"I wish that Australia wasn't a Death World anymore."
Australia isn't a death world... It's the place where the elemental planes of Pain and Death intersect geographically with Earth.

Though incidentally yes I think she'd find it very easy to make a wish in Australia.

Between infinite grief cleansing, Homura's shield, and any girl with teleportation we could build a space ship in no time at all really. Even with just one of the latter two it would be fairly simple. Can convey materials to orbit at nearly zero cost and magical girls are significantly more resilient and stronger than normal astronauts so we could build the ship in space easily enough. Then we can ignore walpurgisnight and whatever the hell Oriko is planning. We'd just need to convince Madoka of the grand adventure of leaving the Earth and then never let her find out about what happened after we left.
 
Megucas still need to breath.
I'm fairly sure that their bodies are sturdy enough to not need vacuum protection though. So they could get away with just a face mask instead of the whole suit.

Really almost the whole cost of space travel is in getting things off the planet and up to speed. With Homura or a teleporter you can cut the cost to next to nothing on that and just need to acquire the materials. Homura manages to come up with a whole ship inside her shield so could definitely store the parts to a space ship, or possibly the whole ship if you assemble it in advance.
 
Earth's gravity doesn't disappear when you leave the atmosphere. Orbit isn't just an altitude, it's also a speed. Teleportation doesn't necessarily let you accelerate something to 8 km/s, and Homura's time powers don't appear to work that way either.
 
Earth's gravity doesn't disappear when you leave the atmosphere. Orbit isn't just an altitude, it's also a speed. Teleportation doesn't necessarily let you accelerate something to 8 km/s, and Homura's time powers don't appear to work that way either.
You can easily abuse the fuck out of teleportation to build up sufficient velocity. Teleport straight up around 500km. Fall due to gravity to 100km, teleport up 500km, repeat until velocity reaches 8km/s. Teleport to the side of the earth, you are now in orbit.

The point with Homura's shield is it lets you get everything you need into orbit with less apparent mass. So more cheaply to do conventionally. You can for instance have her store all the rocket fuel necessary for a trip into orbit in her shield, reducing the starting mass of the launch vehicle around 90% and thereby massively reducing the amount of fuel needed to get herself into orbit. Also lets you power your ship off perpetual motion engine due to ability to massively alter mass at will.
 
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You can easily abuse the fuck out of teleportation to build up sufficient velocity. Teleport straight up around 500km. Fall due to gravity to 100km, teleport up 500km, repeat until velocity reaches 8km/s. Teleport to the side of the earth, you are now in orbit.
And if she can only teleport within a few hundred meters, as most other powers don't seem to have a planet-sized range?

Then you've still got to figure out how to aim properly if it works.
 
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And if she can only teleport within a few hundred meters, as most other powers don't seem to have a planet-sized range?
Same thing just takes longer with more hops. It makes no long term difference given that we can supply infinite magic. Keep in mind that this is using gravity as an advantage. It doesn't really matter that it takes longer to get into space because you needed to build up the velocity anyways.

It would complicate the math to resolve it with a ton of minor hops instead of a few large ones, but a publicly available calculus program should be able to solve it.

Then you've still got to figure out how to aim properly if it works.
No we don't. We have infinite fuel for course corrections. Fixing errors in our aim is easy with that.
 
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It doesn't really matter that it takes longer to get into space because you needed to build up the velocity anyways.

It would complicate the math to resolve it with a ton of minor hops instead of a few large ones, but a publicly available calculus program should be able to solve it.
It's more the "jumping to the side of the Earth" thing that'd be an issue. That's the kind of thing where human error could easily end horribly.

It also assumes "speedy thing goes in, speedy thing goes out" teleportation, which could easily not be the case.
 
It's more the "jumping to the side of the Earth" thing that'd be an issue. That's the kind of thing where human error could easily end horribly.

