Sometimes trawling this thread, I picture what would transpire with Canon-Thrawn and Quest-Thrawn comparing their experiences with the galaxy. And its glorious.
 
Who is also an Abyss Watcher.
Sure why not, they probably hated each other at first until they were put through one of the survival challenges. Only for this one they were chained together and developed a bond from that point onward. Hell maybe the challenge for the training was to hunt some kind of impressive beast using nothing but what they could improvise with their bare hands.
If they exist how much would you bet that they meet in a barroom brawl?
That is another possibility.
 
Sure why not, they probably hated each other at first until they were put through one of the survival challenges. Only for this one they were chained together and developed a bond from that point onward. Hell maybe the challenge for the training was to hunt some kind of impressive beast using nothing but what they could improvise with their bare hands.

"OK, now you're handcuffed together, and this is the Shadowlands. Goal here is simple. You guys gotta kill a big predator, while this droid records it. And FYI, it's gonna be watching you at all times, so don't try feeding your partner to the wildlife."

*Various curses in Shyriiwook and Dosh ensue*

"Have fun!"
 
Time for another omake count!
In the last twenty-ish pages, we've added another 10 omakes, increasing our 'bank balance' to 95 bonuses.
In the last thirty pages, we've added another 11 omakes, increasing our 'bank balance' to 106 bonuses.

Here are the links:


Incidentally:
But real talk, I love the style of this and I appreciate how you managed to get the Watcher's logo on the side. So, since this is a fanart thing, I'll give you the traditional 3 choices (sort of):

-Martial/Learning Stat boost for HK-47 (I figure ED would appreciate the bonus going to a good cause)
-Ability to ask 2 questions that I must answer truthfully
-Third cool idea that continues to elude me (insert idea here and I'll see if I can make it work)
Well, thanks... glad you like chuuni ED

I have this Idea that every droid has developed some quirky droid personalities since Abyss Watcher upgraded their droids and don't memory-wipe their droids. Plus, Abyss watcher lets every droid have some kind of freedom to have their own custom-paint job, so they can express their newfound personalities (They don't need paint marking for their IFF, right?).

You can mention this in some passing, no need to do it in a detailed description. I'm happy to add this tidbit in Abyss Watcher #droidslivesmatter
@Alyuna, you never decided which reward you wanted for the Abyss Watcher droid fanart. Let us know what you want for it!
 
(Omake) Shahdra Wyn's Ruminations (Canon)
Shahdara wyn had to admit, he wasn't the strongest, or the fastest. He couldn't go toe to toe with a hundred men and expect to tell the tale.

What he COULD do however, was kill a man 5 kilometers behind five bends and 3 doors. Well. on a good day, when he isn't being shot at by a 100 different men in body armor.

Right at the moment, he was climbing up a building to shoot someone. You see, shahdara was a sniper, and he was, in his opinion, a very, very good sniper. He was a good sniper since the age of 13 even! You have to be when your a slave on the run!

Anyways, he was a sniper, he also had some smigin of talent with the force, more importantly, he was very, very good with the blazing chain!

Even able to do some of that fancy stuff that the big bad pirate boss was able to do now, what with the fire and the chains and the wonderment.

Anyways where was he? Oh yeah, CLIMBING! Do you know how boring it is climbing? It's not, really, no joke, climbing is actually really fun! Just don't look down.

Anyways, no more climbing, now was the time for sniping, that is, sniping some big wig pirate dude (that wasnt his big wig pirate dude) that thought he could host nice parties like this, it wasnt even that nice of a party, where was the chocolate fountain?

What kind of party didnt have a chocolate fountain? The kind that had people shooting the guy who hosted it, thats what kind!

Well, he wasn't shooting the guy cause of the lack of chocolate goodness, he was shooting him because he was causing trouble for the big boss bossy lady, something to do with spice and slaves and pirating and really he stopped listening half way through, (something to do with funding some pirates? Or something, bleh who cares.)

all he knew was that the zabrak with the great rack (of horns) needed to go!

His custom beauty of a sniper rifle was all set up, and now was time to bunker down and wait, you can't just shoot someone you know? You have to find them first, and then you have to look for the pattern of movement, then you gotta know when the best time for the shot to be placed was (when they aren't looking at your direction, rookie mistake, they always dodge, everytime.)

