also worked in a way that is open-ended enough to catch the smart assess.
on an unrelated note, I was reading up on the Ivory Road to Cathay (and Ind)...
Great Caravan quest would be SICK...
Hard mode, but sick.
also worked in a way that is open-ended enough to catch the smart assess.
More accurately, a massive number of Magisters are technically in violation of that article. Under a strict reading, studying the various kinds of undead is illegal and will get you burned. In practice, that article is only applied to studying dark magic with the intent to use it, not studying dark magic in order to better counter it. Unfortunately, the Liber Necris has a bad enough reputation that we'd probably get burned despite our otherwise strong legal defense.Mathilde is technically already in violation of that article because she decided to read the Liber Mortis. Now, she has a decent chance of talking her way out of an execution if discovered, but it's far from a sure thing.
Actively experimenting with Dark Magic, even with "tongs" would make talking her way out of it much less likely.
Mathilde is technically already in violation of that article because she decided to read the Liber Mortis. Now, she has a decent chance of talking her way out of an execution if discovered, but it's far from a sure thing.
Yeah, and that gets used as a jumping off point to satirize capitalism and the Nazis.I was under the impression that they are great examples if overcrowded or "utopian" rats.
Though normal ones are very different.
"Study" is a grey area; there are already a bunch of carved-out exceptions for "looking at how dark magic works so you can fight it or replicate it without dark magic." Mathilde did it with the Matrix, and the warptech project relies on it. The Liber Mortis, as far as I can tell, differs from this in degree more than in kind: it is one of the most dangerous books of dark magic around because the First Secret can turn any chump-tier sorcerer into a country-level threat or higher, and so it makes perfect sense for the Colleges/Templars of Sigmar to have a zero-tolerance policy on reading versions of the LM that have the First Secret in them, even if you never use Dhar yourself. But actually using Dhar in any way, whether directly or with tongs, represents a line of intent that has so far not been crossed.Mathilde is technically already in violation of that article because she decided to read the Liber Mortis. Now, she has a decent chance of talking her way out of an execution if discovered, but it's far from a sure thing.
Actively experimenting with Dark Magic, even with "tongs" would make talking her way out of it much less likely.
It depends. If we get good enough Dwarf ties burning us might be problematic. Like if we manage to make it possible to take the Karag all the orcs poured out of back, burning us would be a huge diplomatic incident.More accurately, a massive number of Magisters are technically in violation of that article. Under a strict reading, studying the various kinds of undead is illegal and will get you burned. In practice, that article is only applied to studying dark magic with the intent to use it, not studying dark magic in order to better counter it. Unfortunately, the Liber Necris has a bad enough reputation that we'd probably get burned despite our otherwise strong legal defense.
Think Mathilde join a Great Caravan to those distant lands for books?on an unrelated note, I was reading up on the Ivory Road to Cathay (and Ind)...
Great Caravan quest would be SICK...
Hard mode, but sick.
In theory yes, in practical writing terms no. Boney has requested we not go to Cathay and Ind since there's very very little worldbuilding to go off of and he'd have to create it out of whole cloth.Think Mathilde join a Great Caravan to those distant lands for books?
It wouldn't be wise to depend on soft-power implications like that; the Empire has had an awfully bad track record at caring what Dwarves think about anything this last decade, and I wouldn't expect that to change any time soon.It depends. If we get good enough Dwarf ties burning us might be problematic. Like if we manage to make it possible to take the Karag all the orcs poured out of back, burning us would be a huge diplomatic incident.
Cathay and Ind, no, the journey back and forth? there is a lot.In theory yes, in practical writing terms no. Boney has requested we not go to Cathay and Ind since there's very very little worldbuilding to go off of and he'd have to create it out of whole cloth.
Ye as I edited in, Caravaning into the Dark Lands and even into the Ogre Kingdoms should be theoretically writeable and quite enjoyable.Cathay and Ind, no, the journey back and forth? there is a lot.
still, it would take so long that it would need to be it's own quest.
We could just hang out with the Dwarves and not go back to the Empire. The Grey college could feasibly drag their feet on killing us for fear of a diplomatic incident. Granted, that is the worst case scenario.It wouldn't be wise to depend on soft-power implications like that; the Empire has had an awfully bad track record at caring what Dwarves think about anything this last decade, and I wouldn't expect that to change any time soon.
That's, like, the worst thing we could do in the situation where they fear that we could become the next Van Hal. It puts our dwarf friends between one person and the entire Empire, and even if we had the triple digit favor to swing their species going to bat for us it'd still be utterly disastrous to the forces of order. Plus, it's exactly what they dispatch Grey Magisters for; such a scenario would already be a horrendous diplomatic incident, and the already stab-happy grey college wouldn't hesitate to come after us if they thought we went Van-Hal-tier rogue. Us being in the good graces of the dwarves would just make them come after us faster.We could just hang out with the Dwarves and not go back to the Empire. The Grey college could feasibly drag their feet on killing us for fear of a diplomatic incident. Granted, that is the worst case scenario.
This is basically the Colleges of Magic, since they were designed by the Elves to mesh with needs of the Elven derived Human magic paradigm.Okay. Future megaproject idea.
Enchantment of magic items is difficult for wizards currently. I believe that it is possible to setup an enchantment mill at K8P that cannot be done elsewhere. First, we have the two best runelords the Dwarves have right here. I refuse to believe that Dwarven runes cannot be used to make locations and tools that would be far safer and easier for mass enchantment. Next, we have Vitae, which can be used to reliably produce a large amount of winds. Setup a system to divide it into 8 and bottle each wind/channel it to a location, and we have a reliable source of large amounts of winds to use for enchantment. Put those two things together and we have a recipe for a setup that mass produces enchanted items far more safely than however it is done normally. Everyone wins. K8 peaks becomes a vital strategic resource, money just flows in from the enchantment mass production, and so forth.
