Voted best in category in the Users' Choice awards.
@BoneyM, can we hold an impromptu lecture on the Matrix for the Journeymen during the time period we are collaborating? They are from colleges that has a lot of use for it and the personal instruction from us with the help of MAP is going to be much more useful than just reading the book. I think it would be a nice "thank you" gesture that would be free for us and valuable for them. I may be projecting, but Mathilde certainly would not say "no" to free magic instruction regardless the subject.

You haven't the faintest idea how to adapt the Matrix into their Winds, and the Journeymen aren't nearly as equipped to figure it out as those currently working on doing so in their Colleges.

Did any of the wizards get a good look at the pikes or, less likely, the gromril hammers?

There are blacksmiths in the Empire that would give multiple limbs for information on Dwarven forging practices, but Mathilde doesn't have the skillset to deduce that information and even if she did, that is the exact sort of thing the thread has been worried about Johann doing all this time.
 
Not talking about being possessed. Which is the only reason we know about two thirds of that.
You know, i was thinking, this is ofc more trouble than it's maybe worth, but we could tell about it know that Mathilde has independent verification that her soul is her own from a dwarf order.

The problem is ofc, all the other secrets that would come out of the following interrogation.

In fact it occurs to me, that the Order of mind manipulation could very well habitually interrogate its agents or people it's considering to elevate and then make them forget, like was already done for the Skaven information.

What i'm saying is, basically, the Wizard Lord faction needs to push upping Intrigue, imo.
 
There are blacksmiths in the Empire that would give multiple limbs for information on Dwarven forging practices, but Mathilde doesn't have the skillset to deduce that information and even if she did, that is the exact sort of thing the thread has been worried about Johann doing all this time.

Sorry; I was interested in the effects of the preservation runes on the wood of the pikes. And I threw in the hammers just because, even though it's kinda obvious we didn't get any close examination on them or whatever.
 
Forgot to @BoneyM on my questions:
Would that break enchantments (human or dwarf)? As long as our belt and seed a safe, this seems worth it.
Switching to the hypothetical grounding rod / anti magical mishap wand: What kind of slot would such an item take up? I'm imagining it would take the same slot as a weapon since Mathilde would essentially use it as one. (Touch it to the bad magic, hope it goes away.)
Someone mentioned Talismans, but I'd imagine those to either have a constant effect or to activate automatically, like the belt.
-----------
We must head to Altdorf to pay our dues to the college. While there, we should meet with Wilhelma to let her know about the financial situation, and should pick up our various materials and bring them over.
Pretty sure we will do that automatically when we decide on what our long-term occupation will be. Make a report, pay dues, explain dues, t
There are three research subjects we want to hide from the colleges right now.

Liber Mortis, Snek Juice and finally Ulguu Theurgy or potentially All magic theurgy via Ranald. These subjects require absolute secrecy so I don't particularly want a research assistant running aroun right now. Snek juice being quasi high magic would almost certainly get taken away.
Strongly disagree. I doubt they would take the juiced snake away now that Mathilde is Magister. In fact, I want it to be public both to distract from our other research, and to be a big accomplishment bringing us closer to Wizard Lord territory. When people ask what Weber is researching so much, I want there to be an explanation.

Additionally, Wisdom's Asps are rare, but known. Knowing how to capture them alone would be valuable for them to know, and they can just capture their own snake if they want one. (May take a while, though). Regarding the theurgy research, I'm not actually interested in doing that at all, at least for the foreseeable future. It's by far the least pressing research topic, and would probably benefit from first having a much deeper understanding of magic in general.
uncomfortable questions, like 'This is the blood of what!?'
Why would that question be uncomfortable?
 
Not talking about being possessed. Which is the only reason we know about two thirds of that.
we did get a good look at the idol creation ritual up to the point we started stabbing.

Massed runic weapons knocking the east gates off their hinges.

Was there any waaagh! energy associated with snotling town?

The journeymanlings were involved in the upper level battle at east gate - they might have seen something interesting that we didn't.
 
Would that break enchantments (human or dwarf)? As long as our belt and seed a safe, this seems worth it.

