Member World & Key Affiliate Shipyard Totals

Andorians - Andoria Orbital@Andor (3x1mt), Hathlorn @ Landle IV (2x1mt), Ranford Orbital @ Ranford III (1x1mt), 2x 500kt colony shipyards
Vulcans - Chelok-An@Vulcan (2x1mt), Faran-Bel@Delta Vega (1x1mt, 1x500kt), Solitude Orbital @ Solitude (1x500kt)
Tellarite - Xurch Melloch @ Tellar Moon (2x1mt), Xurch Cheg@Lagh Cheg II (1x1mt), Grand Duk@Ord Grind Duk (2x2mt), Xurch Klivvar @ Klivvar Proxima (1x500kt), Sar Alpha (500kt)
Human - Luna Orbital @ Luna (2x1mt), Cochrane Yards @ Alpha Centauri (1x1mt), Green Hook Fleet Yards @ Vega (2x1mt), 2x500kt colony shipyards
Amarkia - Amarkian Arsenal (2x2.5mt, 2x1mt), Maia Selin @ Selindira (700k), Akoun Lariel @ Tales Har (1x500k) 1xLeas Akaam (1x1mt)
Betazoids - Rixx Loxhanada Defence Yard @ Betazed (1x1mt, 1x400kt), Talak Zin Defence Yard @ Onos IV (1x 400kt)
Rigellians - Lagan-Shir @ Rigel VIII (1x2.5mt, 1x1.5mt), Kardan Amash Yards @ Welleck IV (1x1.5mt, 2x750kt)
Apiata - Grand Hive of the Apiata @ Apinae (1x2.5mt, 4x600kt), Hive of the Irrizizza @ Irrizizza (1x2mt, 2x600kt), Hive of the Alrizzine @ Alrizzine IV (2x600kt), Give of the Burrizz @ Burrizz III (2x600kt)
Caitian - S'Naranya @ Ferasa (1x2.5mt, 2x600kt), S'Larrmrr @ Ollasa IV (1x600kt), S'Karniss @ Merfara II (1x600kt)
More things to add to the map, though some of these are already on it by way of @anon_user. I think I'll need to start distinguishing between Federation (member) assets and Starfleet assets though, anyone have a better idea than a slightly different dark blue?
 
@OneirosTheWriter, since colonies that are big enough to have shipyards for warships are strategically important I think it's somewhat reasonable to want to have a known location for them that we can take into account when planning (unlike minor colonies which are perfectly fine to have pop up wherever the plot demands). Is that ok? And do you have anything to say on where to put them? For example, maybe you want one or two of them in the KBZ to have something to defend in case of a war (and something for the conflict with the Klingons to have been about in the first place). Vega already serves as potential target for Yirillian pirates or a Syndaxian raid.
 
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The obvious answer would be same color but with a Fleet arrowhead either next to or replacing it imo
 
[X] Rear Admiral Patricia Chen
[X][CREW] Explorer Corps Crew
[X][NAME] Mikasa
[X][ASSIGN] Sol System

[X][EARTH] Allow the Excelsior build in one of the UP berths when they open in 2308Q2.

[X][BUILD] 1 Excelsior, 1 Centaur-A, 1 Centaur-refit
-Build Excelsior in 40 Eridani A Berth A
-Refit the Centaur [Yukikaze] in Utopia Planetia 1mt berth in Q2
-Build Centaur-A in Utopia Planetia 1mt berth in Q2
 
Maybe a similar but different symbol. Perhaps with a circle around the current one?
Right now I use the same symbols (starbase, outpost, shipyard, mining colony, research colony) for everyone (Federation, Romulans, Affiliates, independent species ...) , and distinguish who they belong to by color. Making a different symbol for different owners would be a lot of work and I don't think it would actually be more readable? Starbases of other powers probably don't look anything at all like the starbase symbol, but I think as of now most people would recognize the symbol and know "that's a starbase", while with a different symbol they'd have to check the legend every time.
 
Omake - After Action Report - Iron Wolf
I want to see the Cardie AAR of Nash ambushing the ambush with an induced solar flare among other things.
Not really an actual AAR, but I'll take a stab!

