Starfleet Design Bureau

While the Kea has plenty of facilities for general cartography and geological sciences, the biological side of that has been somewhat neglected. Several colonies have had to deal with novel pathogens or had to implement crude solutions to the activities of local flora and fauna that could have been prepared for more efficiently given forewarning.
For reference, here is the bit in the Darwin proposal about the kind of shortfalls we were having in terms of planetary survey capabilities. Novel diseases are certainly up there, but non-pathogen issues are cropping up more as well.

It's actually making it a rather difficult choice IMO, they both provide something that the Darwin wants and would result in a good ship. The former feels like being able to do a much more in depth analysis synergizes really well with how the ship's currently set up to be able to take a lot of flora samples for study in addition to being able to work with fauna more too, plus offers the general benefits of having good chemical synthesis for just what seems to be generally more science overall to try and catch issues before they blow up. The latter lets it start delving into pathogens more, and gives it at least some post-incident emergency response ability, even if that is likely to be restricted to mostly trying to rush a cure development before too many more people succumb due to lacking the sheer capacity of a hospital ship.

Having thought about it some, I think I'm ever so slightly leaning towards Plant Sciences right now, for the reasoning that the Excalibur is just as fast if not faster, already has the advanced medical bay plus a very large multi-use general lab, and we know it's going to be sitting around for a bit looking for work in the immediate aftermath of the war.
 
I'm happy to go with the science option on this one but it really make me itch to build a proper big hospital ship or station at some point
 
Plant science is where I'm at.
This ship is both too small and too slow to be the best emergency medical ship, not to mention landing on a planet with a plague is a horrible idea.
Catching problems before they mutate to affect us with more rigorous investigation and a higher science score makes sense to me
 
Given the compromised max warp, this isn't going to be a rapid responder. So, might as well stick to the brief and take that extra science.

[X] Plant Sciences (+8 Science) [Specialisations: Exobiology, Biochemistry, Plant Sciences]

---

A fast-response medical ship would be nice to build soon, though maybe after we get the new nacelles. It's one of the few cases where I think a quad-nacelle setup would be justified, too, which would make for a ship that's so dang fast.

(And if we manage to continue sufficiently arming our ships, it would be a strategic terror during wartime)
 
Last edited:
[X] Advanced Medical (+6 Science) [Specialisations: Exobiology, Advanced Medicine]

WE DO NOT HAVE HOSTPITAL SHIPS, GUYS WE GOT THE TREES.
PLEASE THINK OF THE CHILDREN.
THOSE POOR SICK CHILDREN! ( :p )
 
Last edited:
If we end up building a utility crusier to refill the ranks I think that's where we should invest in an expanded medical suite. Those ships should be everywhere on the frontier and better able to respond to incidents as they happen. Let those shops take the colony support role.

These survey ships should be focused on preventing threats on future colonies, not reacting to them on existing ones.
 
Last edited:
[ ] Advanced Medical (+6 Science) [Specialisations: Exobiology, Advanced Medicine]

When the crews of the Darwin-class inevitably catch the latest super deadly space disease, where else are they going to go for treatment? Out on the frontier, the only ship in range is often going to be the one they flew in on. We don't have Warp 8 hospital ships, and even if we did it would often take too long to wait regardless.

Just like how we armed the Darwin against military threats, Advanced Medical arms it against biological threats. Even more so than most ships, she needs not just weapons and armor but also a top-notch immune system.
 
An ounce of prevention is worth a pound of cure, with plant sciences we'll be better equipped to preempt plant/fungal diseases and other incidents on future colony worlds. Whatever we miss with advanced medical will probably do more harm in the time it runs rampant than the absence of advanced medicine will.
 
Terribly; we explicitly and intentionally dropped max warp speed in return for cost and mass savings.

The Excalibur, meanwhile, actually has massive sprint speed, expanded medical facilities, and a full-scale science lab. It would be our medical fast-response ship if it didn't have so very many other duties.

... Meanwhile, the Darwin's max cruise, you know, the stat that's Actually Relevant to emergency responce (Not Sprint, unless the emergency is a sudden enemy attack on the something in the system you're hanging around at, or close enough) is a solid warp 7... Which is the fastest any of our ships (Excalibur included) can do until we come up with a new nacelle design.
 
Last edited:
An ounce of prevention is worth a pound of cure, with plant sciences we'll be better equipped to preempt plant/fungal diseases and other incidents on future colony worlds. Whatever we miss with advanced medical will probably do more harm in the time it runs rampant than the absence of advanced medicine will.
For better or worse, Starfleet's standard operating procedure is to use an ablative layer of Redshirts to detect these kinds of threats. Most captains are going to be the first ones out the landing bay, even. You or I might use a sealed biological hazard suit when first going to another planet's surface, but in the enlightened era of the 23rd century, starfleet officers touch new alien life with their bare hands.

[X] Advanced Medical (+6 Science) [Specialisations: Exobiology, Advanced Medicine]
 
Last edited:
[X] Plant Sciences (+8 Science) [Specialisations: Exobiology, Biochemistry, Plant Sciences]

Specialization is for insects and Starfleet science vessels.
 
[X] Plant Sciences (+8 Science) [Specialisations: Exobiology, Biochemistry, Plant Sciences]
 
Back
Top