Ostermark: Known as "Wise Ones", which is described in the book as those who believe that they were granted the knowledge of the Hedge by Verena.
Reikland: Known as Cunning Folk, so likely worship Ranald.
Also, chariots are not an imperial thing. The reason why is obvious, most of the Empire is forests and other treacherous terrain that sucks for chariots. Chariots were however super popular with the Tomb Kings, and with the Brigundians because it's the one of the only expansive flat plains you get on the Empire. Hell, they abandoned their chariots after they joined up with the rest of the Empire. My theory is that they got their idea for chariots from the Tomb Kings, since clearly no one else would have come up with the idea in the Empire's terrain.
Not to umtechnically a basically valid and relevant note, but to actually do that umtechnically I think that would be Emperor Mannfred von Carstein. Since that's the one whose army got nuked by the Grand Theogonist reading a spell from the Liber Mortis; Vlad just got tackled onto a wooden stake by the Grand Theogonist after Mannfred arranged for his "fuck you, I'm alive again" ring to get stolen.
Yeah, this. If we wanted Mathilde to focus on changing the Empire, that would have been the Bodyguard/influence builder job that Heidirella offered. Which would have been a dope job, I wound up very tempted by it. But we went with Waystones. Which should also be dope, but is unlikely to focus on getting deep into Imperial politics (AFAICT at this point).
Wait, what?
There are these Orcs attacking Carcassone called Iron Orcs that have iron implanted in their skin or something and (in-quest) have Chaos symbols on them.
Duke Huebald frowns, and exchanges a look with his wife, who nods. "We shall speak unrelatedly of other matters that we are pressed with, but nonetheless able to overcome with thanks to the Lady, so we need no mystical assistance with," she says. "To demonstrate the truth of our chivalrous nature, and so how worthy partners we would be."
"Iron Orcs," the Duke says. "Like Black Orcs, but with the armour set into their skin, bearing runes of the Dark Gods. They come from the mountains in greater numbers every year." You grimace at that. Though the greenskins almost always stay true to their native Gods of Gork and Mork, that 'almost' covers more than enough nasty examples to give any ruler cause for concern, and motivation to seek esoteric answers - even if their societal rules prevent them from saying so outright.
I think they were heavily implied to be Chaos worshipping in canon too.There are these Orcs attacking Carcassone called Iron Orcs that have iron implanted in their skin or something and (in-quest) have Chaos symbols on them.
I mean, it isn't just this quest that gives the Iron Orcs an association with Chaos. From page 64 of Knights of the Grail:There are these Orcs attacking Carcassone called Iron Orcs that have iron implanted in their skin or something and (in-quest) have Chaos symbols on them.
Huh, I'll admit I missed the bit saying "obvious servants of chaos", but given the tone of the rest of Knights of the Grail, I can't tell whether or not that's serious.I think they were heavily implied to be Chaos worshipping in canon too.
I will say, in all the rest of the books, an ambiguous link with Chaos comes in the form of in-person anecdotes from characters, or states that it is suspected to be associated with Chaos by Old Worlders, such as the entry on golems in Renegade Crowns. In no other case can I recall anything being described as an 'obvious' servant of Chaos, besides the actual Warriors of Chaos, Chaos Spawn and the various Daemons.Huh, I'll admit I missed the bit saying "obvious servants of chaos", but given the tone of the rest of Knights of the Grail, I can't tell whether or not that's serious.
I agree that we're probably still going to be running around doing favors, but the set of people we'd be trying to do favors for in service of this project would both be much less likely to necessarily be Imperial, and be less likely to be major political players in the Empire even when they are Imperials. Mathilde will still be doing Mathilde stuff for this job just as much as she would have for the Heidirella job, but the Mathilde stuff called for by this job seems much less likely to put us in a position to have the major power brokers of the Empire know our face and have positive associations with us helping them specifically out. Hence the Heidirella job being much more suitable for aims of making political changes in the Empire, especially when you factor in that if Heidi's plan worked we would be the bodyguard/godmother who got to be around for a lot of the most formative years of a future Emperor's life. A future Emperor molded by very devout followers of Ranald, notably including his aspect of the Protector.It does occur to me that to get organizations to buy in to this project, we are going to have to do them favors, right? And while Thorek had his own agenda and there might be some others we can use our connections or wealth to satisfy, I'm thinking that the biggest favor Mathilde can offer in a lot of cases is the fact that she can turn invisible and has a giant f-you sword. Plus veteran backup.