Anyways, time for shooting someone, and also their bodyguards. And like, half the party, but who cares about those little details……..hmm, usually the welcoming crew would arrived by now, oh wait, there it is, is that a hutt? Does he have body army? neat.

"So hey is it time for me to shoot people yet?"

There was a sigh

"you didn't listen to the briefing did you"

"I was distracted with this guy's rack while it was happening, really nice, all polished and shiny and sharp, im jealous, why cant my rack by that big?"

Another sigh, she must be tired.

"Just, just wait for the explosions"

Explosions? What does she mean by- oh, oh that was a big boom, whatever, time to shoot people

"Pew"

"did you just say pew"
adjusting.......there
"pew. also yes, i wont be ashamed, its fun, pew. pew pew"

AN: my idea for a abyss watcher, a zabrak sniper who has no talent in anything that isnt shooting people realy realy good.
i was kinda tempted to make a tf2 expy, but that was boring, have a absent minded sniper who can shoot a man 5 kilometers away, behind 5 bends, and 3 doors. on a good day.
while not being shot at.
or admiring someone elses horns. (honestly i didnt even mean to make him like he is, i wanted him to be a snarky asshole, and he turned into...well a goof ball. that murders people.)
 
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Turn 28 Results (Pt. 2)
The Home

While Ciaran had stopped by the Home to try and relax after the excitement on Mandalore, she had found herself discussing a brief history of the Baneite Sith with Vectivus once it had occurred to her that he was a valuable source of information on them. Though once he was finished a question sprung to mind:

"Why are you helping me then?"

The room she and Vectivus were in had gone silent as the phantom tilted his head slightly. "What do you mean?"

"Given what you told me, I'm the single biggest threat to the 'Grand Plan' in the history of the Baneites. So why-"

She stopped when she saw Vectivus shake his head slightly. "I believe you've misunderstood some things. For one, I never held the plans of my predecessors in high regard and merely went through the motions of continuing it more than anything else. But more importantly, you are my student. Why wouldn't I support you over Palpatine?"

Ciaran knew that the smart thing to do would be to stay silent but her curiosity and desire to continue the argument got the better of her. "Because he's the current head of the Baneite Sith since he succeeded Plagueis?"

"Ah, but there's an interesting point to be made there. He did reach that point because he took the title of Dark Lord of the Sith from his master Plagueis, that is true. However by that logic you have an equally valid claim to the title as well. Your situation of being an 'unofficial' successor to a Sith Lord is hardly unprecedented given the history of the Baneites."

"I was never that man's disciple."

"I wholeheartedly understand and agree with you, but I must also point out how that was also a sentiment some other Baneites had about their masters. What I am saying is that the Rule of Two is still in effect - there cannot be a Darth Sidious and a Darth Traya at the same time - and I'm sure at this point you understand why that is. I am of the mind that you would be a far worthier heir to the legacy of the Sith - or at least my legacy - so I choose to support you rather than hinder you. To do any less would be unbecoming of me as a teacher and mentor."

Vectivus chuckled lightly.

"That being said, I am a dead man. As a living being you have a choice whether to believe me or dismiss my words as the ravings of a maddened specter."

Ciaran raised an eyebrow. "I don't think a 'maddened specter' would be as eloquent as you...but I do appreciate those words." She smiled lightly before sitting down at a nearby desk and pulling up a set of holographic charts. "Now then, to more pleasurable subjects..."

Yavin Base

"Setting up a more permanent presence in the Yavin system is an unquestionably wise decision. The planet has been home to Sith Lords for millennia and I freely admit that I wish I could have had more time to study its ruins."

"No argument here. I can't even begin to imagine what's buried in those old tombs - which is also why I've made it mandatory that every expedition team has ysalamiri with them at all times. Better safe than being killed by some Dark Side anomaly."

Rewards: Base at Yavin, Archaeology teams automatically set up with three rolls per turn for discoveries.

Thyferra Facility

"As for your facility on Thyferra-"

"What facility?"

"...Are we really doing this?"

"I don't know what you're talking about."

"...Right, well, if you had a facility on Thyferra it would be a good way to keep an eye on the local corporations and potentially gain an insight into bacta production. ...In a purely hypothetical sense of course."

