Re the name vote: do we have a EC ship named for a Caitian figure yet?

We do not, so they're definitely on the list. On the other hand we don't have a Rigellian figure either, which is what I'm voting for. I'd like the Rigellians to feel like they aren't being forgotten. Their membership in the Federation has been a little overshadowed by all the trouble elsewhere. (And, you know, Atuin is easy to remember.)
 
[X][CREW] Explorer Corps

[X][NAME1] USS Gagarin

[X][BUILD] Plan 2 Excelsiors, 3 Miranda-As, 2 Miranda Refits

[X][DEFIANT] Sydraxian Border Zone
[X][VALIANT] Cardassian Border Zone
 
[X][CREW] Explorer Corps
[X][NAME1] Rru'adorr
[X][BUILD] Plan 2 Excelsiors, 3 Miranda-As, 2 Miranda Refits
- Start an Excelsior in Ana Font Berth A in 2313.Q1
- Start an Excelsior in Utopia Planitia Berth B in 2313.Q1
- Start a Miranda-A in 40 Eridani A Berth A in 2313.Q1
- Start a Miranda-A in 40 Eridani A Berth 1 in 2313.Q1
- Start a Miranda-A in 40 Eridani A Berth1 in 2313.Q1
- Start Refit of the Miranda Bon Vivant in Utopia Planitia Berth 1 in 2313.Q2
- Start Refit of the Miranda T'Kumbra in Utopia Planitia Berth 2 in 2313.Q2

[X][DEFIANT] Sydraxian Border Zone
[X][VALIANT] Cardassian Border Zone

We do not, so they're definitely on the list. On the other hand we don't have a Rigellian figure either, which is what I'm voting for. I'd like the Rigellians to feel like they aren't being forgotten. Their membership in the Federation has been a little overshadowed by all the trouble elsewhere. (And, you know, Atuin is easy to remember.)
Caitians have been members longer though. Though I suppose that would be more an argument for the Amarki or Betazoids to get a shipname...
 
Thing is, hit probability now DOESN'T depend on the opposing team's combat stats. The side with twice as many ships hits twice as often, which compensates for only doing half as much damage per hit. If you bring three times as many ships, each of which hit half as hard, you will inflict 1.5 times more damage on the enemy. So you're right about the effects of one change to the combat engine, but there's a second change which would appear to cancel out the first change.

In other words...

If two ships with Combat 6 duel for 30 rounds, they each hit 15 times for 6X damage per shot (where X is some average expected amount of damage). Each side dishes out 90X damage (ignoring evasion).

If one ship with Combat 6 fights two ships with Combat 3 for 30 rounds, the heavy hitter only hits 10 times out of 30. It still does 6X damage per shot, but that only adds up to 60X damage. Meanwhile, the Combat 3 ships score 20 of the 30 hits, and dish out 20*3X equals 60X damage. The results are still a tie (although interestingly, this suggests that the battle will take longer to be resolved).

If one ship with Combat 6 fights THREE ships with Combat 3, then the heavy hitter only hits (on average) 30/4 = 7.5 times. It's doing (on average) 7.5*6 = 45X damage. The smaller ships hit (on average) 22.5 times, delivering (on average) 67.5X damage.

So in the long run, 3*3 still turns out to be 50% larger than 1*6, which is exactly what you'd predict.

Sure, your right about how it should work.

I will note however that the fire rates in the 2 fed vs 2 apiata fight a couple of pages back doesn't quite seem to follow that for whatever reason. (scratch that, I was looking at the results wrong) Also, the Sarek (Excelsior) did more damage proportionally then it should, while the Centaur-A did less. It seems like it did more of it's potential damage with each shot than the Centaur-A did, in general. I can't quite figure out the why right now though, other than just chalking it up to random chance.

I have to go do stuff now though, so I'll have to get back to looking at it later.
 
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What did the wise and learned Rru'adorr do to solve the Caitian ecological crisis after he suceeded in finding the Tribble? ;)
 
New
[X][CREW] Explorer Corps
[X][NAME1] USS Victory
[X][BUILD] Plan 2 Excelsiors, 3 Miranda-As 2 Miranda Refits
- Start an Excelsior in Ana Font Berth A in 2313.Q1
- Start an Excelsior in Utopia Planitia Berth B in 2313.Q1
- Start a Miranda-A in 40 Eridani A Berth A in 2313.Q1
- Start a Miranda-A in 40 Eridani A Berth 1 in 2313.Q1
- Start a Miranda-A in 40 Eridani A Berth1 in 2313.Q1
- Start Refit of the Miranda Bon Vivant in Utopia Planitia Berth 1 in 2313.Q2
- Start Refit of the Miranda T'Kumbra in Utopia Planitia Berth 2 in 2313.Q2
[X][DEFIANT] Sydraxian Border Zone
[X][VALIANT] Cardassian Border Zone
 
What did the wise and learned Rru'adorr do to solve the Caitian ecological crisis after he suceeded in finding the Tribble? ;)

Rru'adorr is actually the name of the flying palace. Not the philosopher King himself.

