I am really nervous about poking a Cardassian hornet's nest right now. Them stirring up heavy trouble now would be bad. In 2313 we'll have half a dozen modern cruisers and a few more explorers to face them with, we'll hopefully have made a big dent in the Syndicate even though I doubt we'll have destroyed it. We may have a better sense of how to handle and defend against the Sydraxians.

...

Independent of this concern, I oppose failing to push the Gretarians. Contact with them could prove extremely helpful to resolving the Sydraxian issue.

I was wavering between Bajor and Gretaria, due to reasons of risk vs urgency, but the SBZ actually tipped me over to Bajor.

I don't think a diplo push on Gretaria is likely to open an indirect channel with Sydraxians, since we failed to do likewise with the Apiata, and game mechanics have shown that a diplo push is not a substitute for gathering intel to see what we can do to open such an indirect channel - that's what intel reports are for. Furthermore Gretarians are 50 away from affiliate level, so a single diplo push has no chance of pushing them over. I would mostly be doing a diplo push on Gretarians as a longer-term investment (read: 2+ years to affiliate) and as a way to avoid the risk of a Bajor diplo push.

On the other hand, the SBZ provides two things to help the Gretarians - one definite and one speculative. This all assumes that the SBZ encompasses Gretaria, and if we're taking the text of "north of Apinae and Amarkia Sectors" literally, then it should. First, it provides quarterly chances to trigger events that could improve relations or otherwise interact with the Gretarians (which as a side bonus, would also improve our intel if we do a intel report). Second - and this is more speculative - the SBZ may help disrupt any plans and coordination that the Cardassians and Sydraxians have with Yrillians and Gretarians, respectively.

Now of course, having both SBZ and diplo push of Gretaria together would help Gretaria the most. But I figure that the SBZ alone is sufficient for the time being, and opens up room for another diplo push, which I'm allocating to Bajor.

Little of the above reasoning would matter much if you simply deem Bajor as too risky, period. But in my view, I don't judge a Bajor diplo push as an absolute risk, and so with Bajor and Gretaria being close choices, I needed something to tip me to one side.
 
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I agree with Briefvoice about the shipyard location. As noted earlier I support his plan. I am NOT sure I agree with him about what Starfleet's objective should be, but I don't really think I know that at all, so I'm choosing to abstain from that vote.

[EDIT: Briefvoice pulled his plan out to endorse a more reckless one, so I no longer have a plan to support. I am removing my COUNCIL vote.]

[X][SHIPYARD] Amarkia
 
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I have no idea what you mean by "that doesn't even protect the Sol, Tellar and Rigel sectors from the Sydraxians". That is exactly what it would do.

EDIT: Okay, you're probably going to say something like, "It says the zone will be coreward of Amarkian and Apinae space meaning it won't cover Sol and-" No, I don't agree.

It's a zone between Federation space and the Sydraxians to stop their raiding parties before getting to our space. It'll be wherever it needs to be for that.
So you are assuming that it will silently annex the yrillians or envelop their space, despite them being a cardassian client and either of those being a very clear casus belli? Thats even worse. The SBZ is either useless for protecting the sol and tellar sectors but requires stripping them of most defenses or is (just short of) an act of war. Either would be a bad idea.
 
So you are assuming that it will silently annex the yrillians or envelop their space, despite them being a cardassian client and either of those being a very clear casus belli? Thats even worse. The SBZ is either useless for protecting the sol and tellar sectors but requires stripping them of most defenses or is (just short of) an act of war. Either would be a bad idea.

I think the idea is that the events caused by yrillians would happen in the the borderzone where they can't cause any damage instead of of the proper sectors. I am sceptical that this is how it actually functions (I mean the targets of the raids don't move after all) and I am even more sceptical that this is worth the pp investment/opportunity cost.
 
So you are assuming that it will silently annex the yrillians or envelop their space, despite them being a cardassian client and either of those being a very clear casus belli? Thats even worse. The SBZ is either useless for protecting the sol and tellar sectors but requires stripping them of most defenses or is (just short of) an act of war. Either would be a bad idea.

I think the idea is that the events caused by yrillians would happen in the the borderzone where they can't cause any damage instead of of the proper sectors. I am sceptical that this is how it actually functions (I mean the targets of the raids don't move after all) and I am even more sceptical that this is worth the pp investment/opportunity cost.
It's worth remembering that the Hawk faction really wants this, and has been gaining support campaigning for it. If you don't mind an increasingly powerful Hawk faction, then I can understand not supporting the SBZ.

On the other hand, I think we can safely assume it's not an act of war (since that would cost way more PP). Further, Sol sector is protected by the Starbase we built last time on the hope that it would reduce the need for this border zone. Similarly, Tellar is defended by the outposts we built before the CBZ was established. Given that the need for the border zone isn't going down, and the interference *1 the Sydraxians have been creating in the Apinae Sector, establishing the SBZ soon is likely important.

