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What about info on how the Greenskins used their magic, like for instance in the battle for the Gate Mathilde observed how the Greenskin Shaman tried to smother his spell when it went wild rather than ground it.

There could also be an observation about how warpstone teeth reach to being shot with a bullet.
 
Hey- re:trolls and warpstone. We know that warpstone form spontaneously when wells of dhar get deep enough, right? And we know that they do this when menhirs get toppled so the waystone network gets blockages, in some cases.

So my bet is that the giant chunk of warpstone at the top of troll mountain is an *unintended consequences* of a skaven scheme to make the K8P magical setup drive deposition of warpstone. Heck, they may/probably even succeeded and are happily mining it from other peaks, which would explain how the troll mt got overlooked.

Which is another way of saying that researching and straightening out magic flows here is likely to deprive skaven of a long-term resource source.
 
Can anyone think of anything that has been seen that's worth a paper for the Colleges that isn't:

a) Rune-items in general
b) the Anvil of Doom during the Battle of Karag Nar
c) Waaagh energy during the Battle of the Citadel

Only list things you're happy with the Colleges in general to know about.
*Single use enchantment horns and its effect on giant spiders
*the diminishing returns of spell creation vs spell mastery
*observations of contraindications in volcanology and dragon ogres
 
Hey- re:trolls and warpstone. We know that warpstone form spontaneously when wells of dhar get deep enough, right? And we know that they do this when menhirs get toppled so the waystone network gets blockages, in some cases.

So my bet is that the giant chunk of warpstone at the top of troll mountain is an *unintended consequences* of a skaven scheme to make the K8P magical setup drive deposition of warpstone. Heck, they may/probably even succeeded and are happily mining it from other peaks, which would explain how the troll mt got overlooked.

Which is another way of saying that researching and straightening out magic flows here is likely to deprive skaven of a long-term resource source.
It's entirely possible it's just a meteor from Morrslieb that's been there awhile.
 
Magic Mushrooms seem potentially useful.

That's Panoramia's area, but if she needs a hand and is willing to give coauthorship for it she'll come to Mathilde..

What about info on how the Greenskins used their magic, like for instance in the battle for the Gate Mathilde observed how the Greenskin Shaman tried to smother his spell when it went wild rather than ground it.

Not enough Shaman observations all up for a paper's worth outside the Battle of the Citadel, which is already being covered.

There could also be an observation about how warpstone teeth reach to being shot with a bullet.

They didn't do anything particularly surprising.

How about our two new masteries? (Dread Aspect and A. Armor)

Masteries are not practically communicable.

*Single use enchantment horns and its effect on giant spiders

Unfortunately, none of the Expedition's Wizards were there to witness it.
 
Can anyone think of any observed magical phenomena that has been seen that's worth a paper for the Colleges that isn't:

a) Rune-items in general
b) the Anvil of Doom during the Battle of Karag Nar
c) Waaagh energy during the Battle of the Citadel

Only list things you're happy with the Colleges in general to know about.

1. Does Mathilde's trick in battle for Citadel (how she earned Waaghbane) count as a part of (c)?
2. Does efect of Kragg on human mercenaries and specualtion about moral effects and accidentally talking dwarf-y count as a part of (b)?
3. Something of Panoramia's personal paper, but Black Lotus has potential for both Jades and Greys, right? I imagine Grey Wizards can appreciate such poison.
 
Possibly a paper on wizards in general working with dwarfs and their attitudes regarding different spell approaches? The rangers used Panoramia's poisons, Johann worked with the artillery crews using Trial and Error. We have our own extensive history and I'm sure the rest of the Journeymen have their own experience. I'm unsure if wizards have been a part of a dwarven campaign of this size before, but it might be appreciated by the colleges.
 
1. Does Mathilde's trick in battle for Citadel (how she earned Waaghbane) count as a part of (c)?
2. Does efect of Kragg on human mercenaries and specualtion about moral effects and accidentally talking dwarf-y count as a part of (b)?
3. Something of Panoramia's personal paper, but Black Lotus has potential for both Jades and Greys, right? I imagine Grey Wizards can appreciate such poison.

Yes to 1, yes to 2, and Black Lotus is already fairly well known to the Empire.
 
Can anyone think of any observed magical phenomena that has been seen that's worth a paper for the Colleges that isn't:

a) Rune-items in general
b) the Anvil of Doom during the Battle of Karag Nar
c) Waaagh energy during the Battle of the Citadel

Only list things you're happy with the Colleges in general to know about.
Some subject to cover, even if by themselves they are too limited for full papers:
- Orcish way of dealing with counterspells (i.e.: double down and force it, as seen in battle of east gate)
- Greenshin heresy, Gork and Mork split / idol as persistent container for magical energy of Waaagh
- Warpstone resistace in goblins - speculation of it being linked to Waaagh energy (goblin cheef had warpstone teeth while normal goblin would perish in short order. Boss is focus of waaagh.)
- Practical implementations of enchanting skillset (telescope, heating a forge, etc.)
 
