Do we have any good Geology posts for a commodore?

If you're talking about Straak, by the time he's finished his FYM, he'll be a one man mineralogy research team, where he can study his precious.

Probably failed a presence test.

If that's true, then it gives us a bit more insight into how events work. Namely that event resolution can be the difference between a small reward and a big one, or that the event results aren't necessarily binary.
 

Loved it.

Only issue is that in "Waltz" it seemed like Skrain was being honest when he said he worked his way up the ranks from a common soldier whose responsibilities included scrubbing gore off the walls after a cargo bay mishap. Doesn't really jive with him being from a powerful, established military family. I guess Dukat could just be a common last name or something.
 
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Who are we picking as captain of the new EC ship next year? Langa Mbeki? T'Rinta would make sense given the increased dangers, but it looks like she is going to start a weapons tech team.
 
Loved it.

Only issue is that in "Waltz" it seemed like Dukat was being honest when he said he worked his way up the ranks from a common soldier whose responsibilities included scrubbing gore off the walls after a cargo bay mishap. Doesn't really jive with him being from a powerful, established military family.
Yeah, I couldn't check the DS9 episode to make sure. Memory Alpha says his mom disowned him after she found out about that whole "fucking aliens" thing, but that would be long after.

Maybe mamma just didn't help him at all? Or this could be a Cousin Dukat.
 
Yeah, remember the last intelligence report? The way the Federation is adding new members is making the Romulans really, really nervous. This is not the time to be pushing them on Cloaking technology. That's how you get a two front war, and no one wants that.

I'm... not convinced its this simple. Federation cloak tech would probably be worse than the Klingons have, since we're starting from near scratch, with no institutional knowledge or field experience. It would likely be more akin to modern stealth than a magical 'I'm not here' field. And you know, it might be fine for the federation to not advance much past this point.

Because at that point, neither side has an sort of decisive advantage, and that means...



The Romulans have better cloaks and worse sensors, the Feds have better sensors and worse cloaks. Nobody has a clear advantage so the price of peace is at an all time low. You see, we develop cloaking, the Romulans get weary, the Klingons get weary, then our diplomats propose we get together and hammer out some sort of treaty to keep the peace. Worst come to worst, MAD is in effect. Best case scenario? In exchange for some limitation on Starfleet's development of cloaking tech (say, we limit ourselves to only using strategic cloaks that can mask ships at long range- yielding us the defensive uncertainty advantage we want), we get some sort of binding peace treaty between all three factions, and to ensure that the treaty is respected, we would of course have to open formal and continuing diplomatic ties between all three factions.
At which point the Federation has turned the game into a diplomatic one, and everyone knows that if there's one thing the Federation does better at than anyone else, it's Diplomacy.
 
Probably a distant relative. Or maybe "Dukat" is like their version of "Chen" or "Smith" or something.
On the other hand...

Memory Alpha says "One of Dukat's first assignments was as a newly minted glinn aboard the Kornaire. Among his tasks as a glinn was cleaning out a compartment where three men had gone through an explosive decompression, after which he could not sleep for a week."

Glinn is a Commander level rank and he'd be, if not the XO, a senior officer. Why would be be scrubbing out the compartment? Out of a finely-tuned sense of duty?

Or maybe it's because his CO thought he was too big for his britches, coming from a well-connected military family, and decided he needed a taste of ' full life consequences'?
 
Loved it.

Only issue is that in "Waltz" it seemed like Skrain was being honest when he said he worked his way up the ranks from a common soldier whose responsibilities included scrubbing gore off the walls after a cargo bay mishap. Doesn't really jive with him being from a powerful, established military family. I guess Dukat could just be a common last name or something.
The timing probably doesn't quite add up (depending on just how old Garak actually is), but we know that Garak had Dukat's father tortured and executed, so perhaps Skrain was forced to start from a common soldier because of his father's sins against the State?

Glinn is a Commander level rank and he'd be, if not the XO, a senior officer. Why would be be scrubbing out the compartment? Out of a finely-tuned sense of duty?

Glinn is actually equivalent to Lieutenant, with Dalin being the Commander-equivalent rank. I didn't remember this until very recently, so we may have gotten it wrong in Fate Trek.
 
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On the other hand...

Memory Alpha says "One of Dukat's first assignments was as a newly minted glinn aboard the Kornaire. Among his tasks as a glinn was cleaning out a compartment where three men had gone through an explosive decompression, after which he could not sleep for a week."

Glinn is a Commander level rank and he'd be, if not the XO, a senior officer. Why would be be scrubbing out the compartment? Out of a finely-tuned sense of duty?

Or maybe it's because his CO thought he was too big for his britches, coming from a well-connected military family, and decided he needed a taste of ' full life consequences'?

