Won't the 6 Renaissance plan drain our limited officer pool?
I'd honestly rather have an Excelsior in the SBZ than many other places we deploy one. CBZ is probably the exception to that though. Maybe we can draw a GBZ Excelsior and give Ainsworth more smaller ships?
I would say put the Yukikaze in the SBZ over the RBZ. Swap the Defiant and the Endurance. Put the new Ana Font Build #1 Connie-B into the GBZ and move a Centaur-A to the CBZ. That gives the GBZ a slight positive in strength, keeps problem-solving in the CBZ the same, and improves the SBZ by a little. If the Yukikaze can't make the SBZ then what you have is fine.
Does any of that seem insane? I'd prefer a Capital Ship in the SBZ as it gets response bonuses and is quite a bit better at favorable resolutions.
Does any of that seem insane? I'd prefer a Capital Ship in the SBZ as it gets response bonuses and is quite a bit better at favorable resolutions.
Honestly, we're probably going to need to just cross our fingers and hope the Sydraxians don't do anything this year, because next year we'll get our last Constitution-B and 2-3 more Excelsiors which will make things far easier. (not sure if a regular ship is the one going into refit or if an EC one is)
The only other thing it looks like we can do is steal ships from the GBZ in the 3rd quarter, perhaps 1 or 2 of the frigates, and either send them to reinforce the SBZ or have them replace something else that then reinforces the SBZ.
I'm unsure if there's any point to doing so compared to your idea however. 2 more frigates are not going to significantly change the outcome if the Sydraxians attack the border zone in force and the GBZ Escort Force needs all the ships it can get.
Honestly, we're probably going to need to just cross our fingers and hope the Sydraxians don't do anything this year, because next year we'll get our last Constitution-B and 2-3 more Excelsiors which will make things far easier. (not sure if a regular ship is the one going into refit or if an EC one is)
I had planned to send our EC ship the Courageous into refit. Timing works out nicely.
It won't help with an outright war, no. Unless we can draw down about 20 to 25 total strength worth the SBZ fleet is not much of a deterrent. Having two or even three of our best in the are where we're likely to do maybe two diplo pushes seems a good idea though. Basically, better ships can improve our peacetime position, but only more ships can improve our wartime defense.
Honestly I wonder if we should add one of the new C-As and let one of the KBZ or RBZ lie for now.
Honestly I wonder if we should add one of the new C-As and let one of the KBZ or RBZ lie for now.
2314.Q2 – 1 Miranda (2) [Thunderhead], 1 Constellation (3) [Stalwart], Starbase I (5), Extra Outposts (5) = 12D
Okay, let's see if I've got this right. Conveniently it's only swaps between the border zones. Is this what you're suggesting?
Your original plan works fine, this year we are just going to have to hope that nothing particularly bad happens.
Just... take some time. The next snakepit may not even offer us the option to expand the auxiliary-berth yard at Amarkia, and building *normal* yards may actually be a good idea if it's done in moderation. Let's not jump to conclusions.Good enough for me.
I'll go find a no-berths plan and rubber stamp it.
The thing is, we're already building auxiliary berths. That is already a thing that we are doing. The default state is "we used to have zero." The reason we don't have enough auxiliaries is because we had zero berths before. Soon, we will have four.We've gotten poked by the council and by our subordinates that we need more logistics capacity a lot. And this was before the GBZ campaign.
It's really not unreasonable to assume that substantially increasing our logistics needs increases the number of berths we'll need to catch up in a reasonable time frame.
Right now, if we start building more berths, we may not be able to crew the ships we put in those berths.Next snakepit we need to expand the academy and build more shipbuilding berths.
Yes, that's why people describe it as 'risky.' Because it is highly likely to run us out of officers.
Regarding the risk of running out of crew with the six Renaissance plan.
If a ship gets destroyed instead of damaged, rescued crew become a crew surplus.
If we have to delay crewing a ship, the last Connie-B in LOCF and the Renaissance in Ana Font can easily be delayed two or three quarters with no harm done.
Personally, I think the airlocks would be larger.I reworked the rim windows a bit, to make them a bit more reasonable. Still need to replicate them around, which is more complicated than it might seem due to the mesh's geometry.
[/QUOTE]If this is true, then that's awesome. Source?
Unless I'm told otherwise, I'm going to assume a crew deficit is going to be as politically bad as a resource deficit.