Starfleet Design Bureau

Given how flat this ship may end up being, as well as the more serious suggestions I gave a while back I'd like to also put forward Ryuujou or Konata Izumi.

Shipgirls of this class will either be proud of their distinctive status symbol of a profile or spending what time they can when in the interior hunting down their designers.
 
That's fine, and I think this will be a nice little ship, but there's nothing invalid with wanting to design the Selachii/Skate Mk II.
I think the awkward part is that a lot of the people who wanted a frigate thought they'd get a bunch of science capability for giving up weapons and combat ability, when that's explicitly not the tradeoff presented in this quest.

I didn't see many calling for a vicious little combat frigate that might manage to be as good as the Excalibur at surveying planets by means of specialization. And that's what the small end would have provided.
 
and a forward loading bay with direct access to the exterior where most other vessels would traditionally mount their deflector systems.

OMG, it has a literal loading dock when it lands. Roll a ramp out from this thing and you'll be able to drive small vehicles on and off. Or fly air rafts or something, I really have no idea. The point is large samples can be brought directly on to the ship without having to go through a transport pad or shuttles. You want to bring a tree onboard? Starfleet can cart a tree on board.
 
Guys, this is not a front line fighter but a more science vessel. So we should focus on science then anything else.
Ah yes, that approach worked fine and had no immediate and bad consequences "Sarcasm"

I'm just frustrated that we damn near crippled the Federation by making a Warp 8 engine incompatible with the existing fleet, and now we're willfully reducing the engine's current top end performance on this hull for modest mass savings at best. I don't understand.
I feel your pain.

18 Excaliburs is a fleet, and a quite powerful one at that. It's not a fleet with a large number of ships in it, but that doesn't really matter.

As for the next decade, we have no indication that war is going to break out during that time. And if war does break out, either the Excaliburs we have will be considered enough, or the timeline will get retconned and Starfleet will order more Excaliburs. Or even just more Warp 7 ships.

People are taking it as a given that this ship needs to fill a role in our fleet composition based on... well, nothing. There's no indication in any of the design briefs or fluff that this ship will be expected to perform any kind of military or defense role, and we have no evidence that there's a war brewing.

Again, this is a specialist ship Starfleet is commissioning to fill a specific need. It's not a linchpin of the Federation's defense strategy.
Are you Ignoring the hot multi year long war with the klingon empire that is going to break out while we design this ship? Or perhaps the decade long cold war following it immediatly after?

And Star fleet sends out its vessels alone al the time, especially to search for flag planting colony sites. Meaning these ones will be all alone all over the borders ready made target for any Klingon captain with a chip on their shoulder.

Starfleet specifically requested a low-mass, low-ish cost dedicated science ship. Not a science-focused patrol ship.

Any navy worth a damn won't be sending a dedicated science vessel into potentially hostile territory without a proper warship escort. That's how you lose your dedicated science vessels.
See my above answer. Starfleet is not sending these on interior missions. They will be used to science the shit out of potential colony sites all over the borders and just beyond said borders as the Federation expands! And no escorting them isn't going to happen because the only ships that can do so are the Excaliburs and they are busy allready!
 
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It's one of two Starfleet designs that will have the new Warp 8 engine. It's not its primary mission to fight stuff, but in the upcoming war it'd be really handy if it could at least pull some weight.

Which with a pair of cheap standard torpedo launchers and nice maneuverability it could do.
 
[X] Linear Configuration (Efficient Cruise: 6 -> 6.2, Maximum Warp: 7.6 -> 7.8) [Range: +10%]

I really wanted to be different and go cruise.
But if 7.8 max warp was good enough for the Enterprise, it's probably good for us to have as well.

And I might be a little swayed by the looks. Just a little.
 
Probably too late to influence anyone? Thoughts, regardless:

Speed: we don't need max sprint speed! We don't need any sprint speed, actually; this ship is gonna fly out, park, and then study. What matters is not how fast it can go, but how far.

Speed (but combat this time): if you're worried about a faster ship running us down at warp, I have a calming mantra for you: Rear-facing RFL torpedos. This is not meant to be a combat ship, but we can still give it teeth; forgoing forward launchers will encourage captains to run from combat, while a single RFL will still affordably wreck face.

[X] Cruise Configuration (Efficient Cruise: 6 -> 6.4) [Range: +20%]

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and now we're willfully reducing the engine's current top end performance on this hull for modest mass savings at best. I don't understand.

So the point of not taking both mass-increasung options was/is not about the cost of the mass, at least directly. It's related to the awareness/expectation that this thread absolutely will not accept anything less than very high maneuverability. Keeping the mass a little lower, means that we stay below the breakpoint where we can do that with only a single Mk3 thruster.

That's where I/we expect the greater savings, in a reduction of knock-on spending.

(Single thruster also might (it varies, due to how sayle does volume-via-art) save a bit of space for modules.)
 
