- Location
- Mid-Atlantic
I'm not sure if the militarization handed out for going over combat cap is a one-time thing, or if we get +1 per year we spend over the cap. The latter would be ruinous.Eh, why?
I don't foresee threat going down until we finally start our war with the Cardassians. Our combat cap is currently 350. Even insane max combat build plans would barely touch that combat cap by 2320. And I expect our war to start by then.
Even then, our combat cap is likely to increase 40-60 points just from the 4-6 member ratifications I'm expecting in 2318-2320 once the moratorium expires (1 member = 10 extra combat limit). And, if we're really desperate, we can afford 9 point of militarization for 90 extra combat before the Council gives us the snake eyes (and interestingly, decreasing militarization is only 20pp more expensive than increasing threat).
I don't see the point.
Also, the idea behind pushing the combat cap upwards is that if the Cardassians don't attack and just keep spamming cruisers from the 15-20 berths they can afford to dedicate to the task by 2320, it won't take them long to build up a force that greatly outguns our combat cap. We'd have to draw massively on member world fleets to even the odds, but a lot of the member world fleets are very far from the frontlines, and we wouldn't be able to preposition them to defend against attack. The Apiata and Indorians might get crushed or at least crippled militarily before we could mobilize to defend them.
If the Cardassians can sustain this level of buildup (and six new cruisers a year sounds plausibly doable for them) indefinitely, we're going to HAVE to keep raising our combat cap to match the growing size of their fleet, and pile a mass of ships in the Gabriel and Cardassian Border Zones to blunt any attacks they launch with 100-Combat superfleets.
The flip side is, the Cardassians are species-determinist nationalists who probably on some level believe that if they can just find the right weak spot the Federation will fall apart into its component species, because how can species as different as Vulcans, Rigelians, Apiata, and Earthlings ever really feel any loyalty to each other? So they probably don't seriously expect all the member world fleets to fight very hard in each other's defense, which will tend to lead them to discount those ships individually.Seen from the Cardassian's point of view - how many ships is the Federation commissioning? Starfleet is not Federation, that's just the multinational part.
Plus, a lot of the member world ships are weaker than a gun Takaaki even with upgrade packages. If they go into combat without utterly overwhelming numbers, they're going to take heavy losses; I doubt the Cardassians expect member world fleets to have the stomach for that.
The catch is that "well in advance" is exactly when we warn about dangers in order to get the ships we need to fight them built before they emerge. By the time the Council actually reacts it can easily be too late.As far as I can tell raising threat is completely useless as a long term measure. Note how the events involving the Licori never raised threat, despite demonstrating a clear and present danger to the Federation of a level sufficient to issue an ultimatum in preparation of declaring war. The only plausible explanation is that threat was already at "significant risk of war" level anyway. If threat had been low it would definitely have been raised. It seems likely that the actual purpose of the mechanic is to convince the council of coming dangers earlier than they would otherwise acknowledge them, i. e. when the danger we warned about is confirmed by events that means we are proven right, but there won't be a second threat increase.