Northern Trident: Minor Gods
Considering the close friendship of their Elector Counts and the formation of the political block known as the Northern Trident it should be no surprise that Nordland, Ostland, and Ostermark are quite close in general. The people of the three provinces freely travel between each other from everything to joint patrols to trade, and thus this has caused a great deal of friendly cultural mixing as the citizens of the three provinces for the most part get along. It is quite common for peasants to share their lives with each other and even the knowledge of their homes, most notably their minor gods unique to their provinces.
Ostermark:
One of the major minor gods of Ostermark is Arvala, Goddess of Carpentry, who is rather popular due to the fact that Ostermark is a major exporter of timber from the Gryphon's Wood and their riverboats made from their skilled boatwrights in Bechafen. Compared to most forests in the Empire the Gryphon's Wood is surprisingly quiet and many villages and hamlets make their homes within chopping down trees and sending them down the river to the provincial capital. Most if not all woodworkers give praise to Arvala in some way within their homes, workshops, and stores through their very work. It is very common to find symbols and statues of Arvala made entirely of well carved wood that woodworkers make themselves, and is it fact heretical among them to knowingly make a bad wooden creation. Arvala is so influential that her tenets are strictly followed by the Woodworkers and Boatwrights Guild in the province, and any member who goes against them can be barred for life from the noble professions. Due to the growing timber industry in Ostland many woodworkers there have begun to honor Arvala after Taal for providing the wood in the first place, and similarly in Nordland though to a lesser degree.
Arvala is viewed as an industrious young woman with common Ostermark features and her symbol being a stylized wood chisel she always carries alongside other common woodworker tools.
The Veldt is the name given to the grasslands of the northeast, great rolling plains between the Gryphon's Woods and the Worlds Edge Mountains. Here Ostermarkers raise herds of horses, the owners of each distinguished by their brands. Ostermarker horses are famous for their size and strength, and buyers come from afar to the horse market at Heffengen to add them to their stables. The Vedlt also provides prime grazing land for sheep, cattle, and other grazing animals that both feed and fiance the province. Considering it's importance to people of Ostermark it makes sense that Eldal, God of the Veldt, came into be. He is widely regarded as a subordinate god to Taal in that while the latter is king of all the wilds the former is the guardian and caretaker of the Veldt itself. Ostermarkers who make their living in the Veldt honor him in the hopes he provides plenty of grasses to feed their herds and put up small shrines across the area. As a god of a specific area his influence hasn't reached beyond Ostermark but is still treated with respect even from those outside of province lest they risk the wrath of Ostermarkers.
Eldal is most often described as a herder who constantly carries a bag of grass seeds that he spreads across the Veldt as he walks through it.
Peak Pass on the edge of Ostermark's borders and near Karak Kadrin is one of the most heavily defended locations in the province since like Black Fire Pass it acts as the first lines of defense for province from threats in the World's Edge Mountains and beyond. Over the centuries of fighting alongside the dwarfs of the Slayer Keep has given rise to a minor god of war and protection in the form of Gid. Soldiers posted at fortresses there often invoke his name over the course of their duties or even resting at Human Quarter in nearby Karak Kadrin. It is believed that Gid was once an ancient Ostermarker solider who died in glorious battle defending the pass and preventing it's fall from a waagh which earned him a rise to a patron spirit of the defenders. This is supported by fact the oldest fortress holds a statue of Gid that is well over a thousand years old and the dwarfs of Karak Kadrin consider him a human ancestor god, if not nearly on the same level as Sigmar. His deeds are something that both Nordlanders and Ostlanders highly respect and makes for an amazing story to share with others.
Gid is depicted as an ancient Ostermarker solider holding a large shield and spear, resolute and immovable despite the great deal of weapons stabbed into him. Legend says that during his last battle his will and refusal to fall was so great he died standing up, this absolutely terrified the attacking greenskins to point even after he died they retreated back into the World's Edge Mountains as if Gid was chasing after them.