Said panic button would be architectural rather than a portable item.

Switching to the hypothetical grounding rod / anti magical mishap wand: What kind of slot would such an item take up? I'm imagining it would take the same slot as a weapon since Mathilde would essentially use it as one. (Touch it to the bad magic, hope it goes away.)
Someone mentioned Talismans, but I'd imagine those to either have a constant effect or to activate automatically, like the belt.

Grounding rods in general would only need to be 'active' when actually being used so wouldn't take a 'slot'.

Pretty sure we will do that automatically when we decide on what our long-term occupation will be. Make a report, pay dues, explain dues, t

Correct.
 
And the Liber Mortis is basically "The Books of Nagash, an Abridged Version for Dummies"

Joking, of course. But any Mage could feel that blood's not Dhar, so the being isn't a daemon.
 
Can anyone think of any observed magical phenomena that has been seen that's worth a paper for the Colleges that isn't:

a) Rune-items in general
b) the Anvil of Doom during the Battle of Karag Nar
c) Waaagh energy during the Battle of the Citadel

Only list things you're happy with the Colleges in general to know about.
Mathilde's murder-shadow and how the interaction of a miscast and arcane mark led to a mastery ability. Admittedly not an external phenomena but certainly something unique to the expedition's occurrences and we know that every College cares about the study of their own Marks and about the development of spell variants.
 
And the Liber Mortis is basically "The Books of Nagash, an Abridged Version for Dummies"

Joking, of course. But any Mage could feel that blood's not Dhar, so the being isn't a daemon.
It's not a corrupting daemon, so they probably wouldn't burn us alive, but as a miscast creature it's very much a daemon.
Mathilde's murder-shadow and how the interaction of a miscast and arcane mark led to a mastery ability. Admittedly not an external phenomena but certainly something unique to the expedition's occurrences and we know that every College cares about the study of their own Marks and about the development of spell variants.
That's an us-paper, not something the journeymanlings could help out with.
 
It's not a corrupting daemon, so they probably wouldn't burn us alive, but as a miscast creature it's very much a daemon.

That's an us-paper, not something the journeymanlings could help out with.
It's an Apparition, which, while not much different, isn't actually a Daemon. It's a real-ish manifestation of the Mage's fears that gains its reality from...miscasts.
 
Can anyone think of any observed magical phenomena that has been seen that's worth a paper for the Colleges that isn't:

a) Rune-items in general
b) the Anvil of Doom during the Battle of Karag Nar
c) Waaagh energy during the Battle of the Citadel

Only list things you're happy with the Colleges in general to know about.
Would the interaction between dwarven structures and Ghur count?
 
Wrt. the snake milking operation, I thought the issue wasn't the snake itself (wisdom asp hauntings not being unknown for young wizards), but the fact that we've got it locked in a box and are currently tearing it to shreds in perpetuity for UNLIMITED POWER!!

(I'm not sure if the 50 roll on the survival dice was "dead-but-not", or "alive-but-not" (the only real implication of importance being if it would emerge alive or dead if the mirrorbox broke))
 
Which interaction do you mean?
I'd have to dig through the thread but I believe we realized that Ghur and dwarven tunnels don't mix at all sometime around the snotling town due to them being purely artificial structures with no exposure to open air that a human town/city would otherwise have.
 
Can anyone think of any observed magical phenomena that has been seen that's worth a paper for the Colleges that isn't:

a) Rune-items in general
b) the Anvil of Doom during the Battle of Karag Nar
c) Waaagh energy during the Battle of the Citadel

Only list things you're happy with the Colleges in general to know about.
The Dragon Ogres being ill because of feeding off the wrong wind of magic?
 
Oh right, I remember. Which winds thrive where is a well-covered topic, and none of your observations so far have challenged conventional wisdom on the subject.
 
Albeit as long as there wasn't anything dangerous-to-know.
Well it's 'dangerous to know' that with 1 in 100 (or less considering the meta of the crit), it's possible to get a specific demon into a undead state where you can harvest its unmixed magic blood.

