2313.Q3 - Ex Astris Scientia - Results
- Location
- Australia
2313.Q3
Continued Diplomatic Push
None
263 / 8 = 32 rem 7
28 Tech Teams Activated, 3 Boost Applied
9rp carries over, 254 used
Boosts Apply for:
Generic Team 3 - Hospital Ship Research
Daystrom Institute - 2330s Colony Cores
Andorian Academy - Shield Regeneration
Bonuses Unlocked During the Year
To Xenopsychology - by dual Ratifications - 2310s Diplomacy, 2310s Affiliates Research
To Shields - from Battle Review - 2320s Deflector Shields
To Armour - from Battle Review - 2310s Starship Durability
To Base Strike Doctrine - from GBZ Battles
To Medical - from high casualties during the year - 2310s Trauma Medicine
Generic Team 3 : Hospital Ship Research Project
1+2+1
20/20 Design & Modelling Work
[Hospital Ship is ready for prototyping]
Utopia Planitia Design Group: Ambassador Project
+10+2+1
10 / 10 Prelimary Principal Frame Design
10 / 10 Preliminary Tactical Frame Design
10 / 10 Preliminary Operations Frame Design
10 / 10 Preliminary Engineering Frame Design
10 / 10 Preliminary Hull Frame Design
10 / 10 Preliminary Warp Suite Frame Design
[Stage 1 of R&D Complete - Stage 2 will develop the individual frames]
Amash Hagan Research Office: 2320s Research Centers
+4
24 / 60 Type-14 Duotronic Mainframe (Data Analysis Center III) (-0.5 RP required to activate Tech Team (7.5))
21 / 60 Wolff-T'Par B-Type Portable Mainframe (Portable Analysis Center II) (+1 rp annually from research colonies)
Daystrom Institute: 2330s Colony Cores
+10
25 / 40 Colony Mainframe (Colony Mainframe I) (+2 rp/year per non-Research Colony)
30 / 40 Tellarite Process Engineering (Core Systems I) (+1 pp/year per Colony)
Generic Team 4: Primitive Isolinear Computers
+1
24 / 80 Prototype Isolinear Computer (Isolinear Tech I) (Required to progress computing to Isolinear-Era)
Yoyodyne Propulsion Systems: 2320s EPS Safety
+8
29 / 40 EPS Conduit Mag Failsafes II
32 / 40 Secure Console EPS Taps (EPS Console Taps I)
Office of Naval Architecture: 2310s Starship Durability
+6+2
13 / 40 Duranium-Tritanium Investigation (Hull Armour Material Science II) (Leads to new options)
18 / 40 Type-VI Family SIF Generators (Hull Integrity Grids II)
13 / 20 2310s Escape Pod (Escape Pod I) (Chance to reduce crew loss in the event of ship destroyed)
13 / 20 SIF Geometry Research (Durability I) (Leads to reducing combat potential loss due to hull damage)
13 / 20 Super-Heavy Duty EM Rail Ejectors (Warp Core Ejection Design I) (Better chance to prevent Warp Core Breach scenario at 0hp)
San Francisco Fleet Yards : 2320s Construction Techniques
+8+2
10 / 40 Reorganised Transport Network (Supply Network I) (Part 1)
10 / 40 Prepositioned Large Components (Stockpiles I) (Part 2)
10 / 40 Mk2 Workbee (Workbee I) (Part 3)
15 / 40 Type-IV Dockyard Utility Array (Dock Tools I) (Part 4)
10 / 40 Molecular QA Check Scanners (QA Systems I)
Caitian Frontier Police R&D: 2310s Equipment
+4
29 / 40 San Francisco 2 Pattern Away Team Kit (Away Team Equipment II) (reduce crew losses on away missions)
39 / 40 Miniaturised Molecular Scanner (Tricorder II) (Nothing yet)
Vulcan Science Academy: 2320s Targeting Sensors
+10
23 / 40 Targeting Sensors III (2% power use for combat)
18 / 20 Torpedo Homing Packages I (+1% combat weight, -4% combat power savings for Escorts)
18 / 20 Phaser Tracking Sensors I (+1% combat power, -2% combat weight for Explorers )
23 / 20 Tactical Command Sensors I(-1% combat weight/power for Cruisers)
