For comparison:Ok, question to the thread at large. If we were able to build an escort with the statline of 3C 3S 4H 5L 3P 3D for 85BR 80SR and O1 E3 T2 in crew, would you guys vote for that as our next design to research after the Kepler?
Proposed design said:New Orleans Now-? [425m 849kt]
C3 S3 H4 L5 P3 D3
Cost[85br, 80sr, 2 years], Crew [O-1, E-3, T-2]
Canon New Orleans said:New Orleans 2332-Now [425m, 850k t]
C4 S3 H3 L4 P3 D4
Cost[85br, 80sr, 2 years], Crew [O-1, E-3, T-2]
Aside from being very hard to blow up, what useful purpose would such an escort serve, that a Kepler would not serve?Ok, question to the thread at large. If we were able to build an escort with the statline of 3C 3S 4H 5L 3P 3D for 85BR 80SR and O1 E3 T2 in crew, would you guys vote for that as our next design to research after the Kepler?
Somehow I just don't see the results changing much in the next seven hours:Same deal as previous recent days - vote will close when I get home tonight, around: In 7 hour(s) and 51 minute(s)
For comparison:
And for the record, I think it's pretty damn great.
The issue is with the New Orleans's (since that's basically what it is) low presence. The Kepler is a better Escort, Garrison on top of being our dedicated Escort, Science.I believe it is intended as replacement for both the Miranda and Centaur lines, a Kepler supplement.
The Kepler will Science better, this design will fight better and other roles be similar in, while (I think) being cheaper? Not sure what current costs for the Kepler are projected as.
Aside from being very hard to blow up, what useful purpose would such an escort serve, that a Kepler would not serve?
As a garrison escort it's no better than a Centaur-A, arguably worse, and since most Kepler variants I've seen have 3 or higher Presence it will be actively inferior to a Kepler for purposes of resolving events. As a fighting escort it's basically a bullet sponge, and I'm highly doubtful that "bullet sponge" is actually a productive role for us to design ships for.
I mean, it's impressive as an exercise in design... it's just that it doesn't serve any obvious, useful role that justifies the investment of building them.
It can 2v1 Centaur-As and have a decent chance of blowing at least one up before it goes down for only a slightly more resource and crew cost, and can replace both Mirandas and Centaurs eventually. It'll be our mainline combat/garrison frigate for the next 30 years (or until we can design something that gets all 5s, at least).
I agree. The roles are separate for a reason.If it's intended to be a garrison frigate, I'd rather see more P, D, and S than our current models. If it's meant to be a combat escort, it needs to be cheaper.
You know, I've been meaning to sit down and design the next family of Amarkian Escorts...with the statline of 3C 3S 4H 5L 3P 3D for 85BR 80SR and O1 E3 T2 in crew
If it's intended to be a garrison frigate, I'd rather see more P, D, and S than our current models. If it's meant to be a combat escort, it needs to be cheaper.
I wouldn't call it circumvent, that's the kind of ship we're meant to design under a combat cap.
Frigate durability is also relevant to the Torpedo Charge and Feint attack patterns.
If you can make it cheaper by knocking off some P and/or S, then it could be a great Miranda-A replacement.
Actually, I have a couple other designs that have science+presence 2 that manage combat 4 while having at least 4H+L(one actually manages to hit 6H), for if we really do need a max-combat frigate.I'm basically picturing this thing as a Centaur with applique armor and a redundant set of reinforced shield generators.
I'm not sure dropping science or presence to 2 would actually help much, unfortunately...
Hm.
To be fair, what makes the Miranda-A such a good fighting ship design isn't firepower, it's actually durability. The ship has 50 HP and Combat 3; this makes it much more practical and survivable as a combat design than the un-refitted Miranda with 30 HP and Combat 3. This is basically doubling down on the concept, giving the ship 90 HP (Rennie/Excelsior-grade durability)... while not increasing firepower at all.
I could actually see pitching this to the Council as a straightforward evolution of the Centaur-class, designed to do everything a Centaur does but withstand attacks more effectively due to better protection.
It would also eventually supplant our Centaurs as well, once we don't need every ship possible(like right now)I think I get it.
This is very explicitly a successor to the Miranda-A, intended to meet a changing strategic and political situation (a combat-capped Starfleet).
Not an alternative to the Miranda-A that we would preferentially build at a time when there is no penalty for building more Miranda-As (like now).
That said, I would think that the technology required to build this could also design a lot of other ships that would beat up a Jaldun quite reliably. And since the Jalduns' statline appears to have been the same since 2300 if not earlier, it is likely that they'll be coming out with an improved model or refit themselves in the near future. We shouldn't assume we're the only ones who can build more badass ships.