[X] Linear Configuration (Efficient Cruise: 6 -> 6.2, Maximum Warp: 7.6 -> 7.8) [Range: +10%]
[X] Cruise Configuration (Efficient Cruise: 6 -> 6.4) [Range: +20%]

Pure Cruise would be more efficient, but I want Linear nacelles for looks (and hey, the extra Sprint speed may come in handy!).
Sprint configuration is right out!
 
in the event that we ever get into a war where That's relevant.
Amusingly, it's happened already; we had boots-on-the-ground on several planets back in the Kzin War
It was asking for a ship that they can produce as cheaply as possible while being able to complete bio-science missions.
Oh, granted. The problem is that due to the relatively large fixed costs and in most cases fixed volume requirements of "a torpedo launcher, a pair of phasers, a warp core, a pair of nacelles, and a computing core" (as well as other miscellaneous components that are required per-ship rather than per-mass), making the ship smaller reduces its available volume and mass for labs and noncombat modules by far, far, FAR more than it reduces its cost. This means that smaller ships add MUCH less capability per cost to the fleet.

A frigate biosciences ship saves, in the most generous case, 9 Cost over the current light cruiser 4 cost from the standard warp engine, 5 cost from needing one less thruster- the smallest hull would have saved 4 cost but spent it in turn on a much larger engineering hull, on a ship that will likely cost 60.25-75- a savings of 9-12%. Even totally disregarding the general multirole capability added by the shuttle and cargo bay, it will have a lot more than 9-12% more Science capability.

The light cruiser will- despite 9-12% fewer hulls on the same construction budget- allow roughly the same number of ship crew assuming crew requirements of slightly fewer, larger hulls with the same core components maybe plus one impulse thruster approximately balances out to carry easily twice as many dedicated scientific personnel and twice as much equipment. Consequently, it will survey more planets in more detail in less time for the same or perhaps even less cost than the frigate would.
I think the awkward part is that a lot of the people who wanted a frigate thought they'd get a bunch of science capability for giving up weapons and combat ability, when that's explicitly not the tradeoff presented in this quest.

I didn't see many calling for a vicious little combat frigate that might manage to be as good as the Excalibur at surveying planets by means of specialization. And that's what the small end would have provided.
Basically this, yes. (See also the preceding screed.)
I think we'll always struggle not to include generalist features though just due to transit times and relatively limited hull quantities.
Largely true, yeah. Given more expensive hulls and/or much less expensive weapons and warp drives, small specialized ships become much more attractive. Presently they don't make sense except as warships.
careful with that word; I got no end of shit for using it in reference to the Sagarmatha's quad nacelles.
honestly not a bad argument :rofl: I don't generally vote on aesthetic considerations, but I agree, the linear nacelles will look cool and I won't be mad when they inevitably win
Starfleet is not sending these on interior missions. They will be used to science the shit out of potntial colony sites all over the borders and just beyond said borders as the Federation expands! And no escorting them isn't going to happen because the only ships that can do so are the Excaliburs and they are busy allready!
I mean, I agree; the "it's just a science ship, it just needs to be able to science" folks are very silly. My thoughts on keeping these alive are more or less as follows:
  • Re:fight
    • assuming you'd have at least a torpedo launcher and a pair of phasers in the worst case, and given the relative cost and power of thrusters and weapons atm, you get more combat effectiveness per cost from a second thruster to juke enemy weapons and keep yours on target than you do from adding additional weapons.
    • given that our thrusters are strong enough for two of them to let our flagship battlecruiser dance like a hummingbird, you get more toughness out of additional mass than you get evasiveness out of less mass.
    • Therefore, to say the light cruiser will cost us way more to render adequately defensible is...overstating things a bit. It's not like we'd have to add piles of expensive extra weapons for it to be a competent combatant, just an extra thruster and the cost of the bigger hull in the first place.
  • Re:fight or flight
    • If it gets jumped on the ground it's probably just dead regardless, honestly. Disregarding this, though...
    • I'm not suuuuuuuper worried about it, because:
      • I think these are going to be perfectly adequate combatants regardless; they're not going to singlehandedly beat up D7+multi-BoP task forces and take their lunch money like the Excaliburs, but they should absolutely spank BoPs and be dangerous enough for a D7 captain to have a fair degree of caution about.
      • During the war- if they even launch in time- I don't expect these things to be fighting solo anyway.
      • After the war, during the cold-war era? D7s are capital ships, and aggression from them is a lot harder for the Klingon Empire to shrug off as the actions of a single "hot-blooded young patriot" than civvy ships or Archers getting harassed by a couple Birds of Prey. (And as previously established, I expect this ship to spank BoPs unless caught totally napping.) It looks a lot more like a straight-up treaty violation; the political consequences are a lot higher. I don't think it's likely to be a common problem unless we make this ship a lot more vulnerable than I think is actually in danger of happening.
  • Re: flight
    • We don't know enough about the combat power or Warp sprint speeds of the Tholians, Gorn, etc to make any reasonable judgements.
    • We don't have explicit WoG, but I think the currently-leading linear nacelles are probably enough to outsprint D7s, if narrowly. (I think in saying this I've persuaded myself that linears are the superior option, here, despite my general preference for cruise speed, because I don't think the cruise nacelles will outrun a D7.)
    • Not even the sprint configuration with the full deflector would be fast enough to outsprint whatever Klingon ship debuts their next-gen warp engine, whenever that happens.
[X] Linear Configuration (Efficient Cruise: 6 -> 6.2, Maximum Warp: 7.6 -> 7.8) [Range: +10%]

Bah. I talked myself into it.

(Edit: corrected D8>D7; I had my numbers mixed up.)
 
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