2312.Q4.M2 - Master of Orion
Duaba Daily News

The violence continues on Duaba, going so far as to see starships in orbit make phaser strikes upon the headquarters complex of Calau, Corin & Gain Mutual Investments hypercorporation. CO&G was then assaulted by units from the ISSU, and was defended by corporate mercenaries. [1hp killed, 1hp lost, 3hp arrested, +5 Impact, +3 Cost, financial vector shut down]

Make-shift morgues have been set up in several districts of the capital as the death-toll from the relentless assault continues to mount. However, violence is slowing around the capital as Syndicate resistance collapses. With military forces in the lead, prisoners have been limited, but the SSD is moving into the city now to take over the occupying force. It is believed that many Syndicate sympathisers and combatants escaped with a flood of refugees that departed the capital for Soyar City, the second largest city on the continent.

[+6 Impact, +4 Cost]

-

Anti-Slavery Task Force Progress Report

Okay, things are in no small amount of chaos here, so I'll try to give you the cliff notes.

On Freedom, the Rixx Scrutineers and Office 8 have been working hard to follow up on the recent arrests to map out the full Syndicate community on Freedom. This has led the CFP to a cache of cunningly sensor-dampened disruptor rifles. Apart from that, the outer colonies have all continued to be quiet, seemingly waiting to see the results on Duaba. We have all commands on high alert however, because we doubt this will last. [+2 Impact]

A major relief effort is being dispatched to Amarkia to help the survivors of Lironh. Hospital Ships, Engineering ships, and cargo ships sporting makeshift accommodation have been dispatched, and escorted by the Amarkian Navy. This task is keeping the force at Selindra occupied while Commodore ka'Sharren and the newly-minted Captain Leaniss arrive. An Amarki cruiser is being sent to rendezvous with the Enterprise to collect Leaniss. [+2 Resilience]

The Aerocommandos are being pulled back from the surface of Duaba to rest after a month of heavy combat, and to join with their new allies, and form what is being commonly referred to as the Aeroknights.

We have word from the Union government that they have come to view this as a continuation of the Revolution that deposed the old order of Orion space. I can see the reasoning; the Syndicate is the holdover of those times, and I don't see how the Union can go forward with the Syndicate holding them back. Our Intelligence officers believe this is a signal that if the Duaba assault works, they will move on to other high corruption areas. If this means they are truly ready to almost burn their own house around their ears to remove the Syndicate, well, I can only hope that we can find a way to make that unnecessary.

[Total: 13 Impact, 7 Cost, +2 Resilience]

-
 
We have word from the Union government that they have come to view this as a continuation of the Revolution that deposed the old order of Orion space. I can see the reasoning; the Syndicate is the holdover of those times, and I don't see how the Union can go forward with the Syndicate holding them back. Our Intelligence officers believe this is a signal that if the Duaba assault works, they will move on to other high corruption areas. If this means they are truly ready to almost burn their own house around their ears to remove the Syndicate, well, I can only hope that we can find a way to make that unnecessary.

Reminds me of that Aerocommando officer in @AKuz's omake. This is getting political and the Syndicate isn't the only side with its fanatics. It was one thing when the Syndicate was viewed as criminals, but now they're counter-revolutionaries, and there's little mercy for those.
 
Last edited:
Is it just me or did the reporting seem a lot less slanted than usual?

The Syndicate has poisoned the well against themselves after that attack. The media is going to favor anyone who fights them in the immediate aftermath.

Of course, the Syndicate knew that would happen. They're gambling that the collateral damage of our reprisals will pay off in the long run, and the media will turn against us again with a vengeance once the shock has past.

We need to make sure they lose that gamble.
 
Reminds me of that Aerocommando officer in @AKuz's omake. This is getting political and the Syndicate isn't the only side with its fanatics. It was one thing when the Syndicate was viewed as criminals, but now they're counter-revolutionaries, there's little mercy for those.

Yeah I didn't get around to it yesterday, because I worked a ten hour day and then spent an hour on ice driving home in heavy traffic, but I've an Omake underway about the mood in the Union legislature in the direct aftermath of the news of Lironh reaching Alukk; the Radical wing of the more Revolutionary inclined party is in the ascent and fucking pissed.
 
Also, the Duaba media is basically working at the sufferance of the Union military now and they know it. What they say has to be a bit more careful.
 
The Dylaarians must have a pretty expansive concept of "intellectual property" if even observation followed by figuring out how to do it yourself is considered theft.

@Nix I know you've been busy lately. Have time to update your map for all the new races we met in 2312? I think we've got those three races core/tailwards of Rigel and now the Dylararians.
The Honiani have been on the map for a while, the Licori I suppose could be placed in D0/D1 after we actually visted one of their worlds in Q1 (though where exactly seems to be pretty important with respect to whether making inroads with them would be seen as affront by the Romulans, so I'm a bit reluctant to make something up). For the Ked Paddah and Dylaarians we don't know enough to narrow their location down to less than half a dozen possible subsectors (the Dylaarians might not even be on the current map at all), neither IC nor OOC (and I have never placed anything on the map without IC knowledge). I suppose I could expand the map and mark the entire areas as suspected to include their territory? Not sure what sort of visual to use for that though, a radial gradient (or blurring Gaussian filter) doesn't make sense without a known anchoring point/area, and stripes are already used for other things.
 
