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Now that I think about it can't we cash the BM item on "work"?

I mean we never went for it, the main reason why its going now is because of the expedition, so rather than spend 20CF on a personal item why not ask for a LIGHT college anti daemon BM and put it on the work tab?
It would be similar to the Dragon Altar, a magical item thats property of K8P, sure as the Loremaster it would fall on our authority but it wouldn't be ours so I dont think its abusing Belegar (if hiring tutors isnt).
We would have to cede it to Belegar when not in important work and if we leave, but I see no problems with it.

If you want Mathilde to own her personal Big Bright Bomb than go for it and buy one.
 
On the "official" wheel of the Winds, Ghyran and Aqshy are polar opposites of each other, and intersect precisely perpendicular to the Ulgu-Hysh axis.

As I recall, BoneyM isn't a fan of that wheel and isn't really using it, but it's still a neat association.
That wheel never made much sense to me, intuitively it feels like the opposites should be:

Ghyran(Life) - Shyish(Death)
Hysh(Light/Enlightenment) - Ulgu(Shadows/Confusion)
Azyr((Cold) Weather/Contemplation) - Aqshy(Fire/Impulsiveness/Emotion)
Chamon(Logic/Rationality/Artificial) - Ghur(Instinct/Feral/Nature)

Exactly how to order these pairs on a wheel I don't really know, they all seem mutually orthogonal to each other. Which is why I take the easy way out and imagine them as being faces on a tesseract, where they're literally orthogonal to each other.
 
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I think, when talking about hiring He Who Rises in Might, Black Foe of the World, to be our Battle Magic teacher, who bears the cost is a moot point. Because the answer is everyone.

(You probably meant Melkoth there.)
...look, Mathilde probably has a lovely singing voice, I'm sure Melkor's tutelage would also be useful if we could swing it.
Now that I think about it can't we cash the BM item on "work"?

I mean we never went for it, the main reason why its going now is because of the expedition, so rather than spend 20CF on a personal item why not ask for a LIGHT college anti daemon BM and put it on the work tab?
It would be similar to the Dragon Altar, a magical item thats property of K8P, sure as the Loremaster it would fall on our authority but it wouldn't be ours so I dont think its abusing Belegar (if hiring tutors isnt).
We would have to cede it to Belegar when not in important work and if we leave, but I see no problems with it.

If you want Mathilde to own her personal Big Bright Bomb than go for it and buy one.
I mean, an item of "fuck this person squad zip code in particular" will also be useful when we go on the elfternship. It's an investment.
That wheel never made much sense to me, intuitively it feels like the opposites should be:

Ghyran(Life) - Shyish(Death)
Hysh(Light/Enlightenment) - Ulgu(Shadows/Confusion)
Azyr((Cold) Weather/Contemplation) - Aqshy(Fire/Impulsiveness/Emotion)
Chamon(Logic/Rationality/Artificial) - Ghur(Instinct/Feral/Nature)

Exactly how to order these pairs on a wheel I don't really know, they all seem mutually orthogonal to each other. Which is why I take the easy way out and imagine them as being faces on a tesseract, where they're literally orthogonal to each other.
There was some discussion of this a while back:
My own theoretical model:

Ghyran vs Shyish: Life vs Death. Easy.
Hysh vs Ulgu: Light vs Shadows. Easy.
Ghur vs Chamon: Inert metal vs living beasts. Logic vs instinct.
Aqshy vs Azyr: The least intuitive. Static distant pinpricks of light vs the temporary and terrestrial light. Foresight vs impulse.

My first crack at a wheel:
So you and Boney agree on the opposites.
 
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Come to think of it, we're fire proof, but our clothes aren't; that is known. However, this also means that when we drop some raging conflagration on ourselves all our irreplaceable stuff will be fine (our gromril sword, our dragonbone staff, and our runic belt), meaning that if we cast Aethyric armor manually we'll still essentially be fit for combat.

