Starfleet Design Bureau

Do remember anything over 180k will require 3 old engines or 2 new ones to achieve 2:1 thrust to mass for Very high, and the Half saucer forces us to have 2 or 4 engines
Engines no longer have exact thrust amounts. We won't know how many engines it'll take for different maneuverability scores until we get to the vote for it.
 
I am favoring Underslung due to the Sprint Speed bonus. This is going to likely be our most common Warp 8 ship during the start of the war so making it as quick as possible will be critical for countering Klingon Warp 8 ships and evening the playing field for our older ships against D6's.

As for costs, I am for now in favor of 1 RF and 2 Regular Launchers for now (depends on what the tactical rating results gets us for each configuration), the cost savings are huge and still gives us a decent level of firepower if we don't roll well on the RF prototyping rolls.

The Impulse Engine numbers were reworked again so it's possible we might not be able to get Very High Maneuverability with the Type 2's which is another reason to keep weapons budget lower but still capable (no way are we going for all Regular launchers).

Here's some damage examples (pulling numbers from here) including the max 2 Phasers compared to the Canon Connie:
1 RF + 2 Regulars + 2 Phasers:
Alpha: 54+18*4=126
Sustained: 18*3+6*2=66
Torpedo Cost: 15+2.25*2=19.5

Vs 2 RF + 1 Regular:
Alpha: 54*2+18*3=162
Sustained: 18*4+6=78
Torpedo Cost: 15*2+2.25=32.25

Vs 3 RF:
Alpha : 54*3+18*2=198
Sustained: 18*5=90
Torpedo Cost: 45

Canon Connie :
Alpha: 54+24*2=102
Sustained: 18+24*2=76
Torpedo Cost: 15

Canon Connie's Phasers hit harder than ours in exchange for having worse firing arcs, IRC stats where 24 damage and 45 degree arcs compared to our 18 damage and 75 degree arcs.

Overall compared with the canon Connie we can beat it in alpha damage across the board though only barely beat it in sustained with the far more expensive double RF build.

Phasers are 4 cost apiece and realistically we only need 4 at most (16 cost), two in the front and two in the back to ensure that whenever we fire torpedoes it's also being combined with max potential phaser fire.

Note that the sustained numbers are assuming that the ship is able to consistently keep a target in their firing arcs, something that the canon Connie with it's worse firing arcs and lower maneuverability is less likely to be able to do (you can see that when coverage sinks under 100% the sustain number is no longer consistent with max phaser damage for our old designs).

Underslung will probably make this thing quite ugly to look at but war too is an ugly thing so I think it's appropriate.
 
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Gone with the underslung, the combination of torpedo armament and the bonus go sprint speed (which given it's intended role will be quite useful) are too good to ignore.
 
[X] Large Secondary Hull (190,000 Tons) [Canon: Constitution-class] [3 Forward Launchers Max]

I want a cargo bay, medical triage, and hopefully advanced sensors for scouting. So larger formfactor it is.
 
[X] Integrated Secondary Hull (200,000 Tons) [2 Forward Launcher Max]
[ ] Large Secondary Hull (190,000 Tons) [Canon: Constitution-class] [3 Forward Launchers Max]
[X] Underslung Secondary Hull (180,000 Tons) [3 Forward Launchers Max] [+0.2 Sprint]

Maximum room or maximum vroom.
 
Underslung will probably make this thing quite ugly to look at but war too is an ugly thing so I think it's appropriate.
If the nacelles still attach to the underslung engineering hull I think it might look like some kind of cross between a swan and a cobra.

[x] Underslung Secondary Hull (180,000 Tons) [3 Forward Launchers Max] [+0.2 Sprint]
 
[X] Underslung Secondary Hull (180,000 Tons) [3 Forward Launchers Max] [+0.2 Sprint]

Novel configuration+Sprint speed likely to be highly tactically relevant. I think underslung is gonna look cool, personally.Also, maybe if we get some extra Sprint here, people will be more willing to indulge my constant begging on hands and knees for Cruise speed when it comes time for nacelle configuration.

And I'm pretty sure 180kt is still a sweet spot, actually.
Engines no longer have exact thrust amounts. We won't know how many engines it'll take for different maneuverability scores until we get to the vote for it.
Where the hell are you getting this from? The only even-slightly-relevant statement I can find is:
although you will have to return to the aft sections once you decide on the engine configuration and internals - a shuttlebay has rather different structural requirements than an engine assembly. For the moment however you can at least put down the main structural elements even if you need to defer on the final shape of the outer hull.
All this says is that Sayle hasn't drawn in the very aft edge of the half-saucer yet on the diagram, because we haven't voted for engine configurations yet.
 
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[X] Underslung Secondary Hull (180,000 Tons) [3 Forward Launchers Max] [+0.2 Sprint]

May as well loose some secondary options for the extra boost.
 
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[X] Integrated Secondary Hull (200,000 Tons) [2 Forward Launcher Max]

I think this is a solid option. One Rapid Launcher with one standard Photon Launcher gives us double the torpedo firepower of the Sagamartha. I think that's enough firepower. It's 1/3rd more forward torpedoes than the canon Constitution had. Meanwhile, this gives us maximum internal space for engineering capabilities, which is important since these ships are going to be too fast for others to keep up.
 
[X] Underslung Secondary Hull (180,000 Tons) [3 Forward Launchers Max] [+0.2 Sprint]

I've already disowned this as the Enterprise, so may as well go for the new thing and see if it works.
 
Where the hell are you getting this from? The only even-slightly-relevant statement I can find is:

All this says is that Sayle hasn't drawn in the very aft edge of the half-saucer yet on the diagram, because we haven't voted for engine configurations yet.
Check the Technology informational threadmark. The thrust amount is no longer listed:
Type-2 Impulse ThrusterMature (-25% Cost)32.25Tech Matured
Type-3 Impulse ThrusterPrototype (+25% Cost)56.25+50% Thrust+Tech ImplementationStandard: 2235
 
[X] Underslung Secondary Hull (180,000 Tons) [3 Forward Launchers Max] [+0.2 Sprint]

I was going to vote for this anyway, given the mass savings, 3 launchers, and the bump in sprint. I was also going to silently complain how ugly it was going to be. Then I saw this a few posts ago:


So, okay. Complaints put to rest. This has the potential to look really cool.
 
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