It's in fact 'dangerous to know' that it's even possible to use demon blood as reagent.

And dangerous to let it be known we know.

You're being unduly paranoid.
Nope. I'd be all for sharing research notes in chaos-quest, but sadly the empire and colleges appears to frown on applied demonology for some reason. What fuddley duddies.
 
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The Fate of Skarsnik
A/N: I love this quest, and I love the dwarfs. But I also love the greenskins and a certain goblin lord that got shafted in the End Times, and this wouldn't get out of my head, so apologies for the length of this or if I'm doing this horribly wrong.

And you can somehow feel the intended conduit of that deity on the edge of your perception, you see within Karag Rhyn a half-grown goblin standing motionless in horror as his place in history is usurped, even as one of his boyz takes the opportunity to usurp his Boss and slips a dagger between his ribs. That conduit has been abandoned...

Tell 'em all about me, Skarsnik, tell 'em all about my life, leave nuffink out.

I shoulda seen it coming.

All day long, the entire tribe had been on edge. Runtgit felt it in his bones, same as every other goblin, same as every greenie who knows there's a right propa scrap close by or when two big 'uns are gonna hash out which one's the boss. Sure, even their little insignificant tribe had heard about the stunties going on the warpath, bringing all manner of unimaginable insanity to the neighboring mountains that grew more and more outlandish with each telling: monstrous beasts and angry 'umies, fiery explosions and arrows a-plenty, burning shadows and dead killy ghosts in gray, and hordes and hordes of armored and bearded juggernauts.

But this weird feeling was all around them, way bigger than an army of stunties. Bigger than their little backstairs tribe and bigger than their Crooked Moon bosses, so huge that it felt like two of the biggest big 'uns ever to do big fings were about to throw down.

And that had everyone real antsy. Runtboy Snotruk kept digging for any excuse to flay the skin from Runtgit's bones. Big Boss Tarkit Fing-Finger kept talkin' to the fing on his finger, disquieted at whatever it was he heard. Even Duffskul was too distracted to keep up his crazy act, or to sneak any covert shows of support for the runty git destined for great things. Except the old shaman hadn't so much as glanced in Runtgit's direction, scanning their little cave with a worried frown- almost like he was looking for something.

Looking for Runtgit, maybe. Except Runtgit coulda sworn the shaman's gaze slid over him multiple times, seeing straight past him like he wasn't there.

Things only got worse when Runtgit took his band of gobbos out into the caves and into those hidden, secret passages that only he and his boyz knew about. Mushrooms for himself, weird green rocks for the ratties that'll get 'em more mushrooms (not that his boyz or anyone else knew about that little under-the-table trading), all making Runtgit and his tribe richer by the day. But mostly Runtgit. And why not? He had bigger and grander destinies in his future, fueled by the feverish dreams of his too-smart goblin brain and that constant little voice in his head tellin' him he was gonna be da biggest and bestest gobbo since Grom da Paunch flattened da pansies...

And Runtgit freezes in place as, inexplicably, they all vanish just like that, slipping through his fingers like so much smoke. Not his dreams or his thoughts, but just... everythin' he coulda been. A burning spark in his soul snuffed out before he even realized it was there, and Gork's tinny voice replaced by a horrifying silence.

If he had just one more moment, he could've composed himself. Runtgit's still a too-smart goblin, even if that's all he'll ever be now, and he's not so shaken that he can't keep his boyz in line.

Instead, Runtgit feels a shiv slipping between his ribs before he can even finish turning.

I shoulda seen it coming, comes the distant thought as he staggers back with a scream, clutching at the knife still in his guts. He'd thought the boyz were only on edge, so he'd taken them around a different route to give 'im time to sort things out. All it usually takes is to shove a few would-be mutineers down the wild squig-paths and let the screams and munching help him keep order, right? And that'd work if they were only scheming as much as they usually did, kept in line as they were by his cunnin' smarts and sneaky foresight.

But all he sees in the gobbos surrounding him is open greed and- disbelief?