Due to the number of rivers, streams, and waterways within Ostermark along with their skill in riverboat crafting recognition Gorol, God of Streams, is quite widespread. It debatable that Gorol is truly a subordinate of Manann or just the local translation of the true God's calcified over time, however the people of Ostermark praise both never the less. Gorol is most usually honored in the smaller streams and waterways that provide needed water for villages and other small settlements along with providing the means of transporting goods across province. Gorol is often seen as the gatherer who collects water from various sources so it flows into the rivers, lakes, and oceans of the world which then is under total control of Manann. While streams in general tend to be more gentle none will deny just like large bodies of water they can be deadly and treat Gorol with a deal of wary respect like his lord. In Nordland and Ostland the citizens simply associate all water with Manann since they do not have as many streams within their own provinces.
Like Manann Gorol is described as a man with hair made of water though less physically impressive than his lord.
Just like Ostland, Ostermark has it's own god of horses due to the influence of living next to Kislev since before the country's creation, unlike Kakarol however Kavarich retained much of his popularity throughout the generations due to the strong horse raising traditions within the province. Ostermarkers raise their famous horses within the Veldt and therefore tend to praise both Kavarich and Eldal in equal measure in hopes of raising the best steeds for everything from farm work to war. Today his influence if anything has grown due to both more trade with the horse loving Kislevites and being the most cavalry heavy province within the Northern Trident. Many Ostlanders and Ostermarkers believe that Kakarol and Kavarich are one in the same with only slight differences in name due to regional languages influencing it in distant past and similar beliefs which has prevented much religious conflict of the gods.
Similar to Kakarol, Kavarich is described as either horse or man. Though noticeably Kavarich is depicted as being large and stout as both a man and as horse to mirror Ostermarkers and their steeds.
It is heavily debated if Urvijak, God of Morning Frost, is simply another name for Ulric or a subordinate god to the Snow Wolf. In Ostermark at least Urvijak is seen as a being that gives warning of the coming winter by bringing the first signs of cold to the land so the people know when to prepare when the heavy snow comes. Also at times Urvijak is seen as playful as he loves to make beautiful frost design on windows and other locations during his warnings, which seems to convince people he is separate from the more harsh King of Winter. At times Urvijak is seen as a trickster since although the frost he brings is pretty it is still part of winter so can cause children to quickly learn the importance of bundling up lest they get stick without subjecting them to the full power of winter at once.
Urvijak is mostly viewed as a young man with frosted hair who blows out cold air that frosts over all it touches while wearing a symbol of Ulric to show his allegiance to his lord.
Nordland:
Nordland also is host to unique minor gods of their own, an example being Karog, God of Forests. Of course most outside of province agree that Karog is simply Taal given another name from far in Nordland's past, perhaps when it was ruled by the ancient Norscans. Some Nordlanders instead believe that Karog is the god in charge of caring for and protects Laurelorn Forest like Eldal does the Veldt in Ostermark. Of course given the rise and fall of Gruber, the wood elves taking over Laurelorn more completely, and most of Nordland's population moving to the coast of province Karog has been heavily reduced in popularity in general outside some more inland rural settlements.
Karog is usually depicted as a wild looking man with many features similar to Taal, something the cult points out is another point in favor that Karog is simply Taal under another name.
Loerk, Lord of the Dance, is a widespread and popular god since he is commonly invoked in celebrations of all kinds and the act of dancing in joy itself is seen as holy to him. Many Nordlanders are said to call on him whenever they dance so they look less like a fool like doing so, hoping to impress a certain person they are sweet on, or just to thank him as they dance with their friends and loved ones. Of course not all Nordlanders get into the spirit of dancing and are punished by Loerk in turn. Nordlanders who develop warts on their feet are said to have received the Lord of the Dance's disfavour. Those opposed to dancing on general principle encourage these unsightly growths to expand by rubbing them with toads, and during big festivals, these men and women proudly sit with their shoeless feet propped up to show their disdain. These men and women are seen as some of the few acceptable "heretics" since their actions harm no one and tend to receive no worse than ribbing from their fellow Nordlanders. Ostlanders are hit and miss when it comes to Loerk since some are willingly to dance while others much prefer quiet drinking and contemplation of the world.
