Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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Return of the Jedi Production Part 3
Return of the Jedi Production Part 3:

-[X] Carrie's newest outfit: She wants you to sleep with her tonight, but she is also making it very clear Gosling number 4 is on the way. You have to be strong, and tell Carrie to wait. But she's teasing you so badly. DC: 40 Rolled:D100 => 64+30=94

You were a strong man. You would like to hope at least. But seeing Carrie in that outfit was making you feel lust that was unchristian like. You were happily married to that same women, but you also knew you both had a promise made to one another about waiting and not making life difficult for Steve more than you already made it.

"How do I look, Bruce?" She teased, knowing what the answer was as she spun around. "Like what you see?"

You said nothing but took a deep breath. "Carrie we promised."

"Oh I know we promised each other, but that does not mean I won't make you realize we are going to enjoy every moment that will happen when it's over."

You were, but you had to focus. And Carrie was really making it hard to focus.

You were a strong man, but you loved your wife, and she was also… being very persuasive. "Carrie-"

Carrie than winked and gave you a kiss, as she walked back on set. "I love you."

You didn't even get to say I know before she disappeared.

You were supposed to be playing a blind man, temporarily at that, but you had to admit, off camera, you were very much happy to be able to see.

Reward: Carrie looks stunning, and you know she is teasing you.

But she also seems to be using that teasing to push you harder to get those scenes done. She also made the costume department make another outfit for her.

Unknown Effect.
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-[x]Anthony's Sandy Shell: Sand is getting everywhere, and maybe some help would be appreciated. DC: 25 Rolled:D100 => 68

"Is there any way we can find a way to keep the sand out of my leggings, they are getting in my feet and everywhere." He said.

You wanted to answer, but instead, you saw the plastic bags that were being used to give the ice on the puppeteers.

"Give me a second." You then looked to the costume person on set. "Um, hey uh can we possible cover the joints and the feet to prevent sand from getting in?"

"That might make him hotter than he will be… but-" He then began to think. "Anthony, what are you wearing for socks!"

"None, the costume doesn't allow it." Anthony replied.

The costume director only smiled. "Give me ten minutes."

And when it was over, you saw Anthony was able to walk without any discomfort.

Reward: Anthony has a much better time in the desert.

Unknown effect.
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-[x]The Fight on the Barge: The Fight was going to be too tame and casual. You needed more… well, honestly you didn't know, maybe George and Steve would come up with something. DC: ??? Rolled:D100 + 30 => 78+20=98

You and Steve agreed that you would shoot the fight scene, not because of any moral obligations, Steve did fine work on action, but it was just something that went down to a coin toss. He wanted to see what Bruce O'Brian could do with a simple action scene, and not the madness that took months to prepare.

Yo happily, took up that challenge, and blew everyone away.

The Camera under the barge was genius, always looking slowly at the Sarlacc set before it showed just how dangerous and close it was before everything went down.

How you followed Boba, and Luke and went through using multiple cameras to get every shot you wanted.

And then, well… honestly at that point, it played out perfectly.

Mark and his double did a good job and you were just killing it as a blind, and useless Han solo. You were happy that Billy and Peter were able to get good licks in and be the badasses, unlike you.

And then of course, Carrie kills Jabba, so that the guys in the puppet can be free from their torture until they are back in a nice, air-conditioned studio sound stage, where they could suffer in comfort.

All in all, it was a good fight, not your best, but really, what was your best?

Reward: The Fight went swimmingly. And Steve was not involved.

-1 to Steve's Stress.

Effect on final rolls.
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Production Roll:D100 => 69-20=49

Steve was able to take a day off to visit his mom, and that was something you were happy about.

And he's doing great.
----------------------------------------------------------

Director roll:D100 => 79+20=99

Good ole Steve. He proves why he's the best, and honestly, you didn't blame him.

So honestly, why were you surprised at the creativity on display?

Because you were. Said he "Couldn't be one-upped by anyone, not even the Great Bruce O'Brian."

