I don't remember us ever being given that information. I assume it's part of the mechanics being kept behind the curtain.
Based on some cursory searching, Jessica Rivers shows up here for the first time and then is expanded in @sebsmith 's omake here.EDIT: Question, who's done Jessica Rivers as an omake character? I know @sebsmith did the initial writeup on Yukikaze that got the ball rolling on that ship, but I've kind of forgotten whose baby she is. She shows up at the bookends of the boarding party omake.
Is that a typo or a divergence?
Huh. That typo must have been there for the last 6 in game years and no one ever noticed.
With torpedoes, that isn't always a given, especially when the target is already badly damaged. I can only assume that the squadron succeeded in jamming the torpedoes' guidance to prevent an unacceptable number of hits that might have finished Endurance off.And said surprise attack was aborted after a single long-range salvo. Of course it did nothing, they didn't stick around to engage and single-salvo strikes are completely ineffective on peers unless the attacker has disgusting force supremacy here.
With torpedoes, that isn't always a given, especially when the target is already badly damaged. I can only assume that the squadron succeeded in jamming the torpedoes' guidance to prevent an unacceptable number of hits that might have finished Endurance off.
With torpedoes, that isn't always a given, especially when the target is already badly damaged. I can only assume that the squadron succeeded in jamming the torpedoes' guidance to prevent an unacceptable number of hits that might have finished Endurance off.
As opposed to Encryption, Decryption and Signal Intercepts (no other unlocked project they have expertise for and that's not already being researched)? Those are decent, but not hugely urgent projects that we already passed up the last two times we assigned a comms team. We will get around to them eventually, but none of them are good enough that I would have extracted the assignment into a task on their account. If just one of of LR Comms or Fleet had been available I would have considered it the obvious choice, Xeno is basically just in there because I was already writing up the task and I thought some people might be gung ho for the best Kepler possible.@Nix any particular reason you picked LR or Fleet comms for the FBS instead of others?
Alignment: Shipbuilders
Tech: Fed-Level (but used for cheap ships instead of powerful ships)
I have to wonder how practical that would be given how Federation torpedo launchers are like, Pretty Big.Hopefully they don't invent Honorverse-style towed torpedo pods, otherwise the carry-alls become a little more of a thing.
While my omakes and ideas about the Yrillians may or may not end up being fully canon, here is what is canon from "To Boldly Go Other Species".
From that we can infer that their ships aren't very powerful, but are easily replaceable. I expect some Corsairs had not a hope in hell of doing anything to that fleet if they didn't succeed in their surprise attack. On the other hand, replacing a few Corsairs is likely nothing to them. Maybe less than we would worry about the loss of a single Escort.
Truthfully I don't know exactly what Oneiros will tell us if we do go with a "Yrillian Fleet Strength" report, but what I expect is something along the lines of:
"Don't panic when you read this, Admiral, but they have 50+ Corsairs and 100+ armed Carry-Alls. But it's okay, Corsairs are equivalent to an Old Klingon Bird of Prey, and the Carry-Alls are about 0.5C and have no shields to speak of!"
Something like that.... but I don't know exactly what it'll be. I am pretty confident that a species whose alignment is "Shipbuilders" have a lot of ships numerically.
The Federation Datanet requires only 2310 Message Security, so it should be unlocked, too. It seems like a viable choice to me.As opposed to Encryption, Decryption and Signal Intercepts (no other unlocked project they have expertise for and that's not already being researched)?
Put a cloak onto carrier, increase torpedo size with a stage or something else that burns out fast, and launch a few hundred torpedos per ship onto the orbital infrastructure. Leave.I have to wonder how practical that would be given how Federation torpedo launchers are like, Pretty Big.
On the other hand I can see possible benefits from having the AM store for your torpedos kept away from the ship.
That's why you ask the intelligence service and not a random trader.I think the Yrillian report is going to have some major error bars on it, because figuring out who owns how many ships is gonna be difficult. Probably no more than 10-20% of combat ships are owned by the central government, and figuring out which side the various factions are going to support will be a nightmare for Starfleet Intelligence.
While my omakes and ideas about the Yrillians may or may not end up being fully canon, here is what is canon from "To Boldly Go Other Species".
From that we can infer that their ships aren't very powerful, but are easily replaceable. I expect some Corsairs had not a hope in hell of doing anything to that fleet if they didn't succeed in their surprise attack. On the other hand, replacing a few Corsairs is likely nothing to them. Maybe less than we would worry about the loss of a single Escort.