I had actually come up with the myth based on the beta canon that Caitians were actually a lost colony of another felinoid race. (which I think was actually the Kzin, because there was some sort of official crossover there) And that there is actually some truth to it.

Though in TBG it could be anything from just a myth, to based onon actual alien visitors to ancient Ferasa.
 
How about M'Ress? She was Caitian and served on the Enterprise with Kirk in the Animated series. She might be a good choice for a non human ship name and its probably been long enough.

Edit: Sorry I messed up and just now noticed my mistake. sorry about that.
 
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Political Will Income Penalty: 100% (116%) of Annual Income
[Political Crisis deferred owing to other already occurring political crisis]
Oh dear, looks like those concerns about a political crisis being triggered were justified. I was hoping best-case scenario we lost a slow drip of PP. Not that would be good but probably better than what we've got now.

It the Odyssey from STO.

A design I actually really like, though I think I might be in the minority on that.
The Odyessy class is better if you're flying it, if that makes any sense. I think for some reason the STO devs tend to shoot it from the worst angle. But from the gameplay angle it looks pretty nice. It also flew like a kilometer long space whale that you could drift and that could tank insane firepower.

It grows on you is what I'm saying.

I had actually come up with the myth based on the beta canon that Caitians were actually a lost colony of another felinoid race. (which I think was actually the Kzin, because there was some sort of official crossover there) And that there is actually some truth to it.
In STO they change the Kzin to the licensing friendly... Ferasans. Who are also evil augments and exiled the Caitians in like, 1300 AD?

I think in TBG given how the Caitians still hold Ferasa the Ferasans would be the ones who left to lurk in the stars. If that ever happened at all, of course.
 
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Oh dear, looks like those concerns about a political crisis being triggered were justified. I was hoping best-case scenario we lost a slow drip of PP. Not that would be good but probably better than what we've got now.

The thing is, with the set-up we were given Cost going over 100 was likely near-inevitable. I'm assuming that the dice rolls we've been given were statistically average overall. I'm not sure what it'll mean, though.

It seems impossible the Federation could back down with everything that's happened. Will Sousa be forced to resign? Hard to see how anyone can sell themselves that it improves the situation given that she inherited this 'police action' and the majority of the cost has been incurred by Orion Union forces. (Starfleet has been quite well behaved.) I know political scapegoating doesn't always make sense, but still.

The could cut Starfleet's budget, but again to what end?

Perhaps decide that Starfleet requires greater civilian control and create a Minister of Defense equivalent position that would curtail our decision-making? That might make a certain amount of sense, but I don't think it would be particularly fun. So from a gameplay perspective, maybe not.

What does that leave?
 
Given that the Councilors were very resolved and fed us more men and ships in the aftermath of the bombing, and given that Celos hasn't really had much direct capital C Cost yet, it seems likely that any political crisis will be the result of outside pressures like protestors or member world governments.
 
Oh dear, looks like those concerns about a political crisis being triggered were justified. I was hoping best-case scenario we lost a slow drip of PP. Not that would be good but probably better than what we've got now.


The Odyessy class is better if you're flying it, if that makes any sense. I think for some reason the STO devs tend to shoot it from the worst angle. But from the gameplay angle it looks pretty nice, and being the largest Fed ship until the Jupiter Carrier, flew like a kilometer long space whale that you could drift and that could tank insane firepower.

It grows on you is what I'm saying.


In STO they change the Kzin to the licensing friendly... Ferasans. Who are also evil augments and exiled the Caitians in like, 1300 AD?

I think in TBG given how the Caitians still hold Ferasa the Ferasans would be the ones who left to lurk in the stars. If that ever happened at all, of course.

Or maybe Ferasa is still the lost colony, and the modern Caitians are aware of it. They know the original Caitian Homeworld is out there somewhere, but don't know where.

Though that would make the ancient starfaring exodus origin quite common, given that we already have the Kadeshi and the Romulans.
 
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As Briefvoice seems far more knowledgeable than I on the shipbuilding/distribution:

[X][CREW] Explorer Corps

[X][BUILD] Plan 2 Excelsiors, 3 Miranda-As, 2 Miranda Refits
[X][DEFIANT] Sydraxian Border Zone
[X][VALIANT] Cardassian Border Zone

Regarding the name, since the Caitians were ratified before the Rigellians:
[X][NAME] Rru'adorr
 
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