Voted best in category in the Users' Choice awards.
Maybe Tzeentch wanted us to get this divine power because as a wizard if we ascended our domain would be close enough to Tzeentch's that he could absorb us.

I doubt it. From the relevant section, it seems like the rise of Only Mork was an unforeseen consequence. Add us stealing his first champion's spot and you get another wild card.

They sought to create a new type of soldier, with the strength and tirelessness of Orcs but the obedience of automatons, and failed to see the deeper plot that acted through them. When the Black Orcs escaped Mingol Zharr-Naggrund, they joined the wider greenskin ecosystem, but they never fully integrated, and this is the ultimate result. An attempt to tear asunder the strongest deities to ever work in unison. But in enshrining a God of Only Brutality, that machination had inevitably created a counter-force, a God of Only Cunning.
 
But at least to me, that reads like "the consequences of that roll may take place over months/a long enough time for the blessing to be relevant"

@BoneyM assuming that its not a secret, is that interpretation correct?

The normal limitations of the blessing don't apply in a situation where Ranald is so heavily involved already.

@BoneyM, how do you feel about this vote having almost two hundred voters in less than a day? It's a fairly ridiculous number.

Delighted, and glad people are enjoying the ride as much as I am.

@BoneyM do you have a cat and a physical dice?

Tragically, no. The die will be rolled on the 'voting closed' message for all to witness.

P.S. @BoneyM regardless of what wins, would you be willing to tell us what the other options would've resulted in? Especially acceptance?
Hulk!Mathilde stronk?

After the next update, in general terms, sure.

We have GM confirmation that we already rolled for the Good/Bad scale of the reaction, the d6 for Ranald will be mostly about what kind of good the god of thieves will do, whether it will be more on the 'actual blessing' side or the 'funny to him mildly useful to us' side.

Rolling low on the dice would still go poorly.

I'm not framing it like that, and am more approaching it as an exploding Waaagh energy wave. As for the runes that apply I've been arguing how the spell burner rune should affect the Waaagh! and then the fire rune should protecther from the subsequent inferno.

@BoneyM does the Spell Burner rune work on undifferentiated magic energy like Dhar or the Waaagh?

Kragg's second-hand and terse explanation is it's based on 'the Rune that Valaya gave to us that allowed us to weather the coming of Chaos' and that it will 'burn off any taint of chaos before it could even touch you'. So based entirely on the documented features, it would seem to work only on Dhar. How it determines what energies are Dhar, and how close Waaagh energy is to that, is an interesting question.
 
The normal limitations of the blessing don't apply in a situation where Ranald is so heavily involved already.



Delighted, and glad people are enjoying the ride as much as I am.



Tragically, no. The die will be rolled on the 'voting closed' message for all to witness.



After the next update, in general terms, sure.



Rolling low on the dice would still go poorly.



Kragg's second-hand and terse explanation is it's based on 'the Rune that Valaya gave to us that allowed us to weather the coming of Chaos' and that it will 'burn off any taint of chaos before it could even touch you'. So based entirely on the documented features, it would seem to work only on Dhar. How it determines what energies are Dhar, and how close Waaagh energy is to that, is an interesting question.
Could you tell us after vote is closed?

I know saying what the alternative to the winning vote was is bad form but I'm really curious how you'd play it.
 
oh man the vote is gonna close right before i wake up. my sleep is gonna be antsy as fuck.
I trust you, boney. Whether ranald takes his due or mathildes educated life wins out, i trust what you'll do with it.
 
There are no safe options with an energy field dangerous enough to blow up a mountain. Shit can still go wrong, badly. That's why they call it gambling.
 
The normal limitations of the blessing don't apply in a situation where Ranald is so heavily involved already.



Delighted, and glad people are enjoying the ride as much as I am.



Tragically, no. The die will be rolled on the 'voting closed' message for all to witness.



After the next update, in general terms, sure.



Rolling low on the dice would still go poorly.



Kragg's second-hand and terse explanation is it's based on 'the Rune that Valaya gave to us that allowed us to weather the coming of Chaos' and that it will 'burn off any taint of chaos before it could even touch you'. So based entirely on the documented features, it would seem to work only on Dhar. How it determines what energies are Dhar, and how close Waaagh energy is to that, is an interesting question.
Interesting, framed like that it sounds like the first rune the Spell Burner wouldn't actually stop Greenskin Spells like Waaagh Lightning or similar from hurting her which runs counter to my understanding of the text you have given us about the rune on the sheets.