Reward: Facility on Thyferra

Mustafar Facility

"I'm legitimately amazed you managed to find somewhere on Mustafar that had enough land to set up a facility of any kind."

"It was easier than I thought it would be honestly. At least now we can do more cooperative things with the Blackguard among other things."

Reward: Facility on Mustafar

Coruscant (Intelligencer Expansion, Rolling Takeover)

"And so it begins."

"The Intelligencer is going to be rolling out in force over the next few months. I'm not going to be openly criticizing Palpatine yet, but having the ability to rapidly spread information about certain people's dirty laundry will unquestionably come in handy. Aside from that I've set up a shell company to handle my 'gentrification programs' themselves so we can really start fortifying the Undercity."

Rewards: +50 investment income, Coruscant Intelligencer dramatically expanded, 1-3 "Underworld Takeovers" occur every turn

Kalee (Military Factories, Labor Droid Plants, Joint Kaleesh-Mandalorian Training Centers, Mercenary Recruitment Center, Kalee Gravball League, Cantina Franchise)

"Tell me, have there been more injuries from the Kaleesh training with the Mandalorians or their gravball games?"


"It's about even, honestly. I do feel kind of bad for them though; they've been trying to get games set up with other teams but so far everyone's been too frightened of them to actually play a game."

"You're going to force them into the Games on Taris aren't you?"

"That would be a spoiler~"

Rewards: +50 Military income, improved equipment for Kaleesh warrior squads, +50 investment income, Increased solidarity between Guardians and Kaleesh, potential for improvement in Kaleesh squads, +50 military income, +50 investment income, Kaleesh gravball teams established, +75 investment income, income from Farming investments increases to +75, income from Industry investments increases to +125

Mandalore (Guardian HQ Expansion, Salvage Teams)

"After the Battle of Mandalore, there's been much more serious talks about expanding the Guardians to other planets, so it's good that their HQ will be getting more room and equipment to handle that."

"To think, there will be enough Mandalorians in the galaxy to rival the days of the Crusaders. Incredible, isn't it?"

"Let's just say it's a good thing I've been doing so much work to keep people from panicking about that exact detail."

Rewards: Guardian HQ expanded and ready to handle more recruits from other planets, +25 Salvage income, per turn roll for other benefits

Lordran, Kiln (Spider Droid Factory, CB-3 Droid Factory, Droideka Factory, Hyena Bomber Factory, Archive/Data Analysis Droid Fleet, Administrative Droid Fleet)

"Not too much exciting to say about the new factories on Lordran, except there are a lot more of them. Also all of the droids with classified information are there now."

"Did any of the new spider droid groups have a hive mind like the one that participated in the Foundry raids?"

"Not yet, no. The problem with that is - from what little I understood from Cheriss' explanations - that hive mind was created under such extreme and abnormal circumstances that it would take time neither of us really have to fully replicate that and integrate it into every new unit. I won't deny the potential benefits but..."

"I understand completely. Something for the future, though."

Rewards: +1 Spider droid group per turn, +1 CB-3 droid group per turn, +1 Droideka group per turn, +1 group of Hyena bombers per turn, Archive/data analysis droid fleet relocated to Lordran, Administrative droid fleet relocated to Lordran

Nar Shaddaa (Aegis Security Expansion)

"Nothing much to say about Nar Shaddaa today. Moving on."

Reward: +25 military income

Castell (Commando Gear, Smuggler's Den, Gossam Development Programs, Mining Guild Production Investments)

"I think I've done everything I can to get Shu Mai's forces on my side. Now all I need is enough time and available assets and I can launch the coup."

"You seem rather excited about the prospect."

"I won't lie - ever since I've hit the big leagues I've wanted to try my hand at a proper coup, if only so I could see the look on the victim's face as everything comes crashing down around them."

"Onderon wasn't enough, I take it?"

"Onderon was more Grievous' and Thrawn's handiwork. This one is going to be all me."

Rewards: Gossam Commandos more likely to survive, and more likely to support you, +50 smuggling income, 30% boost to Castell income, +50 investment income, 5% discount to base upgrades

Muunilinst (Salvage/Recycling Teams, Currency Exchange)

"How many spires have your 'salvage' teams broken into so far?"

