Voted best in category in the Users' Choice awards.
I really don't understand how you can think that's a mark against a potential daughter. We're explicitly looking for goddesses who have a mother and father but haven't publicized that fact, so why would you assume they'd be public about having a sister either?
For sure, if we know such and such goddess have a known sister, like Hekarti, then that's a point in their favour, but not having one isn't in any way disqualifying.
Not to mention, siblings can live in different countries.
 
I really don't understand how you can think that's a mark against a potential daughter. We're explicitly looking for goddesses who have a mother and father but haven't publicized that fact, so why would you assume they'd be public about having a sister either?
For sure, if we know such and such goddess have a known sister, like Hekarti, then that's a point in their favour, but not having one isn't in any way disqualifying.

Roughly 50% of all gods are female, if that is all we are going by we could spend the next decade pocking gods and not finding them. The fact that that we are looking for a pair of complementary shadow/life sisters is the only thing that makes this remotely doable IMO.
 
Roughly 50% of all gods are female, if that is all we are going by we could spend the next decade pocking gods and not finding them. The fact that that we are looking for a pair of complementary shadow/life sisters is the only thing that makes this remotely doable IMO.
Stastistics get skewed if you count non-human gods, since GW don't like non-human/non-elf women. All the Old Ones use male pronouns for example (except for the dubiously canon Rigg I believe). You'd probably get less than 50% if you actually counted all the named Gods.
 
@Boney, one more question about the minor Gods of the Empire if you don't mind:
Are there any minor female Goddesses which are connected to at least one of {fertility/childbirth, mercy, healing, charity} AND at least one of {protection, stealth/stealing, deception, luck}?
 
A few general notes, because I'm pretty busy this morning:
  • While I support a big mass recruitment turn with the Father for the Halethans and maybe we'll get lucky with others, I think it should be next turn, since we will have Overwork available.
  • I think that if we're gonna be Gryphon Woodsing it up, we should swap to Protector and trust our generally badass kit of spells and items to carry us through other things.
  • If we're gonna investigate Gryphon Wood personally, I support also putting the EIC action on it for synergy: get some intel from the "making connections and talking to people" kind of spies and then go in as a James Bond kind of spy.
  • Not sure about the Library action
  • I am skeptical about putting Max on the rubbings because he doesn't read Eltharin, which seems disqualifying to me.
  • By all means, let's hang out with some local elves this turn.
In related news, I like a lot of @Derpmind's plan.

EDIT: What about this for WEBMAT actions? Investigate Gryphon Wood with Johann, Windherd with Egrimm, have Max poke at the Kurgan enchanted weapons.
 
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@Boney, one more question about the minor Gods of the Empire if you don't mind:
Are there any minor female Goddesses which are connected to at least one of {fertility/childbirth, mercy, healing, charity} AND at least one of {protection, stealth/stealing, deception, luck}?

I was going to do an SQL joke here but then I tried to remember how to make multi-value parameters play nice and my brain started crying.

Arguably, pretty much all of them. The role of most minor Gods is to protect and nurture a specific subset of the population, whether that be farmers, carpenters, tailors, historians, or people living near a specific lake. If you're asking me which ones cleave closely enough to those values to make them a suspect, that's the thread's job to decide.
 
This wiki page has a good list of minor gods if you want to peruse them.

It's not perfect, but check the source by clicking the hyperlink and if it's 2nd Edition then it's fine. It also doesn't have everything, I can remember one or two missing gods that could be slotted in, but it's a start.

It's not an easy task btw. The information given on many of these gods is very general. You can perhaps try to narrow it down to fertility gods, but even that narrowing down gives you four options if you exclude Ahalt on account of him being male. If you expand the search parameters it gets worse.
 
IIrc, it's Johann that's not able to read Eltharin.
It's both of them:
Maximilian de Gaynesford, Magister of the Gold Order

> Maximilian is an exceedingly useful Wizard to have around, which makes you more than happy to put up with his foibles.
< Maximilian has accepted you as his superior in rank, ability, and knowledge, and is happy to be along for the ride.

Armament: None but magic; carries a crossbow as an affectation.
Speciality: Craftsman
Mission: To combine Dwarven crafting techniques with the spells of Chamon to achieve 'true transmutation'.
Faith: Agnostic
Languages: Reikspiel, Lingua Praestantia, Khazalid, written Queekish.
The Grey Order pushes people to learn languages to use in ciphers and in the Grey role as diplomats, but not other orders. Max probably has picked up a bit of Eltharin lately, but not enough to be reflected in his character sheet, so putting him on this task seems like setting him up for failure: sure, he can transcribe her writings, but he can't translate them or tell us what's important and what's not. We could instead put him on the Kurgan weapons we looted: our boy is a great mundane smith and has Chamon helping him out.
 
Just to be clear, if we take a WEB-MAT action to investigate Alric/Gryphon Wood, do we still need to take the personal action to do so? And bringing along multiple people doesn't take up multiple WEB-MAT actions, right?