"See? Easy," the git sneers- his newest gobbo, bigger than the rest. "An' here you all are, takin' orders from a runty git."

With stark, nightmarish clarity, Runtgit is suddenly aware that he's a too-smart and too-small gobbo, runtier than gobbos half his age. And who's gonna listen to someone like that?

Not these guys, apparently. Another goblin chortles, already toadying up to the backstabber. "Oo, 'ee's a dead runty git soon."

His neighbor frowns, green brow wrinkling in thought. "But Runtboss Grobskab-"

"Is only gonna hear dat Runtgit got in an accident," the backstabbing git snarls. "Fell down a pit an' broke his neck or summat, see? And all da goods is goin' to us." Before his boyz finish wrapping their minds around that thought, Runtgit feels he oughta step in. (For all the good that'll do, with inches of cold rusty metal lodged in his guts, but. One step atta time.)

"C'mon, dere's no need for all dis, right?" he wheezes. Talking's harder than it should be, around all this throbbing pain that feels like it takes up his entire torso; Runtgit braces himself against the wall, drawing in a shuddering breath. "Let's just... talk fings out, an' I can make you a rich gobbo-"

The zoggin' git has the gall to laugh in his face. "Hah! Nah, I's gonna be a rich gobbo wivvout your help. No more sneakin' and skivvin' about!" He grins, throwing his arms out wide. "I's tellin' Boss Tarkit all about Runtgit's secret shroom rooms, an' then we're all gettin' propa rewards! Bigger rewards!"

Runtgit groans as much from exasperation as from physical pain, and then lets out a much louder groan when the gobbos around him nod and grin. Idiots! Those caves, all those caves, will grow mushrooms for years an' years! Keep sneakin' them for yourselves, and dat's enough payments to make any gobbo filthy rich forever! But hand over the source and all you'll get is one tiny reward if you're lucky, and then the rest'll just be Tarkit's forever. And what're you gonna do wiv da green rocks if you ain't tradin' with the ratties-

At least all this gabbing about undoing his life's work is giving Runtgit enough time to fumble for his own knife with cold fingers. All it takes is just the right moment when that backstabbin' git ain't lookin'-

He kicks off the wall and lashes out, but even his legs aren't obeying him anymore, and what should have been a right cunnin' backstab turns into a wild slash that ends in a tumble and sheer red-hot agony lancing through his body. The git's howl of pain and splash of blood are cold comfort to Runtgit as he narrowly avoids landing on the shiv lodged inside him, but he'll take what he can get.

"You zoggin' runt!" The backstabber- right, Krogga, dat's his name- clutches at the bloody slash across his side, his beady eyes wild and angry. "I'll make you bleed right slow for dat! Get 'im!" he howls, and Runtgit wearily lifts his knife as the other goblins scramble over themselves to make it so-

A whirlwind of red skin and wickedly sharp fangs blur across his vision, and Krogga goes from a normal gobbo to half a torso and a spare leg before he even has the chance to scream. If Runtgit had the strength to laugh, he'd be cackling at the irony- he didn't need to shove a few would-be mutineers down the wild squig-paths, he just had to let the wild squig come to him, drawn by the scent of blood and no small amount of luck.

But he can't even muster up the strength to gloat, not when his life can probably be measured in minutes no matter what happens next. While the screaming, the roaring, and the messy tearing of flesh are music to his ears, it's all Runtgit can do to prop himself up against the cave wall and watch the carnage, clutching at his wound. Odd, that; casualties aside, six gobbos should be enough to scare off a lone squig, or at least leave someone behind to flee. But this one's downright vicious, and Runtgit has to scoot aside as a screaming backstabber's guts spatter across the wall.

It's only when the last gobbo is summarily eaten that Runtgit gets a good look at his savior, and- Mork's teeth, it's a beast. Barely half-grown and already the size of a normal squig- and still growing, going by the size of its eyes and feet. Skin 'arder than armor, fangs like choppas-

And a nasty scar across one eye.