So I think we are going to see a lot of Mathilde going around as a trouble-shooter and assassin for the factions we want to recruit. The trick is going to be the fact that instead of backing Heidi's agenda as we advance the interests of some factions over others, who we back is going to be dictated by who we think knows stuff.
For something to qualify as "information" it has to come in the form of evidence that somebody who is currently inclined to believe otherwise would still have to accept. Do we actually have that here?I think the jades are going to be the most interesting though. I have no idea what they want, but we do have a piece of information that is very relevant to their internal politics: Isha is not Rhya.
Belated, but I felt a need to respond once I finally made time to read the post I had saved. Because I very, very strongly agree with this. A library needs cats every few feet to trip over.a library really doesn't need cat statues every few feet to trip over.
...is it a legitimate request to make of your god to get more cats? How much divine favour is 'I want this library to have cats' worth?!Belated, but I felt a need to respond once I finally made time to read the post I had saved. Because I very, very strongly agree with this. A library needs cats every few feet to trip over.
Just getting to this now. As I seem to be the person really pushing the Ranald angle, I feel obligated to chime in. Wholeheartedly agree with this. My Ranaldian design which you allude to (here) calls for the sum total of Ranaldian symbolism to be four interlocking crosses for the primary floorplan and four sets of cat/owl statues across from each other at the primary intersections. These statues would be appropriately camouflaged among sundry other decoration such that the Ranaldian significance is discernable only to the most conspiratorially-minded. Nothing more.The Ranald Question
I do think that there should be some minor Ranaldian symbolism subtly worked into the library somewhere, since I do like the idea of this being something of an olive branch between Ranald and Verena that Mathilde is facilitating. However, by that same token, said symbolism should be subtle and minor. It's not much of an olive branch if it has Ranald's name gaudily scrawled all over it, and a library really doesn't need cat statues every few feet to trip over. We can likely do something tasteful with how the dwarven rune for book involves four lines crossing over each other - not hard to hide some crosses in that design.
I think perhaps you underestimate Ranald's enthusiasm for gifting/afflicting people with cats. If it becomes clear that cats will not be made unwelcome by us I think (slash hope) that cats will happen to this library whether anybody likes it or not....is it a legitimate request to make of your god to get more cats? How much divine favour is 'I want this library to have cats' worth?!
The Player's section was very misleading. The GM section on the other hand was incredibly informative and actually well constructed. Literally none of the major factions of the Aquila Academy actually give a damn about crusading Araby, and their goals and motivations all make a lot of sense. It appears I was hasty in making judgement, although given GW's track record with anything related to Araby I didn't feel like giving them the benefit of the doubt.
Just a quick reminder; Sigmar is also included in the Halflings' pantheon.So I've collected all the Halfling Pantheon that I've been able to find from various 2e WFRP sources. This is the result:
Esmeralda: Goddess of Hearth and Home. Cooking and good food. Head of the Halfling pantheon
Josias: God of Farming and Agriculture
Hyacinth: Goddess of Fertility and Childbirth
Quinnsberry: God of Ancestry and Tradition
Phineas: God of Tobacco and Smoking
Gaffey: God of Building and Villages
Groplotta: Goddess of Herbalism and Nature
Well, I'm focusing on the Halfling exclusive gods. The Sigmar worship is a bit odd, since none of Sigmar's stories ever mention halflings but they deeply respect and venerate him and consider him a friend to halflings. Makes me wonder what's going on.Just a quick reminder; Sigmar is also included in the Halflings' pantheon.
I don't believe he is, they just might offer a prayer to him in a Sigmarite settlement to fit in. It's like how Grungni isn't a god of the Empire just because Johann worships him.Just a quick reminder; Sigmar is also included in the Halflings' pantheon.
But how are we supposed to make cats ourselves?? This is an impossible standard!If I'm remembering something that Boney said right, Ranald symbolism integration is, in the case of the library, folly. Ranald symbolism has meaning only if you made the symbolism yourself. If you duped some workers into making a big X, it doesn't count.
Derived from the Reikspiel word for vapour, 'the damps' is a miners' term for a variety of gases that can collect dangerously in an underground passage. The four most feared are firedamp (Khazalid bomlof), whitedamps (hvitlof), stinkdamp (aeglof), and blackdamp (kvelof).