Forward Defense is the doctrine we just used in the last crisis, which is a big point in it's favor to me.Does anyone have an opinion which of Fleet in Being or Forward Defense is the better doctrine?
Fleet in Being (especially with Base Strike) is substantially better for conquering people, since those two together support and encourage the offensive use of star-bases to take and hold your opponents territory. (I personally find this out of character for us.)
I think I have to go:For Sebsmith! Trying to come up with options that related to your entry that didn't have unacceptable forced distortions on the game was really tricky. I don't want to rail-road people onto a path, after all. Your own words should be making your case, not your rewards, after all! So...
(Pick one)
[ ][sebsmith] Forward Thinking - Next time a ship is being designed, gain +10 to the first Extra Tech
[ ][sebsmith] Think Tank - Gain a free +4 to the next Doctrine that is researched.
[x] Think Tank
That's closer to what I was hoping for (free xp for the team), and I'd write up some sort of design document on the ship if I wanted a bonus like Forward Thinking gives.
Which reminds me, we seem to be missing the Centaur saucer as an already researched component.
Depending on what language it is in and how terrible your documentation that could theoretically work.I'd probably just send you a copy of the combat program and let you have at it, lol.
It probably won't.