I'm surprised that the warbird's speeds was that low. They've been in space a while now, and were comparable to the Klingons and Vulcans in terms of tech.
She was equal to five warbirds by herself, and accomplished the mission in a single alpha strike. Our next best ship is the NX, and that can maybe match one or two warbirds.Expensive ass boondoggle of a dread that needs piles of repairs. Blegh. Good against an enemy that doesn't move but that's not praise that's a consolation prize.
Would rather have had 3-4 modernised CLs.
You have my attention.Hear me out guys: Manta Ray Medium Crusers
Half Saucer from the Stingrays, secondary hull from the NX and the weapons tech we protyped on the Thunderchild.
Combine this with buying sheild tech from our allies and we will have one hell of a workhourse ship for defending the coalition/Federation.
Yeah, I'm currently hoping for a shielded intermediary CL between the Stingray and the NX. Arrowhead, lots of maneuverability, and a good spread of Photon torpedo launchers. But its entirely possible we'll focus on just doing quick refits/bloc 2 newbuilds of the Stingray and the NX for the rest of the war.We might get prototype shields for our next build. If so, they'll probably be the only prototype I'm willing to risk putting on the new CL. That thing is gonna be too smol to risk multiple experimental systems going epically wrong, and that being the case, functional shields would instantly win for being said prototype, no contest.
"Vedi Romulus e poi muori" would be a good tongue in cheek.For Ship Mottos Here are my Ideas:
Ultima ratio pacis = The last Argument for peace
usque ad finem = to the very end
ut serviat et custodiat = to serve and protect
Veni, Vidi, Vici = I came, I saw, I conquered
Yeah, I'm currently hoping for a shielded intermediary CL between the Stingray and the NX. Arrowhead, lots of maneuverability, and a good spread of Photon torpedo launchers. But its entirely possible we'll focus on just doing quick refits/bloc 2 newbuilds of the Stingray and the NX for the rest of the war.
Basilcy have the Manta Ray be a sythnthis of everything we have learned from our prior projects to show how far we have come and to make use of existing production lines while still getting a capability upgrade.
??? I'm seeing nothing about "mission killed in moments" - she ate an alpha strike from a good chunk of the enemy force, murdered a station, then kept fighting for a good while afterwards before she started getting worn down by numbers. Even then, she held out long enough on her own for the second task force to finish mopping up and come to back her up - hardly "moments".Right now, the dreadnought did OK against a station and then was mission killed within moments
So your argument is that after the loss of every single Stingray, the destruction of 5 Warbirds and a starbase... the Warbirds managed to mission kill her such that she returned to active combat within days. And therefore she is a failure.Ultimately I think I'm super glad we went with more impulse thrusters, allowing the Thunderchild to actually execute a diving attack on the station, and the no frills, maximum coverage gun brick worked well for what it was intended to do, but the size of the vessel clearly made it exceptionally easy to focus fire on it and in a world without shields that's a very bad place to be in.
Right now, the dreadnought did OK against a station and then was mission killed within moments the second her escorts died because she is too big and lacks maneuverability to escape focused fire of an enemy flotilla, no matter how banged up that flotilla was.
??? I'm seeing nothing about "mission killed in moments" - she ate an alpha strike from a good chunk of the enemy force, murdered a station, then kept fighting for a good while afterwards before she started getting worn down by numbers. Even then, she held out long enough on her own for the second task force to finish mopping up and come to back her up - hardly "moments".
Literally the moment the escorts are not there to draw fire she gets crippled and pocked apart by ships she cannot meaningfully engage, like a big flailing leviathan surrounded by piranha.The battle then turned against the Earth starships however, Romulan disruptor beams disabling the Butterfly and Softnose. The Thunderchild was again left as the main target of the Romulan force, with her remaining four escorts harried away from her by a squadron of warbirds. While her aft coverage and photonics allowed her to destroy another enemy ship, the concentrated fire quickly penetrated her aft plating and damaged her nacelles and main saucer section. Now beginning to lose her cannons, Thunderchild began a spiralling turn to port to bring her forward weapons to bear, but the more agile warbirds were able to evade this effort and continue to fire.
Now leaking drive plasma and with only one functional aft torpedo tube, the dreadnought managed to disable another attacker before the remaining five warbirds chasing her scored a hit on her starboard engine assembly and nearly brought the ship to a standstill. On the brink of losing power entirely, the Thunderchild returned fire with her few remaining operational cannons to no effect.
Oh well, that was better thanI expected but still, a bunch of Light Cruisers or Heavy's would've served US better. Maybe the next one can be more usefull. Untill we have shields the Thunderchild is rather useless.
You two do Understand that the Battleship did exactly what it should do? Anchoring a fleet during a battle, allowing escorts to do their job more effective. By herself she destroyed 3 Warbirds, a Space station, and assisted in two more kills. During this she was the primary target off the enemy so her far weaker Stigray escorts lived longer and got more shots into their targets.Expensive ass boondoggle of a dread that needs piles of repairs. Blegh. Good against an enemy that doesn't move but that's not praise that's a consolation prize.
Would rather have had 3-4 modernised CLs.
Not quite. She took Twelve, TWELVE Alpha strikes from a Romulan warbird, not counting whatever weapons the base had to the face full tilt. Four warbirds was enough to mission kill a NX, the Thunderchild took three times that and kept fighting, killing the starbase in a single pass and still keeping the rest of the force in the fight (and lets face it the stingrays are just freaking outmatched by the warbirds on even numbers, much less with the warbirds having numerical superiority) for long enough for the NXs lead force to mulch their enemies and swoop in for the save. That's not instant when word of god combat usually takes hours.Ultimately I think I'm super glad we went with more impulse thrusters, allowing the Thunderchild to actually execute a diving attack on the station, and the no frills, maximum coverage gun brick worked well for what it was intended to do, but the size of the vessel clearly made it exceptionally easy to focus fire on it and in a world without shields that's a very bad place to be in.
Right now, the dreadnought did OK against a station and then was mission killed within moments the second her escorts died because she is too big and lacks maneuverability to escape focused fire of an enemy flotilla, no matter how banged up that flotilla was.
Literally the moment the escorts are not there to draw fire she gets crippled and pocked apart by ships she cannot meaningfully engage, like a big flailing leviathan surrounded by piranha.
Please read what actually happened and visualise the battle in your head.
This is the exact downside of a Dreadnought and *only* the fact that the other detachment broke through the Romulan holding action in time saved Thunderchild from actual full on destruction as the warbirds on her had more or less their leisure to go for a Warp core breach
Being able to take lots of damage and be repaired is fine but not taking the damage in the first place because you're a ship a quarter in size and double the speed would have been better
Perhaps you should read it. She was still fighting, and even took out another warbird all by herself at that point.Literally the moment the escorts are not there to draw fire she gets crippled and pocked apart by ships she cannot meaningfully engage, like a big flailing leviathan surrounded by piranha.
Please read what actually happened and visualise the battle in your head.
This is the exact downside of a Dreadnought and *only* the fact that the other detachment broke through the Romulan holding action in time saved Thunderchild from actual full on destruction as the warbirds on her had more or less their leisure to go for a Warp core breach
Being able to take lots of damage and be repaired is fine but not taking the damage in the first place because you're a ship a quarter in size and double the speed would have been better
'I will fight the enemy one to one when he outtechs me, outmasses my individual combatants, and is significantly less vulnerable to dispersed fire as opposed to concentrated fire' does not scream peak military strategy to me.Being able to take lots of damage and be repaired is fine but not taking the damage in the first place because you're a ship a quarter in size and double the speed would have been better