*1 We've been told they are supporting anti-Federation Hives in the hopes of denying us another member race.
 
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@OneirosTheWriter could you please clarify what new territory would be claimed to make a SBZ?

Would if be something like this:

Or more like this:

Or perhaps something else all together?
 
It's worth remembering that the Hawk faction really wants this, and has been gaining support campaigning for it. If you don't mind an increasingly powerful Hawk faction, then I can understand not supporting the SBZ.

On the other hand, I think we can safely assume it's not an act of war (since that would cost way more PP). Further, Sol sector is protected by the Starbase we built last time on the hope that it would reduce the need for this border zone. Similarly, Tellar is defended by the outposts we built before the CBZ was established. Given that the need for the border zone isn't going down, and the interference[1] the Sydraxians have been creating in the Apinae Sector, establishing the SBZ soon is likely important.

[1] We've been told they are supporting anti-Federation Hives in the hopes of denying us another member race.

You kinda missed my point.. I don't think that this will have any negative effects I just think that this will be very ineffective in solving the current problem (as in that I doubt it will decrease attacks and their effects to any notable degree.)
 
@OneirosTheWriter could you please clarify what new territory would be claimed to make a SBZ?

Would if be something like this:

Or more like this:

Or perhaps something else all together?
Closer to the former except, Vega and Klivvar Proxima would be administratively transferred to the border zone and would become the main administrative hub.
 
@Simon_Jester this is for you.



Angle kinda makes it hard to see how the neck is shaped, but eh.

For some reason, I imagine them having a slightly birdlike appearance, which I think I captured here. Perhaps they evolved from something along the lines of a cassowary or a velociraptor.

EDIT: looking at it again, I wonder if they would need a tail to balance the long neck and head. Still thinking about it.
 
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@Simon_Jester this is for you.



Angle kinda makes it hard to see how the neck is shaped, but eh.

For some reason, I imagine them having a slightly birdlike appearance, which I think I captured here. I'm thinking they evolved from something along the lines of a cassowary or a velociraptor.

Whee, imagine that coming for you in the dead of the night in a fury as you wonder what it was you did to piss them off :V
 
[X][COUNCIL] Plan Counsellors, Kadeshi and Computing

[X][SHIPYARD] Amarkia
[X][STARFLEET] Get Ambassador prototype into production.
 
They may look like that, but they turn out to have melodious voices. :V
 
I have a suggestion.

I, and I assume a lot of other people, miss the start of starship naming votes, and due to the highly bandwagony nature of such votes, late entries for consideration usually get overlooked.

This is unfortunate, especially due to our drive for diversity in starship names, as we have to create a lot of names for species that did not get much attention in Star Trek, or are OCs. The small window of opportunity means that good ideas for names may get overlooked.

Perhaps we should have a depository of names that can be added to at any time and are available for selection in explorer naming.


In any case here are two names I have been toying with for future name votes:

-Rru'adorr
Named for the Citadel of Clouds, the mountaintop palace of the mythic Caitian philosopher-King Ferrosa S'kraal. Legend tells that following a quarrel with the Goddess of Wisdom S'kraal was challenged to find a physical piece of love, so that it's existence could be proved.
Having exhausted his vast libraries of ancient lore, and storehouses of artefacts in his efforts, the King resolved to travel Ferasa searching for proof of love's existence. However he could not bear to leave his family and loyal servants behind. So he enchanted the entire palace, allowing it to move from its mountaintop and fly through the sky. Though eventually successful in his quest, King S'kraal never returned Rru'adorr back to its origin, instead resolving to explore the whole of Ferasa in his ever wandering flying home.

-Voshev
The original Voshev was the first steam powered land crawler constructed by the Tellarite Master Engineer Pagaan Jul, during Miracht's industrial revolution.
The Voshev crossed the desolate Dahamma salt wastes in a record four days, far quicker than the wind powered sand skiffs that had been relied on before. The Voshev, and the land crawlers built after it, ushered in a new age of mechanised travel, that bound the Tellarite nations tightly together with links of commerce, laying the ground work for the eventual unification of the Tellarite peoples.
The Voshev was remembered as a mighty work of industrial ingenuity, and it's name later lived on as Tellarite ships first began to explore their local space.
 
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I like that idea.

And, um, some names for Hospital Ships:
USS Tender, USS Hippocrates, USS Angel, USS Panacea
 
[X][COUNCIL] Counsellors, Kadeshi and Computing
[X][SHIPYARD] Amarkia
[X][STARFLEET] Get Ambassador prototype into production.
 
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