"Of all da fings." And Runtgit does laugh, ignoring how it jars his wound. That little squigling he saved so long ago- now a far cry from the wriggling runt about to be knifed by a particularly stupid long-dead git- confirms it by vaulting over and nudging him with a huff instead of having him for lunch. He ain't never seen a squig so tame! With a squig like this, no one'll mess with Runtgit! He can see it now- he'll go back home, get this wound patched up, an' grab him another gang of gobbos from Big Boss Tarkit! Next time he trades wiv da ratties, with this squig at his back, ooh, he'll squeeze out some better terms. And why stop there? He'll go to the plains outside the mountains an' grab his destiny wiv or wivvout Gork whisperin' in his ear, gather enough strength to take over the Crooked Moon gobbos, and then-

Runtgit blinks blearily as the squig interrupts his train of thought, whining with something more than simple animal distress. Maybe he can feel it, too- that things ain't supposed to be like this, that something's gone terribly wrong- but Runtgit grins toothily, patting the leathery hide of his squig with an effort. "I's gonna be fine," he croaks hoarsely. "We got fings to do, me ole pal, an'..."

He's tired, so tired, even as his mind whirls with possibilities, and his head lolls to the side, filling his vision with the squig's furrowed brow. "Keep watch while I close me eyes for a second-" ooh, what's a good name- "Gobbla." Runtgit chuckles as the squig nudges him again, not noticing its desperation or hearing its increasingly panicked whines. Yeah, Gobbla's a great name. "We'll show 'em all, won't we, Gobbla? We got fings to do..."

One goblin, out of hundreds of millions to live and die in this mountain. No one will remember this one's life; no one will celebrate this one's death.

But for the runty goblin that could have been known as Skarsnik, what remains of his life is filled with visions of cunnin' and conquest astride the largest squig ever known, and the simple joy of finding the one companion that no one could ever take from him.
 
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They're the ones who taught us how to catch it, though.
More complicated than that. Mathilde's Master researched on theoretical way which seemed like it might be capable of catching one. Pretty sure they would like confirmation that it definitely works.
Said panic button would be architectural rather than a portable item.
I'm aware. I was asking whether being in the room and pressing the panic button would break items or just deal with "free-floating" effects.

I'm not sure whether Mathilde even can take off the Seed, so I'd like to know if such a room would destroy it. Likewise, if it can be used to break unwanted items, that would be useful too.
It's not a corrupting daemon, so they probably wouldn't burn us alive, but as a miscast creature it's very much a daemon.
Pretty sure it is categorized differently enough from evil demons that we don't need to hide it. As said above, there were already plans to publish a paper about it, they were just pushed back again and again.

Well it's 'dangerous to know' that with 1 in 100 (or less considering the meta of the crit), it's possible to get a demon into a undead state where you can harvest its blood.

It's in fact 'dangerous to know' that it's even possible to use demon blood as reagent.

And dangerous to let it be known we know.
Is it, though? That seems like a personal opinion more that fact.
…Okay then. Could you explain your reasoning further for me?
 
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A/N: I love this quest, and I love the dwarfs. But I also love the greenskins and a certain goblin lord that got shafted in the End Times, and this wouldn't get out of my head, so apologies for the length of this or if I'm doing this horribly wrong.



Tell 'em all about me, Skarsnik, tell 'em all about my life, leave nuffink out.

I shoulda seen it coming.

All day long, the entire tribe had been on edge. Runtgit felt it in his bones, same as every other goblin, same as every greenie who knows there's a right propa scrap close by or when two big 'uns are gonna hash out which one's the boss. Sure, even their little insignificant tribe had heard about the stunties going on the warpath, bringing all manner of unimaginable insanity to the neighboring mountains that grew more and more outlandish with each telling: monstrous beasts and angry 'umies, fiery explosions and arrows a-plenty, burning shadows and dead killy ghosts in gray, and hordes and hordes of armored and bearded juggernauts.

But this weird feeling was all around them, way bigger than an army of stunties. Bigger than their little backstairs tribe and bigger than their Crooked Moon bosses, so huge that it felt like two of the biggest big 'uns ever to do big fings were about to throw down.

