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Are Hobgoblins covered by any of the topics we've got books for? We've been more worried about Daemons, Kurgen, and Chaos Dwarves, but those Dum prep actions for learning about dealing with Hobgoblins or learning their language are there for a reason...

I think it's past time we publish our findings about the Aethyric Vitae. I want it to be the first thing that has our Magister Lady title on it.
I'd like to finish the basic investigation options for it first - use in enchantment, exposure to divine magic, exposure to a power stone, being subjected to power stone creation methods, and weaponization.

Next turn I'm still of the opinion we try

Fog Path
Overwork (something) Sword style or Pall of darkness
Join expedition
Coin set to protector.
I would rather do Pall of darkness.

We actually have a chance at finishing it in one action.
I'd prefer to reserve potential overwork for "if we don't finish Fog Path with our remaining action, try to finish it with Overwork." That specific conditional action was approved as a valid choice by BoneyM a while back.
 
As for other towers...maybe a greenhouse up top for botanical experiments. Definitely not for dates.
Added:

[ ] [TOWER] Greenhouse
A tower infused with the Jade Wind and temperature controls to allow for horticultural experimentation and fresh fruit year-round. 50gc, 2 College Favours, 2 Dwarf Favours.
Oooh, that's a really neat idea. I like it.

I don't know if it needs to be a tower -- as in, something that is on top of the mountain -- specifically though. Does it? It might be of more use if it were somewhere down in the valley, where the farming takes place anyway. Probably see more usage that way anyway, as proximity to Panoramia's place would mean she'd be able to use it more easily. On the other hand, having a Greenhouse Tower would be a way to tempt Panoramia to spend time up at Karag Nar. On the other other hand, that's kind of blatant and favoritism. I personally would prefer it be down on the ground where it'd actually be most useful and convenient for her, but who knows.

Maybe it'll encourage Panoramia to collect up some College Favor of her own and spend it on stuff too.
 
Would this allow Panoramia to get some work done in winter if she wants to?

It would, albeit at a handicap. Her magic wanes and she's a bit listless during the cold months.

@BoneyM

in the future when it comes time to write the AV paper can we hold off on publishing it if we roll poorly?

Yes.

Oooh, that's a really neat idea. I like it.

I don't know if it needs to be a tower -- as in, something that is on top of the mountain -- specifically though. Does it? It might be of more use if it were somewhere down in the valley, where the farming takes place anyway. Probably see more usage that way anyway, as proximity to Panoramia's place would mean she'd be able to use it more easily. On the other hand, having a Greenhouse Tower would be a way to tempt Panoramia to spend time up at Karag Nar. On the other other hand, that's kind of blatant and favoritism. I personally would prefer it be down on the ground where it'd actually be most useful and convenient for her, but who knows.

Maybe it'll encourage Panoramia to collect up some College Favor of her own and spend it on stuff too.

'Favouritism' isn't really the right word for it. Some people get jewellery for their sweethearts, maybe Mathilde is more the sort to get towers.

Are Hobgoblins covered by any of the topics we've got books for? We've been more worried about Daemons, Kurgen, and Chaos Dwarves, but those Dum prep actions for learning about dealing with Hobgoblins or learning their language are there for a reason...

Those that serve the Chaos Dwarves fall under their category, the Hobgoblin Khanates would be their own topic.
 
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Oooh, that's a really neat idea. I like it.

I don't know if it needs to be a tower -- as in, something that is on top of the mountain -- specifically though. Does it? It might be of more use if it were somewhere down in the valley, where the farming takes place anyway. Probably see more usage that way anyway, as proximity to Panoramia's place would mean she'd be able to use it more easily. On the other hand, having a Greenhouse Tower would be a way to tempt Panoramia to spend time up at Karag Nar. On the other other hand, that's kind of blatant and favoritism. I personally would prefer it be down on the ground where it'd actually be most useful and convenient for her, but who knows.

Maybe it'll encourage Panoramia to collect up some College Favor of her own and spend it on stuff too.
Its high up enough that you need magical climate control OR a dedicated attendant and a lot of glassware with the right crops
 
Its high up enough that you need magical climate control OR a dedicated attendant and a lot of glassware with the right crops
Huh? No I mean, why does the magic tower have to be made on top of Karag Nar rather than at the bottom.


Presumably you can tap into the Ghyran and/or Waystones from anywhere in K8P, after all.
 
Right then, we should buy some books about the Hobgoblin Khanates so we're prepared for the possibility of encountering them.
Mmm, good call. With that in mind, I'm going to ditch the library plan with books on the Four; upon reflection, I don't think we'd get anything out of them that we didn't get from our dedicated anti-Chaos training, especially since there were a bunch of ultra-rare books involved in that.
That unnerving conversation concluded, he spends parts of the coming days giving you short, terse lectures on the resonances of the Four, and you spend the rest of those days locked in rooms with shackled grimoires that cannot be allowed to leave the College. The information you gain is quite disturbing, considering how many symbols, animals, phrases, and even numbers are said to be associated with one of the Four. But by the time you've finished, you've got a reasonable idea of how to avoid inadvertently attracting the attention of the Chaos Gods - or, if you were so inclined, an encyclopedic knowledge of how to invite it. It's quite the double-edged sword.

[Piety Skill gained: Chaos: You know how to avoid - or to invite - the attentions of the Chaos Gods, and of the curses and blessings they gift and inflict.]
[ ] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)
Total out-of-pocket cost: 400gc + 2DF.
 
