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Or it could be a case of even a stopped clock is right twice a day.
I'd say it was less dumb luck and more that our Soul has an obvious, blatant tell in the form of our Arcane Marks: so long as we have them, it's us.

That's not some amazing display of prowess but it is knowledge that nobody else in that room had, and it was a room with a Magister and a Runelord in it so that's not a small feat.
 
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any Estalian/Tilean/Brettonian/Kislev equivalents if they don't use Morr,

Morr is the husband of Verena and father of Shallya and Myrmidia. I imagine the Estalians and Tileans venerate Morr.

Dwarven War Yodelling

Yes.

I don't buy this. Maybe, maybe there are things in there that cannot be explained. But I rather doubt that, short of actually starting to use Ulgu to manipulate dhar, and it won't help there.

Hell, the Windsage already is a wonderful reason why we know stuff, and "Grey Wizard"+"Can't find the words" is enough for why we don't talk about it.

If the only thing we got out of reading the LM was a Necromancy equivilant to Waaaagghbane, I'd be down for reading the darned book. (I would expect there to be more to it than that, but even so).

@BoneyM Would a hypothetical Chaos version of Waaagghbane effect a single sub-section of the greater Chaos magical tradition (ie 'just bray shamans, just Norscan practitioners, only Lore of Slaanesh' etc) or be more difficult to obtain but effect everything under the Chaos umbrella?
 
I cannot grasp this interest in the tenets of this Dwarven priest of the underworld.
Magic and the soul go hand in hand. The update where we worked with Ranald to steal from Mork makes that quite clear.

As unleashed greenskin energy whirls, you have a scant few seconds to use Mork's withdrawal to think clearly. Your act of cunning had allowed Mork to make you the conduit for his Cunning. But you already were a conduit for a God of Cunning, were you not? More than any mere worshipper. You have witnessed His battles, channelled His favour, and dedicated shrines to Him. Somewhere within you was the part where your own Ulgu-entwined soul reached out to Ranald, just as inside you was the part where Mork had slipped behind your eyes and used you as his puppet. All you have to do is bridge the two...

On another plane, Mork has just found himself sitting at a dice table with a man who always smiles, never blinks, and has every ace to ever exist up his sleeve.

A single die tumbles.

What other result could there be but Four, for the Fourfold God?

Mork had poured His terrible power into you, and with typical greenskin carelessness had done nothing to seal that connection after his purpose had concluded. A single strand of Ulgu touches the aperture that Mork had torn in your soul, and its other end extended into nothingness, offered freely to your oldest and most infuriating companion. And with a delighted laugh, he accepted.

She didn't use Ulgu to touch Ranald, she held it in Ranald's direction and what he did with it was his own work. The moment he took control of it, it ceased to be arcane magic and became divine magic.

Exactly what the distinction is, is a very interesting question and one that Mathilde would have to do a lot of study to take even a guess at.
 
@BoneyM Would a hypothetical Chaos version of Waaagghbane effect a single sub-section of the greater Chaos magical tradition (ie 'just bray shamans, just Norscan practitioners, only Lore of Slaanesh' etc) or be more difficult to obtain but effect everything under the Chaos umbrella?

Both would be possible, and it would depend on the circumstances under which it was gained. If you had destroyed the Gork energies and gone on to counter a bunch of Big Waaagh spells, you might have gotten Gorkbane instead, probably with a larger bonus. But because you messed with both Gods at the same time, it was a more general Waaaghbane.
 
are growing able to recognize and understand divine energies
Some indeterminate time in the future where a duel is taking place... "Hey! We said no outside help, so stop it! Don't make me start rolling dice."

Also curious how this applies to divine artifacts or divinely empowered items. Would Ghal Maraz light up? What about the Sword of Khaine? Various Chaos items as well I assume, which makes us a good troubleshooter if we can look at an item and go 'yo it is cursed by Slannesh please do not touch'. Hmm, divine enchantment compared to Winds enchantment... I spell a potential paper!

Oh! Also means we now are the ultimate Witch Hunter since we can see divine energy at a glance, no cultist can hide from our sight if they are actively doing something.
 
Well also, we can just do the basic publicly available Dwarven metaphysics/philosopy stuff first. And once we have that in hand we have a way better tool to judge what they know or don't know.
 
I mean, I'd like to be on good terms with Gunnars for a number of practical reasons:

• He's on the Council, and being friendly with the other councillors will always be useful.
• As almost certainly the highest Piety human around, it's fairly likely Mathilde can help him with some of his own concerns.
• He's almost certainly a deft greatsword fighter, making him a source of Advanced Greatsword training.
• If we help him out, he can probably help us source a master dwarf-forged greatsword for Kragg to work with.
• He's a cool dude who really helped us out when we were in a tough spot.