Last edited:
I suppose I could expand the map and mark the entire areas as suspected to include their territory? Not sure what sort of visual to use for that though, a radial gradient (or blurring Gaussian filter) doesn't make sense without a known anchoring point/area, and stripes are already used for other things.

Hmm. I'm thinking you could have lines with question mark symbols at both ends to represent a possible range. Or maybe just a lot of question marks scattered over the area where they might be.
 
How much political power do we have about now? (From events and whatnot)

My view of the bomb having being the nadir hopefully remains as such. 27 Resilience is quite a lot; coupled with the annual halving, we may return to the low cost era... eventually.
 
MISCELLANEOUS:

Huh. The only Star Trek theme park I've ever heard of is the one opening in Jordan in a few years. I like the fact that that one has royal backing!]
Leslie: "...King blueshirt. Okay, I like that guy. It's official"

ON THE SOTAW:

I like the Sotaw. Go Leila!

Anyway, I'd answer your criticism by saying that the Sotaw, at least up to this point, are pretty much exactly what you just described. A race of extremely minor importance that hasn't ever been central to the plot. That could change at any time of course, but so far they're about as (in)visible as usual for nonhumanoids in Trek.
Yeah. So far we've seen them about as often as we've seen Horta- namely, once. I hope Briefvoice isn't going to hate on the Horta; that would be sad.



ON THE DYLAARIANS

To be fair, they were for a stillborn RP thing years and years ago, then I adapted them to put into a homebrew setting I had built for a Traveler campaign (Displacing a generic human faction) before I retired them after deciding in a revision to drop most non-human factions. I was looking for a race for Oneiros, found the print out in my old folder, then had to dig through files I pulled on an old hard drive when I replaced it years ago. Which is too say, they aren't inspired by the Salarians (Though I did think of them when I was editing the sheet to bring the writing closer my current standards of Grammar and spelling > : P) and I've forgotten about the Dylaarians for about as long as Salarians have been around. > : V
Exactly! And I'm sure the Dylaarians themselves would be even more relieved than most intelligent species to know they're not a cheap knockoff from some other fictional species. :D

I suspect that as part of the weapons tech transfers from Cardassia the Dylaarian Federation has licensed the Cardassian doctrine as well. Easier and faster than coming up with a Doctrine of their own. Though if they do develop a better Doctrine they can rent it to Cardassia or any other Empire for huge returns! Though god help you if you see a Dylaarian doctrine used in battle and adopt it yourself without getting a license, that is Very Wrong!
"Of course, you realize, this means war..."

Yes exactly.

On an individual level a Dylaarian is fine to just buy one (Though in his eyes, he's bought the rights to use the individual iPADD that he bought for the express consumer purpose it was designed for). He'll even bring it into the lab to keep notes or something while he's doing research on something else. But it would never occur to him to open it up and take a look inside at "his" iPADD or copy the UI or jailbreak it in any way. And if he did, he would get in BIG legal trouble (Maybe even kicked out of his Clan-corporation) and his clan would pay a fine to the Rigellian manufacturer/license holder.

EDIT:

TL: DR: To a Dylaarian a EULA is a near sacred document! > : P
Do they have a concept of salvage rights? There's a lot of "we figured out this technology from ancient alien ruins that appear to be abandoned" in Star Trek. I imagine the Dylaarians have had some difficult philosophical debates over that.

Perpetuity!? Screw these assholes, we need to destroy their culture and scorch every trace as a vile memetic hazard. They're worse than the Cardassians.

I'm insufficiently sympathetic to the sanctity of their IP. I already hate these guys so much, especially as they seem to assume they can force everyone else to buy into their crazy system.
The fact that they seem to have created a functional interstellar civilization suggests that they must have something going for them, Briefvoice. I mean, maybe they'd look at 21st century Earth and say "Wait, you claim to own things that aren't ideas? And your economy is mainly based around things? You guys trade in land, to the point where you have entire economic bubbles created entirely by price fluctuations in the value of land and structures? WTF PURGE IT WITH FIRE (TM)!"

Let's not jump to conclusions just because they push one of our Millennial Buttons the way a faction of overt open space communists would push the buttons of a science fiction fan from the 1950s.
 

I have to say that while I have grown to love those posts from a storytelling perspective I can't help but feel that the whole Master of Orion thing is rather subobtimal from a gameplay perspective. What I mean to say with that is that we, as players, have nearly no way to influence what is happening in them and are forced to remain mostly passive (which then stacks with an already large amount of posts that are less than suited for high player participation) which seems a bit unlucky considering how much effort and planning seems to have went into those interludes. I personally think fewer interludes that actually involve choices would be "better".
 
Back
Top