[x] [TOWER] Greenhouse
A tower infused with the Jade Wind and temperature controls to allow for horticultural experimentation and fresh fruit year-round. 50gc, 2 College Favours, 2 Dwarf Favours.

It'd give Panny a reason to hang around our tower, maybe something low-stress but productive to do offseason, and fresh fruit in winter is a nice bonus.

[X] [DWARF] No purchase.
[X] [PURCHASE] No purchase.
[X] [COLLEGE] No purchase.
 
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[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)
[X] [TOWER] Greenhouse
Windmill slam tower of attracting Panoramia. :V

[X] [PURCHASE] A pair of dwarven goggles, for eye protection when we use the Dragon Flask. And a Rifle.

edit-
Oh right, books, need more books.
 
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[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), Hobgoblin Khanates: Extensive Imperial + Extensive Dwarven (200gc)
[X] [TOWER] Greenhouse

I'm tempted to get Antiquarian Chaos Magic while we have the chance, but I do get why people do not want to go down to the wire on college favor.
 
Sounds good. Even if she is not going to use it at midwinter when her own energy is at its nadir it can give her some more active time at the edges of her current range that is worth it.

You're joking right?

She has literal access to the waystones. There's zero chance the tower does anything for her in terms of extending her operating range. There will always be more Ghyran available to her than she can make use of.
 
You're happy to let the conversation linger there until the meal is concluded, and then make your farewells. Not quite what you expected, but you've still gotten to know the disconcertingly perceptive Elder of the local Halflings at least a little.
"And unlike our Panoramia, you don't have a lazy winter to fill with socializing," she notes.
Ah.
Ah, that explains that why Pan is so perceptive.
A lazy winter spent honing her social skills, all under the "tutelage" of a halfling matron.
 
[X] [TOWER] Greenhouse

[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), The Plotter: Extensive Imperial (100gc), The Excessive: Extensive Imperial (100gc), The Diseased: Extensive Imperial (100gc), The Violent: Extensive Imperial (100gc)
Total out-of-pocket: 600gc + 2DF.

[X] [PURCHASE] A pair of dwarven goggles, for eye protection when we use the Dragon Flask.
 
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You're joking right?

She has literal access to the waystones. There's zero chance the tower does anything for her in terms of extending her operating range. There will always be more Ghyran available to her than she can make use of.

The GM confirmed that this is the case in the post I was quoting, I do not think there is much question about it. As to why that might be I suspect the reason has to do with having actual plants year round in a setting amenable to experimentation not just raw Gyan.
 
Ok. Greenhouse is cooler than Far Sight, I do have to admit it. :)

That said, maybe she won't want to be more active in the winter months - and that's fine. The fresh fruit will be nice regardless.

One thing that stuck out at me about previously suggested towers from Pan is her saying "I did this myself" (i.e. only wizard) as a motivation for her ecosystem project - the greenhouse idea bypasses that concern in my view :)
 
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The GM confirmed that this is the case in the post I was quoting, I do not think there is much question about it. As to why that might be I suspect the reason has to do with having actual plants year round in a setting amenable to experimentation not just raw Gyan.

Well if the GM said so, I'm wrong but I'll be buggered if I can understand how. The waystones draw ghyran in a torrent that should be utterly inexhaustible even during winter but what ever.
 
[X] [TOWER] Greenhouse

[X] [LIBRARY] Chaos Dwarves: Extensive Imperial + Extensive and Esoteric Dwarven (300gc + 4DF), Chaos Sorcery: Extensive Imperial + Extensive Dwarven (200gc), The Plotter: Extensive Imperial (100gc), The Excessive: Extensive Imperial (100gc), The Diseased: Extensive Imperial (100gc), The Violent: Extensive Imperial (100gc)
Total out-of-pocket: 600gc + 2DF.
 
"To everyone else, the border between this world and the Aethyr is as thin as a dream. To those with the right attunement, the border can be a plane in its own right." He takes a seat on a chair you're certain was not there a moment ago. "It is the source of some of our most potent abilities. This is where objects enfolded within Subtance of Shadow reside, this is the impossibly thin and thus infinitely sharp edge summoned by Penumbral Pendulum, this is where the Pit of Shades opens into, creating a wailing as the air itself is crushed. And through Teclis' techniques that I've only begun to scratch the surface of, it can be permanently expanded into a pocket big enough for a College."

"It is the Hedge," says Provost Kurtis Krammovitch, and you turn to see him sitting just beside Algard. "And the Hedgewise have been visiting it since before the time of Sigmar."

"It is the Shadows that give the Forest of Shadows its name," says Lord Magister Walther Kupfer, "stolen by the Goddess Halétha to empower those who are opposed to it."

"It is a portion of the Aethyr that has been cut off from the rest, which happens more often than you might think," says Lady Magister Grey.

"It is a metaphor, fed by Ulgu until it grew fat enough to visit," says Bursar Wilhelmina von Bucht.

"It is part of the Grey Vaults, the threshold of Morr's Realm," says Porter Reiner Starke.

"It's simply a novel application of existing principles," says Lord Magister Melkoth.

"It's a secret, even to us," says Algard. "Ours to puzzle over, and ours to keep." You complete your circuit, and see an empty eighth chair in the circle surrounding you. "And now yours. Take a seat, Lady Magister Weber."
Mystics and showmen indeed.
 
And so the process of choices being seen through the lens of how they help the Waifu begins.

This feels a bit unfair. Personally if any of the Ducklings had trouble casting for half the year and we could help with that at the price of some gold and a total of 4 Favor I would vote on it. Also yes it's a courting gift, people do those and it hardly consumes their entire lives.
 
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