Starfleet Design Bureau

[X] 10 Phaser Banks (Type V) [Damage 32] [100% Coverage] [Cost: 149]

[X] 10 Phaser Banks (Type II) [Damage 24] [100% Coverage] [Cost: 129]

We need to coverage as that was the ENTIRE POINT OF CHOOSING THIS HULL SHAPE.

Also having high mobility DOSE NOT MAKE US MORE ABLE TO TURN THEN A BIRD OF PREY. Blind spots are asking for enemy vessels to use them and may I remind everyone most of our current enemies have cloaks that will enable them to pick and choose the moment they attack and giving them a blind spot to attack with no counter will allow them to whittle the Federations down.
 
[X] 10 Phaser Banks (Type II) [Damage 24] [100% Coverage] [Cost: 129]
[X] 6 Phaser Banks (Type V) [Damage: 32] [60% Coverage] [Cost: 129]

My opinion on this can be generally summed up as: "With the Federation being a bit of a chonk at 300kt, dealing 24 damage with phaser banks is still a pretty nice punch if we want to push for the full suite of mounts, while not completely breaking the bank."
 
[X] 6 Phaser Banks (Type V) [Damage: 32] [60% Coverage] [Cost: 129]

I admit I'm morbidly curious as to what would happen if the most expensive option got chosen literally every time. I'm picturing 3 of them being built and there never being one where it was needed when it was needed.
 
One thing I am beginning to hate in this quest is that fact that if we have a plane of going daka and we pick parts to go daka then just before the DAKA VOTE GET A VAGUE WARING AND NOW WE ARE AFRAID OF PUTTING DAKA ON THE DAKA BOAT..
 
[x] 10 Phaser Banks (Type II) [Damage 24] [100% Coverage] [Cost: 129]
[x] 10 Phaser Banks (Type V) [Damage 32] [100% Coverage] [Cost: 149]

Feeling pretty baffled, the entire hull form of this ship was chosen for mounting more phasers, so it could sit in the middle of a fleet action like a Kea or a Thunderchild and shoot at small ships. Why are we considering mounting only 6 phasers? Skimp on the torpedoes, maybe, but not on what has been intended as the ship's primary armament this entire time!
 
[X] 10 Phaser Banks (Type II) [Damage 24] [100% Coverage] [Cost: 129]
[X] 10 Phaser Banks (Type V) [Damage 32] [100% Coverage] [Cost: 149]
 
[x] 10 Phaser Banks (Type V) [Damage 32] [100% Coverage] [Cost: 149]

Given I've spent the whole thread going on about 'build it right and pay what it costs' I have no choice.

I agree. Given the spacing of the blind spots and max maneuverability I think we can afford 60% coverage. We have full front and full back with good broadside via the spacing so as the quest description says it'll be really hard for them to exploit the holes.

Our blind spots would be way worse with canon phasers, so I think we can deal with only 60% type v.

Then we can max out type four torpedoes without any guilt.
That's the opposite of what we should prioritize actually, we should have both but if we have to pick the entire point of the brief and our whole plan was phaser coverage
 
[x] 10 Phaser Banks (Type II) [Damage 24] [100% Coverage] [Cost: 129]
[x] 10 Phaser Banks (Type V) [Damage 32] [100% Coverage] [Cost: 149]

Feeling pretty baffled, the entire hull form of this ship was chosen for mounting more phasers, so it could sit in the middle of a fleet action like a Kea or a Thunderchild and shoot at small ships. Why are we considering mounting only 6 phasers? Skimp on the torpedoes, maybe, but not on what has been intended as the ship's primary armament this entire time!
Phasers alone, even the Type-Vs, are insufficent as quick TTK weapons against anything even in the same neighborbood of mass as our chonker here. Can't justify skimping over much on torps either.
 
Weapons and weapon coverage are not something to scrimp on for a fleet anchor.

And allowing blind spots is asking for the enemy to exploit them.
 
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One thing I am beginning to hate in this quest is that fact that if we have a plane of going daka and we pick parts to go daka then just before the DAKA VOTE GET A VAGUE WARING AND NOW WE ARE AFRAID OF PUTTING DAKA ON THE DAKA BOAT..
It does seem to be a bit of a reoccurring problem, we talk the talk and then get sticker shock when it's time to walk the walk.

As long as we can justify the cost with the peacetime components (modules) we can go pretty high with the wartime components (phasers/torpedoes), especially given the context this ship is being built in.

Weapons and weapon coverage are not something to scrimp on for a fleet anchor.
To say nothing of a fleet anchor that's likely going to find itself out of place and needing to fight it's way to the rest of the fleet when war breaks out.
 
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That's the opposite of what we should prioritize actually, we should have both but if we have to pick the entire point of the brief and our whole plan was phaser coverage

No, because we actually do have a budget backed up by explicit quest text and warnings. I looked and you blew it on every single vote before the weapons votes. :V

Once again, the canon 190kt Connie with medium speed and 18% coverage was an era defining ship. We're faster then that, would have over 3x the coverage at 60%, and have like double the HP?
 
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