Considering that Publicola's kinda running the quest when Dr. Snark isn't, the droid version should do great with the Commerce Guild.
 
He made repeated trips out if only for medical supplies. Beyond that it wasn't a high stress situation and when shit went south his reaction was basically 'opps I guess I'll kill myself'. For someone to have a reaction like that you'd have to be seriously fucked up in the head well before the mission went down.

Also how the fuck are the Watchers at fault for her missing limbs I don't remember direct action against any jedi. Are we the space butterfly that flapped our wings and despite ten degrees of separation it's still all our fault?
  1. Maybe there were signs and his psychologist missed the danger, maybe there was a scheduling problem and he just never got an appointment once things started going bad. The thing to keep in mind about the force is that it can trap its users in negative emotional loops fast, look at Anakin's meteoric descent into child murder
  2. Dara probably believes we engineered her loosing her limbs in order to make her indebted to us because she thinks the Abyss Walkers are the devil
 
Apropos of nothing in particular, I was checking the front page, and noticed something:
Advanced Courier Vessels
The list of 'Advanced Courier Vessels' that we received from Raith Sienar covers less than half of our current Abyss Council. Besides the two ships belonging to Ciaran, we only have special courier ships for seven of our Hero Units. We do not have any custom vessels for Jango Fett, Talesan Fry, Galen Erso, Mungo Baobab, or Priam (after the results of this turn, I expect we can add Quinlan Vos to that list as well). For that matter, nor do we have couriers for our Advisors or for our 'Tier 3' Abysswalkers.

A question for @Dr. Snark: obviously this would only be relevant for next turn, but would it be possible to propose a write-in to build more custom couriers, so as to gain another +1 Hero Action? The list of available Hero Actions is really long, and even at 3 per turn we probably won't be able to cover them all before we press the big red button....



Our action economy in this quest feels somewhat imbalanced. As of next turn, we will have:
- 2 Martial Actions (plus 1 Yularen subversion roll)
- 3 Diplomacy Actions (1 regular, 1 CNS, 1 Force Order)
- 3 Stewardship Actions (2 regular, 1 Sienar)
- 4 Intrigue Actions (3 regular, 1 seekers)
- 4 Lore Actions (1 regular, 2 archaeology, 1 Force Study)
- 2 Learning Actions
- 3 Personal Actions
- 3 Hero Actions (plus 1 genemod action)

All of our action categories are full-to-bursting with actions (due to the slew of write-ins over the past few turns), but at least in Diplomacy, Stewardship, Intrigue, and Lore we have a decent chance of getting through most of them before we press the big red button. That's not the case for the other categories, for Martial and Learning and Hero actions. That's why I suggested a second round of Sienar Couriers above.

My question for @Dr. Snark: is there any way that we could add a 3rd action for our Martial or Learning categories?


Even if they're limited to a subcategory (like the 'archaeology' actions for Lore) an extra action in either category would be a godsend. Take our Learning category: even if we consistently pick a single 'anomalous material' each turn, it'd take another year or two (4+ turns) to study them all. We have oodles of money, lots of default bonuses, and a plethora of specialist-species to recruit from -- is there any way to set up another research lab (or a research-based corporation) to handle some of the tasks.

Speaking of default bonuses, that might be way to do it. Perhaps you could give us an action or (expensive) base upgrade, that would remove one or more of our default bonuses, in exchange for adding that extra action. For instance, we receive a +5 to Learning rolls thanks to our Arkanian Recruitment Center. Perhaps we could instead funnel those scientists to a separate research complex, and assign them to focus on medical/biotech research each turn. We wouldn't see the benefits of those Arkanian scientists for any of our other research actions, but that'd be a ready excuse to add a +1 Biotech (Learning) action. The same might apply for the Shard engineers, who could be assigned to give us +1 Learning action dedicated to mechanical/electrical engineering.


The same applies to Martial. We have a Grand Fleet attached to the Oracle, and a support fleet attached to the Invisible Hand; combined, those give us +20% improved odds for every space-based Martial Action. Could we instead re-assign one of those fleets, losing the 'improved odds' bonus but gaining a +1 Space (Martial) action? That'd go a long way in helping us clear out the backlog before we go after this quest's Final Boss.
 
Last edited:
Well, after certain discussions I can now confirm that Darras survival is my greatest regret of my time as GM. My god, she is paranoid.
"Good news! We saved your life and you won't be crippled for life! Just don't get shot again." - "ITS ALL YOUR FAULT I GOT CRIPPLED!" - "No, that was Granta Omega. Which you Jedi were hunting. In a group of four people. With one of the lightsabers malfunctioning. We were busy fighting what felt like half the zombie population of Korriban trying to catch up."