Loerk is depicted as an average male Nordlander who is constantly dancing and seemingly incapable of standing still, it is said that he whispers to drunks all the time which is why they have the desire to dance even when they are in no condition to do so.
Another subordinate god to Manann is Manalt, God of Fishermen, and patron of anyone who fishes in general within the realm of the god of Sea and Tides. Being a province of strong naval traditions and in recent years relying heavily on fishing more than farming Manalt is often invoked by fishermen for heavy hauls and successful trips. While Manann is rightly honored in hopes he grants mercy on those who ply his waters it is Manalt they pray to to help them guide their nets. Some claim that Manalt is the son of Manann or at one time a mortal fisherman that earned the god of the seas favor to point of being offered a place within his court, though it is hotly debated and it seems cult of Manann within Nordland can't decide either way. Recently Ostland fishermen have taken to calling upon Manalt's name like their neighbor alongside their prayers to Manann in hopes of larger catches due to the expanding number of boats plying the Sea of Claws from the province.
Manalt is most commonly depicted as a fisherman himself carrying a fishing pole, spear, nets, and all the necessary tools for fishing of all kinds.
Another widely popular god within Nordland is Stovarok, God of Storytelling, though this is most noticeable in smaller communities where storytelling tends to be community events. Stovarok encourages the passing down of history, legends, important lessons, and similar things through stories orally since it is believed it is the best way to pass things to next generation, and the fact most peasants can't read or have access to books. This has made oral tradition in Nordland quite strong though the larger settlements tend to get the less likely one is to come across storytellers it seems. However in exchange there are a number of plays done instead where bards and actors tell stories in exchange for coin, though some Nordlanders would argue simply telling the story itself should be reward enough as it.
Stovarok is described as an old wisen man, similar to an community elder, with soft eyes and a smile on his face and of course a desire to spend hours on end telling stories from dark monsters to mighty heroes.
Sadly not all minor gods should be offered respect and are outright banned from worship. This is the case of one of the most infamous of minor gods Stromfels, God of Storms and Sharks. Followers of Stromfels include raiders, pirates,
wreckers, and those of similar ilk who believe Stromfels to be the true face of Manann and the sea: uncaring, brutal, and where the strong eat and the weak are eaten. It is no surprise his worship is outlawed in the Empire as a whole and they are mortal enemies to the cult of Manann in general. Some of the worst followers of Stromfels have in the past summoned deadly sea predators such as sharks and giant squids to harass good and pious citizens of the Empire, putting them as acceptable targets of purging as chaos cults. Sadly with Ostland's growing presence on the Sea of Claws this has naturally attracted followers of the god of storms and sharks, thankfully their presence is small thus far but that might change in future.
Stromfels is symbolized by a giant shark with its jaws open to bite and the cult itself doesn't view itself as evil but recognizing the sea as it "really is." Truly pious citizens know these to be lies and know it is there duty to report any activity of the cult of Stromfels.
Another possible subordinate or another name for Taal is the Azure Man, God of the Sky, who is most associated with flying creatures and the weather. Nordlanders invoke his name to ask for either clear weather, rain, or anything else depending on the need. Like Taal the Azure Man is usually indifferent to these pleads and like Manann can change the state of the weather seemingly on a whim making a sudden downpour into sunny skies or vice versa in a matter of moments. Nordlanders in an attempt to gain his favor will burn offerings in great fires in an open field in hopes they reach the Azure Man within the sky and be pleased with the, thus rewarding them the weather asked for but this is an uncertain process. Of course the establishment of the Astromancers of the Celestial College has lead to some conflict with their abilities to seemingly predict weather.
The Azure Man is often described as a collection of weather patterns in the shape of a man, and that his body changes depending on his mood with thunderclouds for anger or rain clouds for sadness.