Generic Team 1: 2310s Long -Range Sensors
+1
53 / 100 Large-Scale Sensor Array I (Starbases Gain +1 Defence)
Weapons Fabrication Division: 2310s Phaser Development
+6
11 / 40 Type-VI Twin-Emitter Bank Design (Phasers II)
6 / 40 Adopted Nacelle EPS Conduit (Phaser Power Conductors II)
6 / 20 Phaser Modulations I (+1% chance of inflicting shield burn-through)
6 / 20 Structural-Integrity Integrated Manifold Casing (Phaser EPS Capacitor Durability I)
Generic Team 2: 2310s Torpedo Development
+1
1 / 40 Future Torpedo Research Program (Torpedo II) (Lead to Torpedo Development)
6 / 40 Revised Type-VI Warhead (Torpedo Yield II) - (Escort Combat Power Use -2%)
1 / 20 Class-1 Burst Torpedo Launcher (Launcher System I) (Reduce Escort Combat Weight 3%, Increase Defence Weight 1%)
1 / 20 Blast-Proof Reactant Separators (Torpedo Safety I) (Improve Combat Reliability for Escorts by 2, Cruisers and Explorers by 1)
Andorian Academy: Shield Regeneration Project
+8
40 / 40 AAI-4 Shield Distribution System (Shield Regeneration III)
Federation Shields now regenerate more shield points per tick.
Federation Broadcast Service : 2320s Long-Range Comms
+6+3
9 / 60 Long Range Subspace Comms III (+1 to Response Rolls)
14 / 60 Emergency Network I (Increase Distress Call Event Rate)
Starfleet Science Academy: 2310s Message Networking
+8+3
37 / 40 DataNet 2.0 (Research Net II) (Gain +5 RP/year)
39 / 40 Regional DataNet (Colony Research Net I) (Research Colonies cost -1 pp)
Tellar Prime Academy of Mineral Science : 2310s Special Resources
+8
40 / 40 Special Resource Extraction III (+5sr on Resource Extraction missions)
40 / 40 Special Resource Identification III (boost to SRs found on Resource Extraction missions)
[Gain +5sr when receiving SR from missions, increase odds of SR producing mapping events]
All-Pyllix Geological Institute : 2310s Bulk Resources
+4
5 / 40 High Strength Tunnel Bracing (Bulk Resource Extraction II) (+5br on Resource Extraction missions)
11 / 40 Improved Salvage Procedures (Bulk Resource Identification II) (boost to BRs found on Resource Extraction missions)
6 / 40 Oxygen Exclusion Device (Bulk Refining Techniques II) (+5 to Mining Colony annual production)
University of Betazed: 2310s Affiliates Research
+8
41 / 60 Recruiting Campaign III (Increase Academy intake from Federation Affiliates to 0.15 each)
41 / 60 Diplomatic Analysis III (+2 to the -Annual- Diplomacy Rolls)
36 / 60 Public Media I (Leads to further tech)
Spock: 2310s Diplomacy
+10
60 / 60 Universal Translator IV (Nothing yet)
75 / 80 Extended Diplomatic Reach I (Apply an Annual Roll for a Random Non-Affiliate with Positive Relations)
55 / 60 Extended Profiles I (+1 to all Diplomatic Rolls)
Starfleet Medical Command : 2310s Intensive Care
+8
40 / 40 McCoy-Park Biohazard Protocol (Infectious Diseases Lab II) (Improve Plague handling rolls)
40 / 40 Hydronalin Stimulation Therapy (Radiation Treatment II) (Improve Crew Survival Rolls in Warp Core Breaches or some Science Mission mishaps)
55 / 60 Multi-Spectrum Bioscan (Medical Sensors I) (+1 to Science Rolls regarding new non-sapient creatures)
[Improve Plague-related rolls, improve crew survival rolls]
40 Eridani A Shipyards: 2310s Escort - Science
+8+2+1
20 / 20 ONA Costs Directive 230x (Escort Design Efficiency II)
20 / 20 Lwaxana Design Protocol '0x (Escort Presence Design II)
20 / 20 Improved Sensor Cupola Design (Escort Science Design II)
10 / 10 XA3 Compact Plasma Coolant Exchange (Escort Warp Core Weight I)
