I find that the current chronological method is fairly intuitive, and works well. Sorry.

On a more Romulan note: I'd just like to point out that the Romulans are naturally suspicious and xenophobic. They are not going to react well to an all in diplomatic push....

It's the intergalactic equivalent of sending flowers to your introverted neighbor three times a week and calling her every day to hang out. Sure maybe you two and the dude from across the street caught that rabid dog that was terrorizing the neighborhood, but she's still weirded the fuck out by your friendliness and is wondering what the hell you're really up to. She'd be happy with maybe with like getting a coffee or something and seeing what happens, but this is WAYYY too much for her right now.

[Achievement Get!: Tortured Analogy]
[Achievement Get!: Ship Federation and Romulan Anthropomorphized Countrygirls]
[Achievement Get!: Achievement Get]

TLDR: There's a chance it will end well, and a slightly larger chance they'll tell us to fuck off and an even larger chance they'll shut down and go dark for another generation.
 
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[X][HONOURS] USS T'Mir
[X][RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X][KEIKO] Commodore Certunn Guk

[X] [Fleet] Plan Return Home

Really like the idea of honoring the T'Mir. I was constantly impressed how that little Oberth took the worst of the Biophage battles and managed to come through, contributing to victory. I guess Nix's plan is fine. No egregious errors I can spot on a quick check.

...though it would be nice to make the Cheron work for a living for once.
 
[X][HONOURS] USS T'Mir
[X][RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X][KEIKO] Commodore Certunn Guk

[X] [Fleet] Plan Return Home

Really like the idea of honoring the T'Mir. I was constantly impressed how that little Oberth took the worst of the Biophage battles and managed to come through, contributing to victory. I guess Nix's plan is fine. No egregious errors I can spot on a quick check.

...though it would be nice to make the Cheron work for a living for once.

The last time Cheron actually went on Patrol she was literally blown up.
 
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X][HONOURS] USS T'Mir
[X][RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X][KEIKO] Commodore Certunn Guk

[X] [Fleet] Plan Return Home

revoted to include the fleet plan
 
*Looks at reward*

We're actually going to get our female human hobo?

*shrugs*

Well this is the Federation we're talking about, she'd probably be less a homeless woman with untreated mental illness and probably more of a adventurous wanderer with a healthy suspicion of Federation society.
 
[X][HONOURS] USS Kumari
[X][RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X][KEIKO] Commodore Certunn Guk

No gals offered for Keiko's replacement? I am disappoint.

...I mean, curses! My plans of humanificating the Starfleet Command have been stymied! This will not stand!
 
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[X] [Fleet] Plan Return Home
[x] [RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X] [KEIKO] Commodore Certunn Guk
[x] [HONOURS] T'Mir
 
[X] [Fleet] Plan Return Home
[x] [RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X] [KEIKO] Commodore Certunn Guk
[x][HONOURS] T'Mir
 
[X] [Fleet] Plan Return Home
[x] [RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X] [KEIKO] Commodore Certunn Guk
[x][HONOURS] T'Mir
 
[x][HONOURS] USS Yukikaze
[x][RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X][KEIKO] Commodore Certunn Guk
[X] [Fleet] Plan Return Home
 
Thinking about what we want in our next gen ships.

Next gen science ship "T'mir"
Keep combat low. 2 maybe?
Increase science, of course.
Hull 2, Shields 3,
Presence 3 - science ships really should have this in case the negative space wedgie of the week turns out to have a diplomatic solution.

Next gen Light Cruiser "Challorn"
Just optimize the hell out of the Renaissance. The Connie Refit has a slightly superior statline on the same hull size, which means that given better tech we should be able to get a couple more points on said size.

It's the Niagara that's junk - triples the hull size for a net gain of 2 stat points.

Next gen escort project.
Ok, the New Orleans? That's actually a massive upgrade from the Centaur. No problem with running this project stock, though I do want to change the name, because holy shit can we NOT have everything be named after something from earth?
 