"Presumptuous, aren't we? ...Only one so far though. And to be fair it was abandoned. Though that does remind me of something I need to get to later..."

Rewards: +25 salvage income, per turn roll for other benefits, +50 "trade" income

Kashyyyk (Wookiee Infrastructure Programs, Systemwide Defenses)

"And with this, the Trandoshans are officially no longer getting in my way."

"I can't even begin to imagine how frustrating it must have been to hear reports about an employee or asset being injured or kidnapped during a raid, so you certainly have my sympathies in that regard. Do you plan on any more thorough measures or will this be enough?"

"This is fine for now, though I'm not discounting the possibility in the future."

Rewards: 30% boost to Kashyyyk income, Systemwide defenses set up around Kashyyyk, permanently deterring Trandoshan raids and removing cap on Wookiee warriors

Taris (Bureau of Ships and Services, Beautification, Karada Labs, Karada Academy, Karada Museum, Karada Genetics Center, Karada Xenomedicine, Karada Cybernetics Division Relocation, Karada Force-Friendly Cybernetics Department, Political Organization Programs, Recruitment Center, Promised Land Economy Creation, Nekghoul Academies, Systemwide Defenses, Silver Cross Headquarters, CNS Assembly Hall, High-Society Matchmaking Programs, Baobab Fleet Terminal, House Benelex Facilities, Corellian Merchant Guildhouse, CEC Facilities, Ojoster Media Programs)

"I'm going to be honest with you Lady Ciaran. Looking over the expenditure reports from Taris this quarter was quite possibly the most exhausting thing I have ever done in life or death."

"Yeah...I maaayyy have gotten a bit carried away-"

"Massive expansions to Karada facilities, sweeping programs set up across the Promised Land, enough investments and funding to practically double the trade going through the planet, a dramatic increase in system defenses, a planet-wide renovation program, the relocation of the Bureau of Ships and Services, the construction of a centralized assembly hall for the Council government and - lest either of us forget - a matchmaking program for the upper class. You must have cut through entire planets' worth of red tape to do all of that."

"Meaning...?"

"I'm not sure whether to be proud of your efficiency or terrified at the amount of funds you keep pouring into Taris."

"...I think it's both."

"It is very likely both. On a related note I'm pleased to inform you that the nekghouls that have joined us have been mostly successfully integrated. Mostly. Many of them are still adjusting to being a part of an entire galaxy instead of the underside of a planet."

"They haven't killed any of my men though, right?"

"Not that I've heard. There have been a small number of complaints about how unnerving the nekghouls are, but that is a necessary sacrifice."

"Good to hear. The adjusting thing that is, not the complaints."

Rewards: Bureau relocated to Taris, increased ability to track ships registered to the Bureau, Increased rewards from 'Swoop Racing' and 'Galactic Games' action, +50 Karada income, +50 Karada income, +50 Karada income, +50 Karada income, +50 Karada income, +25 Karada income, division relocated from Coruscant, +50 Karada income, improved opinion from Jedi, +25 investment income, nekghouls given crash course on Tarisan politics, +2-3 nekghoul groups per turn, +75 investment income, nekghoul economy becomes viable in the long term, +25 investment income, nekghouls given crash course on galactic history, Systemwide defenses set up around Taris, +50 Silver Cross income, Silver Cross HQ relocated to Taris, +50 investment income, ability to centralize "government" of CNS, +25 investment income, +50 trade income, +50 security income, +50 trade income, +50 investment income, +25 Investment income, Abyss Watchers-owned media outlet set up on Taris

Naboo (Asset Centralization, Naboo Development Program, Silver Cross Distribution Center)

"Still fond of Naboo as always, I see."

"Sadly there's not much to say aside from that. I'm making more money from both my regular assets and the Silver Cross but that's about it. Moving on."

Rewards: +50 investment income, 30% boost to Naboo income, +25 Silver Cross income

Ord Mantell (Tansarii Point Station Deals)

"Normally I would not question this sort of thing, but why is it that you have so many notes centered around 'Tansarii Point Station?'"

"You can blame Thrawn for that. The station's owned by an old friend of his - and yes I was surprised to hear about that too - named Jorj Car'das, who helped him back when he was still with the Ascendancy. The man's apparently been very busy setting up a network of smugglers and the like that help him gather information."