I'm thinking we could bring along the whole squad for both investigation actions, or at least for Gryphon Wood.
 
I agree with most of this plan.

-[] MAX: Study an artefact: Books and rubbings from an Asur explorer of Lustria and the Southlands
-
The books and rubbings from the Asur explorer are nearly exactly the kind of artefact Max is interested and experienced in working with.
…when did Max express an interest in the Southlands? Or the Asur? Or exploration in general?
Max is a blacksmith, trying to integrate his magic and his craft. That is his area of interest. We have used him as a scribe and linguist because he is the best person we have for those jobs, not because he particularly wants to do them.

Could I convince you to do
[ ] WEB-MAT: Write a paper: Observations of Johann's prosthetic arm (FRESH) (Johann, Egrimm)
instead? Having a completed and published paper will make WEB-MAT a proven institution rather than just Mathilde's ambitious idea.

-[] LIBRARY: Set up a no-questions-asked bounty system for books within the Cult of Ranald
I hate this option because it means Mathilde will be directly responsible for the theft of books from civilised peoples.

Stealing from The Enemies Of Human/Elf/Dwarf/Halfling-kind is acceptable, even laudable. Stealing from our allies is not.
 
A few general notes, because I'm pretty busy this morning:
  • While I support a big mass recruitment turn with the Father for the Halethans and maybe we'll get lucky with others, I think it should be next turn, since we will have Overwork available.
  • I think that if we're gonna be Gryphon Woodsing it up, we should swap to Protector and trust our generally badass kit of spells and items to carry us through other things.
  • If we're gonna investigate Gryphon Wood personally, I support also putting the EIC action on it for synergy: get some intel from the "making connections and talking to people" kind of spies and then go in as a James Bond kind of spy.
  • Not sure about the Library action
  • I am skeptical about putting Max on the rubbings because he doesn't read Eltharin, which seems disqualifying to me.
  • By all means, let's hang out with some local elves this turn.
In related news, I like a lot of @Derpmind's plan.

EDIT: What about this for WEBMAT actions? Investigate Gryphon Wood with Johann, Windherd with Egrimm, have Max poke at the Kurgan enchanted weapons.

[] Plan Pickle's Notes
-[] MAX: Study an artefact: Kurgan enchanted weapons
-[] EGRIMM: Attempt a Windherder enchantment with Egrimm (specify what)
-[] WEB-MAT: Investigate Gryphon Wood with one or more members of WEB-MAT (JOHANN)
-[] Personally scrutinize a Waystone as thoroughly as you possibly can.
-[] Lay the foundations: work with the current members of WEB-MAT and the Waystone Project to build a single unified framework for understanding the Waystones.
-[] Investigate Gryphon Wood
-[] EIC: Try to uncover what's going on in Gryphon's Wood.
-[] LIBRARY: Seek an agreement with a Cult to have access to their libraries (Verenans)
-[] SERENITY: Write a paper: Windsoak Mushrooms book 1/2
-[] COIN: The Protector

@picklepikkl How does something like this look?
 
It's both of them:

The Grey Order pushes people to learn languages to use in ciphers and in the Grey role as diplomats, but not other orders. Max probably has picked up a bit of Eltharin lately, but not enough to be reflected in his character sheet, so putting him on this task seems like setting him up for failure: sure, he can transcribe her writings, but he can't translate them or tell us what's important and what's not. We could instead put him on the Kurgan weapons we looted: our boy is a great mundane smith and has Chamon helping him out.
Faith in humanity restored... for a moment I thought picklepikklpedia had missed a step :V
 
This wiki page has a good list of minor gods if you want to peruse them.
Thanks, but I know that list, it's why I suspected Haletha in the first place.

I honestly don't think the search space is as big as some make it out to be. We are not looking for ANY fertility Goddess, we are looking for a Goddess of fertility (or mercy, or charity, or healing) that ALSO has connections to Ranald (stealth, deception, luck, protection) and more than one connection because she should resemble Ranald more than Shallya.

If I understand Boney correctly protection and fertility are common enough if you consider them in a symbolic way - 'nurturing a community'. But Haletha is a Goddess of protection in the literal sense of protecting people from concrete danger AND she is the patron of an oppressed group which fits Ranald's facet as protector AND she is a Goddess of literal fertility in the sense of childbirth (which is the sense that Shallya is connected to fertility) AND she is connected to stealth and shadows.

I get that there are a lot of fertility Goddess, but some times I feel like we're looking for a suspect with a hat, jacket, blue eyes and red hair, and people are saying that we have nothing to go on because lots of people wear hats.
 