And it showed.
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You blew up the airship and it was happy as could be, but now you were…

In the red wood forests of Califorina with only twenty days to film what you need before they cut it all down.
----------------------

Steve has zero stress.
------------------------------

You have 3 Actions

[]I love the Power Armor: So a new uniform for the stormtroopers was made, it seems Mary wanted to see what it looked like. So you got some stormtroopers with weird stuff on their arms. Meant to be exoskeletons, but they aren't. Maybe you can work with that. DC: 40

[]The Forest and the Trees: You love the forest and the idea of the Vietnam-like aesthetic. You also want to know what exactly Steve plans? DC: 50

[]Warwick Davis and the Cutest Scene Ever: Carrie and Warwick, a young man who was in his first film role, were having a scene together, and that kid was going places. DC: ???

[]Warwick Davis, the greatest fan on Earth: So you were surprised that the kid was a fan, and really really wanted to meet Luke and Han… so you will do what every kid wants to do, and give him a day he will never forget. DC: 40

[]George Lucas and Continuing to Develop Film Technology: So… George, what are those cameras and what the hell do they do? DC: 30

[]I Think that this Script is terrible: George may have written a few lines that don't make sense. Anthony is a little confused and you both want to talk to George and Steve about that. Like 3p0 being a god, and him telling stories, but how will he tell the stories when it was… well boring. DC: 35

[]Billy is Being… Billy: That man is so smooth that you really think that George is underusing him. Than you saw the ship scene. DC: 35
 
We can call our console the Play Station (Since I do think it's an awesome name, and Sony won't be able to use it if we do first), but the main issue to the Crash was mainly twofold; technological and lack of originality. We have the first, and we can do the second with time, but the main issue here is that in the case of videogames, unlike movies, the market needs a constant influx of new titles so that it may thrive. With Lucasfilms we can get away with making around 10 to 12 movies per year due to the quality we can make with them as we get huge returns with each one. Games however, if we don't offer a wide selection of games from the beginning (and they must be good as well) then we can't entice the buyers to go for our console rather than Nintendo's.

A solution for that, aside from making our own games by ourselves, is make deals with Third Party developers who would then make games for us. The problem there is, if they make a game that is not as good, or is crap, we are still contract bound to use it for our console nonetheless, since we won't have full cntrol over the final product.

So, we either start headhunting programmers for LucasArts, or we buy up the different Thrid Party companies, and then we assimilate their libraries (past and future) to us.
So, to really show off that we're different from the Slop currently plaguing the video game market, the Play Station should be 16-bit. We're also gonna need like, 30-50 games at launch. And 3 games that come packaged in it. Sonic, if we can snag SEGA, an RPG, and maybe tetris as well. I don't have hope on that last one, though, considering the soviets hate us and securing the rights would absolutely be a Eisner miniquest of it's own.
 
[X] The Script, Power Armor, and The Greatest Fan
-[X]I love the Power Armor: So a new uniform for the stormtroopers was made, it seems Mary wanted to see what it looked like. So you got some stormtroopers with weird stuff on their arms. Meant to be exoskeletons, but they aren't. Maybe you can work with that. DC: 40
-[X]Warwick Davis, the greatest fan on Earth: So you were surprised that the kid was a fan, and really really wanted to meet Luke and Han… so you will do what every kid wants to do, and give him a day he will never forget. DC: 40
-[X]I Think that this Script is terrible: George may have written a few lines that don't make sense. Anthony is a little confused and you both want to talk to George and Steve about that. Like 3p0 being a god, and him telling stories, but how will he tell the stories when it was… well boring. DC: 35
 
[X]Plan: Welcome to this Green Hell
-[X]I love the Power Armor: So a new uniform for the stormtroopers was made, it seems Mary wanted to see what it looked like. So you got some stormtroopers with weird stuff on their arms. Meant to be exoskeletons, but they aren't. Maybe you can work with that. DC: 40
-[X]George Lucas and Continuing to Develop Film Technology: So… George, what are those cameras and what the hell do they do? DC: 30
-[X]The Forest and the Trees: You love the forest and the idea of the Vietnam-like aesthetic. You also want to know what exactly Steve plans? DC: 50
 
[X] The Script, Power Armor, and The Greatest Fan

Also correct me if I'm wrong but should it not be 108 for the barge fight. If im wrong ill delete this
 