Quite possibly the most important minor god in Nordland is Vallich, God of Smithing and Ship Building, which are two very important economic and cultural professions in Nordland itself. Vallich is naturally called upon within the many shipyards along the coast of the province to help shipwrights make ships that can stand up to Manann's fury and to enemies of the Empire if needed, symbols and statues of him made from the wood of retired ships being common in said shipyards to offer his blessings. Of course Vallich is also called upon by smiths of all kinds: weaponsmiths, armorers, shipwrights, and of course silversmiths. With the resettling of Oldenlitz and the various silver mines within the Silver Hills of Nordland Vallich is called upon even more as said silver is sent down the River Salz to be worked at Neues Emskrank before being traded far and wide. Vallich has naturally been a hit in Ostland as it increases it's own ship building within Salkalten, being the holder of the Third Imperial Fleet, and smithing across province but most certainly within the Street of Steel in Wulfenburg.
Vallich is seen as a craftsmen with well calloused hands holding both a hammer and a saw to showcase his skills as both a shipwright and smith.
Northern Empire:
Of course there are a few minor gods that are quite common across most of the northern parts of the Empire as well. A prime example being Haleth, Lady of the Hunt, who in the more wild and forested north is invoked by hunters in many provinces in general. She is naturally quite popular in Hochland due to their strong huntsmen traditions but also anywhere where people hunt beasts for food or other needs. It is rumored that she is based off a huntress who earned either the favor of Taal or Ulric long ago from the ancient ancestors of man with her incredible feats of successfully hunting some of the most fearsome beasts that can be found. The most rural parts of Ostland naturally honor her the most due to hunting being a more common profession deep in the forests than larger amounts of farming in larger settlements.
Haleth's depiction is that of a strong slightly wild looking woman carrying a large hunting bow, a hunting spear, and of course other hunters' tools.
Another widespread minor god is that of the Snow King, God of Snow, and his cult of the
Order of the Winter Throne. They are a lesser order within the cult of Ulric and founded by a White Wolf named Brother-Templar Ragnar Franzsson almost 400 years ago, the isolated order was controversially taken into the Cult of Ulric in 1975 IC by Ar-Ulric Franzsson, Ragnar Franzsson's grandson. Since then, the Ragnarites, as they are commonly known, have spread across the north of the Old World. Ragnarites, named after their founder Ragnar Franzsson, call Ulric the 'Snow King' and teach that winter is a training ground for "Evernacht," an eternal winter that will choke the life from Ulric's greatest enemies, the Ruinous Powers. Some extremists of the order believe it is their duty to prepare the world for this imminent cleansing. To do this, they sacrifice food across the north in the name of Ulric, burning silos and stores in night-time raids. This may force people to survive through winter with negligible supplies, which is perfect preparation for Evernacht. But few are appreciative, especially those whose friends and family go to Morr in the freezing nights. They have secluded monasteries of ascetics scattered throughout the colder regions of Nordland, Ostland, Kislev, and southern Norsca with their leader, the Ulricsson, living within a cave system within southern Norsca which holds what they call the Throne of the Snow King.
The Snow King is depicted near exactly as Ulric, since technically they are same being.
Finally the most interesting addition to the Northern Trident is actually a minor god that originates in Hochland. Oboroch, God of the Middle Mountains, has most recently started to spread to settlers in the Ostland controlled parts of Middle Mountains through Hochlander traders traveling through them. Though Taal is considered widely to be ruler of all wild places, including mountains, Oboroch can be seen as subordinate charged with the caring for a single area. It is widely thought among Hochlanders that with the Middle Mountains reclaimed by mankind Oboroch will grow stronger as his strength returns from thousands of years of the mountains being a haven for the forces of the Ruinous Powers. Whether or not this is true is up for debate in general though Ostlanders have done what they can to show respect if only because it's right to honor the god of the lands they live in.
It is this friendly mixing of culture and faiths that shows the Empire is stronger together and that periods of divisions like the Era of the Three Emperors weakened us. Hopefully the Northern Trident stays strong long after the current Elector Counts pass on to Morr's garden and mayhaps in future the intermixing such as this will be common across the Empire, since it is it's people that help make it great.