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This discussion of Imperial museums and their ill-advised and ill-acquired Nehekharan exhibits just makes me think that if the Tomb Kings were ever-so-slightly more reasonable, it'd make perfect sense to have a Grey Order outpost somewhere in the Badlands in order to inquire request detailed descriptions of whatever treasure an approaching Tomb King army is seeking, so that the Grey Order can seize or steal that item and return it to its owner.

Alas, invading mummy armies are generally not amenable to negotiations.
Honestly, it could still work. Don't frame it as a negotiation, just politely ask the source of their righteous anger then rush home on a shadowsteed and try to find the thing and huck it outside the city walls before they get there.
 
Honestly, it could still work. Don't frame it as a negotiation, just politely ask the source of their righteous anger then rush home on a shadowsteed and try to find the thing and huck it outside the city walls before they get there.
Why would they give a detailed answer that could be used to find what, specifically, was stolen, instead of going on a dwarf-tier rant about everything and everyone who's ever pricked the ego of a staggeringly arrogant god-king?
 
Hmm... How would the eye of Gazul affect a tomb king army?
It kills differently than burning shadows, so might it be a bit more permanent due to Gazul's influence?
 
Hmm... How would the eye of Gazul affect a tomb king army?
It kills differently than burning shadows, so might it be a bit more permanent due to Gazul's influence?
IIRC a major distinction between what Tomb Kings do and Nagash's necromancy is that the former is actually done with permission if not a blessing from Usirian, Nehekhara's God of the Dead. In which case we should expect a clash of the gods of the dead. Whether that would be a cage match or something a bit more polite... No clue. But there are suggestions that Usirian and Morr are one and the same, and cults of Morr and Gazul are on friendly terms... Yeah, it would be interesting. Not quite to the point of deliberately stealing mummy gold, but still.
 
Hmm... How would the eye of Gazul affect a tomb king army?
It kills differently than burning shadows, so might it be a bit more permanent due to Gazul's influence?
The whole 'burns the soul free and shoves it upwards' 'as he burned the underearth free of the Aethyr' thing makes me wonder whether it would have some special effect on undead, Daemons, or those with significant amounts of Dhar in their makeup.

Because the thing about burning the whole glittering realm/underearth free of the Aethyr reminds me of the second secret of Dhar, where a given manipulation self-spreads through the magical substrate(dhar), like flame spreads.

This makes me wonder whether such a phenomenon is actually unique to Dhar, and whether there's any way to make the other types of magic propagate disruptions through them using the energy of that disruption.


I also wonder if whatever transformation that's taking place at the polar gates implies that it's possible to transform Dhar into the eight winds.

I'm not really sure about personally doing the option to experiment on dispelling ambient dhar, but maybe it'd be worth secretly handing knowledge to an ice witch in Praag to ask them to do the experimentation on whether area-dispelling dhar actually helps clear up problem areas or just makes things worse.
 
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Although it's interesting that Dhar "wants to return from whence it came".

We know that Dhar attracts Winds, because that's how the orbital thing works in the first place, but Dhar itself is attracted to the warp. Dhar didn't show an unusual reaction with AV when we were experimenting—the AV just detonated and curdled, if I recall correctly.

So it's not the AV that Dhar is attracted to—so there must be something in the warp that is pulling on and drawing Dhar into itself.

The implications of that of that statement is extremely disquieting.
 
Although it's interesting that Dhar "wants to return from whence it came".

We know that Dhar attracts Winds, because that's how the orbital thing works in the first place, but Dhar itself is attracted to the warp. Dhar didn't show an unusual reaction with AV when we were experimenting—the AV just detonated and curdled, if I recall correctly.

So it's not the AV that Dhar is attracted to—so there must be something in the warp that is pulling on and drawing Dhar into itself.

The implications of that of that statement is extremely disquieting.
It could be as simple as magic in the Materium having a higher thaumic potential than in the Warp, in the same way water at a higher altitude has a higher gravitational potential than water at a lower altitude. The reason Dhar flows towards portals into the Warp could be due to inducing such portal inducing a slight potential difference where areas closer to the portal have a lower potential than areas farther from the portal like how batteries induce a potential energy difference or it could be a phenomenon similar to how quantum tunneling favors tunneling form a high potential energy state to a lower potential state, where the very possibility of movement to a lower potential state is enough to encourage travel towards that state even if the potential between the Dhar and the Great Vortex is equal or greater than the state it's currently in, until it finally reaches the Vortex and the possibility of flowing into the Warp becomes a reality.
 
Although it's interesting that Dhar "wants to return from whence it came".

[...]

So it's not the AV that Dhar is attracted to—so there must be something in the warp that is pulling on and drawing Dhar into itself.
Could be it's not returning, and nothing is actively drawing it in, but rather a more mundane phenomenon is at play. The heavens attract Azyr, deserts Aqshy, and places filled with life Ghyran. The Warp is an environment of malice and pain, so it attracts Dhar.
 