He can probably also give us some help with divine magic/soul stuff before getting into sworn oath territory, too.
 
Could you elaborate on why ? Because I still fail to see what would make dwarven soul lore specialy unique or useful. Is just not the kind of thing they are famous for.
Burial rituals capable of keeping out the Skaven for thousands of years, Rites to identify whether someone has disturbed a burial, and Gunnar for all that he didn't use fancy powers to diagnose us gave an exact explanation of what actually possession is and what it entails. The fact a Dwarf knows the nuances of what a possession changes in a person, and how that pertains to how that person uses and channels magic should be a blatant indicator they know something more than we might assume. I mean, the only people in the first place I would contribute comparable amount of understanding of the soul are Elves and the Tomb Kings. And the Mortuary Cult probably wouldn't be willing to educate us.

Like the fact that he was the one who could explain our possession and provide irrefutable proof due to his understanding of souls in a room containing us and Kragg speaks to to his and his orders competence. Worst case we can talk to him, maybe ask a bit about his worship, and then ask to be inducted into the secrets of his order. We don't have to make a choice with what we currently know.

I mean, we've asked similar sort of spit balls 'could we learn this, it might be useful' of Boney in the past- Anoqeyan comes to mind and he was pretty clear that would have no more ramifications then 'you know another language'.
 
Plus, given who knows how many sacred sites and defiled heirlooms and artifacts are in the Eight Peaks it's pretty much guaranteed our areas of interest will interwine.
 
I mean, I'd like to be on good terms with Gunnars for a number of practical reasons:

• He's on the Council, and being friendly with the other councillors will always be useful.
• As almost certainly the highest Piety human around, it's fairly likely Mathilde can help him with some of his own concerns.
• He's almost certainly a deft greatsword fighter, making him a source of Advanced Greatsword training.
• If we help him out, he can probably help us source a master dwarf-forged greatsword for Kragg to work with.
• He's a cool dude who really helped us out when we were in a tough spot.

He can probably also give us some help with divine magic/soul stuff before getting into sworn oath territory, too.
And even on top of all of that fun stuff, he's also the Dwarven version of a witch hunter and since we're a lot like a human witch hunter we can share witch hunter complaints and both be collaborating on making sure weird shit doesn't explode.
 
I mean, the scenario presented involves Roswita tearfully apologizing for saving Mathilde from an amorous God, which has obvious problems.


Maybe some people just care about my feelings on the matter ;_;
"Finally after all these years, the secrets of The Libram weight heavy upon my soul, but there was no other way, i now tear open the veil and summon thee, Abelhelm Van Hal, return to me my love!"
"Mathildeeee, you must move oooonnn"
"I can't, after all these years, it's always you in my heart"
"It was never meant to be, you must be with someone among the living, someone you trust, someone who has stood with you all these years"
"..."
".. sigh, someone with a similar share of the EIC"
"Of course! how could i be so blind! Wilhemina! but she is a woman"
"What? no, i meant.."
"The forbidden art of transformation! i must delve into the deeper lore of the souls and chaos that i might reshape my earthly bounds!"
"Mathilde no! stop, i want you to..."
"Thank you Abel, i will do as you ask, no matter the price"
"Maathildeeeee"
 
Not. Worth. The. Price.

Mathilde can't even keep to the Vow of Poverty properly. :V
We've got a dozen, a hundred other avenues of research, anyway.
I don't really understand this sort of logic- we grabbed Avatar because in part we wanted to work on exploring the soul and how divine magic and arcane magic intertwine there. We have the Liber Mortis we're in part interested in so we can figure out how to use one kind of magic to affect another. Even part of the appeal of Snake Juice is seeing how different kinds of magic can relatively safely intermix. All of these things can potentially tie themselves together and build on one another, getting ourselves a foundation in the field from someone we know is more familiar with it than we are could be incredibly useful. Our big ticket projects make it more attractive rather than less.

This is potentially so up the alley of our core research projects and our eventual goals from them it hurts.
 
Yes, it's true, it's ANOTHER thing to do...but if we reject something on the basis of it, basically, just being another thing to study we'll never get anything done. I'm not saying it's number 1 priority, but it's definitely worth doing while we're, and at least not when we're almost done.
 
Hey everybody, remember that whole thing at the start of the quest, not that it ever came up much directly? You know, the thing where we were being blackmailed by some nebulous entity that likely didn't have the Empire's best interests at heart (although I think we were pretty sure that they weren't vampires or anything, because that was a separate option)? And their leverage was 'do what we say, or we'll tell the college that you've gone rogue'?

Right, so the thing is that that was pretty disastrous, but the ability to actually go ahead and get into a position to have such leverage was kind of rare. Who could stand in a place in the empire where they could frame a grey wizard for turning to evil well enough that they couldn't be countered with a well placed 'Nuh uh'?