Which would make us a crazy unclothed warrior wreathed in flame and wielding an oversized weapon, riding an ethereal steed that billows with ashes and smoke. What does that remind me of?
The Rider in Red is believed to be the personification of the Blood God himself. Though the particulars vary a great deal—sometimes he appears to be a Knight adorned in red armour and others he's nude with flaming red skin—he always riding a black steed that exhales plumes of smoke from its nostrils and causes sparks to appear when it stamps its feet. Its harbinger is the smell of brimstone and the sound of deep rolling laughter.[1a]
Wow. These things are just like wild Mathildes.

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That wheel never made much sense to me,
Personally it makes perfect sense to me, but I guess everybody thinks differently.

Light and Shadow, Growing and Burning (one builds up and locks up resources, and the other tears down and unlocks energy, and how much more iconic do you get than the wind of water and trees versus the wind of fire, come on), Idealization and Decay (and if you think that that's a stretch full gilding halts aging, if I remember right, while the lore of death is all about accepting inevitability), and Intellectual Thought versus Instinct.
 
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It is a shame that we don't have anything special to make our robes out of. But it also means that if we are forced to burn them for some reason it just costs us an AP and we might make them better next time.
 
[X] [ROOM] Workshop

[X] [ROOM] Provision Room

[X] [ROOM] Keg Cellar

[X] [ROOM] Trophy Room

[X] [ROOM] Map Room

Nothing but dragon disdain, yo.

[] [COLLEGE] Ulgu Power Stone (5CF)

[X] [DWARF] No purchase.

[X] [PURCHASE] No purchase.

[X] [COLLEGE] No purchase.
 
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[X] [ROOM] Dragon Room
[X] [ROOM] Keg Cellar
[x] [ROOM] Map Room

[X] [COLLEGE] Ulgu Power Stone (5CF)
[X] [COLLEGE] No purchase.
 
The Rider of Dusk is believed to be the personification of the Dämmerlichtreiter herself. Though the particulars vary a great deal—sometimes she appears to be a Knight adorned in grey robes and others she's in smallclothes with flaming red cheeks—she is always riding a shadowy steed that exhales plumes of smoke from its nostrils and causes writhing mists to appear when it stamps its feet. Its harbinger is the lengthening of shadows, as if dusk had suddenly fallen. Some recount that the shadows crawl and writhe ominously towards their target.
 
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Once they start production I expect there to be enough that we are more about the AP to make new robes them the difficulty in getting more silk.
Nah I'm saying for our robes now, I bet we could at least scrounge up a bolt of silk from their efforts. There not in full production yet but they've been collecting the we-silk. Some of it has to have been made into usable cloth for prototyping. We don't need a lot. Just one robes worth.
 
Why are we even buying a power stone? Hell, the vote has the power stone winning by itself! We already have a power stone to intergrate into the robes or whatever, why do we need a 2nd power stone right now?

This is really bothering me actually, it came out of nowhere and suddenly it's top spot.
 
Nah I'm saying for our robes now, I bet we could at least scrounge up a bolt of silk from their efforts. There not in full production yet but they've been collecting the we-silk. Some of it has to have been made into usable cloth for prototyping. We don't need a lot. Just one robes worth.
I sure there are many people around after it if they did.
 
Why are we even buying a power stone? Hell, the vote has the power stone winning by itself! We already have a power stone to intergrate into the robes or whatever, why do we need a 2nd power stone right now?

This is really bothering me actually, it came out of nowhere and suddenly it's top spot.
It lets us cast battle magic without the risk of miscasting or otherwise boost ulgu magic due to channeling the power from an orb of concentrated ulgu. It's consumed after one use, but can be incredibly useful at the right time in the expedition.
 
It lets us cast battle magic without the risk of miscasting or otherwise boost ulgu magic due to channeling the power from an orb of concentrated ulgu. It's consumed after one use, but can be incredibly useful at the right time in the expedition.
Well, that's much more reasonable. What hypothetical battle magic will we be using this stone to cast?

