[X][SHIPYARD] Amarkia
[X][STARFLEET] Get Ambassador prototype into production.
The
only difference in the plan below and
@Briefvoice's is I added a diplomatic push. If there ever was a time to push the Bajorans now is it. When the Cardassians come out of their seclusion we likely won't have an opportunity to do this safely. Likely one of our few opportunities to butterfly the occupation.
[X][COUNCIL] Base Plan Betazoids Plus One
-[X] Establish Betazoid
Counsellors in Starfleet vessels, starting with Explorer Corps, 8 turns, 40pp (Increased Retention nets +.25 Officer/Crew/Technician in Explorer Corps)
-[X]
NEW Request Mining Colony at
Tagh Pakot, 8pp (4 turns, gain +15 sr / year)
-[X]
NEW Request Mining Colony at
Lapycorias XIII, 8pp (4 turns, gain +25 br/year)
-[X]
NEW Request Research Colony at
Ke'Luur, 8pp (6 turns, gain +7rp/year)
-[X] Request focused
Diplomacy on a potential member species, 10pp (Yrillians) [Can be taken up to four times]
-[X] Request focused
Diplomacy on a potential member species, 10pp (Dawiar) [Can be taken up to four times]
-[X] Request focused
Diplomacy on a potential member species, 10pp (Kadeshi) [Can be taken up to four times]
-[X] Request focused
Diplomacy on a potential member species, 10pp (Bajorans) [Can be taken up to four times]
-[X] Establish a
Sydraxian Border Zone north of Apinae and Amarkia Sectors, 20pp
-[X]
Reorganise a Starfleet Command from a Rear Admiral position to a Vice Admiral position. Pick one: 10pp for your Chief of Staff.
(3.6 points left)
[X][COUNCIL] Plan Betazoids Plus One