Anything under 300kt is next to impossible to design. Mandatory parts and power takes up a massive chunk of your total space. The Oberth is literally impossible at its stated weight and even as a 400kt is a design challenge I'm not sure I'm capable of unless I play very fast and loose with the design or have the GMs give some very favorable rulings. The BoP? Forget it. The damn thing cannot be made under any circumstances. If we get into a general war I strongly suggest stealing the design and using it to turn our Excelsiors into Space Carriers.

Edit: gamed it out, BOP stats at T-1 is around 270-80kt on a bigger frame. So yeah, weight of parts is over 9 times bigger than the notional ship.
Maybe they miniaturize the entire ship with some kind of shrink ray found in an ancient ruin? Like, a BoP gets made as a 400 kt ship, and then shrunk down to the size of 40 kt. And then they shrink the crew to match.

You've got to admit that a shrink ray wouldn't be the weirdest thing Starfleet ever found, so why couldn't the Klingons find one?
 
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@anon_user

I'm going to go with:
[X][CLOAK] More complete report on the Khellian class

And then probably regret it when the inevitable peacekeeping mission happens.
 
so what are ppl expecting to happen in the east?
collapsing governments that may or may not break up in smaller part?
rebelling races trying too get out from under "empire" control
pirate`s of many shades.
or just 2 empire that go near broke and then get attack from the outside maybe?
 
Spoiler: Battle at Lora Federation:
Fatalities:
2 Officer Units
1 Enlisted Units
2 Technician Units
Total = 250 Fatalities


Sydraxian:
Fatalities:
15 Officer Units
24 Enlisted Units
8 Technician Units
Total = 2,350 Fatalities

Prisoners of War:
2 Officer Units
3 Enlisted Units
5 Technician Units
Total = 500 Prisoners

Total Losses = 2,850 People
The Sydraxi lost a total of 4 Hasques and 4 Kalindrax cruisers plus an outpost. Most of it was at Lora, where they lost the station, all the Kalindrax, and a Hasque.

In terms of by-ship-type losses, the Sydraxi at Lora clearly suffered a disaster comparable to Cape Matapan, where the Regia Marina got mugged in a dark alley by the Royal Navy, or the Battle of Midway. It was nothing that necessarily would have stopped a great power...but unfortunately for them, they weren't a great power.

I think it's worth reminding players that Lora was an anomaly.

I wasn't a player by that point but going by the comments written at the time it appears that the players rushed 2320s Shield Regeneration and the Sydraxians couldn't focus fire on any one Federation ship long enough to bring any down.

It's telling that 2320s Shield Regeneration is still locked to this day.

[T3] Shield Regeneration Project - Not Open
 
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Those who are more plugged into the research establishment, is it true that the Experimental Computing Group is one XP away from levelling up?
 
{slide=Experimental Computing

Experimental Computing Group
Preference: Computers / Sensors
Skill 2
Principally: Various
XP: 3 / 4
{/slide}

I didn't get the format perfect, but I did it on a tablet so it's good enough.

Edit: I might have accidentally broken the forum's formatting by editing this, but I managed to reverse it, so everything should be fine now?
 
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Hmm.

I honestly don't know whether we'd be better off with the XP going to the Computing Group or the Institute. And I'm having a hard time deciding on narrative grounds.
 
From what I understand, the way various parts work is that (in general) each increase in tech level improves that part type's stats bonuses slightly but also increases the part's size and cost too. Lower tier parts are often in current ship designs to squeeze pass the threshold of giving the ship another +1 without taking up excess space or resources/crewing. So all the (relatively) small legacy ships possibly could be modeled, but it would require making very small versions of every ship part, each one with tiny stats and costs.
Anything under 300kt is next to impossible to design. Mandatory parts and power takes up a massive chunk of your total space. The Oberth is literally impossible at its stated weight and even as a 400kt is a design challenge I'm not sure I'm capable of unless I play very fast and loose with the design or have the GMs give some very favorable rulings. The BoP? Forget it. The damn thing cannot be made under any circumstances. If we get into a general war I strongly suggest stealing the design and using it to turn our Excelsiors into Space Carriers.