Glinns are commanders? I thought they were more like ensigns or junior lieutenants. If they are high ranking then his mom being a Legate works.
 
Ultimately I needed someone with the stature of Kirk to be coming out of the viewscreen, and there's really only two options from a fan perspective -- either a Madred, or a Dukat. And the latter is far more Kirk-level.

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Glinns are commanders? I thought they were more like ensigns or junior lieutenants. If they are high ranking then his mom being a Legate works.

Quoth Memory Alpha: "Glinn was a military rank below gul. Glinns were often served as first officers and Damar was promoted directly from glinn to gul, so it seems likely they were mid-ranking officers, equivalent to a Starfleet commander. Often, two Glinns reported to a Gul."

Remember Glinn Damar was Dukat's sidekick/second in command.
 
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Glinns are commanders? I thought they were more like ensigns or junior lieutenants. If they are high ranking then his mom being a Legate works.
Gils are ensigns.

Quoth Memory Alpha: "Glinn was a military rank below gul. Glinns were often served as first officers and Damar was promoted directly from glinn to gul, so it seems likely they were mid-ranking officers, equivalent to a Starfleet commander. Often, two Glinns reported to a Gul."

I'm going by the rank table in The Never-Ending Sacrifice. Okay, technically not canon-canon, but it should be.
**
There's also one other option: it's possible that this Legate Dukat, or a sibling ,might disgrace themselves and ruin the Dukat family's reputation for a while. I'm not sure she's the right age to be Dukat's mom, actually? Hm. Legate in 2307, vs. a Gul in the 2360s.
 
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Federation cloak tech would probably be worse than the Klingons have, since we're starting from near scratch, with no institutional knowledge or field experience.

Dunno about that.

Feds managed to put together a more advanced cloaking device than either the Romulans or the Klingons had, and they did it using a top secret and illegal Starfleet project. I'd imagine that the principles of cloaking are fully understood by Starfleet.
 
So it looks like we're going to have probably between 139 and 159 political will in the Snakepit, depending on how the 2308Q1 Captain's Logs treat us. My priorities:
Start Renaissance - 20
Science Academy Expansion - 20
New Starbase - 20
SR colony at 21 Themis VII - 8
Omake Discount Tech team - 10 (Tech teams inspired by omakes are at a discount; personally I'd like the Weapons team that I believe will be on offer from my two omakes)
Member World Coordination Office under Shipyard Ops - 30pp
Diplomacy (Apiata) - 10
Diplomacy (Sayek) - 10 (This is the multi-species group; people have been asking about them and boosting them to Affiliate status, so why not?)
Diplomacy (Caldonians) - 10 (I want to do a Science affiliate, and the Caldonians seem a better fit for the Federation.)

That's 138. If we have more I recommend:
Request expansion of Lor'Vela Orbital Construction Facility - 10pp (We could actually use an extra 1mt berth)
Second Omake tech team - 10

More personnel is a bigger choke point than resources at the moment, and harder to correct. We can always spend pp directly for resources, but to have enough extra Techs for an Oberth during a turn, you need to have expanded the Science Academy 5 years before. That's why I prioritize diplomacy and Academy expansions. (Next turn do a full Academy expansion.)

Disagreements, or reordering of priorities?
 
Who are we picking as captain of the new EC ship next year? Langa Mbeki? T'Rinta would make sense given the increased dangers, but it looks like she is going to start a weapons tech team.

If T'Rinta is available, I'd like to pick her. +1C is nothing to sneeze at in these dangerous times, and apparently the QM is indeed willing to write her as a Vulcan version of Holtzmann from Ghostbusters.
 
Disagreements, or reordering of priorities?
Mostly agreed, but I would put the Coordination office below the second tech team in the order of priorities. We are going to have quite a lot of rp, easily enough to activate 16 teams. The office seems like something that gives more control, but not so much direct mechanical benefits. I still want it, just not as such a high priority.
 
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In sixteen years that will give us enough extra Centaur-As to replace the last of the Constellations. Our overall fleet strength will be largely unchanged from what it was in 2307- this is a move that will take until some time around 2325 to break even.
I'm pretty sure that math's wrong. It takes 1 year to build the berth, then another 2 to finish the first Centaur, and another 2 for every Centaur afterwards
In terms of combat potential (in case of fleet battles, for examples), this puts us ahead of the Constellation refit after only 7 years, since we'd gain 9 Combat, 6 Hull and 9 Shield, compared to only 9 Combat from the refit.
We'd also get 3 more ships in general with fairly solid stats that could partake in events, and due to said stats have some reasonably good chances at completing them successfully, and the Constellations also still have chances to participate in events because they're out and active rather than in dock.
Overall, after 7 years building new Centaurs would be ahead of refitting the Constellations by a small margin, and that margin would only grow the longer the game runs because we can build/refit more ships this way.
Furthermore, the homeworld fleets of each member species will still be using Constellations, which will be delivered into our hands unmodified and un-refitted if we should ever need to call on them for reinforcements.