And that had everyone real antsy. Runtboy Snotruk kept digging for any excuse to flay the skin from Runtgit's bones. Big Boss Tarkit Fing-Finger kept talkin' to the fing on his finger, disquieted at whatever it was he heard. Even Duffskul was too distracted to keep up his crazy act, or to sneak any covert shows of support for the runty git destined for great things. Except the old shaman hadn't so much as glanced in Runtgit's direction, scanning their little cave with a worried frown- almost like he was looking for something.

Looking for Runtgit, maybe. Except Runtgit coulda sworn the shaman's gaze slid over him multiple times, seeing straight past him like he wasn't there.

Things only got worse when Runtgit took his band of gobbos out into the caves and into those hidden, secret passages that only he and his boyz knew about. Mushrooms for himself, weird green rocks for the ratties that'll get 'em more mushrooms (not that his boyz or anyone else knew about that little under-the-table trading), all making Runtgit and his tribe richer by the day. But mostly Runtgit. And why not? He had bigger and grander destinies in his future, fueled by the feverish dreams of his too-smart goblin brain and that constant little voice in his head tellin' him he was gonna be da biggest and bestest gobbo since Grom da Paunch flattened da pansies...

And Runtgit freezes in place as, inexplicably, they all vanish just like that, slipping through his fingers like so much smoke. Not his dreams or his thoughts, but just... everythin' he coulda been. A burning spark in his soul snuffed out before he even realized it was there, and Gork's tinny voice replaced by a horrifying silence.

If he had just one more moment, he could've composed himself. Runtgit's still a too-smart goblin, even if that's all he'll ever be now, and he's not so shaken that he can't keep his boyz in line.

Instead, Runtgit feels a shiv slipping between his ribs before he can even finish turning.

I shoulda seen it coming, comes the distant thought as he staggers back with a scream, clutching at the knife still in his guts. He'd thought the boyz were only on edge, so he'd taken them around a different route to give 'im time to sort things out. All it usually takes is to shove a few would-be mutineers down the wild squig-paths and let the screams and munching help him keep order, right? And that'd work if they were scheming as much as they usually did, kept in line as they were by his cunnin' smarts and sneaky foresight.

But all he sees in the gobbos surrounding him is open greed and- disbelief?

"See? Easy," the git sneers- his newest gobbo, bigger than the rest. "An' here you all are, takin' orders from a runty git."

With stark, nightmarish clarity, Runtgit is suddenly aware that he's a too-smart and too-small gobbo, runtier than gobbos half his age. And who's gonna listen to someone like that?

Not these guys, apparently. Another goblin chortles, already toadying up to the backstabber. "Oo, 'ee's a dead runty git soon."

His neighbor frowns, green brow wrinkling in thought. "But Runtboss Grobskab-"

"Is only gonna hear dat Runtgit got in an accident," the backstabbing git snarls. "Fell down a pit an' broke his neck or summat, see? And all da goods is goin' to us." Before his boyz finish wrapping their minds around that thought, Runtgit feels he oughta step in. (For all the good that'll do, with inches of cold rusty metal lodged in his guts, but. One step atta time.)

"C'mon, dere's no need for all dis, right, me old pal?" he wheezes. Talking's harder than it should be, around all this throbbing pain that feels like it takes up his entire torso; Runtgit braces himself against the wall, drawing in a shuddering breath. "Let's just... figure dis all out, an' I can make you a rich gobbo-"

The zoggin' git has the gall to laugh in his face. "Hah! Nah, I's gonna be a rich gobbo without your help. No more sneakin' and skivvin' about!" He grins, throwing his arms out wide. "I's tellin' Boss Tarkit all about Runtgit's secret shroom rooms, an' then we're all gettin' propa rewards! Bigger rewards!"