Edit: gamed it out, BOP stats at T-1 is around 270-80kt on a bigger frame. So yeah, weight of parts is over 9 times bigger than the notional ship.

So it's a case of: "Low SR, Low Crew, Light Weight, pick one"
 
One of the Ambassadors is the Enterprise. I wouldn't be surprised in the least if she at least doesn't get her own Launch ceremony Post. If necessary I will write it myself.
If we really want to be traditional, we also need to roll for special event when the Enterprise-C launches for her maiden voyage.

Enterprise (original, AU) : Nero

Enterprise-A : STV (gotta feel sorry for her)

Enterprise-B : Nexus

Enterprise-D : Diving into a pocket of anti-Time along with her future selves (still counts even if the whole thing was retroactively erased by the future)
 
If we really want to be traditional, we also need to roll for special event when the Enterprise-C launches for her maiden voyage.

Enterprise (original, AU) : Nero
Alt!Enterprise:

"COME BACK HERE SO I CAN TORPEDO YOU DAMMIT-"

"Why do I feel... dysphoric? Everything's... off. M'dizzy."

Enterprise-A : STV (gotta feel sorry for her)
Enterprise:

"It honestly wouldn't have been that bad, if they'd given me time for a coffee break before I scrambled. Ugh I hate leaving spacedock on rushed commissioning. Still, it went better than my first serious mission the life before that... I'm not going to lie, I still have regrets about Tarsus IV."

Enterprise-B : Nexus
Enterprise:

[thousand yard stare]

Enterprise-D : Diving into a pocket of anti-Time along with her future selves (still counts even if the whole thing was retroactively erased by the future)
Future!TBG!Enterprise:

"Oh great, one of these again..."

[cracks knuckles]
 
As it was, Hadabat was forced to eject its primary phaser coil, leaving it defenseless until it returned to port.
What's the repair time or cost of the RDS Hadabat? Or is it one those "minor damage that can be repaired on the fly" cases?

So 4 Scientist class Cruisers supporting a Choreographer class (Carrier? The intel sheets don't appear to list this class)
Scientists are estimated at P5, I assume their Carriers (even if it is an older model) are higher.
It's likely their old fleet tender class - it's the only Harmony ship class we didn't get a name for in the intel reports.

@Briefvoice out of curiosity, how much PP can we estimate we'll have next year?

We currently have 97pp, thanks to BV's omake bonus. This upcoming Q4 we're going to get 2*5=10pp for the Ambassador and Enterprise-C launches (and a long drought til 2325Q2 before we get this bonus again). We also currently have an annual income of 171pp. We've been averaging about 25pp per quarter since start of 2320, and 2320 and 2321 have been fairly similar so far in terms of event rewards/penalties. If this trend follows, and assuming we spend just 20pp on member fleet requisitioning again...

Estimated 2321 EOY: 97 + 10 + ~25 + 171 = ~303pp
Estimated 2322.Q2 Pre-Snakepit: ~303 + ~25 - ~20 = ~308pp

edit: arithmetic fail fixed
 
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Hmm.

I honestly don't know whether we'd be better off with the XP going to the Computing Group or the Institute. And I'm having a hard time deciding on narrative grounds.
The XP going to ACG would save one boost with the first accelerated level. For Daystrom the first accelerated level wouldn't have any impact if we put them on 2330s Automated Ship Systems or 2330s Subsystems as expected. Hard to say what impact future level ups will have, they would generally be more important for Daystrom than ACG (because potentially freeing up a high skill team a year early is a greater benefit) but be spread out further appart.
 
Hmm.

I honestly don't know whether we'd be better off with the XP going to the Computing Group or the Institute. And I'm having a hard time deciding on narrative grounds.

Narratively? The Institute takes on all sorts of computing projects, but after it finishes [T4] Production Isolinear Computers, we're probably going to stick the Experimental Computing Group with Positronics research for the forseable future. The only research slide that's visible for Positronics is [T5] Positronic Theory, (0 / 120) but going off what we know that means there will be a [T6] Primitive Positronics research slide followed by a [T7] Production Positronics slide. Basically, we might not see Positronics for 20 years, but that's where the Experimental Computing Group is going to be.
 
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