It also assumes "speedy thing goes in, speedy thing goes out" teleportation, which could easily not be the case.
No problem. You just have to keep hopping up as well as to the side until you reach your destination. Yes you will experience some shifting of your course due to the effect of gravity during your side hops, but it's easy enough to compensate for by continuing to hop past the 90 degree angle you would have if you could make the original one jump.

If you can only go a few hundred meters at a time you'll likely have to continue hopping for around a larger angle of the planet in order to build up a stable orbit. The thing is that because you're doing many small hops rather than a big hop, human error really isn't that big an issue, you do a few hops more or a few hops less. It's still going to take a fraction of the total target number of hops to account for course correction.

Also speedy thing in speedy thing out is the obvious answer because otherwise you'd end up dealing with the Earth moving past your position any time you teleported. For the benefit of the doubt though let's take the scenario that you do have velocity relative to the Earth negated each time you teleport. You now default back to the original option of just being able to teleport into space without abusing gravity assist and you just teleport your way straight to a lagrange point since you don't have to worry about distance lost to gravity pulling you back in nearly as much, or if you want to hang out closer you just teleport it straight out every once in a while to make up the distance it's fallen since the last time.

 
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Another problem is that we don't know what a mass of (stable? unstable? who the hell knows?) grief that size will do. We have tiny little balls that have behaved themselves well, and torn decent sized chunks out of witches and barriers that we can bend to our will. I have a sinking feeling that the amount of corruption needed to make orbit even with a long range teleporter would make a pseudo-witch or something in space.

Though that problem is solved by grabbing Kyuubey and forcing grief balls down his throat the whole way up.

"I don't undersAGHRGAHGA"
 
Another problem is that we don't know what a mass of (stable? unstable? who the hell knows?) grief that size will do. We have tiny little balls that have behaved themselves well, and torn decent sized chunks out of witches and barriers that we can bend to our will. I have a sinking feeling that the amount of corruption needed to make orbit even with a long range teleporter would make a pseudo-witch or something in space.

Though that problem is solved by grabbing Kyuubey and forcing grief balls down his throat the whole way up.

"I don't undersAGHRGAHGA"
Why wouldn't we be carrying a Kyuubey to dispose of grief into?
 
Besides which, it's not like it's possible to separate Kyuubey from Madoka if it wants to follow her anyways. We aren't even trying to in the current state. Madoka in space is less likely to encounter something to make a wish about than Madoka on the ground where people are suffering all the time.

Also I thought Homura's goal was to prevent Madoka dying/witching out. With us there to permanently prevent witching out why would she reset?
 
I wonder about that. If the horror of witching out is mitigated by Sabrina just being there. Would she really reset?

Was thinking the same thing, but the question then becomes has Homura transferred from "save Madoka" to "Stop Madoka from contracting entirely". However the biggest question we have to ask is could Sabrina handle all the grief from Madoka's potential? After all she instantly witched out from one-shotting Walpurgisnight.
 
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Was thinking the same thing, but the question then becomes has Homura transferred from "save Madoka" to "Stop Madoka form contracting entirely". However the biggest question we have to ask is could Sabrina handle all the grief from Madoka's potential? After all she instantly witched out from one-shotting Walpurgisnight.

I still don't understand why that happened IMHO. It makes no sense for her to instantly witch out to Walpurgis.
 
Do Mami's rifles have recoil? I can't remember from the show. If they do then have her spam the biggest she can and get into orbit Project Orion style, just with super-muskets rather then nukes.
 
Do Mami's rifles have recoil? I can't remember from the show. If they do then have her spam the biggest she can and get into orbit Project Orion style, just with super-muskets rather then nukes.
I was checking for this in some clips and it seems they have some minor amount of recoil, but much reduced from what you would expect. It doesn't seem like it would be enough to propel a ship based on recoil, would be better off using Homura's shield to supply fuel I think.
 
Guys, this is academic. Getting into space is relatively trivial, given time. Doing anything useful with that capability - surviving indefinitely there, terraforming, going interstellar, firing a barrage of relativistic quasars into Incubator Central - those are what matters, and those are presently beyond our grasp.
 
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