After Action Report
In his quiet ops center, Legate Cormai stared at the tactical telemetry that glowed softly on his planning table. The hand that gripped it itched, the outbreak of a skin disease -- one that erupted, painfully, during times of stress. He had not had an outbreak in some 20 years -- not since that week he'd fretted about asking the love of his life to marry him. Now it was back, an oozing, greyish rash that ran almost to his elbows.

Karnack, burning in space, her crew barely alive. Lorgot... gone. Nothing to recover. No bodies to return to their families. Maybe, in a century or two, their descendants might be stuck by an errant atom of their remains, along with so much other stellar dust.

"They had her dead to rights," He spat, as if the table were a conduit through which he could admonish the dead crew, "Every advantage given to them. They should have -- this should have been an easy victory."

The woman leaning over the table with him shook her head, "No, not every asset." She tapped a marker, "Here,
Trag--"

"Are you daft?" Legate Cormai glared at Gul Dukat, the woman eyeing her cooly. "Gul Miran is compromised. Deeply,
horrendously compromised. She is unfit to fight Enterprise. She is, in my opinion, barely fit to wear the uniform. But Central Command disagrees."

"I do not think she would have been capable of open--"

"Consider the impossible now, Dukat! Consider it all!" He slammed the table with his swollen hand. Pain shot into his arm, but maybe he deserved it, "Our listening post, a
cruiser, gone. Without a trace." He pulled up the AAR for that. CAUSE - UNKNOWN for the anomaly, it read. But Cormai knew. Knew it deep in his bones. The AAR, now, for their attempted ambush, "A successful military plan, the best we could have made, and we didn't even scratch her paint. How? How is this, this Federation so resilient?"

"Sir," Dukat insisted, softly, "As I informed you in the planning stage, the two vessels that engaged
Enterprise were not the sum total of our assets. If you had committed Trager after the ruse had succeeded I am sure..."

Cormai could feel the itch, tiny bites that gnawed all the way to his bone. He could feel the sick dampness of his skin from the serum that leaked. And all he could hear as he reached across the table and grabbed Dukat by the head, slamming her face into the planning table, was a roar.

"SHE. IS. COMPROMISED!" He dragged Dukat's face across the table and threw her off it; her body landed in a heap on the floor, huddled. Cormai felt the strength go out of his legs and he backed into a console behind him, sliding down it. "Don't you understand? Can't you see it? I don't know how Central Command can't. I've listened to every transmission from her to Nash. Every scrap of audiovisual data I could find -- eyewitness drivel even, for State's sake. You can hear it. The breaking of her will, the slow erosion. There's nothing you can point to and say where she's wrong, but you can
feel it and know all she wants is to run her hands through that silver-blue hair..."

Dukat was getting to her feet, her hand heavily pressing on a console as she pushed herself up, her other hand pressed to her nose. Blood dripped down her uniform. "Composure, please, Legate. That is a fellow Gul you talk about," she said, sputtering slightly.

Cormai laughed, "Oh? Just a Gul? Just one Gul?!? I wish it were just that. I wish." His voice was light, happy even, "Don't you see, Dukat? We're
fucked. We're fucked! When we met the Federation, we immediately assessed the threat. Evaluated it. Understood it. We said to ourselves, 'These people are far from home. They can never sell themselves to our neighbours as a credible protector.' But, they are beating us there, the momentary ray of Sydraxian sunshine aside. 'These are not a duplicitous people, they cannot possibly match us if we undermine them,' but, they beat us even there. Our attempt to kill the Ambassadors failed. Do you know how many assets I burned on that? And then the listening post, all those lives on the cruiser with it, lost to a-- freak accident, so say the stories, but it's too convenient, too pert. 'Then we will beat them with sheer force, in their unbalanced and overengineered ships.' And we could not even do that, not even with a 95% calculated success rate! And all this while, they seep their poison into us, our citizens buying into their promises of freedom, of -- some corrupt lifestyle. And we can't stop them! They publish stories about mating with these... disgusting creatures, and people read it for titillation! Our own officers read it, I know they do, Dukat, and I can tell you that there are some right now acting out the most vile fantasies while they are supposed to be protecting our great Union. Groups of them, masked, in dark rooms, the darkest corruption of the soul of our species - We're finished! The tide we didn't know was there is coming in and all we have built is but sand, Dukat, sand!"