Though we might be getting runes mixed up, because the Spell Burner talks about a hostile spell being targeted at her and is then burned from the mind of the caster and that's the one I was asking about. From the text it seems to have nothing to do with actually converting the spell or energy to fire and that's all the Vengeance Rune and that's the rune your answer is aimed at since you mentiom weathering Chaos.

Oh well not that big of a deal.
 
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Interesting, framed like that it sounds like it wouldn't actually stop Greenskin Spells like Waaagh Lightning or similar from hurting her which runs counter to my understanding of the text you have given us about the rune on the sheets.

Though we might be getting runes mixed up, because the Spell Burner talks about a hostile spell being targeted at her and is then burned from the mind of the caster and that's the one I was asking about. From the text it seems to have nothing to do with actually converting the spell or energy to fire and that's all the Vengeance Rune and that's the rune your ansaer is aimed at since you mentiom weathering Chaos.

Oh well not that big of a deal.

Oh, I was answering for the third rune instead of the first. The Spellburner rune does require an actual spell to burn, but it could be that the growing maelstrom could qualify as such. Where the line is drawn between Divine Magic and actual godly intervention is another interesting question, and the easiest way to get an answer would be to jam the belt into the middle of it and see what happens.
 
Interesting, framed like that it sounds like the first rune the Spell Burner wouldn't actually stop Greenskin Spells like Waaagh Lightning or similar from hurting her which runs counter to my understanding of the text you have given us about the rune on the sheets.
the first rune is the counter spell rune. it is separate from the third rune which gives us the immunity to chaos corruption and fire.
 
[X] You are a Magister of the Grey Order, and follow the traditions laid down by Teclis and Magnus the Pious. Try to ground the energies.

Changing my vote, just because it seems like being a magister is more central to Mathilde's character than being a follower of Ranald.

Also, my hunch is that this is marginally safer.
 
There's a difference in scale between spells and rituals as a general rule once a ritual has been cast it's not something you dispel and even grounding the energies gathered by a ritual is pretty suicidal once they're out of control. I can't imagine a spell eater rune being able to stop a ritual nor can I imagine the valaya rune being able to just burn away ritual magic energies.
 
This is an awesome enough moment with several very distinct and meaningful choices that I really wish this was a game so I could save here and explore them all. That's something you seem exceptionally good at doing @BoneyM , so more respect to you for it. As others have said, I hope you do a 'What If' after the vote ends to give us at least the bare-bones of what the other choices could have resulted in, good or bad.
 
This is an awesome enough moment with several very distinct and meaningful choices that I really wish this was a game so I could save here and explore them all. That's something you seem exceptionally good at doing @BoneyM , so more respect to you for it. As others have said, I hope you do a 'What If' after the vote ends to give us at least the bare-bones of what the other choices could have resulted in, good or bad.
I just hope it doesn't go too badly, or there will be sooooo much salt.
 
BIT OF A MINDSPLOSION BUT WE JUST WRECKED ALL THE GROBI FOR THE DWARVES WOULD DA OLDBERDS OF DWARFY GODLINESS NOT ACT THROUGH DA GIFT FROM KRAGG TO HELP US

You know like thanks for stopping the WAAAAGH apotheosis in our sacred halls, we think it would be best if you didnt explode.
 
If we explode, we go out like a legend. If it just kind of fizzles, we'll brush ourselves off and pretend like that didn't happen.

I'd like to keep going. But no matter what the result is, it's been a good game.

(And besides, we need three or four really bad rolls to explode, I think, so there's probably going to be at least one more last-ditch vote unless we chain ones or something).
 
[X] You are a Magister of the Grey Order, and follow the traditions laid down by Teclis and Magnus the Pious. Try to ground the energies.
 
Yeah, however the dice fall, we had a fun run either way. Best wishes to everyone!

(Maybe Advisor Quest 2: Other Wizard Boogaloo in a worst case scenario? I've got some fun character seeds if we want to keep going down this way, and it's not like this AU is lacking in neat potential!)
 
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