We've discussed the consequences of knowingly breaking the dwarven vows, and they're pretty much worse than that; we won't need to worry about waking up to dwarven ninjas or anything, assuming we hide ourselves competently, but literally anywhere we're known to be will be immediately marched upon by all the armies of an elder race out for the blood of one specific person, and there is nothing about us valuable enough to the empire to go to bat over that sort of thing, and even if they did it'd be one of the most grievous possible blows I could think of to the forces of order.

And nothing says that the person reporting that we've broken our oaths has to be telling the truth, only that they're trustworthy. Which servants of chaos, all the five of them that are dwarves, anyways, are pretty good at seeming like. But they don't even really need to be dwarves, they just need to fake some evidence that a trustworthy dwarf could use to come to the wrong conclusion. And most of the time our reputation would let us go 'No, that's a lie' pretty easily, yeah, but after a certain amount of it crops up it would start to look uncomfortably like we're asking them which they'll believe, us or their lying eyes.

I'm interested in the lore. But anybody who knows which oaths we took would know about a ridiculously gigantic social lever they could go after, if they were inclined. And the bad guys are very much inclined; this sort of thing has already been a plot point once before.
 
Hey everybody, remember that whole thing at the start of the quest, not that it ever came up much directly? You know, the thing where we were being blackmailed by some nebulous entity that likely didn't have the Empire's best interests at heart (although I think we were pretty sure that they weren't vampires or anything, because that was a separate option)? And their leverage was 'do what we say, or we'll tell the college that you've gone rogue'?

Right, so the thing is that that was pretty disastrous, but the ability to actually go ahead and get into a position to have such leverage was kind of rare. Who could stand in a place in the empire where they could frame a grey wizard for turning to evil well enough that they couldn't be countered with a well placed 'Nuh uh'?

We've discussed the consequences of knowingly breaking the dwarven vows, and they're pretty much worse than that; we won't need to worry about waking up to dwarven ninjas or anything, assuming we hide ourselves competently, but literally anywhere we're known to be will be immediately marched upon by all the armies of an elder race out for the blood of one specific person, and there is nothing about us valuable enough to the empire to go to bat over that sort of thing, and even if they did it'd be one of the most grievous possible blows I could think of to the forces of order.

And nothing says that the person reporting that we've broken our oaths has to be telling the truth, only that they're trustworthy. Which servants of chaos, all the five of them that are dwarves, anyways, are pretty good at seeming like. But they don't even really need to be dwarves, they just need to fake some evidence that a trustworthy dwarf could use to come to the wrong conclusion. And most of the time our reputation would let us go 'No, that's a lie' pretty easily, yeah, but after a certain amount of it crops up it would start to look uncomfortably like we're asking them which they'll believe, us or their lying eyes.

I'm interested in the lore. But anybody who knows which oaths we took would know about a ridiculously gigantic social lever they could go after, if they were inclined. And the bad guys are very much inclined; this sort of thing has already been a plot point once before.
So what you are saying is that we should preemptively study necromancy so when the dwarfs inevitably march an army up to catch us, we can easily raise one in response?
 
You know, if/when we ask Kragg about the Snek Juice, Mathilde is going to have to tell him yet another story which will reinforce his belief that she has absurdly demented luck, in that she keeps getting into trouble that should kill her, but inexplicably she instead profits from.

Mathilde: "So, a while back I managed to trap a Wisdom's Asp in a box of mirrors, and then it started leaking this. Would it be of any use to you?"
Kragg: *facepalm*
Mathilde: "Oops, it all seems to have evaporated rather than face your disapproval, let me get another jar..."

(Because that's the best way I can think of to ask him about it - present it as something that might be of use to him, if he is interested.)
 
You know, if/when we ask Kragg about the Snek Juice, Mathilde is going to have to tell him yet another story which will reinforce his belief that she has absurdly demented luck, in that she keeps getting into trouble that should kill her, but inexplicably she instead profits from.

Mathilde: "So, a while back I managed to trap a Wisdom's Asp in a box of mirrors, and then it started leaking this. Would it be of any use to you?"
Kragg: *facepalm*
Mathilde: "Oops, it all seems to have evaporated rather than face your disapproval, let me get another jar..."

(Because that's the best way I can think of to ask him about it - present it as something that might be of use to him, if he is interested.)
Probably best to research it for a few years before we show it to him so we have some conclusions on it to present and we lean away from the "umgi find something and immediately leap in with it without proper research and testing" thing.

Also a nice benefit is being able to direct and guide our questions along the most useful avenues, as determined by that research.
 
I didn't vote to pick Avatar.
(Like around 150 other voters, it seems? But I'm only speaking for my logic and choices.)
 
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