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[X] The Script, Power Armor, and The Greatest Fan
-[X]I love the Power Armor: So a new uniform for the stormtroopers was made, it seems Mary wanted to see what it looked like. So you got some stormtroopers with weird stuff on their arms. Meant to be exoskeletons, but they aren't. Maybe you can work with that. DC: 40
-[X]Warwick Davis, the greatest fan on Earth: So you were surprised that the kid was a fan, and really really wanted to meet Luke and Han… so you will do what every kid wants to do, and give him a day he will never forget. DC: 40
-[X]I Think that this Script is terrible: George may have written a few lines that don't make sense. Anthony is a little confused and you both want to talk to George and Steve about that. Like 3p0 being a god, and him telling stories, but how will he tell the stories when it was… well boring. DC: 35
 
[]I love the Power Armor: So a new uniform for the stormtroopers was made, it seems Mary wanted to see what it looked like. So you got some stormtroopers with weird stuff on their arms. Meant to be exoskeletons, but they aren't. Maybe you can work with that. DC: 40

Did George and crew just happen to make the Dark Troopers a decade early? If so that's awesome!

[X] The Script, Power Armor, and The Greatest Fan
 
Animated Show Pitch: Alan Wake
This idea had me stumped for a bit, but not for the usual reasons. After all, Alan Wake has an intriguing story that can be adapted to many different mediums in my opinion, which then bears the problem and the question; which one would work better in this case? At the beginning I thought a movie, but there is a lot of information in the game to be reduced to the medium. I then thought a TV Series or Mini-Series, but I felt that was still not good enough. In the end, it came down to either a comic or animation, and eventually animation won, since I thought that it would be incredible if we could adapt a Horror or Thriller story in an animated format.

Though I was not able to play the game due to a lack of console, I was able to see the playthroughs in YouTube, and though personally I don't feel that it's a good game overall, I think it's an amazing and fun story, with an intriguing mystery, which if properly developed it can truly make for a hit for us, and another example of what animation can accomplish when it's not limited to only children's themes and subjects.

Thus, I give you:

Animated Show Pitch:
Alan Wake

GENRE: Suspense/Mystery/Horror

SUBGENRE: Action/Adventure/Thriller

FORMAT: Animated Show Pitch

Set Up: The story follows bestselling crime thriller novelist Alan Wake as he tries to uncover the mystery behind his wife's disappearance during a vacation in the small fictional town of Bright Falls, Washington, all while experiencing events from the plot of his latest novel, which he cannot remember writing, coming to life.

Animation: DreamWorks Studios
Series Director: Brad Bird
Writer: Dean Koontz
Length: 52 Episodes

- Taken are more mysterious and harder to identify. Instead of fighting them directly, they infiltrate the area, with the mystery being who is a taken and who is not.

- The story follows not only Alan, but the other Supporting Characters as well, showing their story and how it interacts with each other and the overall narrative, with some flashbacks as well, making the entire community a character in itself as well.

- Alan remains as narrator, but not only during Alan's scenes, but in all of them, thus making it like the entire situation is a novel he's writing.
Alan Wake: He is a bestselling novelist best known for his crime-thriller series, Alex Casey. After suffering from a two-year strain of writer's block following "The Sudden Stop", Alan and his wife Alice vacationed to Bright Falls, Washington. There, Alice was kidnapped by the Dark Presence and Alan fought through the possessed townsfolk to rescue her. Meanwhile, Alan experienced the events of a story he didn't remember writing. After realizing the Dark Presence took Alice as collateral to force Alan into releasing it using the power of Cauldron Lake, Alan instead wrote himself into the Dark Place to set Alice free.

Played By: Kevin Conroy
Alternate: Larry Kenney

Alice Wake: She is a renowned photographer, and also the wife of novelist Alan Wake. She and Alan vacationed to Bright Falls, Washington where Alice had arranged for Alan to meet psychiatrist Dr. Emil Hartman to treat his writer's block. Following an argument over this deception, Alice was captured by Barbara Jagger and the Dark Presence, and was imprisoned for two weeks in an alternate dimension located beneath Cauldron Lake. The Darkness wanted Alan to write a story in order for it to be unleashed upon the world, as the art created in Bright Falls is able to shape reality. Alan instead took Alice's place to set her free.