The only sounds in the room were Cormai's panicked panting and the soft bleep of the consoles, as Dukat looked down on Cormai, inscrutable. Truth be told, she had her own killer monologue planned, but her nose hurt too much. Somwhere in there were the words 'paranoid, rambling fool,' because as per usual Cormai was exaggerating and making wild, completely deranged leaps of logic while in the grip of a terrible rage. Masked xenophile cults was a new (and completely fabricated) one, though.

She watched as Cormai picked himself off the floor and mumbled, "I am going for a walk. I am sorry for your nose, Gul. I will report it as a training accident." He slouched away, out the swooshing door and into the hall.


***
Hours later, Cormai returned to his quarters in slightly higher spirits. He'd had a breakdown with Dukat, sure, but now he realized his words were those of a scared man. He'd talk to her, convince her of his reliability, and...

"Don't you see, Dukat? We're
fucked. We're fucked!" His voice, from the darkness of the room. Cormai shielded his eyes as the lights flickered on, the transition turning his wall lights into an interrogator's beam.

In the corner was a man Cormai didn't recognize, a small PADD in his hands. He pressed a button on it, "We're finished! The tide we didn't know was there is coming in and all we have built is but sand, Dukat, sand!"

The silence in the room was deafening. The man spoke first, "What does that person sound like to you, Cormai?" He said, amicably, "Because to me it sounds like a broken, terrified man."

Dukat! She'd been recording... "I don't know who you..."

The man opened his jacket and tapped the Obsidian Order insignia inside, stealing the words right from Cormai's mouth. He staggered against the doorframe as the Obsidian Order Agent continued, "Also, our informant told us you said some very interesting things about Nash's hair, Legate. It almost like you sounded you were projecting some
desires of your own onto Gul Miran."

"No. I would never--!" Cormai was on the battlefield, somehow, in his living room, his eyes darted but it was too
bright, there was nowhere to hide.

"Never with Andorians, hmm? What about with Tellarites?" Cormai froze, his eyes fixed on the Agent. They smiled. "You know, I always did think your wife was very much so on the short side… it would be a shame if others made the connection, no?"

Cormai didn't say anything. What could he say? All his words were right there, on that damned PADD.

The Agent stuffed the PADD in his pocket. "...in any case. We do not need a broken man to be guiding us on the frontlines. Now, more than ever, we need men and women with resolve, with spines that will not bend under the winds of Federation propaganda. I do not doubt your loyalty, of course, Cormai. But I doubt your usefulness, your reliability. Those are needed just as much as loyalty." The Agent shifted his stance. "You know,
I know you are quite the fan of walks, aren't you? Why, I bet they help you refresh, and you are in dire need of that right now, no? I think it would be best for you -- and your family, and above all, the state -- if you took a nice hike in the Atbar Prime highlands. Maybe you would enjoy it so much you'd never wish to return." He fixed Cormai with a look that made the Legate feel like he was a vole, pinned to an operating table, his organs exposed for removal, "Do you understand me?"

Cormai nodded.

"Good. There is an aircar waiting outside. Don't make it wait -- your shuttle leaves in thirty."


***
Applause filled the Ops room, and Dukat beamed at her new subordinates. The Legate's badge freshly affixed on her chest gleamed thinly in the light.

***
Cormai's feet crunched into gravelly sand as he stepped out of a skimmer, the mirrored black surface of the car soaking in the light. He stumbled forward, the uniform he'd never changed out of already growing hot. The canteen at his waist felt light compared to the burdens in his head.

