Ignoring the problems with acquiring something from an enemy / former enemy, what about the Silent Repose system? It's entirely defensive.
It's something that Starfleet will be assigning researchers to to investigate.

After all, the Federation's standards in terms of safety are slightly different to the Ixirans.
 
I'm kinda surprised I didn't get more of a reaction for the Stargazer's log - I thought that ice dragons flying around the cloud-tops of gas giants as gene-modded apex predators breathing toxic fumes was pretty metal :V

This is the problem when you drop the bombshells of the fall of the Sydraxian government (and the Romulan separatists) - all the rest just pales in comparison, for post discussion at least :V
 
"And the winner of Eurovision 2315 is..."
I don't think you understand.

"Tonight is the night of nights, here at Galaxyvision 2315 we're seeing the talent of member worlds, allies, and enemies alike gathered here on the historic Vulcan homeworld. What do you say T'Paric?"

"Illogical Travis, the venue at Paris would have more than sufficed. Though I suppose Vulcan has a certain... heat to it."

"But we held it there last year, really we should have held it at Risa, I hear they've been itching for it."
 
Boy, I can't wait to see the look on the Council's face when you submit that appropriations proposal.

Does the Council have a sense of humour and accept troll proposals? At the least outside the Snakepit segments and in the hallways rather than on the Council floor where it'd have to be official?

I'm kinda surprised I didn't get more of a reaction for the Stargazer's log - I thought that ice dragons flying around the cloud-tops of gas giants as gene-modded apex predators breathing toxic fumes was pretty metal :V

It is pretty metal, but it was also 'oh right, Star Trek. These things just happen here.'

I don't think you understand.

"Tonight is the night of nights, here at Galaxyvision 2315 we're seeing the talent of member worlds, allies, and enemies alike gathered here on the historic Vulcan homeworld. What do you say T'Paric?"

"Illogical Travis, the venue at Paris would have more than sufficed. Though I suppose Vulcan has a certain... heat to it."

"But we held it there last year, really we should have held it at Risa, I hear they've been itching for it."

"Besides, last year's winner gets to organise the following contest. I must admit having been surprised to see Vulcan win in such a strongly contested show as last year, but if this year's offering by Vulcan is anything to go by they might well take a double win."
 
I predict lots of interest in the defensive stations, right up until Oneiros prices them at 50pp per system, each.
 
One possible additional benefit to modular ships, though, is war readiness vs. the Combat limit. Say, we build a bunch of combat modules for our frigate or cruiser fleets, but then lock all those modules in a vault somewhere and hand the key to the Council. That way, we could operate a low-C fleet during peacetime, and have the ability to quickly arm it in the event of an emergency (when the C limit is temporarily waived) and then disarm and return the modules to Council safekeeping afterward.

Of course, for this to be practical, the combat modules would need to be attachable within a very short timeframe. If it takes six months or whatever to attach the module, then it won't really work as a short-notice emergency measure.
Given how tightly the weapons on the 'war module' would have to be integrated into the rest of the ship's systems, I wouldn't bet on it being that easy. You don't want gaps in the shields or structural integrity field at the interface between the module and the ship, you need very reliable, carefully aligned connections for power and dataflow, and so forth. Swapping modules in a matter of less than several weeks doesn't strike me as likely.

And THIS is why I want the aux yard. We need the aux ships and there's damn near no chance in hell that we'll get them built in the normal yards because the guy who handles ship build planning doesn't care about the problem.
There's nothing stopping you from digging in and proposing alternate plans. You don't have his name recognition, but if you make your case you can earn it. You're not the only one who thinks auxiliaries is important.

When we may do so again ... send Honiani diplomats to Bajor?
We're not allowed to talk to the Bajorans. Treaty of Celos, remember? The Honiani may or may not constitute a loophole.

So uh, Sulu is still circumventing the command structure and assuming command roles over operations which aren't even remotely in his jurisdiction.
He was invited to do so by the head of Starfleet Intelligence. If we're worried about him being a Lecarre or something we should be scanning our senior personnel harder, not angsting. He's done stuff like this before- he was doing cloak and dagger activities as head of the Explorer Corps, too.
 
Honestly I hope the special stations are unique or hard to reproduce. Otherwise any system combat is going to be a drag.

I think mines and stations already provide sufficient system defense as it is
 
And THIS is why I want the aux yard. We need the aux ships and there's damn near no chance in hell that we'll get them built in the normal yards because the guy who handles ship build planning doesn't care about the problem.

In 2317 I tentatively have two berths tagged as "We expect this berth to be open for three years; Auxiliary command is welcome to schedule a build here subject to emergency repair bumps."

But also, I like to push back against self-declared "problems" that the thread has decided are serious issues rather than (as I think) stuff we might get around to someday.

I'll note that we don't even know what Auxiliary Command's budget for resources and/or crew is. Very possibly they can't pay for building at a much faster rate than what their four existing auxiliary berths already allow for. (Insert sigh if you suggest diverting our regular ship-building budget to them.)

That would certainly neatly explain why there have not been more auxiliary berth options, if Auxiliary command just plain doesn't have the resources to make effective use of them.
 
Last edited:
So, the Snakepit should be coming up sometime soon, maybe this week depending on how long the battle for Gammon takes. Do we have any thoughts on what we want to do for our deal this year? Obvious problems include Licori succession crisis and the turmoil in the Hierarchy, but I'm not sure how much Starfleet can intervene politically there. One thought I had was to try and help our affiliates and increase our crew incomes at the same time. Offer to license Starfleet ship designs to affiliates in exchange for permission to expand recruitment efforts among them. Basically, see if there's a way to circumvent the moratorium and get that extra crew income faster. People who I think might take us up on this are the Caldonians and Risans, possibly the Yan-Ros and the Orions as well. Since we just authorized the Caldonians to receive the Renaissance, we can use that precedent to argue sharing designs with our allies should be standard protocol.

Not sure it's the best use of a Sousa deal but I wanted to throw it out there.
 
As far as the Sousa deal goes, I'd be thrilled if she were to put her wheeling and dealing skills to use to try to get broad political support for as many member world starbases as possible, putting Councillors from worlds that need one in contact so they can push for them together and individually, it'd be useful from a standpoint of further hardening our sectors against attack, opening new command positions for officers, et cetera. Indoria for example still lacks a major starbase.
 
Back
Top