And Riphath should reread his contracts again or he will only leave the Abyss Watchers via death by old age with uncollected retirement funds, severance pay and other boni.

And that is all I'll say.
 
Last edited:
Hrrrrmmm...

I have an urge to make an omake featuring a future Ciaran talking to an aged Luke Skywalker and Rey on that rock of a planet that Luke hid himself on.

*Luke tosses lightsaber*
*Ciaran catches it from out of nowhere!*
"This old thing still getting thrown around? Shame on you young man! Your father was no different in his young age! Honestly, no respect for personal property..." /Ciaran smirk

Should I? Should I not? Answer quickly while the urge lasts!
 
Hrrrrmmm...

I have an urge to make an omake featuring a future Ciaran talking to an aged Luke Skywalker and Rey on that rock of a planet that Luke hid himself on.

*Luke tosses lightsaber*
*Ciaran catches it from out of nowhere!*
"This old thing still getting thrown around? Shame on you young man! Your father was no different in his young age! Honestly, no respect for personal property..." /Ciaran smirk

Should I? Should I not? Answer quickly while the urge lasts!

I look forward to other people creating great (or even bad but funny) content for this.

DEW IT.

Also, I third public cola running the commerce guild.
 
Last edited:
That's 3 for 3! SO BE IT!

...

Tomorrow. It's 3am right now. Jeezus, I should be asleep right now. I'll think and plan it in my sleep or something...
 
Jango still has the Slave I (who came up with that name?), so he doesn't need a personal courier.
Sure, but the Slave I is hardly the most impressive ship. It began life as a prototype police cruiser designed for single-system use. Jango stole it during 'The Hunt', and later modified it with heavy ordnance, improved power generation, better engines, and minimal crew quarters.

Jango is not among the galaxy's finest engineer. Raith Sienar is.

I'm sure Raith could use the Firespray chassis as a base, but I'd like to see what he can do, to make a custom ship fit for the Mand'alor.
 
Hrrrrmmm...

I have an urge to make an omake featuring a future Ciaran talking to an aged Luke Skywalker and Rey on that rock of a planet that Luke hid himself on.

*Luke tosses lightsaber*
*Ciaran catches it from out of nowhere!*
"This old thing still getting thrown around? Shame on you young man! Your father was no different in his young age! Honestly, no respect for personal property..." /Ciaran smirk

Should I? Should I not? Answer quickly while the urge lasts!

There'd be some interesting questions there, given she's a fair bit older than Anakin, older than Padme and probably older than Obi-Wan.

Yet I suspect she'd mysteriously still be looking relatively young and vital, I can't see Ciaran accepting old age with grace.
 
Sure, but the Slave I is hardly the most impressive ship. It began life as a prototype police cruiser designed for single-system use. Jango stole it during 'The Hunt', and later modified it with heavy ordnance, improved power generation, better engines, and minimal crew quarters.

Jango is not among the galaxy's finest engineer. Raith Sienar is.

I'm sure Raith could use the Firespray chassis as a base, but I'd like to see what he can do, to make a custom ship fit for the Mand'alor.

He already has.

It's called the Skipray Blastboat. Designed prior to the Clone Wars (but only put into use in limited quantities because it didn't match the Empire's fighter doctrine), a fighter-bomber armed to the teeth by default (ion cannons, gun turret, torpedo launcher, missile launcher) that can be crewed by 1 person if desired, but benefits from two additional gunners and a sensor operator. 90% as fast as an X-wing, with double the shielding of one. Does really well in atmosphere.

I'm sure a modified version of this with Jango's diplomatic transponder would sit quite nicely; the scorpion-like frame and all the feelings that might evoke (something powerful and dangerous but misunderstood and generally inclined towards self-protection) would fit beautifully with Mandalorian sentiments.
 
Last edited:
He already has.

It's called the Skipray Blastboat. Designed prior to the Clone Wars (but only put into use in limited quantities because it didn't match the Empire's fighter doctrine), a fighter-bomber armed to the teeth by default (ion cannons, gun turret, torpedo launcher, missile launcher) that can be crewed by 1 person if desired, but benefits from two additional gunners and a sensor operator. 90% as fast as an X-wing, with double the shielding of one.

I'm sure a modified version of this with Jango's diplomatic transponder would sit quite nicely.
Part of the reason he likes Slave 1 is that as a former police ship it has a brig.
 