"In that case I'm frankly amazed you haven't run him out of business."

"Apparently we came close according to the people who negotiated with him."

"Unsurprising. So why even bother with a network that is inferior to your own?"

"I won't. It's completely useless to me. But having a network specifically dedicated to subtly gathering and delivering intelligence that's relatively separate from my own would be useful to other people. Such as, oh I don't know, a Republic Admiral trying to subvert forces to his side?"

"Ah, of course. And it provides him a relatively covert meeting area combined with a location for him to get materiel from you without any questions asked."

"Exactly."

Rewards: +50 investment income, covert network for Yularen's faction set up giving him a +5 to his subversion rolls

Dantooine (AgriCorps Outpost, Svivreni Crystal Mining)

"Did your people find anything of note at the AgriCorps outpost before the Ithorians moved in?"

"Sadly no. Can't say I'm particularly surprised though given how you basically have to be terrible at being a Jedi to be assigned to the AgriCorps to begin with."

"Accurate. On a related note I can't help but wonder what they would say if they saw that you were industrially mining out lightsaber crystals?"

"I don't think they'd say much of anything - they'd probably start screaming in horror instead."

Rewards: +25 investment income, +50 mining income, consistent supply of lightsaber crystals for all Force users

Corellia (Corellian Recruitment Center, Smuggler's Den, Corellia Intelligencer, Silver Cross Distribution Centers)

"Recruiting some Corellians for our space forces has already worked out great - quite a few of them played key roles in the attack on the Devastation and the battle with the Sabaoth forces."

"I admit that Corellia always continues to fascinate me - you'd think that an entire population that despises authority would collapse into anarchy yet it still remains functional."

"...Are you just criticizing the Watchers by comparison?"

"...? ...Oh, haha, no no no, though I can certainly understand the confusion."

Rewards: Increased capabilities for Abyss Watcher and CNS space forces, +50 smuggling income, +25 Investment income, Abyss Watchers-owned media outlet set up on Corellia, +25 Silver Cross income

Sullust (Aegis Security Facility, Fullsuub Development)

"Do you think anything will come of the people of Fullsuub?"

"No idea. But it doesn't cost me that much to get my name out there. Sure there's been a lot of...strange people trying to apply for posts but I think the cost is worth it."

Rewards: Defenses established, +25 security income, Roll per turn for random benefits

Arkania (Aegis Security Facility, Salvage/Archaeology Teams, Arkanian Recruitment Center, Cloning Facilities)

"Aside from the obvious investments, I wanted to ask what you had planned for those cloning facilities you set up."

"Honestly it's not much more than 'I'd like to have my own cloning facilities just in case.' You never know when a genetic duplicate will come in handy."

"Such as dealing with bureaucracy in your stead?"

"Don't tempt me."

Rewards: Defenses established, +25 security income, +25 salvage income, per turn roll for other benefits, Arkanians recruited more thoroughly, +5 bonus to Learning actions, Covert cloning facilites set up

Tibannopolis (Aegis Security Facility, Large-Scale Wiretaps, Benelex House Facility, Tibanna Gas Refinery, Jedi Enclave, Salvage/Archaeology Teams)

"..."

"You look concerned and you're not telling me about your tibanna gas refineries. What is wrong?"

"Vectivus, I need to know something. Have you ever heard of something called 'essence transfer?'"

"...No, but...the implications of that name..."

"It's something that the very limited surveillance on the local Jedi group picked up. It was only mentioned by name a couple of times without any details, but if it does mean what I think it means..."

"Are there Blackguard present?"

"There will be - I've marked that group as 'highest possible priority.' We'll have to wait and see, but maybe..."

Rewards: Defenses established, +25 security income, +25 information income, +50 security income, +50 investment income, supply of Tibanna gas, Enclave for local Jedi set up, limited information on "Essence Transfer" acquired, +25 salvage income, per turn roll for other benefits

Lorrd (Aegis Security Facility, Salvage/Archaeology Teams, Vianist Pilgrimages, Vianist Safehouses, Svivreni Gem Mines, Lorrd City University "Donations," Lorrdian Recruitment Center, Kanz Intelligencer)

"The Vianists should make for valuable allies, but I must caution you that if they are given the chance they could find things they shouldn't."

