That concern is the same if they feel the Union is delaying. Worse, because it seems they trust the Union less. Much less. The councilors are still here in session, aren't they?
I think we need
both an agreement hammered out right now in Council,
and an ongoing liaison between the Union and the Amarki (and eventually Caitian) governments. It's kind of frustrating that we don't already have the latter, but we clearly need it. Because tensions between the Amarki and the Union have been building up for a long time, and I suspect tensions between the Amarki and
Orions have been building up even longer. More on that if I can get an omake out...
The Syndicate is what decides spillover, not any party we can negotiate with.
Negotiations aren't there to handle the spillover, they're there to handle the
response. We need to figure out a way to get the Amarki Confederacy specifically, and the Orion Union specificially, working together rather than just screaming at each other. Otherwise, the Syndicate is going to continue to exploit the tension between the two. It won't be easy, but very little about the anti-Syndicate campaign is going to be easy.
More to the point, the Union is just as likely to put obstructions in the way as the Council is. And the trust isn't there. Much like the Union is already trusting us to keep units to the rules we set, the Amarki should be able to trust us to advocate for Federation citizens. Their citizens. If the Federation can't function in this capacity, then without that trust, the Amarki are going to leave. The Amarki would only insist on their own operation or their own negotiations if they don't trust the Federation. What does that mean for the Federation? I see it as the beginning of the end. So to me, 1 and 2 are failure states.
The Council is the place where the Amarki and the Union both are present and will both be talking right now. It's the right place to start.
I'm fine with it starting there, but I don't want it to
finish there. There are going to continue to be incidents involving the Amarki for as long as this campaign goes on. Especially since I
strongly suspect that an accelerationist "troll the Amarki into invading, those pretty savages will convince
everyone that the Federation is an alien threat" faction is starting to take over the Syndicate.
[On a side note... we may not have done ourselves a favor by snagging so many ranking senior Syndicate leaders, it means the new ones are young and hungry and radicalized compared to the older 'Vita Corleone' types who presumably ran the Syndicate before we started shooting at it.]
In any case, what with the inevitably high number of incidents that threaten to drag the Amarki more aggressively into Orion space, I think we need ongoing connections between the Confederacy and the Union
in addition to the Federation acting in the role that you desire. Because they are literally on the edge of shooting at each other, and this may very well happen again,
especially if the Syndicate realizes how dangerously close this first huge terrorist attack in Amarki space has come to blowing the Federation apart.
This?
Timeline:
Season 1: Biophage. Climax: Kadesh Orbit
Season 2: Hello, Cardassia, Amarki Ratification. Catian/Dawiar war. Climax: Nash's loop, Endless Eight style, but with only 3 episodes.
Season 3: Cardassian Shenanigans continue. Climax: Grey October
Season 4: Now. Midseason wham episode: This.
It's not how I've been doing it in my "Five Years" omakes I did some time ago. Among other things because I'm not a fan of the idea of cramming the first seven (or some suggested,
ten) years of the game's events into a mere two seasons.
I've got:
Season 1: "Boldly Going," events that predate the outbreak of the Biophage Crisis, plus events that in our game happened while it was unfolding but before the state of emergency was declared.
Season 2: "The Beast," dominated by the buildup to the Biophage arc, starting with the Ulith III colony investigation and the
Cheron bombing and continuing from there. Ends at Kadesh.
Season 3: "Borderlands," the 'wild west' period of our confrontation with Cardassia, which is when we meet the Apiata and Indorions, and ends with Nash's time loop.
Season 4: Jokingly called it "The Spatial Cold War," covering the shift in focus to the proxy conflict involving the Sydraxians, Lecarre, and Dawiar. Had a weak finale ending the Dawiar-Caitian War due to a screwup in the way casting and script was handled.
Season 5: No title for the season. Began with the
Courageous bombing,
Kadak-Tor was the two-parter in the middle that covered the Grey October incident, and presumably ended with a finale in early 2311 foreshadowing Kahurangi's retirement and Uhura settling in in command of the anti-Syndicate task force, plus Nash's transition off the
Enterprise.
Season 6: Most of 2311, and 2312, including the present. The antimatter bombing of Amarkia's capital is a 'wham' all right, but it starts off the tense series of episodes culminating in the series finale.
_________________________
There are obvious advantages and disadvantages to my setup, among other things that it seems unlikely that most actors will want to keep playing the same characters for more than five to eight years, while we're going to keep having some of the same characters for a lot longer than 15-20 years in some cases. On the other hand, recasting actors is certainly possible, especially as characters age- and one advantage of
more seasons is that characters can age a bit more believably. We can bring back a callow young officer who was an extra in a Biophage episode in 2002 as a polished starship captain in 2009 and have it
work better.
The network needed another episode, since one was shuffled to the next season because plot.
Also, Headcanon.
How does
one quarterly event get three episodes when you're cramming like four years into each season?