[X][HONOURS] USS T'Mir
[X][RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X][KEIKO] Commodore Certunn Guk

[X][FLEET] Plan Return Home
 
Hmm, thinking about the fleet, I was wondering if it would be possible to create something akin to the merchant marine, dedicated cargo ships under the aegis of StarFleet?
 
though I do want to change the name, because holy shit can we NOT have everything be named after something from earth?
Copernicus City-class? :p
The Connie Refit has a slightly superior statline on the same hull size
It's an Explorer, with the benefits that gives to ship design, and I imagine it benefits from a lot of extra techs - a lot of time probably went into the Constitution refit class. Still, I'll see what I can do after a year or two of research. I'd like to keep the Renaissance project's time-to-completion from ballooning out absurdly, though!
 
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[X] [Fleet] Plan Return Home
[x] [RIHANNSU] Let's put out feelers, and see if a lasting peace is possible.
[X] [KEIKO] Commodore Certunn Guk
[x] [HONOURS] T'Mir
 
I would really love to propose some Tellarite names, but I swear they are the most ignored of the founding species. I couldn't find anything useful on them.
 
We did name USS Miracht after their homeworld before it got Beast-nommed, at least?
 
Working on an update to the map. There wasn't enough room between Solitude and Alepsis II to add Sotaw (or whatever their homeworld is called) so I shrunk all symbols and names. Is the map still usable like this or should I try to find another solution? Also made a symbol for research colonies and added it to Biroth. I'm not sure what colors to use for Kadesh and Athos V, any suggestions?
 
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Omake - Captain's Log, USS T'Mir - phoenix89
And my first omake, ever. Specifically, the Captain of the T'Mir wondering why she's alive with an untouched ship when so many more powerful ships were devastated.

Yes, I know that targetting is RNG-based OOC.

Captain's Log, USS T'Mir, 21471.6 - Captain Samyr Kanil
Logic dictates that I should not be making this log. Logic dictates that an Oberth-class science vessel should not survive a battlefield full of cruisers. Logic dictates that a science vessel should not survive when the veterans of the Romulan Quarantine Fleet were devastated.

And yet, I am making this log. The T'Mir made it through the battles around Kadesh without taking a single strike to the hull. The T'Mir was not targeted at all by the suicide shuttle ambush. The Biophage did not follow up with an infection beam when the shields fell over Koba. And we were only barely targeted over Kadesh itself.

Did the Biophage not recognize the tactical uses of my ship's sensor suite, and so not consider us a threat? That would explain why we were not targetted over Kadesh - to a foe who doesn't understand the value of advanced sensors, an Oberth presents no more threat than a Klingon Bird of Prey, but is harder to defeat, and hence is not a logical target while combat-oriented ships remain on the field.

However, it does not explain the events at Koba, or the ambush. The Biophage has never before failed to even attempt to exploit a loss of shields, and yet at Koba, the T'Mir lost shields early in the battle, and was never again fired on by the enemy. My ship could not have remained combat-effective after a solid strike to the hull, but the enemy failed to follow up. Why? I do not believe that Lieutenant Solln's tweaks to T'Mir's ECM systems and Lieutenant Dolos's evasive maneuvers could have been so effective that the Biophage would give up on targeting our ship when our shields were down. And yet it remains an undeniable fact that the Biophage did not follow up properly on that opening.

To look further back, our task group was never even targeted in the ambush, though it was perhaps the weakest group. This I can explain, but only in hindsight, and only by questioning the competence of a very dangerous foe. In retrospect, it appears that the Biophage did not seem to have an actual plan in it's targeting of the shuttle strikes. It switched between fairly effective strikes on the Riala's task group and the Romulan Quarantine Fleet, and completely futile strikes against the Courageous and Enterprise task groups. If the forces sent at the Enterprise or Courageous group had been sent at Challorn's group instead, I would almost certainly not be writing this log, and the Biophage might have won at Koba or Kadesh.

If this was the only knowledge I had of the Biophage's tactical abilities, I would suggest that the T'Mir survived the ambush because the Biophage lacked the ability to logically analyze the situation, and so made distinctly illogical use of its available assets. But I know of the subterfuge it employed to conceal the Dunwich IV infection, and of the tactical skill it demonstrated in the clashes over Solitude and other colonies. The Biophage pursues a monstrous and illogical goal, but it has been intelligent in that pursuit.

I must conclude that perhaps there is not a logical explanation for these events. The T'Mir may have simply been lucky. Whether my crew created that luck with electronic warfare and evasive flight, or whether it was simple chance beyond our control, the T'Mir's survival does not appear to have a purely logical cause.
 
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