Beyond that though... What I really want is a Tower that will help relieve our action economy a bit. Because we have so much work. And every turn feels like it adds more possibilities. So, something like the Tower of Serenity. ... Maybe a tower that will let us command our Wizard Employees and Mange Journeymen more efficiently? Thus freeing up those 3 half-slots of actions?
Ah, I got it:
a Training/Exercise Tower.
Something to let you take a "Train yourself in X..."/"Have your subordinates train in..." action per turn. Which can work out to be anything from working on a sword style, figuring out how to shoot while invisible, or studying Strategy and Tactics alongside Dreng or something. Something meant for personal improvement.
Ah. I got it.
An
Atelier. A Wizard's Workshop.
Something that will let us try to vainly keep up with our backlog of artifacts, loot, and Quintessence research.
A tower that will let us take a free action for researching what I love to call, and hope to get everyone else to use, Quintessence. Because goodness knows we've only managed to take 2 actions on Aethyric Vitae research in years. So maybe once we have figured out how Quintessence might be handled or used or applied... Once we have a better idea of what it's capable of... We can set up a workshop that can start working with it.
Or maybe have it just be a general "For reverse-engineering stuff" action, perhaps. I mean, there's a tower that lets us write papers, right? Why not one that lets us explore and research our collection of Artifacts? That seems reasonable to me! It's the sort of action that feels a lot like a quality-of-life improvement to turn plans, rather than some insurmountable advantage. Also. Much like we accumulate papers over and over, we also have tons of artifacts coming in.
And, hell, if we ever ran out of artifacts and loot to study? Then we wouldn't have that free action going.
It's something that will feel really really really nice for players, by relieving the pressure of all of us worrying that we'll never get around to researching all the shinies we have. And it'll only provide one per turn.
Still though.
God do I want it.
I figured it was a flourescent lighting:
Fluorescent lamp - Wikipedia
Flourescent! Yeah that was the word I was thinking of. I remembered it enough to vaguely describe it but the name had gone totally out of my mind.
Honestly, this thing sounds sadly beyond us. Unless we get Max and/or Johann's help on it, too. Chemistry and Physics and Engineering aren't exactly Mathilde's strongpoints. Still, maybe we can work something out, or figure out who to send it on to.