Possibly a paper on wizards in general working with dwarfs? The rangers used Panoramia's poisons, Johann worked with the artillery crews using Trial and Error. We have our own extensive history and I'm sure the rest of the Journeymen have their own experience. I'm unsure if wizards have been a part of a dwarven campaign of this size before, but it might be appreciated by the colleges.

Ah, yes, maybe something tactics of wizard-dwarf cooperation? Mathilde can talk about her exp working with Rangers and how her skills complement dwarf lack of dedicated assassins, Goldies can talk about Trial and Error + artillery, Panoramia worked alright with Rangers (again) and Ambers...
Well, Ambers just hanged out with knights the whole time, really.

Then again, it might just be something which will be parts of everything written all over the place. But maybe consolidate it all into one tactics working paper, and maybe add some dwarf or two into the loop for their perspective on the matter?
 
- Practical implementations of enchanting skillset (telescope, heating a forge, etc.)
This seems good.
We've found those 'Enchanting' cantrips astoundingly useful (especially on-demand telescoping), yet haven't done much Enchanting since we got them.
Our adaptations and techniques seem like they'd be a valuable part of many a Grey Wizards arsenal.
I know they're Ulgu, but Max has shown interest in them too (back before the watchtower)
 
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Not talking about being possessed. Which is the only reason we know about two thirds of that.
At very least, Mathilde can speculate at length on how Waagh energy was contained within the idol. As far as I know, there is nothing comparable in Magister magic - closest are powerstones. But greenskins were able to do it using crude methods. It is interesting to magisters. Speculation how it could be done, and how much of that was their faith could make a nice research paper.
 
Do the goblins make a move? 14]
[Scout results: 98+10(horns)=108]

The next day, the greenskins make their move, and a horn to challenge the Hornhold sounds. A hundred thousand men and dwarves on the march screeching to a halt and trying to about face is not a pretty sight, but the chain of command quickly leaps into action in trying to restore order and those of you fortunate enough to be mounted race ahead. You easily outstrip the others and are the first to arrive at a point where a dwarven ranger is staring with a mix of surprise and satisfaction across the river at a scene of terrible carnage, as hundreds of spiders happily bind dead, dying and paralyzed goblins in web.

"The greenskins were gathering," he says distractedly, "So I blew the horn, and before you got here they did." He waves vaguely in the direction of the spiders. "That's only some of them. The rest of them were chasing the goblins as they ran away."

You stare at the spiders. One of them stares back at you. You can almost see the arachnid thought patterns as it tries to figure out whether it can get across the river. Then it apparently decides that a bird in the pedipalps is worth any number in the bush, and turns back to join its fellow in feasting.

The unofficial motto of the Colleges of Magic: when in doubt, act mysterious. Your smug smile is fixed in place as the first of the other riders arrives.
We weren't there to witness the magic doing anything to them, but it is interesting that the spiders knew to come. All these giant spiders are surprisingly very intelligent.
 
- Greenshin heresy, Gork and Mork split / idol as persistent container for magical energy of Waaagh
's not really a matter for paper that we managed to be possessed by Mork in a process of accident...totally deliberately enacting counter-ritual.

I mean, I am not sure how much I trust College to handle that, although OTOH it'd be a cool tidbit to know about rituals/counter-rituals.
 
@BoneyM, can we hold an impromptu lecture on the Matrix for the Journeymen during the time period we are collaborating? They are from colleges that has a lot of use for it and the personal instruction from us with the help of MAP is going to be much more useful than just reading the book. I think it would be a nice "thank you" gesture that would be free for us and valuable for them. I may be projecting, but Mathilde certainly would not say "no" to free magic instruction regardless the subject.
 
You're told of row after row of beautiful pikes, a thousand each of a dozen different designs, each made of a silver-iron alloy made of the two ores native to the Karak, still as sharp as the day they were forged and with wooden hafts that have aged to be even stronger under Dwarvern runes of preservation. You've never heard of a Dwarf wielding a pike, but apparently in ages long past it was quite common, before the onslaught of Skaven and Night Goblins necessitated new tactics. You wonder if they'll start once more.

The other discovery was of gromril hammers, once belonging to the bodyguard of the Kings of Karak Eight Peaks and bearing powerful and ancient runes, many of which were thought forgotten. Perhaps that went some way to mollifying Kragg's rage.

Did any of the wizards get a good look at the pikes or, less likely, the gromril hammers?
 
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