10 / 10 High-Efficiency EPS Conduit (-1% Science/Presence Power Use)
[Tier 2 Operations Sub-Frames unlocked for Escorts]
Intazzi Team : 2320s Fusion Power
+6
11 / 60 Impulse Reactor II
6 / 40 Fusion-EPS Exchanger II
6 / 20 High-Efficiency Shielding I
Taves Nar Orbital Engineering: ToC Starbase Design
+6
20 / 20 Macro Sensors I (+1 S to installations)
20 / 20 Large Phaser Banks I (+1 C to installations)
20 / 20 Large Torpedo Arrays I (+1 C to installations)
20 / 20 Large Scale Armour I (+1 H to installations)
20 / 20 Large Scale Shields I (+1 L to installations)
[Across the board improvements to existing installations - will come into effect by 2315]
Generic Team 5: Klingon Research
+1
13 / 30 Tactical Analysis I (+1% Fed Combat Power v Klingons)
23 / 30 Doctrinal Analysis I (-1% Klingon Combat Power)
23 / 30 Attack Pattern Analysis I (+2% chance of dodging a hit)
13 / 30 Intelligence Analysis I (Improved counter intel)
Lt-Cdr Kuznetsova's Tiger Team: The Mission Unending
+8
40 / 75 Explorer Esteem (+5pp from Every Explorer Built)
40 / 75 Dual-Mission (All Explorers Count as -1 Combat)
Admiral Lathriss : Forward Defence
+8
50 / 50 Forward Defence
[You are now on the Forward Defence Path]
Starfleet Tactical Command - Games & Theory Division: Cardassian Research
+6
34 / 60 Tactical Analysis II
44 / 60 Doctrinal Analysis II
39 / 60 Attack Pattern Analysis II
54 / 60 Intelligence Analysis II
Research Skill Increases
Yoyodyne Propulsion Systems -> 5
Spock -> 6
Shipyard Operations Command Report
We are crewing the following ships this quarter:
3 Miranda-A-class escorts (NCC-1662, 1663, 1664) at 40 Eridani A Berths A, 1, 2
-From Standard Crew, 3 Officers, 6 Enlisted, 3 Technicians
1 Constitution-B-class cruiser (NCC-1748) at Ana Font Shipyards Berth 1
-From Standard Crew, 3 Officer, 4 Enlisted, 4 Technician
Total: 6 Officer, 10 Enlisted, 7 Technician
Member World Coordination Office
Ships Commissioned
Andor - 1 Civilian Freighter
Seyek - 1 Hospital Ship, 1 Civilian Freighter
Gaen - 1 Civilian Research Cruiser
Ships Commenced
None
QM/N:
Still looking for any candidates for extra logos!
Continued Diplomatic Push
None
[x] Plan Continuity 2313
-[x] Office of Naval Architecture : 2310s Starship Durability
-[x] Weapons Fabrication Division : 2310s Phaser Development
-[x] Generic Team 2 : 2310s Torpedo Development
-[x] Utopia Planitia : Ambassador Project
-[x] 40 Eridani A : 2310s Escort - Science
[X] [CONSTRUCTION] San Francisco Fleetyards : 2320s Construction Techniques
[X] [FBS] Federation Broadcast Service : 2320s LR Comms
[X] [GEOLOGY] All Pyllix Geological Institute : 2310s Bulk Resources
[x] [PROPULSION] Intazzi Team - Grand Hive R&D : 2320s Fusion Power
[X] [BOOST] Generic Team 3 (Hospital Ship Research), Daystrom Institute (2330s Colony Cores), Andorian Academy (Shield Regeneration)
-[x] Office of Naval Architecture : 2310s Starship Durability
-[x] Weapons Fabrication Division : 2310s Phaser Development
-[x] Generic Team 2 : 2310s Torpedo Development
-[x] Utopia Planitia : Ambassador Project
-[x] 40 Eridani A : 2310s Escort - Science
[X] [CONSTRUCTION] San Francisco Fleetyards : 2320s Construction Techniques
[X] [FBS] Federation Broadcast Service : 2320s LR Comms
[X] [GEOLOGY] All Pyllix Geological Institute : 2310s Bulk Resources
[x] [PROPULSION] Intazzi Team - Grand Hive R&D : 2320s Fusion Power
[X] [BOOST] Generic Team 3 (Hospital Ship Research), Daystrom Institute (2330s Colony Cores), Andorian Academy (Shield Regeneration)