@Dr. Snark, let us know what you decide for an alternate reward for the Mungo Baobab/Hoersch Kessel action.
@Dr. Snark: will we see any mechanical benefit for this action? Do we have access to their ship designs? Did we invest in Hoersch-Kessel Drive, even if only as a partial share-holder compared to Baobab's majority share? Do we get increased income from the "increased presence of Lucrehulk freighters in CNS space", or from our investments (if any) in the company?
Ah, fair points. I'll say that it would add a decent amount of trade income that will be edited in, though don't forget that there is a difference between a Bulk Freighter and a damned Lucrehulk. Namely that one of those ships can very easily double as an incredibly tough capital ship.
I'd also like to point out that the reason we took the action was not trade income but rather for a controlling interest in the shipyard where H-K builds their ships. given that, this really doesn't feel like a full success.
I'm looking forward to seeing the updated results!
 
Indeed, @Dr. Snark, iirc when I asked if we could simply invest in H-K Drive via base upgrades, you explicitly called out the shipyards as something that only taking an action would get us. Getting some trade income as a reward is not how you described the option.
 
Not to harp on it, but here's the write-in that I proposed back in Turn 25:
[] Buy Hoersch-Kessel Drive: a once-thriving starship company that originally produced our Oracle Lucrehulk. After the invasion of Naboo it was purchased by Nimbanel bureaucrats, whose ironic mismanagement have driven it to the edge of bankruptcy. Buy it! This would be very high cost, but it would give us access to a lot of major shipyards (Gwori and Dac among them), and the ability to start building a fleet of our own!
I'm fairly certain that the shipbuilding company mentioned in the original post no longer exists, but aside from that these are legit.
You included it as a 'Contact Ship-Builder' action (along with SubPro), rather than as a stand-alone 'buy them out' action. Personally, I assumed this meant it'd take two consecutive actions -- one to make contact, and a follow-up to buy them out and receive the full benefits.

After we recruited Mungo Baobab, I proposed a Hero Action for this turn:
[] Mergers and Acquisitions: we have the funds for it, but have lacked the time to invest in (and/or take over) any of the ship-building corporations we've had our eye on. Perhaps the heir of the Baobab family can assist us with such business dealings (suboptions include SubPro, Hoersch-Kessel, others listed under 'Stewardship')
This was intended to mirror the 'Journeys of an Exile' actions for Asajj Ventress, or the Materials Research actions for Galen Erso; to use hero actions as stand-ins for a specific type of action, covering the same ground without spending a Stewardship (or Lore, or Learning) action.

When you clarified that thanks to our alliance with Dooku we have the blueprints for most of the CIS ships, @spiritualatheist asked:
This begs the question of what exactly are we getting if we purchase Hoersch-Kessel? More industrial capacity? If we already have access to all their designs, they become much less appealing of an option. Would the same speed of construction apply to the Recusant-class? It is a 'light destroyer.'
There's a bit of a difference between 'one slipway that can produce a Lucrehulk' and 'owning a company that produces them in (presumably) triple-digit numbers.'
The goal of 'contacting'/buying out Hoersch-Kessel was to gain access to many pre-existing shipyards that can mass-produce these ships and develop a true CNS battle fleet in the near term. Especially with three hostile fleets bearing down on us (Trench, Malevolence, and Pride of the Core) rapid expansion of our navy seemed like an obvious priority.
 
H-K, as a company, made a bunch of decent capital ships (Recusants, Munificents, and Lucrehulks) and fighters (T-wings and Starchasers) so it shouldn't be too hard for them to just start up their production lines again and provide us fleets.

Time for me to start crafting the Ossus omake.
Return of A Jedi said:
"When did you become an expert in ancient Jedi history, Ossus, and the Ysanna?" the leader of the diplomatic corps asked.

"Well, it isn't exactly a short trip here from Tython, and I had a lot of quiet on my ship with not much else to do. I thought it might be a good thing to learn a thing or two, and I have a knack for remembering things I'm pretty sure is the Force," I answered.

"That trip is less than a week..."
 
Last edited:
WHERE IS MUH KATANA FLEET REEEEEEEEEE

On a more serious note, for Clone Units to de-chip, I would suggest 327th or the 41st

Also, I wonder why the ARC trooper Alpha-17 hasnt gotten involved so far, he's a pretty close friend of Obi-Wan, and is pretty badass.

Also, They should try recruiting gungans into militaries. there surprisingly good fighters, especially in aquatic conditions.

Also, anyone else want to see Hondo? I really like Hondo I really hope im not the only one who really likes Hondo's character..........
 
Back
Top