We could just hang out with the Dwarves and not go back to the Empire. The Grey college could feasibly drag their feet on killing us for fear of a diplomatic incident. Granted, that is the worst case scenario.
I think the next mega-project should be to set up a Ward network like what the colleges have the in the harder to defend tunnels.Okay. Future megaproject idea.
Enchantment of magic items is difficult for wizards currently. I believe that it is possible to setup an enchantment mill at K8P that cannot be done elsewhere. First, we have the two best runelords the Dwarves have right here. I refuse to believe that Dwarven runes cannot be used to make locations and tools that would be far safer and easier for mass enchantment. Next, we have Vitae, which can be used to reliably produce a large amount of winds. Setup a system to divide it into 8 and bottle each wind/channel it to a location, and we have a reliable source of large amounts of winds to use for enchantment. Put those two things together and we have a recipe for a setup that mass produces enchanted items far more safely than however it is done normally. Everyone wins. K8 peaks becomes a vital strategic resource, money just flows in from the enchantment mass production, and so forth.
It is a specialized version of that. Specialized for enchantment. Dwarves and elves working together did some amazing stuff. We are worse than elves magic wise, but we should be able to cooperate for good effect.This is basically the Colleges of Magic, since they were designed by the Elves to mesh with needs of the Elven derived Human magic paradigm.
I say fill them up with magic bombs or gribbles.I think the next mega-project should be to set up a Ward network like what the colleges have the in the harder to defend tunnels.
deadly Shadow Mazes for everyone but dwarfs (and Mathy) would help a lot. as our defences start to get stretched thin.
I actually wonder if there is a way to create a 'shadow way' like what we saw in the gray college were 'what door goes to where is not based on distance but were you want someone to end up'. where we can create a network of paths that let us move large groups from one peak to the other fast. but that probably needs a lot of time, favours and rolls to create.
Well, there should be a lot of fresh corpses and bones lying around...
It's certainly one way to punish tunneling...Well, there should be a lot of fresh corpses and bones lying around...
Actually the problem is that Enchantment is tedious, artisanal work with a personal power requirement that requires being ambitious and curious to make anything potent.Okay. Future megaproject idea.
Enchantment of magic items is difficult for wizards currently. I believe that it is possible to setup an enchantment mill at K8P that cannot be done elsewhere. First, we have the two best runelords the Dwarves have right here. I refuse to believe that Dwarven runes cannot be used to make locations and tools that would be far safer and easier for mass enchantment. Next, we have Vitae, which can be used to reliably produce a large amount of winds. Setup a system to divide it into 8 and bottle each wind/channel it to a location, and we have a reliable source of large amounts of winds to use for enchantment. Put those two things together and we have a recipe for a setup that mass produces enchanted items far more safely than however it is done normally. Everyone wins. K8 peaks becomes a vital strategic resource, money just flows in from the enchantment mass production, and so forth.
So add a way to figure out better methods of enchantment to the backlog.Actually the problem is that Enchantment is tedious, artisanal work with a personal power requirement that requires being ambitious and curious to make anything potent.
This is a topic that experts of the Colleges have undoubtedly spent a lot of time on; it is an obvious thing to try to improve, and we are a relative novice in the field. BoneyM has already told us of one roadblock:So add a way to figure out better methods of enchantment to the backlog.
Which is why basic enchanted item assembly lines don't exist: "a magic item that repeatedly enacts a simple enchantment" is not a thing you can afford to screw up the way you can afford to screw up a screw punch. Runes are the sort of thing you go to if you want "repeatable and reliable."Magic that can imbue magic is not quite forbidden, but does come with a lot of very serious warnings. The slightest mistake can cause a lot of domino disasters and it does tend to attract the attention of they-who-plot of the Four.
Those experts do not have access to the best Runelords the Dwarves have. The plan is to try and see if there are runes that can be used to improve and streamline the process.This is a topic that experts of the Colleges have undoubtedly spent a lot of time on; it is an obvious thing to try to improve, and we are a relative novice in the field. BoneyM has already told us of one roadblock:
Given we're in possession of lightbulbs and a generator from Skryre, we might be able to put up a telegraph network. That'd be a pretty big deal, especially since you can't use flag signals in the undermountain.I think the next mega-project should be to set up a Ward network like what the colleges have the in the harder to defend tunnels.
From this logic, if we do take Yar, we could also seal it off from the Caldera as well. In fact, we can take a number of mountains, depending on what we want to take, if we seal up the entrance to the caldera. This will also maximize the death toll of the Waaagh, as they will be stuck in the caldera or pushed towards enemies.
How many Thanes of Karak Eight Peaks are there? Would that title be applicable to any Thane who's sworn allegiance to Belegar, or is it a specific title? Basically, is she a Thane of (in, who has sworn allegiance to) Karak Eight Peaks, or The Thane of Karak Eight Peaks (Capitalized Definite Article and all).
Hmm, speaking of food, had we seen ANY food in Kvinn-Wyr?
Or were the trolls mostly surviving by eating trolls(since they regenerate by magic, they don't care about conservation of mass)?
Thats a nice professional force. The warp lightning could have shattered the line, but it misfired? I'm not sure how much warp lightning cannons adhere to physics, since if I'm not mistaken steel shields anchored to stone by steel rods SHOULD ground normal lightning strikes entirely.