And above all this, your entire argument is predicated on the forty-point political will cost of the refit program. What would you do if that went down? Would your argument still be valid if the program cost thirty points? Twenty? Ten? Five? One? Where, approximately, do you draw the line?

Look, your point that the cost of the refit program(s) is excessive is well taken. I think everyone agrees with you on that point- given that we aren't likely to ever order another Constellation, the cost is excessive. It made sense for the Centaurs because we're actually building MORE Centaurs, so the payoff of making all future Centaurs stronger is significant. With the Constellations and Mirandas that is probably not going to be happening, so the cost-payoff dynamic is different.

But you still seem to be behaving as if the costs of the refits are significant while the costs of replacement are not.

We've spent numerous political will points on one-time benefits. We've spent thirty-five political will to date, and intend to go on spending more, purely to deal with the scandals created by Captain ka'Sharren, when literally all she does is provide a +1 to the stats of a single ship: the Enterprise-B.

Tell me with a straight face that that hasn't been worth it.

Moreover, upgrading ships is not a one-time benefit, because if the ship is employed correctly (and the Constellations have been), improved ship stats translate directly into long-term benefits such as improved interspecies relations, freebie resources and political will.
The various member fleets employing Constellations and Mirandas changes the math a bit, yes, though I'd still prefer to know ahead of time how many of those vessels are actually employed in the member fleets. Especially since I'm pretty sure that not all members are using Starfleet-style vessels. New ones in particular (the Amarki already have pretty good designs of their own, for example, no real reason for them to switch), but the Vulcans also still had their own designs and kept them up to date in canon. Then again that could be easily AU for this quest.

If we're bringing member fleets into consideration, though, then the Constellation refit still isn't that great, since it only adds +1 C per vessel, and IIRC their non-combat stats (like S or D) don't matter as much for non-Starfleet vessels since they rarely get to participate in events.
The Miranda refit would be a much better choice in that regard, since the Mirandas are likely both more numerous, and the refit increases their combat durability greatly (~2/3rds), which is a pretty big factor in combat.
Disagreements, or reordering of priorities?
Sounds pretty good to me overall. If there's another colony option we might pick that up as well, perhaps in place of the tech team or a diplomatic push.
 
So it looks like we're going to have probably between 139 and 159 political will in the Snakepit, depending on how the 2308Q1 Captain's Logs treat us. My priorities:
Start Renaissance - 20
Science Academy Expansion - 20
New Starbase - 20
SR colony at 21 Themis VII - 8
Omake Discount Tech team - 10 (Tech teams inspired by omakes are at a discount; personally I'd like the Weapons team that I believe will be on offer from my two omakes)
Member World Coordination Office under Shipyard Ops - 30pp
Diplomacy (Apiata) - 10
Diplomacy (Sayek) - 10 (This is the multi-species group; people have been asking about them and boosting them to Affiliate status, so why not?)
Diplomacy (Caldonians) - 10 (I want to do a Science affiliate, and the Caldonians seem a better fit for the Federation.)

That's 138. If we have more I recommend:
Request expansion of Lor'Vela Orbital Construction Facility - 10pp (We could actually use an extra 1mt berth)
Second Omake tech team - 10

More personnel is a bigger choke point than resources at the moment, and harder to correct. We can always spend pp directly for resources, but to have enough extra Techs for an Oberth during a turn, you need to have expanded the Science Academy 5 years before. That's why I prioritize diplomacy and Academy expansions. (Next turn do a full Academy expansion.)

Disagreements, or reordering of priorities?
General idea sounds good dependent on further gains and any new options that pop up. But yeah we have a had a good pp haul
 
Mostly agreed, but I would put the Coordination office below the second tech team in the order of priorities. We are going to have quite a lot of rp, easily enough to activate 16 teams. The office seems like something that gives more control, but not so much direct mechanical benefits. I still want it, just not as such a high priority.

I'd be happy to drop the Sayek for it.

I'm kind of jazzed about the Coordination Office because dealing with ships and ship-building is one of the main mechanics that we as players have to interact with the game, in addition to assigning research and personnel. Something that promises to open up new options and decisions for us as players therefore automatically gets a little extra weight, even over whatever mechanical advantage it might provide. See where I'm coming from?
 
There's also one other option: it's possible that this Legate Dukat, or a sibling ,might disgrace themselves and ruin the Dukat family's reputation for a while. I'm not sure she's the right age to be Dukat's mom, actually? Hm. Legate in 2307, vs. a Gul in the 2360s.
Ooh, good point. This could be Grandma Dukat. Which means at some point she fakes her death, and then spends the DS9 era running around with a sleep-dart gun.
 
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