Generic Team 3: Hospital Ship Research
Daystrom Institute: 2330s Colony Cores
Amash Hagan: 2320s Research Centers
Generic Team 4 : Primitive Isolinear Computers
Yoyodyne : 2320s EPS Safety
Vulcan Science Academy: 2320s Targeting Sensors
Generic Team 1 : 2310s Long -Range Sensor
Andorian Academy: Shield Regeneration Project
Starfleet Science Academy: 2310s Message Networking
Tellar Prime Academy of Mineral Science : 2310s Special Resources
University of Betazed: 2310s Affiliates Research
Spock: 2310s Diplomacy
Starfleet Medical : 2310s Intensive Care
Taves Nar Orbital Engineering : ToC Starbase Design
Generic Team 5: Klingon Research
Starfleet Tactical Command - Games & Theory Division: Cardassian Research
Daystrom Institute: 2330s Colony Cores
Amash Hagan: 2320s Research Centers
Generic Team 4 : Primitive Isolinear Computers
Yoyodyne : 2320s EPS Safety
Vulcan Science Academy: 2320s Targeting Sensors
Generic Team 1 : 2310s Long -Range Sensor
Andorian Academy: Shield Regeneration Project
Starfleet Science Academy: 2310s Message Networking
Tellar Prime Academy of Mineral Science : 2310s Special Resources
University of Betazed: 2310s Affiliates Research
Spock: 2310s Diplomacy
Starfleet Medical : 2310s Intensive Care
Taves Nar Orbital Engineering : ToC Starbase Design
Generic Team 5: Klingon Research
Starfleet Tactical Command - Games & Theory Division: Cardassian Research
263 / 8 = 32 rem 7
28 Tech Teams Activated, 3 Boost Applied
9rp carries over, 254 used
Boosts Apply for:
Generic Team 3 - Hospital Ship Research
Daystrom Institute - 2330s Colony Cores
Andorian Academy - Shield Regeneration
Bonuses Unlocked During the Year
To Xenopsychology - by dual Ratifications - 2310s Diplomacy, 2310s Affiliates Research
To Shields - from Battle Review - 2320s Deflector Shields
To Armour - from Battle Review - 2310s Starship Durability
To Base Strike Doctrine - from GBZ Battles
To Medical - from high casualties during the year - 2310s Trauma Medicine
Generic Team 3 : Hospital Ship Research Project
1+2+1
20/20 Design & Modelling Work
[Hospital Ship is ready for prototyping]
Utopia Planitia Design Group: Ambassador Project
+10+2+1
10 / 10 Prelimary Principal Frame Design
10 / 10 Preliminary Tactical Frame Design
10 / 10 Preliminary Operations Frame Design
10 / 10 Preliminary Engineering Frame Design
10 / 10 Preliminary Hull Frame Design
10 / 10 Preliminary Warp Suite Frame Design
[Stage 1 of R&D Complete - Stage 2 will develop the individual frames]
Amash Hagan Research Office: 2320s Research Centers
+4
24 / 60 Type-14 Duotronic Mainframe (Data Analysis Center III) (-0.5 RP required to activate Tech Team (7.5))
21 / 60 Wolff-T'Par B-Type Portable Mainframe (Portable Analysis Center II) (+1 rp annually from research colonies)
Daystrom Institute: 2330s Colony Cores
+10
25 / 40 Colony Mainframe (Colony Mainframe I) (+2 rp/year per non-Research Colony)
30 / 40 Tellarite Process Engineering (Core Systems I) (+1 pp/year per Colony)
Generic Team 4: Primitive Isolinear Computers
+1
24 / 80 Prototype Isolinear Computer (Isolinear Tech I) (Required to progress computing to Isolinear-Era)
Yoyodyne Propulsion Systems: 2320s EPS Safety
+8
29 / 40 EPS Conduit Mag Failsafes II
32 / 40 Secure Console EPS Taps (EPS Console Taps I)
Office of Naval Architecture: 2310s Starship Durability
+6+2
13 / 40 Duranium-Tritanium Investigation (Hull Armour Material Science II) (Leads to new options)