You know since Melkoths spell and the proposed Fog Path spell get the Mistery bonus and we're not learning any others soon.
 
...look, Mathilde probably has a lovely singing voice, I'm sure Melkor's tutelage would also be useful if we could swing it.
True, plus with the planned group of dark riders and the tower associated with an Eye, Mathilde would make a great Sauron. She's even an advisor to a king now!
Personally it makes perfect sense to me, but I guess everybody thinks differently.
Sums up a lot of how magic works, honestly.
 
@BoneyM how metaphorical/ontological can the link between an idea and a spell be? I was thinking that it'd be interesting to connect Ulgu to the conception of the fog of the fog of war to accomplish a remote scry. The fog of war itself is a metaphor, not physical. We'd link to this concept of fog to move/remove/unviel the fog, letting us See. Furthermore, if this works, Ulgu could be used to create this metaphorical fog, as a scry-ward. This plays well with the Warrior of Fog too and, while being extremely useful, is relatively small in scale as opposed to some of the ideas I've seen.
 
Well, that's much more reasonable. What hypothetical battle magic will we be using this stone to cast?

You know since Melkoths spell and the proposed Fog Path spell get the Mistery bonus and we're not learning any others soon.
Well, Melkoth's Miasma has a boosted version that still carries battle magic level risk for us. It's also useful more generally as the equivalent of a nitro-boost for a spell.
 
@BoneyM how metaphorical/ontological can the link between an idea and a spell be? I was thinking that it'd be interesting to connect Ulgu to the conception of the fog of the fog of war to accomplish a remote scry. The fog of war itself is a metaphor, not physical. We'd link to this concept of fog to move/remove/unviel the fog, letting us See. Furthermore, if this works, Ulgu could be used to create this metaphorical fog, as a scry-ward. This plays well with the Warrior of Fog too and, while being extremely useful, is relatively small in scale as opposed to some of the ideas I've seen.
You'd probably have better luck trying to take advantage of whatever 'revealing troop movements' means from here:
Warrior of Fog: Appreciation of and focus on mastering the fickle fog of war. +2 martial. While in command, +10 bonus to scouting and moving forces unseen, +5 bonus to surprise attacks and ambushes. Unlocks creation of battlefield spells for revealing or concealing troop movements.
But I get the sense that if you want to remove uncertainty you'd probably want Azyr or Hysh.
Well, Melkoth's Miasma has a boosted version that still carries battle magic level risk for us. It's also useful more generally as the equivalent of a nitro-boost for a spell.
We don't have any spells that need nitro boosting, though. Every time we have difficulty casting these days it's because something is trying to squish us, not because we can't dredge up the power.
 
It lets us cast battle magic without the risk of miscasting or otherwise boost ulgu magic due to channeling the power from an orb of concentrated ulgu. It's consumed after one use, but can be incredibly useful at the right time in the expedition.
We are going to the one place in the world where a lack of magic will never be a problem.
 
I mean, an item of "fuck this person squad zip code in particular" will also be useful when we go on the elfternship. It's an investment.
This is the problem with defining at item just as 'big explosion' because that's not at all what I would want out of the item. MMM handles our AOE needs. It doesn't technically deal damage but it's crippling enough that who cares? The use for the battle magic item would be a single target nuke, probably with bleedover to anyone standing in the same room-sized area. Squad-level at most. A diffuse effect like 'fuck this zip code'(or just a significant portion of a battlefield) is a waste, and won't have the punch to help us deal with the hypothetical greater demons and such that make the purchase necessary. We don't need to spend 20 favor to be better at killing mooks when we're already getting MMM and a small army.

@BoneyM, I think there needs to be some clarification on what this buys us, because right now I'm not sure we're all even voting on the same topic.


It lets us cast battle magic without the risk of miscasting
This is the first I've heard of that.
 
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