He stumbled forward several meters, then found his footing. After a few hundred meters, the imposing beige cliffs of the highlands seemed no closer. He turned and looked behind him. The skimmer was still there, an attendant standing by it. He looked back at the mountains. Slowly, reverently, he picked the legate's badge off his uniform, and gently set it in the sand. Then came off the rest of his uniform, the black, armored jacket, the textured pants, even his underclothes and boots. Then, he opened the top of his canteen, and upended it. It's clear contents spilled onto the ground, temporarily darkening the patch of sand at his feet. When it was empty, he dropped it onto the pile. He walked forward again, his stride more confident, lighter. His foot came down on the sand and something snapped underneath. He looked down and saw a femur, sun-bleached and brittle. He reached down and shifted in the sand until he found a skull. He picked it up and tucked it under his arm. He'd carry this soldier a little further. It was his duty.

He looked back one final time. He could see, distantly, the skimmer's minder putting his clothes and canteen into the back of the skimmer, and then getting in himself. The skimmer made a tight turn and rocketed off into the featureless wastes, leaving only a cloud of dust that faded with time.

He marched forward again, into the heat.
 
@OneirosTheWriter, since colonies that are big enough to have shipyards for warships are strategically important I think it's somewhat reasonable to want to have a known location for them that we can take into account when planning (unlike minor colonies which are perfectly fine to have pop up wherever the plot demands). Is that ok? And do you have anything to say on where to put them? For example, maybe you want one or two of them in the KBZ to have something to defend in case of a war (and something for the conflict with the Klingons to have been about in the first place). Vega already serves as potential target for Yirillian pirates or a Syndaxian raid.

Andorians -
Landle IV - 5 LY SE of Josephine
Ranford III - 10 LY south of Andor
Thiak V - KBZ near Caldonia
Shrantet III - KBZ near Biroth

Vulcans -


Tellarite -
Lagh Cheg II - Anywhere
Ord Grind Duk - Near Orion
Klivvar Proxima - Near Yrillia
Sar Alpha - Anywhere

Human -
Unnamed colonies ... ehhhh
New Seoul - near Claystock just outside the RBZ (towards the top)
Joburg IV - near

Amarkia -
Selindira - Towards Orion
Tales Har - Towards Greteria

Betazoids -
Onos IV - Anywhere

Rigellians -
Welleck IV - Anywhere

Apiata -
Irrizizza - Towards Amarkia
Alrizzine IV - Towards Sydrax space
Burrizz III - Left of Apinae

Caitian -
Ollasa IV - Near Dawiar
 
[X] Rear Admiral Patricia Chen
[X][CREW] Explorer Corps Crew
[X][NAME] Harmony
[X][ASSIGN] Sol System

[X][EARTH] Allow the Excelsior build in one of the UP berths when they open in 2308Q2.

[X][BUILD] 1 Excelsior, 1 Centaur-A, 1 Centaur-refit
-Build Excelsior in 40 Eridani A Berth A
-Refit the Centaur [Yukikaze] in Utopia Planetia 1mt berth in Q2
-Build Centaur-A in Utopia Planetia 1mt berth in Q2
 
[X] Commodore Maynard Banks
[X][CREW] Explorer Corps Crew
[X][EARTH] Allow the Excelsior build

No opinion on other options.
 
[X] Commodore Maynard Banks
[X][CREW] Explorer Corps Crew
[X][EARTH] Allow the Excelsior build
[x][NAME] Aelin
 
[X] Rear Admiral Patricia Chen
[X][CREW] Explorer Corps Crew
[X][NAME] Odyssey
[X][ASSIGN] Sol System

[X][EARTH] Allow the Excelsior build in one of the UP berths when they open in 2308Q2.

[X][BUILD] 1 Excelsior, 1 Centaur-A, 1 Centaur-refit
-Build Excelsior in 40 Eridani A Berth A
-Refit the Centaur [Yukikaze] in Utopia Planetia 1mt berth in Q2
-Build Centaur-A in Utopia Planetia 1mt berth in Q2
 
[X] Rear Admiral Patricia Chen
[X][CREW] Explorer Corps Crew
[X][NAME] Odyssey
[X][ASSIGN] Sol System

[X][EARTH] Allow the Excelsior build in one of the UP berths when they open in 2308Q2.

[X][BUILD] 1 Excelsior, 1 Centaur-A, 1 Centaur-refit
-Build Excelsior in 40 Eridani A Berth A
-Refit the Centaur [Yukikaze] in Utopia Planetia 1mt berth in Q2
-Build Centaur-A in Utopia Planetia 1mt berth in Q2
 
Ok, so P. Chen is the obvious and best choice here. Nuff said.