"Noted and accounted for - I've made sure to have my people keep an eye on them during their pilgrimages. Aside from that, I've heard nothing but good things about the Lorrdians that have been coming onboard, whether they're from the University or elsewhere. I'm still impressed and slightly worried about just how good they are at getting a cold read on someone."

"They are both valuable assets and potentially dangerous liabilities in one. Be sure to use them wisely."

Rewards: Defenses established, +25 security income, +25 salvage income, per turn roll for other benefits, Chance per turn of archaeological site examined, +25 investment income, +25 Silver Cross income, +25 mining income, acquire Lorrdian crystals for select Agents/Walkers, +5 bonus to Lore actions, Lorrdians recruited, +5 bonus to diplomacy actions, +25 Investment income, Abyss Watchers-owned media outlet set up on Lorrd

Chu'unthor (Sienar Interior Renovations, Ithorian Biome, Abyss Agent Barracks, Personal Quarters, Abyss Archive, Force-Based Research Labs, Defensive Emplacements)

"I'm curious to see whether the Ithorian biome has any effects on the Chu'unthor in the near future. It seems innocuous enough but given the ship in question and the whims of the Force who knows what could happen?"

"No arguments here. Aside from that it's nice to know that the ship can actually survive for more than five seconds in a fight and is effectively fully functional again."

Rewards: Chu'unthor interior fully renovated, "Living ecosystem" set up on Chu'unthor, potential for unforeseen benefits, +1 Force study action, Personal quarters set up, Archives set up for Agent training regimen, increased chance of success for technique integration actions, Decreased time for anti-Force research actions, Heavier defenses set up for Chu'unthor

Salvage Rolls
Coruscant: 88 (+100)
Nar Shaddaa: 94 (+100 & Event)
Taris: 45 (+25)
Oracle: 65 (+50)
Ord Mantell: 55 (+50)
Dantooine 1: 61 (Artifact Value: Low)
Dantooine 2: 30
Corellia: 18
Mandalore: 57 (+50)
Muunilist: 97 (+100 & Event)
Arkania: 77 (+75)
Bespin: 48 (+25)
Lorrd: 14
Yavin 1: 6
Yavin 2: 64 (Artifact Value: Low)
Yavin 3: 56

Other Rolls:
Blackguard: 8
Fullsuub: 29
Vianists: 46
Jerec: 28


"Nothing too exciting from Yavin or Dantooine unfortunately. Some records of some fight or whatever happening at some old outpost close to the Jedi enclave from Dantooine, and some Massassi carvings from Yavin were the most exciting things the teams found so far."

"They found so little of value on Yavin IV? I'm disappointed in those men."

"In their defense, I think the teams there are still a little spooked at the idea of going tomb raiding while they've just gotten set up. That being said there's been some more exciting news from Nar Shaddaa and Muunilinst."

"Do tell."

"Well on Nar Shaddaa one of the salvage teams managed to locate an old Sith Academy that had fallen into ruin."

"Ah, I know of that one - it was used by the Brotherhood of Darkness back during the New Sith Wars, but its location was lost after the war. Was there anything left of value?"

"Plenty of artifacts that we could sell but nothing we would really want to keep. That being said I'm not against the idea of re-purposing the academy for our own uses."

"Indeed. What about Muunilinst?"

"...So...you know how you told me about the Muur Talisman a while back?"

"...What are you saying?"

"I'm almost positive I now know where it is. Remember when I said that one of the salvage teams broke into an abandoned spire? Apparently there was a very old hologram stored away in there, and it was a recording of someone - the name's not important right now - that mentioned how the Talisman was used on Jebble during the Mandalorian Wars. So I had my people do some digging and wouldn't you know it there was a very unique artifact that was dug up from the planet's surface - the so-called 'Jebble Box.'"

"I've heard the name before - supposedly it contained Jedi artifacts or something similar. I debated purchasing it in life but I never went through with it - I assumed that those were mere stories meant to drive up its price."

"It gets better. That hologram mentions that the box in question is actually a stasis casket meant to hold a being within it, and the Muur Talisman actually managed to bind itself to someone that was put in that casket just before the Mandalorians bombed the surface into oblivion."

"So what you're saying is that after four millennia, by sheer chance and assuming the hologram is real, you have managed to locate one of the most infamous Sith artifacts in galactic history."

