Well if that's the case, why is it considered unlikely we could get away with using one wind to manipulate another by some voters? That's two cases of precedent, which makes it pretty likely in my mind.
I... Wasn't suggesting we replace Branalhune, just get a new, separate item to continue augmenting our abilities. And while it might take him a while to figure something out, I highly doubt Kragg would waste time in reviving the secrets of his Ancestors. Also flexing on every other Runelord in existence, but that's a side benefit. With both the large amount of favour we'll be getting and our direct contributions to it even being possible, I wouldn't consider it ridiculous for Mathilde to receive one of the first 5-rune items he makes.
Oh sorry, my bad.
To me a century is not him wasting his time for a couple of reasons: Kragg is the best living Runelord in pure Runecraft. See people mentioning him merging Runes in ways that are not supposed to really be possible. I expect him to figure out how to make things with five runes in a decade or so, given a single example and missing a lot of the pieces unless the Elemental can outright tell him, and from there spend the next 90 or so years retrying a
lot of the likely millions of combinations he's done in his time now modified with four and five runes. At a point where he discovers some exceptionally powerful combinations of five runes or rediscovers how to make the Elemental runic soul replacement, he'll then make a masterwork to style over every other Runesmith in the world.
Mathilde could well be alive in a century and receive this masterwork, but something that hasn't come through in this quest at a prominent level is that Runesmithing takes
time in the lore
. Very large amounts of time usually.
Basically my point is that the
process of that revival I expect to take a very large amount of time from a human perspective given how much has been lost, and that a large part of that revival is the rediscovery of ancient runic combinations that took more than three Runes.
That's... A fair point. I'm mildly worried that interacting with the Warp in such a way could still lead to interference by other powers though. It's not just about perceptions of it.
Mathilde is reaching the point, especially with the Avatar trait, that godly interference is basically something we have to accept as a fact of life.
As happened while planning for Waaagh Birdmuncha and people mentioning Gork and Mork poking at us, we're basically already at the point of making the mental note "Oh yeah, these Gods might try to fuck us over in particular". Godly interference in our jazz is basically
expected at this point.
I'm okay with this, and its not a very far step to look at any attempts at Ranald Theurgy Shenanigans and think "Yeah someone else might decide to try and take a poke". Because its not a very far step, and because the previous step makes me think Godly shenanigans are already inevitable anyway I find the reasons to not find out if its possible or not not very compelling. Something
else we'd come up with would likely bring down Godly attention, might as well be something we've chatted about for something like 2000 pages.
Granted my personal expectations is that Theurgy has a very high likelihood of "Nothing much happens" and the Tongs stuff has a similar "yep, makes lots of Dhar", though not for the same reasons. One of these groundbreaking and worldshaking ideas probably has to fall out at some point even if it ends up being dice rolls that determine their viability.
E: This is also why I want to do at minimum one action into each of them, so we can work on answering the question of "are they even possible?" once and for all.