Where can I find a good map so I can better imagine Laurelorn's potential trade routes? I'm somewhat dubious of using Google for it with how many bad things I've heard about official maps in this thread.
Thank you, I greatly appreciate your attempt to help!
However, I've now come to the conclusion that I must not be very good at reading maps, because I'm coming away with a feeling that I understand less than I did before I looked at the maps.
I suppose I'll just wait for other people to continue debating on Laurelorn's trade possibilities, and the various locations in the world will continue to exist in my mind as disconnected worlds that sometimes come into contact with each other through eldritch means beyond my comprehension.
There are four major possibilities for Laurelorn's trade routes:
Nordland: Laurelorn already has a well-established road from Tor Lithanel to Nordland's capital of Salzenmund. It has that road in case it needs to raze Salzenmund to the ground, but there's no reason it couldn't send trade caravans up it instead. From Salzenmund trade can go up a major highway to Erengrad, Kislev's largest port, or down it to Middenheim, or through inter-provincial roads to any of Nordland's ports. But it would require reaching some sort of accord with Nordland.
Sea of Claws: Tor Lithanel is built on the River Schaukel which flows into the Sea of Claws, and it has a Major House that were boatwrights. It could build its own naval fleet, or allow other powers to send trade ships to it. This would allow it easy access to trade with Kislev, Bretonnia, Nordland, and Ostland, but to trade with most Empire provinces its boats would need to go through Marienburg, who might not feel cooperative since it would threaten Marienburg's monopoly on Elven-made goods. It would also mean Laurelorn would have to tangle with the piracy of the Sea of Claws - usually Norscan, but Druchii and Zombie Pirates aren't uncommon either.
Wasteland: Laurelorn's western border is the former province of Westerland, which is now known as the Wasteland. It is technically controlled by Marienburg, but Marienburg rather neglects the towns and villages as the tiny trickle of tax they would be able to extract doesn't even register compared to the amounts they make on trade. If Laurelorn builds a road to one of these towns or villages, they could send overland trade to either Marienburg or Middenheim. It would mean travelling through technically Marienburg territory, but all of it is right at the edge of Laurelorn and so would be much easier for Laurelorn to project power into than Marienburg, and it may even be a practical possibility to annex that land into Laurelorn.
Middenland: Easily Laurelorn's friendliest neighbour, but actually building a route to it would be the largest infrastructure challenge of the four possibilities, as it would mean a road through either 150 miles of forest or 25 miles of Schadensumpf.
I was more discussing my mental model of Mathilde. You know that I would never question your ability to make anything work. You've proven yourself too much for that over the last 4+ years. Haven't read a bad chapter yet.
That probably came across pricklier than I meant it to. What I'm trying to say is that the only way for me to map out the twists and turns that mental journey would take would be to write it, and that sort of introspection and wrestling with prejudices is a fairly draining thing to write. There have been times in my life when I've had more writing in me than I have things to write and I'd walk that road for the sake of walking it, but I'm not in that place right now, so I'm saving what I've got for actual updates. All I can give you right now is that after three years of writing Mathilde, I have a sense of which journeys in her mind are achievable and which ones aren't, and being able to find enough realpolitik and responsibility in her to overcome her baggage for the sake of Mandred is a journey she can make if the vote puts her on it.
If some of your confusion comes from shifting between lots of different maps trying to see the larger picture (as some of mine was) some fans stitched together an
absolutely gigantic map from the Old World out to the Ogrelands, and from Norsca down to the Badlands, and much more. Obviously, however, for the purposes of this quest its canonicity is questionable at best, so large grain of salt required.
While a laudable accomplishment, that map draws on every source it can simultaneously and results in a world so dense with overlapping population centres that it's practically an ecumenopolis. It also has a lot of tiny differences between it and the maps I ended up using, which make a shocking amount of difference when you start talking logistics. For example, that map shows Blood River going all the way to Karak Eight Peaks, which would have completely changed everything about the original Expedition Belegar made and would probably have meant that Ulrikadrin would never have been founded and the Undumgi would never have been needed. Codex's post
here has a collection of a lot of the maps I usually draw from.