18 / 40 Type-VI Family SIF Generators (Hull Integrity Grids II)
13 / 20 2310s Escape Pod (Escape Pod I) (Chance to reduce crew loss in the event of ship destroyed)
13 / 20 SIF Geometry Research (Durability I) (Leads to reducing combat potential loss due to hull damage)
13 / 20 Super-Heavy Duty EM Rail Ejectors (Warp Core Ejection Design I) (Better chance to prevent Warp Core Breach scenario at 0hp)
San Francisco Fleet Yards : 2320s Construction Techniques
+8+2
10 / 40 Reorganised Transport Network (Supply Network I) (Part 1)
10 / 40 Prepositioned Large Components (Stockpiles I) (Part 2)
10 / 40 Mk2 Workbee (Workbee I) (Part 3)
15 / 40 Type-IV Dockyard Utility Array (Dock Tools I) (Part 4)
10 / 40 Molecular QA Check Scanners (QA Systems I)
Caitian Frontier Police R&D: 2310s Equipment
+4
29 / 40 San Francisco 2 Pattern Away Team Kit (Away Team Equipment II) (reduce crew losses on away missions)
39 / 40 Miniaturised Molecular Scanner (Tricorder II) (Nothing yet)
Vulcan Science Academy: 2320s Targeting Sensors
+10
23 / 40 Targeting Sensors III (2% power use for combat)
18 / 20 Torpedo Homing Packages I (+1% combat weight, -4% combat power savings for Escorts)
18 / 20 Phaser Tracking Sensors I (+1% combat power, -2% combat weight for Explorers )
23 / 20 Tactical Command Sensors I(-1% combat weight/power for Cruisers)
Generic Team 1: 2310s Long -Range Sensors
+1
53 / 100 Large-Scale Sensor Array I (Starbases Gain +1 Defence)
Weapons Fabrication Division: 2310s Phaser Development
+6
11 / 40 Type-VI Twin-Emitter Bank Design (Phasers II)
6 / 40 Adopted Nacelle EPS Conduit (Phaser Power Conductors II)
6 / 20 Phaser Modulations I (+1% chance of inflicting shield burn-through)
6 / 20 Structural-Integrity Integrated Manifold Casing (Phaser EPS Capacitor Durability I)
Generic Team 2: 2310s Torpedo Development
+1
1 / 40 Future Torpedo Research Program (Torpedo II) (Lead to Torpedo Development)
6 / 40 Revised Type-VI Warhead (Torpedo Yield II) - (Escort Combat Power Use -2%)
1 / 20 Class-1 Burst Torpedo Launcher (Launcher System I) (Reduce Escort Combat Weight 3%, Increase Defence Weight 1%)
1 / 20 Blast-Proof Reactant Separators (Torpedo Safety I) (Improve Combat Reliability for Escorts by 2, Cruisers and Explorers by 1)
Andorian Academy: Shield Regeneration Project
+8
40 / 40 AAI-4 Shield Distribution System (Shield Regeneration III)
Federation Shields now regenerate more shield points per tick.
Federation Broadcast Service : 2320s Long-Range Comms
+6+3
9 / 60 Long Range Subspace Comms III (+1 to Response Rolls)
14 / 60 Emergency Network I (Increase Distress Call Event Rate)
Starfleet Science Academy: 2310s Message Networking
+8+3
37 / 40 DataNet 2.0 (Research Net II) (Gain +5 RP/year)
39 / 40 Regional DataNet (Colony Research Net I) (Research Colonies cost -1 pp)
Tellar Prime Academy of Mineral Science : 2310s Special Resources
+8
40 / 40 Special Resource Extraction III (+5sr on Resource Extraction missions)
40 / 40 Special Resource Identification III (boost to SRs found on Resource Extraction missions)
[Gain +5sr when receiving SR from missions, increase odds of SR producing mapping events]
All-Pyllix Geological Institute : 2310s Bulk Resources
+4
5 / 40 High Strength Tunnel Bracing (Bulk Resource Extraction II) (+5br on Resource Extraction missions)
11 / 40 Improved Salvage Procedures (Bulk Resource Identification II) (boost to BRs found on Resource Extraction missions)
6 / 40 Oxygen Exclusion Device (Bulk Refining Techniques II) (+5 to Mining Colony annual production)
