- Location
- somewhere
My snakepit priorities:
Absolute must buys:
Absolute must buys:
- Academy Expansion
- Officer school if available
- SR colonies at Peco Sigma and Castor IV-2
- Medical tech team if expect to have the RP to activate an extra team.
- Two of the three possible BR colonies (to get the pp/rp income asap and to avoid building up a backlog, we only have 4 free colony ships and are researching techs that increase colony site discovery rate and have more active explorers than ever). My picks are Proxima Eridani to alleviate logistic problems (short routes to Vulcan and Sol where most of our ship building industry is) and Ulen Gao VII (chance of triggering events with Laio). Research colony or additional SR colony options might supplant this.
- Science Academy.
- Betazed Starbase.
- Pushes on Gretarians and Yrillans.
- Whatever shipyard options we can fit in.
- Possibly the Kepler project (probably want to wait the 2-3 years for T'Koren sickbays and T3 SR sensors first)?
- +Other +crew options, maybe even an affiliate recruitment drive e. g. on the Honiani, though I'd like to make sure the bonus doesn't disappear on accession.
- Diplomatic push on Ittick-ka.
- Kepler project.
- More academy expansions.
- All colony options available.
- Constellation refit.
- Industrial Park at Sol.
- VADM posts.
- More shipyard options.
- More pushes.
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