Betazed, Part 2
The world of Betazed is a paradise from pole to pole. Lush vegetation, gentle rolls, and breathtaking vistas. Even their industrial age did little to dent this. As Nash sits on the grassy banks of Lake Cataria, resting against the trunk of a tree that was old and gnarled when Thy'lek Shran was young, she wonders if this is because of the telepathic nature of the locals. It becomes difficult to hide unshackled greed between telepaths
"More or less."
Nash turns to give the Look to the young woman who is standing next to the tree.
"Axlana, didn't I tell you I wanted to be alone?" says Nash. "And to stop reading my thoughts."
"Sorry, I'm afraid it's the Ship's Counselor in me," replies the Betazoid.
Nash snort and stretches back against the tree. "Counsellors on a starship, now there's an idea that will never take off."
"Quite the contrary, dear Captain," replies Axlana. "Betazed's defence forces have found great value in the services of counselors like myself." The junior officer takes a seat next to Nash, fiddling with her skirt as she goes. "Now, I haven't traveled so far, nor seen nearly so much as yourself. I would say no one in the service of Betazed has. But space is always full of terrible wonders, even near to home."
The Captain nods to herself. "That it is, that it is." She glances over. "Did the Admiral ask you to come find me?"
"Yes."
"Troublesome old man," grunts Nash.
"He wants you to take me along on the voyage to the Sol System."
A deep heaving sigh escapes ka'Sharren. "Now why would he want that?"
"Because we can see the scars, even if others can't," says Axlana. "And we think that even if we are no great wartime commanders, logicians, industrialists or explorers ... we can nonetheless strengthen Starfleet from within."
"Those scars are what make us strong," counters Nash.
"There is no strength in a half-healed wound, any more than there is value in a half-digested lump in your stomach." Axlana's words are mild, but her eyes harden and Nash shivers as she feels the psychic presence press against her.
"I'm not half-healed," snaps Nash. "I'm not broken."
"You're not broken, but you are not fully healed yet, and if you keep trying to push it all away and insist that scars are strength, then you will continue to fail to heal," says Axlana. "We've seen our fair share of Starfleet officers since our people met. We know the scars you all carry. If we can cure Starfleet of this idea that this makes you strong, it will far outmatch any influx of ships, resources, or crew we could give you."
Nash is silent for a long time, mulling it over.
-
Paris is every bit as beautiful as Nash remembered it to be. The city is feting the Betazoid arrival, as it did for the Amarki, turning a thousand little streets into joyful celebrations, and the great boulevards into ceremonies. High-performance shuttles piloted by the cream of the Academy perform acrobatics in the sky, and everywhere is light and colour. Axlana is as enchanted as Nash had been in her first visit to "Sol III" as the Betazoid keeps referring to it.
Everyone in the city is still buzzing over the images the Federation News Service broadcast of the three Excelsiors dropping out of warp and sliding easily into orbit in perfect formation, an exercise in nano-second timing and control by three crews. The new Councillor for Betazed had confided in Nash later that it had been difficult to stay composed when they could sense just how panicked the junior officers involved in the operation had been.
Of course, the festive atmosphere soon gets the equivalent of a cold water dousing: the news of the loss of the USS Polaris comes through three days after the signing.
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Betazed is now officially a Full Member of the Federation. Gain +25pp, +10rp.
Betazed contribution increases to 25br, 15sr, +5pp, +5rp.
Betazed contributes +0.5 Officers, +0.5 Enlisted, +1 Technicians.