I don't think I want to do that because it sounds like an attempt to replace one of the given vote options ("talk to Ked Paddah") with a strictly superior and broader option ("talk to everyone.")
That seems to be the kind of write-in that makes Oneiros do the Picardpalm, because it's effectively us refusing to accept the vote options given and demanding ones that are better for us.
I'd rather stick to write-in options that address options Oneiros simply didn't discuss, rather than trying to craft cunningly worded write-ins that try to make Oneiros give us all the benefits of the 'canned' options, plus free extra benefits.
Sorry, thought that trying one last ditch conference type deal with all the parties to this mess could be a workable option and within that framework, we could get opportunities for individual diplomacy.
That said, I will vote:
EDIT: decided to make a mod on the President Advice, I think
@SynchronizedWritersBlock has a point there; something stinks here and to move forward could be one hell of a problem
[X][PRESIDENT] Seek Individual Diplomatic Contact with Major Licori Houses
[X][PRESIDENT] Need to hold off and investigate further
[X][PRESIDENT] Addressing Council Division
[X] Plan Iron Lady
-[X] Retired Admiral Vitalia Yukiko Kahurangi - Personal Diplomatic Consultant (5pt cost for Starfleet, gain Special Asset)
-[X] Federalise Auxiliary Units from Tellar: One Cargo Ship (2 Cost from Tellar)
-[X] Federalise Fleet Units from Vulcan: 1 Oberth (1 cost from Vulcan)
-[X] Federalise Fleet Units from Rigel: 1 Oda-Gach (1 cost from Rigel)
-[X] Dhara Heavy Industry Park - Heavy Industry (5 Cost to Andoria, gain Heavy Industry asset)
-[X] UESPA Deep Space Engineering - Engineering Team (10 Cost from United Earth, gain Engineering Team with 2 Engineering Ships, 3 Cargo Ships, 1 Freighter)
-[X] Vulcan Survey Corps - Recon team (3 cost for Vulcan, gain +1 to outpost and starbase atttempts to detect incoming ships, gain 1 Civilian Research Cruiser)
-[X] Andorian Orbital Guard Runabouts (3 cost for Andorian Guard, gain +1 to outpost and starbase atttempts to detect incoming ships)