Played By: Kath Soucie
Alternate: Adrienne Barbeau

Odin & Tor Anderson: They are brothers who lived in Bright Falls, Washington and formed the rock band Old Gods of Asgard. Odin Anderson was the lead singer and guitarist, and Tor was the band's drummer. The Andersons came from a lineage of seers, with clairvoyant abilities that allowed them to see the world for what it truly was. They were aware of the power held in Cauldron Lake that allowed the works of art created there to shape reality. They used their powers and artistic talent to fight against the Dark Presence. Their band dissolved after the death of bandmate Bob Balder, and the brothers retired to the Cauldron Lake Lodge under the control of Dr. Emil Hartman.

Played By: Cal Dodd
Alternate: George Dzundza

Sheriff Sarah Breaker: She is the sheriff of Bright Falls, Washington, and the one who handled the missing persons case of Alice Wake, wife of novelist Alan Wake, during their vacation in Bright Falls. Despite Alan being pursued by Agent Robert Nightingale of the FBI, Sarah did not believe Wake was responsible for his wife's disappearance. Realizing the Dark Presence was behind these events, Sarah alerted her father and the Torchbearers to combat the Taken. She then assisted Alan and his friend, Barry Wheeler, in stopping the Dark Presence and rescuing Alice from the Dark Place under Cauldron Lake.

Played By: Kate Mulgrew
Alternate: Judith Light

Emil Hartman: Originally an assistant to Finnish filmmaker Thomas Zane in Bright Falls, Washington, he was drawn to the power of Cauldron Lake and its ability to shape reality based on the works of art created there. Hartman had convinced Zane to resurrect his lover, Barbara Jagger, using the power of the lake. After Zane took his life in order to fix his mistake, Hartman became a psychiatrist specializing in struggling artists and established the Cauldron Lake Lodge to exploit his patients into shaping reality for his own ends. Hartman invited Alice Wake to bring her husband, novelist Alan Wake, to Bright Falls under the guise of offering psychiatric care.

Played By: Jonathan Frakes
Alternate: Terrence Mann

Rose Marigold: She is a waitress of the Oh Deer Diner and caregiver at the Valhalla Nursing Home in Bright Falls, Washington. She is also known for her obsession with the writer Alan Wake. When Alan arrived in Bright Falls, she was touched by the Dark Presence to lure him into a trap. The Dark Presence also possessed and killed her boyfriend, Rusty Johnston. After Alan disappeared into the Dark Place, Rose regained her sanity. Still affected by the Dark Presence, Rose became the town's "Lady of the Light", protecting the townspeople against the Taken like Cynthia Weaver before her.

Played By: Jennifer Darling
Alternate: Susan Roman

Thomas Zane/Bright Presence: He was a well-known and respected Finnish auteur filmmaker. He came to Bright Falls, Washington with his partner, Barbara Jagger, to establish an artist commune. In Bright Falls, Cauldron Lake was a place of power that allowed the work of art created there to change reality. Residing in Bird Leg Cabin on Diver's Isle, an island on Cauldron Lake, Barbara mysteriously drowned while swimming. Acting on advice from his assistant Emil Hartman, he used his art to resurrect her. Upon her return, Zane realized that he had been tricked into unleashing a Dark Presence from within the lake, which was a threshold to another dimension called the Dark Place. Zane then wrote himself and Barbara out of existence, and sank the island. He then became the vessel of the "Bright Presence", the opposing force of the Dark Presence.

Played By: Jim Cummings
Alternate: Frank Welker

Barbara Jagger/Dark Presence: She was a Finnish actress, and was in a long-term professional and romantic relationship with auteur filmmaker Thomas Zane. The two came to Bright Falls, Washington to establish an artist commune. In Bright Falls, Cauldron Lake was a place of power that allowed the work of art created there to change reality. After purchasing the Oceanview Hotel, Zane and Barbara resided at Bird Leg Cabin on Diver's Isle, an island on Cauldron Lake. Later in their life, Barbara drowned in the lake in search of the its power. Zane used his art to bring Barbara back to life, but was the first to notice that she came back wrong. Her body was then used by the Dark Presence as a vessel to entice Zane into writing a work of fiction to set it free, but was instead tricked and sealed for years until Alan Wake and his wife, Alice, came to Bright Falls, whereas using the body of Barbara Jagger, it attempted once more to free itself.