University of Betazed: 2310s Affiliates Research
+8
41 / 60 Recruiting Campaign III (Increase Academy intake from Federation Affiliates to 0.15 each)
41 / 60 Diplomatic Analysis III (+2 to the -Annual- Diplomacy Rolls)
36 / 60 Public Media I (Leads to further tech)
Spock: 2310s Diplomacy
+10
60 / 60 Universal Translator IV (Nothing yet)
75 / 80 Extended Diplomatic Reach I (Apply an Annual Roll for a Random Non-Affiliate with Positive Relations)
55 / 60 Extended Profiles I (+1 to all Diplomatic Rolls)
Starfleet Medical Command : 2310s Intensive Care
+8
40 / 40 McCoy-Park Biohazard Protocol (Infectious Diseases Lab II) (Improve Plague handling rolls)
40 / 40 Hydronalin Stimulation Therapy (Radiation Treatment II) (Improve Crew Survival Rolls in Warp Core Breaches or some Science Mission mishaps)
55 / 60 Multi-Spectrum Bioscan (Medical Sensors I) (+1 to Science Rolls regarding new non-sapient creatures)
[Improve Plague-related rolls, improve crew survival rolls]
40 Eridani A Shipyards: 2310s Escort - Science
+8+2+1
20 / 20 ONA Costs Directive 230x (Escort Design Efficiency II)
20 / 20 Lwaxana Design Protocol '0x (Escort Presence Design II)
20 / 20 Improved Sensor Cupola Design (Escort Science Design II)
10 / 10 XA3 Compact Plasma Coolant Exchange (Escort Warp Core Weight I)
10 / 10 High-Efficiency EPS Conduit (-1% Science/Presence Power Use)
[Tier 2 Operations Sub-Frames unlocked for Escorts]
Intazzi Team : 2320s Fusion Power
+6
11 / 60 Impulse Reactor II
6 / 40 Fusion-EPS Exchanger II
6 / 20 High-Efficiency Shielding I
Taves Nar Orbital Engineering: ToC Starbase Design
+6
20 / 20 Macro Sensors I (+1 S to installations)
20 / 20 Large Phaser Banks I (+1 C to installations)
20 / 20 Large Torpedo Arrays I (+1 C to installations)
20 / 20 Large Scale Armour I (+1 H to installations)
20 / 20 Large Scale Shields I (+1 L to installations)
[Across the board improvements to existing installations - will come into effect by 2315]
Generic Team 5: Klingon Research
+1
13 / 30 Tactical Analysis I (+1% Fed Combat Power v Klingons)
23 / 30 Doctrinal Analysis I (-1% Klingon Combat Power)
23 / 30 Attack Pattern Analysis I (+2% chance of dodging a hit)
13 / 30 Intelligence Analysis I (Improved counter intel)
Lt-Cdr Kuznetsova's Tiger Team: The Mission Unending
+8
40 / 75 Explorer Esteem (+5pp from Every Explorer Built)
40 / 75 Dual-Mission (All Explorers Count as -1 Combat)
Admiral Lathriss : Forward Defence
+8
50 / 50 Forward Defence
[You are now on the Forward Defence Path]
Starfleet Tactical Command - Games & Theory Division: Cardassian Research
+6
34 / 60 Tactical Analysis II
44 / 60 Doctrinal Analysis II
39 / 60 Attack Pattern Analysis II
54 / 60 Intelligence Analysis II
Research Skill Increases
Yoyodyne Propulsion Systems -> 5
Spock -> 6
Shipyard Operations Command Report
We are crewing the following ships this quarter:
3 Miranda-A-class escorts (NCC-1662, 1663, 1664) at 40 Eridani A Berths A, 1, 2
-From Standard Crew, 3 Officers, 6 Enlisted, 3 Technicians
1 Constitution-B-class cruiser (NCC-1748) at Ana Font Shipyards Berth 1
-From Standard Crew, 3 Officer, 4 Enlisted, 4 Technician
Total: 6 Officer, 10 Enlisted, 7 Technician
Member World Coordination Office
Ships Commissioned
Andor - 1 Civilian Freighter
Seyek - 1 Hospital Ship, 1 Civilian Freighter
Gaen - 1 Civilian Research Cruiser
Ships Commenced
None
QM/N:
Still looking for any candidates for extra logos!
Last edited: