conversation), that means the Quest's proposed trajectory is now leading into places that would be actively harmful to my mental health.

Thank you for the story up until now, @BoneyM. You're a highly talented writer, and Divided Loyalties has been a joy to read. Unfortunately, the Quest's current direction means I can no longer safely partake.

Goodbye.
I feel that this is unfair, I don't want the characters to die. I'm just not shocked that they would.

I also don't think this was a tragedy to start with, or no hope to succeed.

I'm just being realistic, this trip was going to have a high attrition rate, but everything involved was willing to risk themselves to succeed.

Tho I do agree that a lot of people were taking this to lightly when they voted, or didn't really know want they were voting for.

That's why I campaigned against it at the time.

But we voted for it, accepted the risks and committed.

Turning back at the first challenge when we know there would be challenges is silly.
 
There's a reason the entire Expedition didn't begin and end with 'pay Asarnil to visit Karag Dum'. There aren't a lot of things in the world that can solo a dragon of Deathfang's calibre, but most of them hang out in the Chaos Wastes.
Huh. How was it possible to scout up to Karag Dum via Gyrocopter and personal effort then, pre-expedition?
 
So, if we push on, Trade with Dolgan (or whatever that tribe's name was) is our closest source of supplies. But really, our current main danger is the fact that our Max Food Storage has dropped from 3 weeks to 2, which is a danger even if we do fall back now.


Really, this griping about the rolls is the Abelheim death all over again (though it doesn't seem to have been as bad yet, so I have hope). So many nitpicking and dead horse beating that just drained my (and I assume others along with Boney) desire to even follow up on what exactly happened the discussions.

Though as an aside, this is our first "named major character canon death" right (Aside from Castle Drakenhof, to be fair)? A death that really curbed a major "canon" character arc?
 
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I guess I am in a minority, since I actually liked the catastrophe?

I mean, we had a too long string of not suffering meaningfull setbacks, and this incident is just what was really needed to bring back some narrative tension.
 
So, if we push on, Trade with Dolgan (or whatever that tribe's name was) is our closest source of supplies. But really, our current main danger is the fact that our Max Food Storage has dropped from 3 weeks to 2, which is a danger even if we do fall back now.


Really, this griping about the rolls is the Abelheim death all over again (though it doesn't seem to have been as bad yet, so I have hope). So many nitpicking and dead horse beating that just drained my (and I assume others along with Boney) desire to even follow up on what exactly happened the discussions.

Though as an aside, this is our first "named major character canon death" right (Aside from Castle Drakenhof, to be fair)? A death that really curbed a major "canon" character arc?

Being fair Gorek the Slayer had very little in common with he engineer we just met. He was an instrument of the Axe as much as one could say the a Chaos Champion as an instrument of their gods. It was quite literally mutating him according to Teclis.
 
I guess I am in a minority, since I actually liked the catastrophe?

I mean, we had a too long string of not suffering meaningfull setbacks, and this incident is just what was really needed to bring back some narrative tension.

Actually, I think you have a point.

Like, yeah, this is a right mess and a major setback for various reasons, but I think that's the point.
 
Fate has dealt a cutting blow but still the expedition stands. Yet we are on facile ground, neither here nor there, entered into the land of the enemy but shallowly, and strung out. We must push with conviction and resilience, to reconnect the convoy. If either the wagons at the top must come down, or the wagons at the bottom go up, then let us ascend. This is the third 'damned cause' we have nailed our colours to, and while deadly loss has always been our companion, that has not kept us from levelling Castle Drakenhof, nor reclaiming the Eight Peaks.

[x] Press on
 
Once we reach a certain point, if Asarnil and Deathfang are willing, they could potentially fly ahead and at least get a look at the outside from afar. If it really looks like "shit is fucked", like Praag was when Asavar Kul sacked it, we can safely conclude there were no survivors. But if it looks intact, then we'd have reason to keep going.
Boney's already stated they're not willing- it's not a matter of distance, it's a matter of the sort of gribblies in the Wastes that might want to pick a fight with a dragon.
 
Fate has dealt a cutting blow but still the expedition stands. Yet we are on facile ground, neither here nor there, entered into the land of the enemy but shallowly, and strung out. We must push with conviction and resilience, to reconnect the convoy. If either the wagons at the top must come down, or the wagons at the bottom go up, then let us ascend. This is the third 'damned cause' we have nailed our colours to, and while deadly loss has always been our companion, that has not kept us from levelling Castle Drakenhof, nor reclaiming the Eight Peaks.
Heh. If we keep doing this then when Mathilde dies someone might just dig her up and tote her around Grail Reliquae style for luck in hopeless endeavours.
 
Are there any other canon characters who might die due to Change?

I guess we could kill Egrimm, or maybe his master if background change pits us against him?
 
From the dice rolls, I believe he was already dead from the fall, and Mathilde hasn't found him in time to revive him anyway. But having confirmation on this would be nice.
The dice have, objectively, spoken - Gotrek is dead and the expedition has permanently lost him and his expertise. But the dice have, just as objectively, also spoken against Gotrek being found among the dead.

His body wasn't shown in story, which means there is still room for an expedition epilogue where he wakes up, badly injured but alive, somewhere underground that no one would have found without crashing into it (in this case literally)... and sees a certain axe.

As long as his final final fate isn't shown in story, there's still room for a miracle, even if Mathilde never gets to see it.
 
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I guess I am in a minority, since I actually liked the catastrophe?

I mean, we had a too long string of not suffering meaningfull setbacks, and this incident is just what was really needed to bring back some narrative tension.
I would agree, it's been a long time since Mathilde and the thread got any significant setbacks on their side with lingering effect. There was a discussion somewhere in thread about how basically being lucky and never failing because of her own mistakes (neither this situation, neither fall of Abelhelm, nor other bad things were really her fault in fact) and how it shaped her character (and thread's attitude, since those things are intertwined). While I'm invested for success of the Expedition here, whatever form it could take in revealed circumstances of Karag Dum, I'm curious what would happen to Mathilde as a person if Expedition would fail and she would survive and return amongst few others.

Also, it's great that Boney does not wrap his characters in plot armor and things like Gotrek dying from an accidental rockslide or Mathilde melting in a door because of 1 on a d100 and some dwarf's lamp in wrong place at wrong time actually can happen. Reality isn't a story, universe doesn't care how famed your name is and whether someone is going to write a book about your life. And despite what some people, regrettably including some GW writers, may think, fictional universe of Warhammer doesn't have absolute plot armour either.

In short, fuck narrativism.

The dice have, objectively, spoken - Gotrek is dead and the expedition has permanently lost him and his expertise. But his body wasn't shown in story, which means there is still room for an expedition epilogue where he wakes up, badly injured but alive, somewhere underground that no one would have found without crashing into it (in this case literally)... and sees a certain axe.

As long as his final final fate isn't shown in story, there's still room for a miracle, even if Mathilde never gets to see it.
I hope Boney wouldn't use such a cheap move, moreover devaluing weight of this death and leading players to expect even more that characters can only die "narratively fulfilling".
 
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