"In my defense, I was not expecting that to happen. Like, at all. No shatterpoint manipulating or anything like that was involved, I swear!"

"You do still plan on destroying the Talisman though, right?"

"What? Oh, of course I do. I just, uh..."

"The excitement of discovery got the better of you, I understand completely."

Rewards: Sith Academy on Nar Shaddaa located for potential renovation. Lead on Muur Talisman located.

"Right...well...I have to go do important...things..."

"Given everything happening this quarter I think you could use the vacation. Enjoy the Games - I plan on getting a live feed set up in the Home for the occasion."

"Right...vaca - wait, what's this about a live feed? I never took you for a sports fan."

"To be honest it's more for the Agents here than anyone else - the local betting pools have quite a few credits running through them right now."

"And you would know because you helped set them up."

"A phantom like myself needs his hobbies. Oh, and if you're going to rig any of the games, Team Mandalore has the most money riding on them winning right now."

AN: Snark: Hey muse, is that another plot thread you're setting up?

Snark's Muse: I CAN STOP ANY TIME I WANT

To be fair I did foreshadow/threaten the Muur Talisman a while back, but with that roll on Muunilinst, welllll...now it's a thing. (Gryph's Hologram. Look it up.)

Anyway, not too much here to comment on, aside from me being able to actually put out an update in less than 2 weeks for goddamn once. It's like the salad days, when this quest first started.

...We'll see how long it takes to get the next interlude up though. Especially since...well...no I won't give away spoilers. But uh, there's a very very good reason it's going last...(Three guesses, first two don't count.)
 
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The Muur Talisman? Oh my, that's certainly something.

It's the potential to prevent Celeste's tragic fate.

Are money problems even a thing for us at this point? I'm not complaining, spend money to get money, the bigger the are the better you are and all that. Just curious.
 
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Um, as a Star Wars casual, who's Celeste?
4000ish year old Jedi, came upon the Muur Talisman, it and the spirit in it latched onto her, trouble occurred, she had herself put in stasis to prevent the spirit and Talisman (which could turn people into Rakghouls by the dozen) from spreading havoc.

Her friend locked her up for her, promising to be there for her. She was woken up 4000 years later by Vader not long after the Purge, only to learn the Republic and Jedi were gone, destroyed by the Sith. She escaped. Went a bit mad in isolation on a moon, ran into Luke, escaped and grabbed a Star Destroyer and spent over a hundred and thirty years in self-exile on the ship to keep Muur (the Sith spirit) away from civilization (the Talisman prolonged her life). Ran into Cade, got involved with the fight against the One Sith, got the Talisman destroyed by Cade's healing lightning, and was finally put out of her misery.

Celeste Morne
 
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Um, as a Star Wars casual, who's Celeste?
4000ish year old Jedi, came upon the Muur Talisman, it and the spirit in it latched onto her, trouble occurred, she had herself put in stasis to prevent the spirit and Talisman (which could turn people into Rakghouls by the dozen) from spreading havoc.

Her friend locked her up for her, promising to be there for her. She was woken up 4000 years later by Vader not long after the Purge, only to learn the Republic and Jedi were gone, destroyer by the Sith. She escaped. Went a bit mad in isolation on a moon, ran into Luke, escaped and grabbed a Star Destroyer and spent over a 130 years in self-exile on the ship to keep Muur (the Sith spirit) away from civilization. Ran into Cade, got involved with the fight against the One Sith, got the Talisman destroyed by Cade's healing lightning, and was finally put out of her misery.

Celeste Morne
I think it's also helpful to note that she's from a series of comics that was this crossover miniseries between all the Star Wars comics going on at the time, which is why her life story has that punctuated equilibrium thing going on.
 
Remind me, this new +1 Force study action we got, is that personal or for the organization ([] Research Alternative Force Schools)?
 
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If shatterpoint doesn't work, I would also like to remind people that we possess the Dagger of Mortis, which, as far as I can tell is a conceptual manifestation of death, specifically designed to kill things that the force makes unkillable.

Also, I really hope we can find a way to do it while keeping Celeste alive. I just read her entire Wookipedia entry and she seems like the kind of person that would either be totally on board with us or is going to violently hate us, either of which seems interesting.
 
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