Played By: Jeanette Nolan
Alternate: Pat Carroll
Doctor Nelson: He is a local doctor in Bright Falls. He is well versed in the field of medicine. And is "the image of a small-town doctor". He is also a fishing enthusiast, as seen when he talked with Alan about the largemouth bass that he had caught earlier and explained to him the different types of fishes he recommends to catch. It also seemed that, while at some point in his life Nelson was a competitive fisherman, he has recently opted to "take his time and enjoy the peace of it", being this the reason for which he decided to no longer participate in the annual Deerfest's fishing contest.

Played By: Sidney Miller

Barry Wheeler: He was the childhood friend and literary agent of novelist Alan Wake. After the disappearance of Alan's wife, Alice, during their vacation in Bright Falls, Washington. Barry arrived in town shortly after to assist Alan in rescuing Alice from the Dark Presence that took her. After Alan traded places with Alice in the Dark Place to set her free, Barry remained one of the few people convinced Alan had not died. Despite his friendship with Alan, Barry did not get along with Alice. This was because Barry and Alice both saw each other as intruding on their own "domain" with Alan and his property, believing the other to be a negative influence.

Played By: John Candy

Ben Mott: He was an employee at the Cauldron Lake Lodge hired by Emil Hartman to do his dirty work, including masquerading as the kidnapper of Alice Wake in order to blackmail her husband Alan Wake into giving him the completed manuscript of Departure, the novel that supposedly would free the Dark Presence. He is a highly aggressive and unstable individual. Because he suffered from low self-esteem, which seemed to stem from a troubled childhood, it caused him to constantly seek the approval of a father figure, specifically that of his employer. He was also a paranoid conspiracy theorist, believing the government had put something in the water to turn the population into sheep.

Played By: Neil Ross

Carl Stucky: He is a resident of Bright Falls and the owner of the Stucky's Gas Station and a cabin rental business. He was also the caretaker of the Biltmore Logging Camps, owned by the Biltmore family. Carl seemed to be a friendly and upbeat person. He was friends with Paul Randolph and greatly enjoyed his hot dogs, considering them the best in the state. Stucky had a preference for meat over vegetables such as salad, claiming that he needs a "hefty meal to get to the day". He would also often play with Maurice Horton's pet dog, Toby, and give him treats. He was one of the first victims of the Dark Presence.

Played By: Pat Fraley

Russell "Rusty" Johnston: He is a resident of Bright Falls, Washington and a ranger for Elderwood National Park. Following his divorce, he was in a relationship with Rose Marigold, a waitress from the Oh Deer Diner. He was also the owner of a Labrador retriever named Max. When writer Alan Wake came to Bright Falls, Rusty initially helped Alan with the search of his missing wife, Alice. Rusty later found pages of a manuscript detailing the events of his death. He was then attacked and possessed by the Dark Presence. He was a friendly with his fellow Bright Falls citizens and cared for the wildlife of the area. He also proved to be a selfless individual as, after being attacked, he still cared for safety of Max.

Played By: James Warwick

Robert Nightingale: He is an agent for the Federal Bureau of Investigation who lost his partner, Agent Finn, to the Dark Presence and became a Taken. The event led to Nightingale's alcoholism and subsequent firing from the FBI. Nightingale then began to have recurring dreams of novelist Alan Wake, who he saw as responsible for the disappearance of his partner. Nightingale tracked down Alan Wake in Bright Falls, Washington in order to arrest, and potentially kill, him. However, Nightingale was also captured by the Dark Presence and became Taken like his partner. Nightingale was then transported to the Dark Place beneath Cauldron Lake after Alan traded places with his wife to set her free.

Played By: John Rhys-Davies

Cynthia Weaver: She was a writer and editor for the Bright Falls Record when she was younger. She befriended Thomas Zane and starred in one of his films. Infatuated with Zane, she became an eccentric figure in Bright Falls after his disappearance into the Dark Place and acted on his behalf. Cynthia later became obsessed with light, and provided several sources of light to the town to protect it from the Dark Presence, earning her the nickname "The Lady of the Light". Holding residence in Bright Falls Light & Power, she protected an object of power known as the Clicker in Bright Falls Dam. The Clicker was meant for a writer named Alan Wake to fight against the Darkness, written by Zane.