Could be it's not returning, and nothing is actively drawing it in, but rather a more mundane phenomenon is at play. The heavens attract Azyr, deserts Aqshy, and places filled with life Ghyran. The Warp is an environment of malice and pain, so it attracts Dhar.
Could be that the eight mundane winds do have a minute repulsive effect on Dhar, but it's not noticeable on a personal scale compared to how much Dhar attracts the other winds.

Thus the more of the eight winds there are in the world, the more repulsion slows the flow into the world and encourages flow out of the world.
 
I've done it. the readthrough is complete.

one last stray question before I gather up all of Mathilde's descriptions to post:
No, Grey Wizard formal dress is a sword on one hip and a book holster on the other.
does Mathilde have a hip scabbard for Branulhune? A greatsword on the hip seems a little unwieldy. Does she have a sword specifically for formal events instead?
 
does Mathilde have a hip scabbard for Branulhune? A greatsword on the hip seems a little unwieldy. Does she have a sword specifically for formal events instead?
It appears that she never wore it on her hip, but rather on her back, and now no longer does.
While you're considering your growing collection of belts, holsters and scabbards, you finally give in to practicality and remove the back scabbard that you've worn for about a decade and entrust Branulhune to the Rune of the Unknown. With a revolver on each hip you're no less visibly armed, and an enemy that doesn't know you've a greatsword on hand is that much more easily dispatched.
Then when she created the Staff of Mistery, it gained the back scabbard slot:
You reholster your revolver, draw your staff from your back scabbard, and take a moment to cast Aethyric Armour and feel the slight ache of exertion lift from your muscles.
So her total complement of weaponry is:
  • Two revolvers, one holster on each hip.
  • Staff of Mistery, back scabbard.
  • One marksdwarf pistol, ??? (maybe a shoulder holster? I don't think we've ever actually used it in combat, we used it to impress Qrech and also to hunt ducks in Talabheim).
  • Dragonflask, "within her robes".
  • Branulhune, in (nevertheless) hammerspace.
 
I was asking specifically in the context of formal dress, since the expectation of a sword on the hip doesn't work to well with Branulhune, how Mathilde deals with that. Does she wear it on the hip anyways and just deal with the awkwardness, break slightly with the proper form and use her back scabbard, have a sword just for events, or just skip that part of the outfit?

One marksdwarf pistol, ??? (maybe a shoulder holster?
Though a pair of under-robe shoulder holsters had some popularity amongst the Grey College, ever since you began learning the greatsword you've favoured practical snug tailoring secured with belts instead of the loose and billowy robes that would allow easy access to a hidden arsenal, though your accurate and conveniently slim Marksdwarf's pistol does find a home within an inner pocket. Some pistoliers favour a one-on-each-hip arrangement of holsters, while those that fight with a sword in one hand and a pistol in the other prefer both pistols on one side, as only their off-hand would need access to them. That Branulhune takes only a thought to draw clinches the argument in favour of the former, as you could unload a revolver with your dominant hand and then summon Branulhune to it and draw the second revolver with your offhand during combat, and the overall effect is pleasingly symmetrical.
 
Mathilde is like Long Drong: Festooned with pistols :V

All the pirates, including Long Drong, gain an additional Attack because they are fighting with a pistol in each hand. Since they are festooned with pistols which they shoot off in a hurricane of destruction, all of their attacks are considered to be Strength 4 Armour Piercing pistol shots. The Pirates carry so many pistols that they never need to reload, therefore their pistol bonus is always in action, not only in the first round of combat.
Considering the slayer pirates are dressed like normal slayers, where do they keep all those pistols?
Dwarf hammerspace, confirmed?
 
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In the Wulfrik novel a Celestial Wizard successfully creates an imperial Ushabti using ancient Nehekharan lore.

However, his familiar found that lore for him, and that familiar was a Tzeentchian daemon in disguise as part of the gods' plot to fuck with Wulfrik, so take that however you will.
Dangit, that's cool and now I kinda want to bookmark that as a far future project. Just have to be judicious with daemon checking. :p WEBMAT as a research facility even has better proximity to Nehekhara for potential field research.
 
I was asking specifically in the context of formal dress, since the expectation of a sword on the hip doesn't work to well with Branulhune, how Mathilde deals with that. Does she wear it on the hip anyways and just deal with the awkwardness, break slightly with the proper form and use her back scabbard, have a sword just for events, or just skip that part of the outfit?
I always thought that Mathilde's formal dress was just herself as she always is, because a Lady Magister in her robes doesn't need any more dressing up to impress other notables.

And even before she was promoted to LM, Mathilde had no qualms turning up to a Celestial College-sponsored soiree and hobnobbing with high society without dressing up.
 
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