You know what? Right now, I'm kind of hoping someone can convince me that we shouldn't withdraw our fleet...
Yeah.This seriously rebalances our use of frigates. Like, a capital can take a hit. A MiriA can't.
Precisely how much force do you propose to commit to each research station? How many ships will we have left in fighting condition after flying them through another wave of minefields? I wouldn't be too cheerful about our chances on an even field against the size of force the imperials are likely to throw at us.We still have five explorers. Ixaria orbit is now absent advantages. Time to destroy the remaining research stations, then see if the imperial fleet wants to come out to play on an even field.
Picture a minefield except with 1/10th the damage output, many more waves, and a much higher chance of being hit per wave (your last encounter was a 15-wave, combat 8 attack, and the task force made it through that without losing shields). So the auxiliaries can get iced, but the screens will help identify and evade incoming. Losing Torbriel means that you'll probably lose ships on the way in, though. In all honesty, it's a desperation move.@OneirosTheWriter can we get a better idea on the risks of escorting the auxiliaries? What is the worst case scenario, that the auxiliaries will be destroyed or that they'll definitely make it through out our escorts get smashed taking them through?
I've tried to rebalance them from being needed because they just fight better than explorers, and push them towards being needed because if you don't have them your explorers are going to be facechecking minefields, entering combat at large weight penalties, you won't have enough hulls to cover all points and run escorts.This seriously rebalances our use of frigates. Like, a capital can take a hit. A MiriA can't.
Nah, why would an enemy power run into problems with their crews not being capable enough? That's silly, the Cardassian racial ability isn't "Bad Crews".I didn't read that.
I'm just speculating that a design that is constantly praised for how advanced and effective it is with a lot of interesting technological additions that we don't even use must run into issues with being crewed by conscripts instead of a professional force.
??? The auxiliaries are beyond range. Flying out to the aux and excorting them in will take - hours? If the imperial flee arrives after iron hail is taken out and the aux are just being escorted back - they would also have arrived while we try to land troops/secure key locations. What was our plan then?If we detach enough force to defeat Iron Hail, any force we leave behind in Ixaria Prime orbit will be vulnerable- because we don't have enough firepower left to be confident of defeating the Imperial fleet in battle if they sent a serious force, UNLESS we can oppose them with everything we have left.
??? The auxiliaries are beyond range. Flying out to the aux and excorting them in will take - hours? If the imperial flee arrives after iron hail is taken out and the aux are just being escorted back - they would also have arrived while we try to land troops/secure key locations. What was our plan then?
[X] Order Ixaria Prime to surrender.
- [X] If they refuse, execute General Order 24.
If the time window is that tight, the only halfway realistic scenario was to directly attack Ixiria Prime, with the auxiliaries in the group, to have enough time to secure Ixiria before the Imperial fleet arrives.There has never been any plan that has a good chance against Imperial reinforcements. Other than don't lose any ships in the initial stage.
""Weaponise the biophage" and similar comments will incur 24-hr threadbans. This is not an empire quest."
<.<
[X] Order Ixaria Prime to surrender.
- [X] If they refuse, execute General Order 24.
Finagle?
Starfleet does not have free authority to perform GO 24, and needs some very strong justifications for it. 'The Biophage ate a planet' is a good justification. 'This world is inhabited by Arcadians with a culture supporting mentats' is not, especially with the millions of civilians you will also be killing.
If the time window is that tight, the only halfway realistic scenario was to directly attack Ixiria Prime, with the auxiliaries in the group, to have enough time to secure Ixiria before the Imperial fleet arrives.
So - leave?A two-way split would have meant that the fourth KP explorer wouldn't have had to fight alone, greatly reducing the losses in the first stage of the attack. Then if we only take the same losses as we just did in the second stage (we'd have more ships so we'd take fewer losses), we would have about 10C more left in our fleet, making me confident that we'd be able to destroy the shields system and then fight Imperial reinforcements.
Regardless of the cause or the subsequent events though, once we had one explorer taken out we lost the 3:1 advantage in force necessary to assault a heavily fortified position. At that point every move we make is a gamble that we can regain the advantage through luck. Not a bad thing, but if luck is only average, then we aren't able to win outright.