Played By: Katherine Helmond

Pat Maine: He is the night host of Bright Falls' local KBF-FM Radio Station, where he hosted the show "The Night Owl." He first met Alan Wake when he came to Bright Falls for the first time, inviting him for an interview though Alan refused. His local nightly radio shows could be heard at various points in Alan Wake's adventure, and the sections where others took the spotlight as well. He also took a disliking to FBI Agent Nightingale's tenacious pursuit of Alan, claiming that he needed a "lesson in manners and a boot up the ass", after an interview with him had him shown as a loose cannon.

Played By: Michael McConnohie
Walt Snyder: Snyder is a resident of Bright Falls and the caretaker of the Anderson Farm. He struggled with alcoholism, something which he was attempting to permanently quit. However, after being attacked by his best friend Danny, who had been Taken by the Dark Presence, he turned to drinking once again in an effort to forget about the incident, and has been in a state of depression ever since.

Deputy Grant, Deputy Mulligan & Deputy Thornton: Deputy Sheriffs who work in Bright Falls. Grant is an old woman who has a motherly disposition and worked in the reception. Thornton and Mulligan were active in investigating the string of disappearances around the town in, and were part of a secret neighborhood watch which knew of the "weirdness" around Bright Falls and worked to keep the town safe from it, fighting against the Taken when found.

Lorna Miles: She is a resident of Bright Falls. She is a prejudiced and haughty person who looks down on the residents of the Sparkling River Estates trailer parks, who she refers to a "trash". She considers that having troubles in a place like that is to be expected and believes that the Bright Falls Police Department should instead focus on helping the "normal residents" (such as herself) instead, using her family's long history in the town to justify her argument.

Mr. Scratch: He is Alan Wake's doppelganger, created by Thomas Zane to take Alan's place in the Dark Place. Thomas introduced him to Alan as "Mr. Scratch" and explains that Alan's friends would meet Scratch after he's gone. Scratch's name, when said aloud, would only sound like a muffled, scratching sound.

Nurse Birch & Nurse Sinclair: They're both nurses at the Cauldron Lake Lodge, under Dr. Emil Hartman, and helped to deal with unruly patients.
They had no qualms in performing task for her employer, Emil Hartman, that may have been considered unethical, under the excuse that they were only following orders.

Paul Randolph: He is the manager of the Sparkling River Estates trailer park, where Rose Marigold and other Bright Falls Residents live. Like some residents of Bright Falls, Randolph seems to know about certain myths and urban legends related to area of Cauldron Lake. Randolph particularly cares for Rose Marigold, who he cited to be a nice girl that always paid her rent on time, and admired her ability to remain positive despite the hardships she had endured. This was shown when he contacted the police when he suspected the young woman to be in trouble.

Rudolf Lane: He was a painter and one of Doctor Emil Hartman's patients at the Cauldron Lake Lodge. He was a polite, albeit naive, man. He was described as being a "classic" (or "stereotypical") artist, with a "certain degree" of tunnel vision. For a long time he suffered from "painter's block" that prevented him from painting anything that met his standards, which in turn led him to a state of depression. This changed after Alan Wake arrived to Bright Falls and Lane was able to paint once again.

Thomas Emerson: He is one of Doctor Emil Hartman's patients at the Cauldron Lake Lodge. Before being admitted, he used to work on videogames. Emerson suffers from extreme delusions and is convinced that everything, including himself, is a dream. He can be vaguely malicious and paranoid, and does not act well in social situations, in which he displays an erratic and hostile behavior, insisting that he is a "nightmare" that everyone should be afraid of. However, this only serves as a cover to hide Emerson's fears and low self-esteem.

Wendy Desole: She is one of Doctor Emil Hartman's patients at the Cauldron Lake Lodge. Wendy appears to be suffering from some kind of mental illness, which causes her to display an erratic behavior at seemingly random times, as shown when she, after being sitting idly, suddenly began to wave her hands while humming "The Blue Danube Waltz" by Johann Strauss II and Richard Wagner's "Ride of the Valkyries", before returning to a quiet state shortly afterwards.

A.N.: The reference video is so that we can understand just what exactly is the narrative of Alan Wake, as well as the sometimes-confusing story, since I won't deny that at times it does get a bit convoluted (I am of the belief that it is a closed loop between Zane and Wake personally, where Zane created Alan, so that Alan could create Zane), and hopefully it can help somewhat when we make the animation. I put Dean Koontz as the author since he is an excellent thriller/horror novelist, and I am a fan of his. I think he can make an excellent work here.
 
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