Runtgit groans as much from exasperation as from physical pain, and then lets out a much louder groan when the gobbos around him nod and grin. Idiots! Those caves, all those caves, will grow mushrooms for years an' years! Keep sneakin' them for yourselves, and dat's enough payments to make any gobbo filthy rich forever! But hand over the source and all you'll get is one tiny reward if you're lucky, and then the rest'll just be Tarkit's forever. And what're you gonna do wiv da green rocks if you ain't tradin' with the ratties-

At least all this gabbing about undoing his life's work is giving Runtgit enough time to fumble for his own knife with cold fingers. All it takes is just the right moment when that backstabbin' git ain't lookin'-

He kicks off the wall and lashes out, but even his legs aren't obeying him anymore, and what should have been a right cunnin' backstab turns into a wild slash that ends in a tumble and sheer red-hot agony lancing through his body. The git's howl of pain and splash of blood are cold comfort to Runtgit as he narrowly avoids landing on the shiv lodged inside him, but he'll take what he can get.

"You zoggin' runt!" The backstabber- right, Krogga, dat's his name- clutches at the bloody slash across his side, his beady eyes wild and angry. "I'll make you bleed right slow for dat! Get 'im!" he howls, and Runtgit wearily lifts his knife as the other goblins scramble over themselves to make it so-

A whirlwind of red skin and wickedly sharp fangs blur across his vision, and Krogga goes from a normal gobbo to half a torso and a spare leg before he even has the chance to scream. If Runtgit had the strength to laugh, he'd be cackling at the irony- he didn't need to shove a few would-be mutineers down the wild squig-paths, he just had to let the wild squig come to him, drawn by the scent of blood and no small amount of luck.

But he can't even muster up the strength to gloat, not when his life can probably be measured in minutes no matter what happens next. While the screaming, the roaring, and the messy tearing of flesh are music to his ears, it's all Runtgit can do to prop himself up against the cave wall and watch the carnage, clutching at his wound. Strange; casualties aside, six gobbos should be enough to scare off a lone squig, or at least leave someone behind to flee, but this one's downright vicious, and Runtgit has to scoot aside as a screaming backstabber's guts spatter across the ceiling.

It's only when the last gobbo is summarily eaten that Runtgit gets a good look at his savior, and- Mork's teeth, it's a beast. Barely half-grown and already the size of a normal squig- and still growing, going by the size of its eyes and feet. Skin 'arder than armor, fangs like choppas, and- a nasty scar across one eye-

"Of all da fings." And Runtgit does laugh, ignoring how it jars his wound. That little squigling he saved- now a far cry from the wriggling runt about to be knifed by a particularly stupid long-dead git- confirms it by vaulting over and nudging him with a huff instead of having him for lunch. He ain't never seen a squig so tame! With a squig like this, no one'll mess with Runtgit! He can see it now- he'll go back home, get this wound patched up, an' grab him another gang of gobbos from Big Boss Tarkit! Next time he trades wiv da ratties, with this squig at his back, ooh, he'll squeeze out some better terms. And why stop there? He'll go to the plains outside the mountains an' grab his destiny wiv or wivvout Gork whisperin' in his ear, gather enough strength to take over the Crooked Moon gobbos...

Runtgit frowns blearily as the squig interrupts his train of thought, whining with something more than simple animal distress. Maybe he can feel it, too- that things ain't supposed to be like this, that something's gone terribly wrong- but Runtgit grins toothily, patting the leathery hide of his squig with an effort. "I's gonna be fine," he croaks hoarsely. "We got fings to do, me ole pal, an'..."

He's tired, so tired, even as his mind whirls with possibilities, and his head lolls to the side, filling his vision with the squig's furrowed brow. "Keep watch while I close me eyes for a second-" ooh, what's a good name- "Gobbla." Runtgit grins as the squig nudges him again, not noticing its desperation or hearing its increasingly panicked whines. Yeah, Gobbla's a great name. "We'll show 'em all, won't we, Gobbla? We got fings to do..."

One goblin, out of hundreds of millions to live and die in this mountain. No one will remember this one's life; no one will celebrate this one's death.

But for the runty goblin that could have been known as Skarsnik, what remains of his life is filled with visions of cunnin' and conquest astride the largest squig ever known, and the simple joy of finding the one companion that no one could ever take from him.
Never thought I'd cry for a gobbo. It has happened now. Well done,my good man.
 
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