Edit: So, I changed my name choice. Odyssey is nice and very vanilla, but seeing as we just added a fifth race to the Federation, our fifth 5ym explorer should be named for the Amarki. We do after all, have ships for every other race.


[X] Rear Admiral Patricia Chen
[X][CREW] Explorer Corps Crew
[X][NAME] Aelin
[X][ASSIGN] Sol System

[X][EARTH] Allow the Excelsior build in one of the UP berths when they open in 2308Q2.

[X][BUILD] 1 Excelsior, 1 Centaur-A, 1 Centaur-refit
-Build Excelsior in 40 Eridani A Berth A
-Refit the Centaur [Yukikaze] in Utopia Planitia 1mt berth in Q2
-Build Centaur-A in Utopia Planitia 1mt berth in Q2

Oh and one more thing that's been bugging me every time I see it. It's Utopia Planitia, not "Planetia". Planitia doesn't really sound a lot like the word planet. The entire second syllable is phonetically different. *rant over*
 
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Ok, so P. Chen is the obvious and best choice here. Nuff said.
The naming convention I've picked is a wee bit esoteric and philosophical. Calypso was a nymph in Homers Odyssey that detained Odysseus. However at Odysseus' and the gods insistence, she helped him build a ship to go home in. So too are our captains bound to their vessels, but in the end, these ships will bear them home.
We already have a USS Calypso.
 
Cormai's feet crunched into gravelly sand as he stepped out of a skimmer, the mirrored black surface of the car soaking in the light. He stumbled forward, the uniform he'd never changed out of already growing hot. The canteen at his waist felt light compared to the burdens in his head.

He stumbled forward several meters, then found his footing. After a few hundred meters, the imposing beige cliffs of the highlands seemed no closer. He turned and looked behind him. The skimmer was still there, an attendant standing by it. He looked back at the mountains. Slowly, reverently, he picked the legate's badge off his uniform, and gently set it in the sand. Then came off the rest of his uniform, the black, armored jacket, the textured pants, even his underclothes and boots. Then, he opened the top of his canteen, and upended it. It's clear contents spilled onto the ground, temporarily darkening the patch of sand at his feet. When it was empty, he dropped it onto the pile. He walked forward again, his stride more confident, lighter. His foot came down on the sand and something snapped underneath. He looked down and saw a femur, sun-bleached and brittle. He reached down and shifted in the sand until he found a skull. He picked it up and tucked it under his arm. He'd carry this soldier a little further. It was his duty.

He looked back one final time. He could see, distantly, the skimmer's minder putting his clothes and canteen into the back of the skimmer, and then getting in himself. The skimmer made a tight turn and rocketed off into the featureless wastes, leaving only a cloud of dust that faded with time.

He marched forward again, into the heat.

That seems a bit extreme, even for Cardassians.
 
[X] Rear Admiral Patricia Chen
[X][CREW] Explorer Corps Crew
[X][NAME] Odyssey
[X][ASSIGN] Sol System

[X][EARTH] Allow the Excelsior build in one of the UP berths when they open in 2308Q2.
 
Oh, I just thought of something: would we be able to use Chen's ability on the prototype builds of new Explorer classes done at UP should she win?
 
Oh, I just thought of something: would we be able to use Chen's ability on the prototype builds of new Explorer classes done at UP should she win?
Already mentioned that, but she changes jobs every few years so she probably won't stay on the posting long enough to help with the Ambassador prototype.
 
Chen is jockeying for the next Vice-Admiral position to open up. With 7 years in rank, she's eligible, but she wants to make sure she has a top-notch resume. (It may not matter to you OOC, but it matters IC)

Officers who have ambitions of rising higher tend to bounce around a bit. Anyone on an Explorer Panel is likely in this group (Trinnarv Xursh, for example).

Of course, the other part is that with the opening of three entirely new shipyards, and new design bureaus, the number of new billets opening is huge, and lots of people are bouncing around.
 
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