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[] Plan Pickle's Notes
-[] MAX: Study an artefact: Kurgan enchanted weapons
-[] EGRIMM: Attempt a Windherder enchantment with Egrimm (specify what)
-[] WEB-MAT: Investigate Gryphon Wood with one or more members of WEB-MAT (JOHANN)
-[] Personally scrutinize a Waystone as thoroughly as you possibly can.
-[] Lay the foundations: work with the current members of WEB-MAT and the Waystone Project to build a single unified framework for understanding the Waystones.
-[] Investigate Gryphon Wood
-[] EIC: Try to uncover what's going on in Gryphon's Wood.
-[] LIBRARY: Seek an agreement with a Cult to have access to their libraries (Verenans)
-[] SERENITY: Write a paper: Windsoak Mushrooms book 1/2
-[] COIN: The Protector

@picklepikkl How does something like this look?
This looks great to me, but keep in mind that you have one extra personal action to play with:
Just to be clear, if we take a WEB-MAT action to investigate Alric/Gryphon Wood, do we still need to take the personal action to do so? And bringing along multiple people doesn't take up multiple WEB-MAT actions, right?
So we don't need to pay a personal action to investigate Gryphon Wood and can instead use that on Alric. (I'd also be fine with dropping Lay the Foundations and instead using that to investigate the Ward of Frost, but I don't feel so strongly about it that I would fail to vote for the plan.)
 
-[] LIBRARY: Seek an agreement with a Cult to have access to their libraries (Verenans)
Any chance of switching this to Quinsberry? We have more to offer his cultists than we do the Verenans and as smaller cult our bargaining position is stronger to begin with. I genuinely think we stand to gain more from the cult of Quinsberry and if we can get them fully on board we can leverage that bring in more cults in a case of "Well the Quinsberrians have got in on the ground floor, you don't want to be caught out in the cold do you?"
 
This looks great to me, but keep in mind that you have one extra personal action to play with:


So we don't need to pay a personal action to investigate Gryphon Wood and can instead use that on Alric. (I'd also be fine with dropping Lay the Foundations and instead using that to investigate the Ward of Frost, but I don't feel so strongly about it that I would fail to vote for the plan.)
I... somehow thought I'd switched all the WEB-MAT actions off of doing the Gryphon Wood. Whoops.
Ah... since I deleted the post this was a reply to... because I was really sure I'd read Boney's post wrong and it was a dumb question... I was asking if the following action was viable, which it both apparently is and doesn't stop us from doing other WEB-MAT actions either:

-[] WEB-MAT: Investigate Gryphon Wood with one or more members of WEB-MAT (MAX, JOHANN, and EGRIMM)
 
Any chance of switching this to Quinsberry? We have more to offer his cultists than we do the Verenans and as smaller cult our bargaining position is stronger to begin with. I genuinely think we stand to gain more from the cult of Quinsberry and if we can get them fully on board we can leverage that bring in more cults in a case of "Well the Quinsberrians have got in on the ground floor, you don't want to be caught out in the cold do you?"
I'm not sure if you know what Quinsberry's "Cult" looks like. The Halflings don't have official cult organisations like the humans do. The closest thing to a cult you'll get is a very well organised Empire wide faction with great resources. I don't think you want to get them in on the ground level of our library.

They're called the Quinnsberry Lodge. And they're a double edged sword.

"The Lodge dislikes such messier extremes (things go so much more smoothly when everyone works together) and it hates to involve Human parties (why hire Human thugs when Halfling thugs sit idle?) but it is sometimes vital these things are done, and the Lodge's hands remain clean of them. They have no remorse, however, because everything they do is for the betterment of Halflings everywhere."

They're an important part for ensuring Halflings are treated properly in the Empire, but they're also pretty dangerous.
 
Alright, here's my protoplan:

[ ] Plan Adventure Time (outline)
-[ ] MAX: Learning: How to fly a Gyrocopter
-[ ] WEB-MAT: Investigate Alric with Johann and Egrimm
-[ ] WEB-MAT: Investigate Gryphon Wood with Johann, Max, and Egrimm
-[ ] Attempt to bring a Major House or Ward into the Waystone Project: The Ward of Frost.
-[ ] Attempt to bring a non-Order magical tradition into the Waystone Project: Ice Witches
-[ ] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[ ] COIN: The Night Prowler
-[ ]Undecided Serenity Action
-[ ]Undecided EIC Action
-[ ]Undecided Library Action

I'm open to hiring Adela for the Gyrocopter, but I like having both Max and Mathilde being able to fly, so the WEB-MAT action has more potential and flexibility, and I don't see any of the current magical artifacts or papers as pressing enough to take precedence over the Gyrocopter.

As per the plan name, I want to take both investigation actions this turn, and I don't see a reason not to bring along larger parties for both. This distribution has us giving 2 AP's worth of assignments to each WEB-MAT member.

Cadaeth was the one who pitched the project to us, and if we want to work with her, then we need the Ward of Frost.

Kislev was much more enthusiastic about the project than any of the others, so I want to bring them in over the others. For Father-coin candidates, we should try to bring
them in all at once.

Branarhune because it's the token one non-job related action, and because it fits with the adventure time theme!
 
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